/* This file is part of Rocs, Copyright (C) 2008 by: Tomaz Canabrava Ugo Sangiori Rocs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Rocs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Step; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef ACTION_ADDEDGE_H #define ACTION_ADDEDGE_H #include "AbstractAction.h" #include #include class QGraphicsLineItem; class NodeItem; /*! \brief The 'Add Node' Action This action holds the 'Add Node' icon and tooltips, and when it's executed, it will place a new node on the QGraphicsView that holds all the items. */ class AddEdgeAction : public AbstractAction { Q_OBJECT public: /*! Default constructor \param parent the Parent QOBject that will hold this action. ( remove it in the future, maybe? ) */ explicit AddEdgeAction(GraphScene *scene, QObject *parent = 0); /*! Default Destructor */ ~AddEdgeAction(); public slots: /*! will be executed when the mouse press a button. \param pos the position onscreen of the click. */ void executePress(QPointF pos); /*! will be executed when the mouse moves. \param pos the current position of the cursor. */ void executeMove(QPointF pos); /*! will be executed when the mouse releases a click \param pos the position of the cursor. */ void executeRelease(QPointF pos); private: /*! pointer to the node that suffered the mouse-click */ NodeItem *_nodeFrom; /*! pointer to the node that suffered the mouse-release-click */ NodeItem *_nodeTo; /*! a temporary line that will connect the two Nodes. */ QGraphicsLineItem *_tmpLine; /*! the point of the first click while adding a new edge */ QPointF _startPos; /*! this boolean is true when we are actually adding a new edge, false when we are not. */ bool _working; }; #endif