/********************************************************************** AutoRotateTool - Auto Rotation Tool for Avogadro Copyright (C) 2007,2008 by Marcus D. Hanwell This file is part of the Avogadro molecular editor project. For more information, see Avogadro is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Avogadro is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **********************************************************************/ #ifndef AUTOROTATETOOL_H #define AUTOROTATETOOL_H #include #include #include #include #include class QPushButton; class QSlider; namespace Avogadro { /** * @class AutoRotateTool * @brief Automatic molecule rotation * @author Marcus D. Hanwell * * This class handles the automatic rotation of the view * so that the molecule can be shown in more detail. */ class AutoRotateTool : public Tool { Q_OBJECT AVOGADRO_TOOL("AutoRotate", tr("AutoRotate"), tr("Automatic rotation of molecules")) public: //! Constructor AutoRotateTool(QObject *parent = 0); //! Destructor virtual ~AutoRotateTool(); //! \name Tool Methods //@{ //! \brief Callback methods for ui.actions on the canvas. /*! */ virtual QUndoCommand* mousePressEvent(GLWidget*, QMouseEvent*); virtual QUndoCommand* mouseReleaseEvent(GLWidget*, QMouseEvent*); virtual QUndoCommand* mouseMoveEvent(GLWidget*, QMouseEvent*); virtual QUndoCommand* wheelEvent(GLWidget*, QWheelEvent*) { return 0; } virtual int usefulness() const; virtual bool paint(GLWidget *widget); virtual QWidget* settingsWidget(); public Q_SLOTS: void setXRotation(int i); void setYRotation(int i); void setZRotation(int i); void toggleTimer(); void resetRotations(); void enableTimer(); void disableTimer(); Q_SIGNALS: void resetRotation(int i); protected: GLWidget* m_glwidget; bool m_leftButtonPressed; // Rotation about x and y bool m_midButtonPressed; // Rotation about z QPoint m_startDraggingPosition; // Starting position of mouse QPoint m_currentDraggingPosition; // Current dragging position int m_timerId; int m_xRotation; int m_yRotation; int m_zRotation; int m_maxRotation; void rotate() const; void timerEvent(QTimerEvent* event); QWidget* m_settingsWidget; QPushButton* m_buttonStartStop; QSlider* m_sliderX; QSlider* m_sliderY; QSlider* m_sliderZ; private Q_SLOTS: void settingsWidgetDestroyed(); }; class AutoRotateToolFactory : public QObject, public PluginFactory { Q_OBJECT Q_INTERFACES(Avogadro::PluginFactory) AVOGADRO_TOOL_FACTORY(AutoRotateTool) }; } // end namespace Avogadro #endif