#include "x11window.hpp" #include "events.hpp" #include "exceptions.hpp" #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace net::lliurex::lgi; /* I should find a better palce for them */ Atom XdndAware; Atom XdndEnter; Atom XdndLeave; Atom XdndDrop; Atom XdndStatus; Atom XdndPosition; Atom XdndActionCopy; Atom XdndFinished; Atom XdndSelection; Atom XdndTypeList; Atom dropdata; /*! * sort operator */ bool sort_func(const Layer * l1,const Layer * l2) { return (l1->depthdepth); } /*! * stdout messages */ void X11Window::Log(string msg) { cout<<"X11Window.cpp: "<render_method=LGI_FLAG_EXT_RENDER_SOFTWARE; if(flags & LGI_FLAG_EXT_RENDER_OPENGL) { this->render_method=LGI_FLAG_EXT_RENDER_OPENGL; Log("Using OpenGL render method"); } /* Create window */ xwindow = XCreateSimpleWindow(display, XDefaultRootWindow(display), 0, 0,width, height, 0, WhitePixel(display, screen), WhitePixel(display, screen)); /* Set window title */ XStoreName(display,xwindow,"LGI Window"); /*Non-resizable windows*/ if( !( flags & LGI_FLAG_RESIZABLE)) { XSizeHints * hints = XAllocSizeHints(); hints->min_width=width; hints->max_width=width; hints->min_height=height; hints->max_height=height; hints->flags=PMinSize | PMaxSize; XSetWMNormalHints(display, xwindow, hints); XFree(hints); } if( flags & LGI_FLAG_NO_BORDER) { wm_hints wm_hints; Atom motif_noborder; wm_hints.flags = 2; //set we want to change window decor wm_hints.decorations = 0; //we want window decor to turn off motif_noborder = XInternAtom(display, "_MOTIF_WM_HINTS", true); XChangeProperty(display,xwindow,motif_noborder,motif_noborder,32,PropModeReplace,(unsigned char *)&wm_hints,5); } /* Catch close event */ wm_protocols = XInternAtom(display, "WM_PROTOCOLS", false); wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", false); XSetWMProtocols(display, xwindow, &wm_delete_window, 1); /* Keyboard mapping */ int min_keycode,max_keycode; XDisplayKeycodes(display,&min_keycode,&max_keycode); keymap = XGetKeyboardMapping(display,min_keycode,max_keycode-min_keycode,&keysym_per_code); /* DND */ XdndAware=XInternAtom(display, "XdndAware", false); unsigned char dnd_version=3; XChangeProperty(display, xwindow, XdndAware, XA_ATOM,32,PropModeReplace,&dnd_version,1); XdndEnter=XInternAtom(display, "XdndEnter", false); XdndDrop=XInternAtom(display, "XdndDrop", false); XdndStatus=XInternAtom(display, "XdndStatus", false); XdndPosition=XInternAtom(display, "XdndPosition", false); XdndActionCopy=XInternAtom(display, "XdndActionCopy", false); XdndFinished=XInternAtom(display, "XdndFinished", false); XdndSelection=XInternAtom(display, "XdndSelection", false); XdndLeave=XInternAtom(display,"XdndLeave",false); XdndTypeList=XInternAtom(display,"XdndTypeList",false); /* Select input filter */ XSelectInput(display,xwindow,StructureNotifyMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | SubstructureRedirectMask | ExposureMask); XMapWindow(display, xwindow); /* ToDo: check cairo stride setup before allocating memory */ framebuffer = new uint8_t[width*height*4]; cairo_surface = cairo_image_surface_create_for_data(framebuffer,CAIRO_FORMAT_ARGB32,width,height,width*4); if(cairo_surface_status(cairo_surface)!=CAIRO_STATUS_SUCCESS) throw Exception("Failed to create cairo surface"); if(this->render_method==LGI_FLAG_EXT_RENDER_OPENGL) { visual=glXChooseVisual(display, 0, att); if(visual==NULL)throw Exception("Error with GLX visual"); glc = glXCreateContext(display, visual, NULL, GL_TRUE); glXMakeCurrent(display, xwindow, glc); glDisable(GL_DEPTH_TEST); glClearColor(1.0f,0.0f,0.0f,1.0f); glViewport(0,0,width,height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, width, height, 0, -1, 10); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); /* texture creation */ glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glGenTextures(1, &framebuffer_texture); glBindTexture(GL_TEXTURE_2D, framebuffer_texture); glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, width, height, 0,GL_RGBA, GL_UNSIGNED_BYTE, framebuffer); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } else { /* Create XImage back_buffer*/ back_buffer = XCreateImage(display,XDefaultVisual(display,screen),24,ZPixmap,0,(char *)framebuffer,width,height,32,4*width); gc = XCreateGC(display, xwindow, 0, NULL); } /* Create cairo object * this may be re-created whenever window is resized, as * current xlib cairo backend doesn't support * target surface resize * */ cairo=cairo_create(cairo_surface); XFlush(display); } /*! * When screen is resizable and the event happens, this function * allocates another cairo surface and creates a new cairo object * in order to fit new dimensions */ void X11Window::Resize(int w,int h) { width = w; height = h; if(render_method==LGI_FLAG_EXT_RENDER_OPENGL) { cairo_surface_destroy(cairo_surface); delete framebuffer; cairo_destroy(cairo); } else { cairo_surface_destroy(cairo_surface); XDestroyImage(back_buffer); /* framebuffer is already freed by XDestroyImage */ cairo_destroy(cairo); } framebuffer = new uint8_t[width*height*4]; cairo_surface = cairo_image_surface_create_for_data(framebuffer,CAIRO_FORMAT_ARGB32,width,height,width*4); if(cairo_surface_status(cairo_surface)!=CAIRO_STATUS_SUCCESS) throw Exception("Failed to create cairo surface"); if(render_method==LGI_FLAG_EXT_RENDER_OPENGL) { glClearColor(1.0f,0.0f,0.0f,1.0f); glViewport(0,0,width,height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, width, height, 0, -1, 10); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glBindTexture(GL_TEXTURE_2D, framebuffer_texture); glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, width, height, 0,GL_BGRA, GL_UNSIGNED_BYTE, framebuffer); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glBindTexture(GL_TEXTURE_2D, 0); } else { back_buffer = XCreateImage(display,XDefaultVisual(display,screen),24,ZPixmap,0,(char *)framebuffer,width,height,32,4*width); } cairo=cairo_create(cairo_surface); } /*! * Destroys cairo and x-window */ void X11Window::Destroy() { if(render_method==LGI_FLAG_EXT_RENDER_OPENGL) { glXMakeCurrent(display, None, NULL); glXDestroyContext(display, glc); cairo_surface_destroy(cairo_surface); delete framebuffer; cairo_destroy(cairo); } else { XDestroyImage(back_buffer); cairo_surface_destroy(cairo_surface); cairo_destroy(cairo); } XDestroyWindow(display, xwindow); } /*! * Sets window title name */ void X11Window::SetTitle(const char * title) { XStoreName(display,xwindow,title); } /*! * checks for an event */ void X11Window::GetEvent() { RawEvent * lgi_event = NULL; XEvent event; XEvent out_event; Widget * widget; Layer * layer; int key_index; bool is_autorepeat; if(XCheckTypedWindowEvent(display,xwindow,ClientMessage,&event)) { /* Window is destroyed */ if(event.xclient.message_type==wm_protocols) { if(event.xclient.data.l[0] == wm_delete_window) { lgi_event=new RawEvent(); lgi_event->event=new DestroyEvent(); PushEvent(lgi_event); } } /* DnD Enter */ if(event.xclient.message_type==XdndEnter) { vector droptypes; Window srcwin = event.xclient.data.l[0]; int version = event.xclient.data.l[1]>>24; bool three_types= (event.xclient.data.l[1] & 0x1UL)==0; if(three_types) { Log("Simple dnd enter"); for(int n=0;n<3;n++) { if(event.xclient.data.l[2+n]!=0) { string target = XGetAtomName(display,event.xclient.data.l[2+n]); droptypes.push_back(target); Log("- target:"+target); } } } else { Log("Enhanced dnd enter"); /* code taken and adapted from Blender xdnd.c */ int format; unsigned long count, remaining; unsigned char *data = nullptr; Atom type; XGetWindowProperty(display,srcwin,XdndTypeList,0,0x8000000L,False,XA_ATOM,&type,&format,&count,&remaining,&data); if (type != XA_ATOM || format != 32 || count == 0 || !data) { if(data) { XFree(data); Log("* Failed to get dnd type list"); return; } } Atom * list = reinterpret_cast(data); for(int n=0;nevent = new DndEnterEvent(); static_cast(lgi_event->event)->target=target_name; lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); } } /* Dnd position */ if(event.xclient.message_type==XdndPosition) { int root_x,root_y; int src_x,src_y; Window wchild; root_x=event.xclient.data.l[2] >> 16; root_y=event.xclient.data.l[2] & 0xFFFFUL; XTranslateCoordinates(display,XDefaultRootWindow(display),xwindow,root_x,root_y,&src_x,&src_y,&wchild); lgi_event = new RawEvent(); lgi_event->event = new DndMoveEvent(); lgi_event->widget=NULL; lgi_event->layer=NULL; static_cast(lgi_event->event)->x=src_x; static_cast(lgi_event->event)->y=src_y; PushEvent(lgi_event); XClientMessageEvent m; memset(&m, 0,sizeof(m)); m.type = ClientMessage; m.display = event.xclient.display; m.window = event.xclient.data.l[0]; m.message_type = XdndStatus; m.format=32; m.data.l[0] = xwindow; m.data.l[1] = dnd_allowed; //1- we accept, 0- we not m.data.l[2] = 0; //Specify an empty rectangle m.data.l[3] = 0; m.data.l[4] = XdndActionCopy; //We only accept copying anyway. XSendEvent(display, event.xclient.data.l[0], False, NoEventMask, (XEvent*)&m); XFlush(display); } /* Dnd Leave */ if(event.xclient.message_type==XdndLeave) { lgi_event = new RawEvent(); lgi_event->event = new DndLeaveEvent(); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); } /* Dnd Drop */ if(event.xclient.message_type==XdndDrop) { Window srcwin = event.xclient.data.l[0]; XConvertSelection(display, XdndSelection, dropdata, XInternAtom(display, "PRIMARY", 0), xwindow, event.xclient.data.l[2]); //Reply OK. XClientMessageEvent m; memset(&m, 0,sizeof(m)); m.type = ClientMessage; m.display = display; m.window = srcwin; // ??????? Who we are ????? m.message_type = XdndFinished; m.format=32; m.data.l[0] = xwindow; m.data.l[1] = 1; m.data.l[2] = XdndActionCopy; //We only ever copy. //Reply that all is ok. XSendEvent(display, srcwin, False, NoEventMask, (XEvent*)&m); } } /* Getting DND drop from clipboard */ if(XCheckTypedWindowEvent(display,xwindow,SelectionNotify,&event)) { /* cout << "A selection notify has arrived!"<event = new DndDropEvent(); static_cast(lgi_event->event)->target = string(XGetAtomName(display, event.xselection.property)); static_cast(lgi_event->event)->size=len; static_cast(lgi_event->event)->data=new unsigned char[len]; memcpy(static_cast(lgi_event->event)->data,data,len); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); } /* Check for common events */ if(XCheckWindowEvent(display,xwindow,StructureNotifyMask | KeymapStateMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask,&event)) { switch(event.type) { case ConfigureNotify: //cout<<"Configure Notify!"<event=new ResizeEvent(); static_cast(lgi_event->event)->width=event.xconfigure.width; static_cast(lgi_event->event)->height=event.xconfigure.height; PushEvent(lgi_event); } break; case MotionNotify: lgi_event=new RawEvent(); lgi_event->event=new MouseMoveEvent(); static_cast(lgi_event->event)->x=event.xmotion.x; static_cast(lgi_event->event)->y=event.xmotion.y; cursor_x=event.xmotion.x; cursor_y=event.xmotion.y; /* Check for Mouse enter/exit from widget*/ widget=NULL; layer=NULL; GetCollision(event.xmotion.x,event.xmotion.y,&widget,&layer); lgi_event->widget=widget; lgi_event->layer=layer; PushEvent(lgi_event); for(int m=0;mvisible) { for(int n=0;nwidgets.size();n++) { if(layers[m]->widgets[n]==widget) { if(layers[m]->widgets[n]->mouse_over==false) { layers[m]->widgets[n]->mouse_over=true; /* Push mouse enter */ lgi_event = new RawEvent(); lgi_event->event=new MouseEnterEvent(); lgi_event->widget=layers[m]->widgets[n]; lgi_event->layer=layers[m]; PushEvent(lgi_event); } } else { if(layers[m]->widgets[n]->mouse_over==true) { if(layers[m]->widgets[n]->mouse_press==true) { //cout<<"[Window]: Dragging widget "<widgets[n]->name<widgets[n]; layers[m]->widgets[n]->mouse_press=false; /* push drag event */ lgi_event = new RawEvent(); lgi_event->event = new DragEvent(); lgi_event->widget = layers[m]->widgets[n]; lgi_event->layer = layers[m]; PushEvent(lgi_event); } layers[m]->widgets[n]->mouse_over=false; /* Push mouse exit */ lgi_event = new RawEvent(); lgi_event->event=new MouseExitEvent(); lgi_event->widget=layers[m]->widgets[n]; lgi_event->layer=layers[m]; PushEvent(lgi_event); } } } } } break; case ButtonPress: lgi_event=new RawEvent(); lgi_event->event=new MouseDownEvent(); lgi_event->event->type=LGI_EVENT_MOUSE_DOWN; static_cast(lgi_event->event)->button=event.xbutton.button; static_cast(lgi_event->event)->x=event.xbutton.x; static_cast(lgi_event->event)->y=event.xbutton.y; if(GetCollision(event.xbutton.x,event.xbutton.y,&widget,&layer)) { widget->mouse_press=true; } lgi_event->widget=widget; lgi_event->layer=layer; PushEvent(lgi_event); clicks[event.xbutton.button].x = event.xbutton.x; clicks[event.xbutton.button].y = event.xbutton.y; break; case ButtonRelease: lgi_event=new RawEvent(); lgi_event->event=new MouseUpEvent(); lgi_event->event->type=LGI_EVENT_MOUSE_UP; static_cast(lgi_event->event)->button=event.xbutton.button; static_cast(lgi_event->event)->x=event.xbutton.x; static_cast(lgi_event->event)->y=event.xbutton.y; widget=NULL; if(GetCollision(event.xbutton.x,event.xbutton.y,&widget,&layer)) { if(layer->focus!=NULL)layer->focus->focus=false; layer->focus=widget; widget->focus=true; widget->mouse_press=false; } lgi_event->widget=widget; lgi_event->layer=layer; PushEvent(lgi_event); /* Drop */ if(dragging!=NULL) { if(widget==NULL) { //cout<<"[Window]: Drop widget: "<name<name<<" over "<name<event = new DropEvent(); static_cast(lgi_event->event)->x=event.xbutton.x; static_cast(lgi_event->event)->y=event.xbutton.y; static_cast(lgi_event->event)->data=(void *)dragging; lgi_event->widget = widget; lgi_event->layer = layer; PushEvent(lgi_event); dragging=NULL; } //if(clicks[event.xbutton.button].x == event.xbutton.x && clicks[event.xbutton.button].y == event.xbutton.y) if(GetDist(clicks[event.xbutton.button].x,clicks[event.xbutton.button].y,event.xbutton.x,event.xbutton.y)<5) { /* double click */ if( (event.xbutton.time - clicks[event.xbutton.button].time)event = new MouseDoubleClickEvent(); static_cast(lgi_event->event)->x=event.xbutton.x; static_cast(lgi_event->event)->y=event.xbutton.y; static_cast(lgi_event->event)->button=event.xbutton.button; lgi_event->widget = widget; lgi_event->layer = layer; PushEvent(lgi_event); } else { /* single click */ clicks[event.xbutton.button].time = event.xbutton.time; /* Push Click event */ lgi_event = new RawEvent(); lgi_event->event = new MouseClickEvent(); static_cast(lgi_event->event)->x=event.xbutton.x; static_cast(lgi_event->event)->y=event.xbutton.y; static_cast(lgi_event->event)->button=event.xbutton.button; lgi_event->widget = widget; lgi_event->layer = layer; PushEvent(lgi_event); } } break; case KeymapNotify: XRefreshKeyboardMapping(&event.xmapping); break; case KeyPress: key_index = (keymap[((event.xkey.keycode-8)*keysym_per_code)+0]); lgi_event=new RawEvent(); lgi_event->event=new KeyDownEvent(); static_cast(lgi_event->event)->key=MapKey(key_index); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); lgi_event=new RawEvent(); lgi_event->event=new KeyPressEvent(); key_index = (keymap[((event.xkey.keycode-8)*keysym_per_code)+0]); static_cast(lgi_event->event)->key=MapKey(key_index); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); int len; KeySym keysym; unsigned char str[4]; len = XLookupString(&event.xkey, (char *)str, 4, &keysym, NULL); if(len>0) { lgi_event=new RawEvent(); lgi_event->event=new CharacterEvent(); lgi_event->widget=NULL; lgi_event->layer=NULL; Latin1ToUTF8(str,((CharacterEvent *)lgi_event->event)->str); PushEvent(lgi_event); } break; case KeyRelease: is_autorepeat=false; if(XPending(display)) { XEvent next; XPeekEvent(display,&next); if( next.type == KeyPress && next.xkey.keycode == event.xkey.keycode && (next.xmotion.time - event.xmotion.time < 2 )) { is_autorepeat=true; //We don't want next event on the queue, so it is readed and discarded XNextEvent(display,&next); lgi_event=new RawEvent(); lgi_event->event=new KeyPressEvent(); key_index = (keymap[((event.xkey.keycode-8)*keysym_per_code)+0]); static_cast(lgi_event->event)->key=MapKey(key_index); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); } } if(!is_autorepeat) { lgi_event=new RawEvent(); lgi_event->event=new KeyUpEvent(); key_index = (keymap[((event.xkey.keycode-8)*keysym_per_code)+0]); static_cast(lgi_event->event)->key=MapKey(key_index); lgi_event->widget=NULL; lgi_event->layer=NULL; PushEvent(lgi_event); } break; case MapNotify: //cout<<"[Window::GetEvent]: MapNotify"<event=new lgi::ExposeEvent(); lgi_event->layer=NULL; lgi_event->widget=NULL; PushEvent(lgi_event); } break; } } } void X11Window::DispatchEvents(int mode) { RawEvent * raw_event; int t; int dp_events; start: t = GetTicks(); dp_events=0; while(1) { GetEvent(); raw_event = PopEvent(); if(raw_event==NULL)break; dp_events++; /* * Only 10 ms are allowed for event dispatching, after timeout * we go on rendering, expecting the event queue to be fully dispatched on next frame * but this may never happen! */ if((GetTicks()-t) > 10) { Log("Event dispatch timeout! (>10ms)"); break; } ProcessEvent(raw_event); //Free event delete raw_event->event; delete raw_event; } if(mode==LGI_DISPATCH_EVENTS_WAIT && dp_events==0) { //If there are no available events we just take a rest of 15ms, maybe this sleep time should be customizable usleep(15000);//15ms wait goto start;//hell yes, this is a f*cking goto! That one goes for you UPV guys! } } /** * Pushes a synthethized event from outside into the event queue **/ void X11Window::PushEvent(RawEvent * raw_event) { pthread_mutex_lock(&queue_mutex); event_queue.push(raw_event); pthread_mutex_unlock(&queue_mutex); } /** * Pops event from the queue **/ RawEvent * X11Window::PopEvent() { RawEvent * ret = NULL; pthread_mutex_lock(&queue_mutex); if(!event_queue.empty()) { ret = event_queue.front(); event_queue.pop(); } pthread_mutex_unlock(&queue_mutex); return ret; } /** * Process event and destroys it **/ void X11Window::ProcessEvent(RawEvent * raw_event) { switch(raw_event->event->type) { //You know what? this bunch of loops can be replaced with iterators case LGI_EVENT_EXPOSE: for(int n=0;nOnExpose(static_cast(raw_event->event)); } break; case LGI_EVENT_RESIZE: for(int n=0;nOnResize(static_cast(raw_event->event)); } break; case LGI_EVENT_DESTROY: for(int n=0;nOnDestroy(static_cast(raw_event->event)); } break; case LGI_EVENT_KEY_PRESS: for(int n=0;nvisible) layers[n]->OnKeyPress(static_cast(raw_event->event)); } break; case LGI_EVENT_KEY_DOWN: for(int n=0;nvisible) layers[n]->OnKeyDown(static_cast(raw_event->event)); } break; case LGI_EVENT_KEY_UP: for(int n=0;nvisible) layers[n]->OnKeyUp(static_cast(raw_event->event)); } break; case LGI_EVENT_CHARACTER: for(int n=0;nvisible) layers[n]->OnCharacter(static_cast(raw_event->event)); } break; case LGI_EVENT_MOUSE_CLICK: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseClick(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseClick(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_DOUBLE_CLICK: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseDoubleClick(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseDoubleClick(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_DOWN: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseDown(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseDown(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_UP: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseUp(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseUp(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_ENTER: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseEnter(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseEnter(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_EXIT: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseExit(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseExit(static_cast(raw_event->event)); } } break; case LGI_EVENT_MOUSE_MOVE: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnMouseMove(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnMouseMove(static_cast(raw_event->event)); } } break; case LGI_EVENT_DRAG: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnDrag(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnDrag(static_cast(raw_event->event)); } } break; case LGI_EVENT_DROP: for(int n=0;nvisible && raw_event->layer==layers[n]) { layers[n]->OnDrop(raw_event->widget,static_cast(raw_event->event)); raw_event->widget->OnDrop(static_cast(raw_event->event)); } } break; case LGI_EVENT_MESSAGE: /* Broadcast message * This message is sent to all layers, but it does not go down to their widgets */ if(raw_event->layer==NULL) { for(int n=0;nOnMessage(raw_event->widget,static_cast(raw_event->event)); } } else /* direct layer:widget message */ { for(int n=0;nlayer) { layers[n]->OnMessage(raw_event->widget,static_cast(raw_event->event)); if(raw_event->widget!=NULL) { raw_event->widget->OnMessage(static_cast(raw_event->event)); } break; } } } break; case LGI_EVENT_LAYER_ADD: for(int n=0;nlayer==layers[n]) { layers[n]->OnAdd(static_cast(raw_event->event)); } } break; case LGI_EVENT_LAYER_REMOVE: for(int n=0;nlayer==layers[n]) { layers[n]->OnRemove(static_cast(raw_event->event)); } } break; case LGI_EVENT_LAYER_SHOW: for(int n=0;nlayer==layers[n]) { layers[n]->OnShow(static_cast(raw_event->event)); } } break; case LGI_EVENT_LAYER_HIDE: for(int n=0;nlayer==layers[n]) { layers[n]->OnHide(static_cast(raw_event->event)); } } break; case LGI_EVENT_DND_ENTER: for(int n=0;nOnDndEnter(static_cast(raw_event->event)); } break; case LGI_EVENT_DND_LEAVE: for(int n=0;nOnDndLeave(static_cast(raw_event->event)); } break; case LGI_EVENT_DND_DROP: for(int n=0;nOnDndDrop(static_cast(raw_event->event)); } break; case LGI_EVENT_DND_MOVE: for(int n=0;nOnDndMove(static_cast(raw_event->event)); } break; } } /** * Blits cairo target surface into xwindow **/ void X11Window::Flip() { std::sort(layers.begin(),layers.end(),sort_func); for(int m=layers.size()-1;m>=0;m--) { if(layers[m]->visible) { layers[m]->Draw(cairo); } } if(cursor_mode==LGI_CURSOR_MODE_CUSTOM && custom_cursor!=NULL) { cairo_save(cairo); cairo_translate(cairo,cursor_x,cursor_y); custom_cursor->Draw(cairo); cairo_restore(cairo); } //DrawBB(); if(render_method==LGI_FLAG_EXT_RENDER_OPENGL) { GLfloat vertices[] = {0,0,0, (GLfloat)width,0,0, (GLfloat)width,(GLfloat)height,0, 0,(GLfloat)height,0}; GLfloat uv[] = {0,0, 1,0, 1,1, 0,1}; glClear(GL_COLOR_BUFFER_BIT); glBindTexture(GL_TEXTURE_2D,framebuffer_texture); glTexSubImage2D(GL_TEXTURE_2D,0,0,0,width,height,GL_BGRA,GL_UNSIGNED_BYTE,framebuffer); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(3, GL_FLOAT, 0,vertices); glTexCoordPointer(2, GL_FLOAT, 0, uv); glDrawArrays(GL_QUADS,0,4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glBindTexture(GL_TEXTURE_2D, 0); glXSwapBuffers(display,xwindow); } else { XPutImage(display,xwindow,gc,back_buffer,0,0,0,0,width,height); XFlush(display); } } /** * Gets width dimension **/ int X11Window::GetWidth() { return width; } /** * Gets height dimension **/ int X11Window::GetHeight() { return height; } void X11Window::SetSize(int width,int height) { //XMoveResizeWindow(display,xwindow,0,0,width,height); XResizeWindow(display,xwindow,width,height); Resize(width,height); } /** * Toggles window fullscreen **/ void X11Window::FullScreen() { int sw,sh; XEvent xev; Atom wm_state; Atom fullscreen; GetScreenSize(&sw,&sh); XMoveResizeWindow(display,xwindow,0,0,sw,sh); wm_state = XInternAtom(display, "_NET_WM_STATE", False); fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False); memset(&xev, 0, sizeof(xev)); xev.type = ClientMessage; xev.xclient.window = xwindow; xev.xclient.message_type = wm_state; xev.xclient.format = 32; xev.xclient.data.l[0] = 1; xev.xclient.data.l[1] = fullscreen; xev.xclient.data.l[2] = 0; xev.xclient.data.l[3] = 2; if(!XSendEvent(display, DefaultRootWindow(display), False,SubstructureNotifyMask | SubstructureRedirectMask, &xev)) { Log("Failed to set Full Screen"); } } void X11Window::AddLayer(Layer * layer) { layers.push_back(layer); RawEvent * lgi_event; lgi_event= new RawEvent(); lgi_event->event=new LayerAddEvent(); lgi_event->layer=layer; lgi_event->widget=NULL; PushEvent(lgi_event); } void X11Window::RemoveLayer(Layer * layer) { vectortmp; for(int n=0;nevent=new LayerRemoveEvent(); lgi_event->layer=layer; lgi_event->widget=NULL; PushEvent(lgi_event); } void X11Window::ShowLayer(Layer * layer) { layer->visible=true; RawEvent * lgi_event; lgi_event= new RawEvent(); lgi_event->event=new LayerShowEvent(); lgi_event->layer=layer; lgi_event->widget=NULL; PushEvent(lgi_event); } void X11Window::HideLayer(Layer * layer) { layer->visible=false; RawEvent * lgi_event; lgi_event= new RawEvent(); lgi_event->event=new LayerHideEvent(); lgi_event->layer=layer; lgi_event->widget=NULL; PushEvent(lgi_event); } void X11Window::SetCursor(int type) { this->cursor_type=type; switch(this->cursor_mode) { case LGI_CURSOR_MODE_CUSTOM: if(custom_cursor!=NULL) { custom_cursor->SetCursor(type); } break; case LGI_CURSOR_MODE_SYSTEM: Cursor xlib_cursor; xlib_cursor = XcursorLibraryLoadCursor(display,GetX11CursorName(this->cursor_type)); XDefineCursor(display,xwindow,xlib_cursor); XFreeCursor(display,xlib_cursor); break; } } void X11Window::SetCursorMode(int mode) { this->cursor_mode=mode; switch(mode) { case LGI_CURSOR_MODE_CUSTOM: case LGI_CURSOR_MODE_NONE: Cursor invisibleCursor; Pixmap bitmapNoData; XColor black; static char noData[] = { 0,0,0,0,0,0,0,0 }; black.red = black.green = black.blue = 0; bitmapNoData = XCreateBitmapFromData(display, xwindow, noData, 8, 8); invisibleCursor = XCreatePixmapCursor(display, bitmapNoData, bitmapNoData, &black, &black, 0, 0); XDefineCursor(display,xwindow, invisibleCursor); XFreeCursor(display, invisibleCursor); break; case LGI_CURSOR_MODE_SYSTEM: SetCursor(this->cursor_type); break; } } void X11Window::SetCustomCursor(BaseCursor * cursor) { custom_cursor=cursor; } /** * Sets double click time in milliseconds **/ void X11Window::SetDoubleClickTime(int ms) { double_click_ms=ms; } /** * Sends a custom message down to the event queue **/ void X11Window::SendMessage(Layer * layer,Widget * widget,Message * msg) { RawEvent * event = new RawEvent(); event->layer=layer; event->widget=widget; MessageEvent * msge = new MessageEvent(); msge->msg=msg; event->event=msge; PushEvent(event); } /** * Gets the number of milliseconds since Class started **/ int X11Window::GetTicks() { timeval current_time; gettimeofday(¤t_time,NULL); return (current_time.tv_sec - init_time.tv_sec)*1000 + (current_time.tv_usec - init_time.tv_usec)/1000.0; } /** * Debug method, draws a red bounding box for all widgets **/ void X11Window::DrawBB() { for(int m=0;mvisible) { cairo_save(cairo); cairo_translate(cairo,layers[m]->x,layers[m]->y); for(int n=0;nwidgets.size();n++) { cairo_set_source_rgb (cairo, 1.0, 0.0, 0.0); cairo_set_line_width (cairo, 1.0); cairo_rectangle(cairo,layers[m]->widgets[n]->x,layers[m]->widgets[n]->y ,layers[m]->widgets[n]->width,layers[m]->widgets[n]->height); cairo_stroke(cairo); } cairo_restore(cairo); } } } int X11Window::ReadProperty(Atom property,unsigned char * data) { Atom actual_type; int actual_format; unsigned long nitems; unsigned long bytes_after; unsigned char *ret=0; int read_bytes = 4096; int len=0; int offset=0; int total_len=0; //Keep trying to read the property until there are no //bytes unread. do { XGetWindowProperty(display, xwindow, property, 0, read_bytes, False, AnyPropertyType,&actual_type, &actual_format, &nitems, &bytes_after,&ret); len = (actual_format/8)*nitems; memcpy(data + total_len,ret,len); XFree(ret); total_len = total_len + len; }while(bytes_after != 0); //cout << "Actual type: " << XGetAtomName(display, actual_type) << endl; return total_len; } int X11Window::MapKey(KeySym k) { int key=0xffff; switch(k) { case XK_a: key = LGI_KEY_a; break; case XK_b: key = LGI_KEY_b; break; case XK_c: key = LGI_KEY_c; break; case XK_d: key = LGI_KEY_d; break; case XK_e: key = LGI_KEY_e; break; case XK_f: key = LGI_KEY_f; break; case XK_g: key = LGI_KEY_g; break; case XK_h: key = LGI_KEY_h; break; case XK_i: key = LGI_KEY_i; break; case XK_j: key = LGI_KEY_j; break; case XK_k: key = LGI_KEY_k; break; case XK_l: key = LGI_KEY_l; break; case XK_m: key = LGI_KEY_m; break; case XK_n: key = LGI_KEY_n; break; case XK_o: key = LGI_KEY_o; break; case XK_p: key = LGI_KEY_p; break; case XK_q: key = LGI_KEY_q; break; case XK_r: key = LGI_KEY_r; break; case XK_s: key = LGI_KEY_s; break; case XK_t: key = LGI_KEY_t; break; case XK_u: key = LGI_KEY_u; break; case XK_v: key = LGI_KEY_v; break; case XK_w: key = LGI_KEY_w; break; case XK_x: key = LGI_KEY_x; break; case XK_y: key = LGI_KEY_y; break; case XK_z: key = LGI_KEY_z; break; case XK_0: key = LGI_KEY_0; break; case XK_1: key = LGI_KEY_1; break; case XK_2: key = LGI_KEY_2; break; case XK_3: key = LGI_KEY_3; break; case XK_4: key = LGI_KEY_4; break; case XK_5: key = LGI_KEY_5; break; case XK_6: key = LGI_KEY_6; break; case XK_7: key = LGI_KEY_7; break; case XK_8: key = LGI_KEY_8; break; case XK_9: key = LGI_KEY_9; break; case XK_Left: key = LGI_KEY_LEFT; break; case XK_Right: key = LGI_KEY_RIGHT; break; case XK_Up: key = LGI_KEY_UP; break; case XK_Down: key = LGI_KEY_DOWN; break; case XK_F1: key = LGI_KEY_F1; break; case XK_F2: key = LGI_KEY_F2; break; case XK_F3: key = LGI_KEY_F3; break; case XK_F4: key = LGI_KEY_F4; break; case XK_F5: key = LGI_KEY_F5; break; case XK_F6: key = LGI_KEY_F6; break; case XK_F7: key = LGI_KEY_F7; break; case XK_F8: key = LGI_KEY_F8; break; case XK_F9: key = LGI_KEY_F9; break; case XK_F10: key = LGI_KEY_F10; break; case XK_F11: key = LGI_KEY_F11; break; case XK_F12: key = LGI_KEY_F12; break; case XK_Return: key = LGI_KEY_ENTER; break; case XK_space: key = LGI_KEY_SPACE; break; case XK_KP_Add: key = LGI_KEY_PLUS; break; case XK_KP_Subtract: key = LGI_KEY_MINUS; break; case XK_Escape: key = LGI_KEY_ESCAPE; break; case XK_BackSpace: key = LGI_KEY_BACKSPACE; break; case XK_Home: key = LGI_KEY_HOME; break; case XK_End: key = LGI_KEY_END; break; case XK_Delete: key = LGI_KEY_DELETE; break; case XK_Insert: key = LGI_KEY_INSERT; break; case XK_Shift_L: key = LGI_KEY_LEFT_SHIFT; break; case XK_Shift_R: key = LGI_KEY_RIGHT_SHIFT; break; case XK_Control_L: key = LGI_KEY_LEFT_CTRL; break; case XK_Control_R: key = LGI_KEY_RIGHT_CTRL; break; case XK_Super_L: key = LGI_KEY_LEFT_SUPER; break; case XK_Super_R: key = LGI_KEY_RIGHT_SUPER; break; case XK_Alt_L: key = LGI_KEY_LEFT_ALT; break; case XK_Alt_R: key = LGI_KEY_RIGHT_ALT; break; case XK_Page_Up: key = LGI_KEY_PAGE_UP; break; case XK_Page_Down: key = LGI_KEY_PAGE_DOWN; break; case XK_Tab: key = LGI_KEY_TAB; break; default: /* take a look at keysymdef.h */ stringstream ss; ss<<"Unmapped key:"<0xbf), *out++=(*in++&0x3f)+0x80; } float X11Window::GetDist(float x1,float y1,float x2,float y2) { float a = x2-x1; float b = y2-y1; return sqrtf((a*a)+(b*b)); } /** * Checks for a bounding box vs point collision * returns NULL if no collision found * No Z sorting implemented yet **/ bool X11Window::GetCollision(int x,int y,Widget ** widget,Layer ** layer) { bool found=false; float wx,wy; for(int m=0;mvisible) { for(int n=0;nwidgets.size();n++) { wx = layers[m]->x + layers[m]->widgets[n]->x; wy = layers[m]->y + layers[m]->widgets[n]->y; if(x>wx && y>wy && x<(wx+layers[m]->widgets[n]->width) && y<(wy+layers[m]->widgets[n]->height) ) { *layer=layers[m]; *widget=layers[m]->widgets[n]; found=true; break; } } } if(found)break; } return found; } void X11Window::SetDndTargets(vector targets) { dnd_targets=targets; }