/********************************************************************** PainterDevice - Painter Device base class. Copyright (C) 2007,2008 Marcus D. Hanwell This file is part of the Avogadro molecular editor project. For more information, see Avogadro is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Avogadro is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **********************************************************************/ #ifndef PAINTERDEVICE_H #define PAINTERDEVICE_H #include namespace Avogadro { class Camera; class Primitive; class Molecule; class Color; class PrimitiveList; class A_EXPORT PainterDevice { public: PainterDevice() {} virtual ~PainterDevice() {} virtual Painter *painter() const = 0; virtual Camera *camera() const = 0; virtual bool isSelected( const Primitive *p ) const = 0; virtual double radius( const Primitive *p ) const = 0; virtual const Molecule *molecule() const = 0; virtual Color* colorMap() const = 0; virtual PrimitiveList * primitives() const { return 0; } virtual int width() = 0; virtual int height() = 0; }; } // End namespace Avogadro #endif