/* This file is part of Rocs, Copyright (C) 2008 by: Tomaz Canabrava Ugo Sangiori Rocs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Rocs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Step; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef ACTION_ADDNODE_H #define ACTION_ADDNODE_H #include "AbstractAction.h" #include /*! \brief The 'Add Node' Action This action holds the 'Add Node' icon and tooltips, and when it's executed, it will place a new node on the QGraphicsView that holds all the items. */ class AddNodeAction : public AbstractAction { Q_OBJECT public: /*! Default constructor \param type the Type for 'Add Node' action. must be unique. \param parent the Parent QOBject that will hold this action. ( remove it in the future, maybe? ) */ explicit AddNodeAction( GraphScene *scene, QObject *parent = 0); /*! Default Destructor */ ~AddNodeAction(); public slots: /*! this will be executed if type is the same as this action's type. \param pos the position on the screen that the new node will be placed. */ void executePress(QPointF pos); }; #endif