/**********************************************************************
PainterDevice - Painter Device base class.
Copyright (C) 2007,2008 Marcus D. Hanwell
This file is part of the Avogadro molecular editor project.
For more information, see
Avogadro is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Avogadro is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
**********************************************************************/
#ifndef PAINTERDEVICE_H
#define PAINTERDEVICE_H
#include
namespace Avogadro {
class Camera;
class Primitive;
class Molecule;
class Color;
class PrimitiveList;
class A_EXPORT PainterDevice
{
public:
PainterDevice() {}
virtual ~PainterDevice() {}
virtual Painter *painter() const = 0;
virtual Camera *camera() const = 0;
virtual bool isSelected( const Primitive *p ) const = 0;
virtual double radius( const Primitive *p ) const = 0;
virtual const Molecule *molecule() const = 0;
virtual Color* colorMap() const = 0;
virtual PrimitiveList * primitives() const { return 0; }
virtual int width() = 0;
virtual int height() = 0;
};
} // End namespace Avogadro
#endif