//======================================================================== // // SplashFTFont.cc // //======================================================================== #include #if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H #ifdef USE_GCC_PRAGMAS #pragma implementation #endif #include #include FT_OUTLINE_H #include FT_SIZES_H #include FT_GLYPH_H #include "gmem.h" #include "SplashMath.h" #include "SplashGlyphBitmap.h" #include "SplashPath.h" #include "SplashFontEngine.h" #include "SplashFTFontEngine.h" #include "SplashFTFontFile.h" #include "SplashFTFont.h" //------------------------------------------------------------------------ static int glyphPathMoveTo(const FT_Vector *pt, void *path); static int glyphPathLineTo(const FT_Vector *pt, void *path); static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt, void *path); static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2, const FT_Vector *pt, void *path); //------------------------------------------------------------------------ // SplashFTFont //------------------------------------------------------------------------ SplashFTFont::SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA, SplashCoord *textMatA): SplashFont(fontFileA, matA, textMatA, fontFileA->engine->aa) { FT_Face face; int size, div; int x, y; #if USE_FIXEDPOINT SplashCoord scale; #endif face = fontFileA->face; if (FT_New_Size(face, &sizeObj)) { return; } face->size = sizeObj; size = splashRound(splashDist(0, 0, mat[2], mat[3])); if (size < 1) { size = 1; } if (FT_Set_Pixel_Sizes(face, 0, size)) { return; } // if the textMat values are too small, FreeType's fixed point // arithmetic doesn't work so well textScale = splashDist(0, 0, textMat[2], textMat[3]) / size; div = face->bbox.xMax > 20000 ? 65536 : 1; #if USE_FIXEDPOINT scale = (SplashCoord)1 / (SplashCoord)face->units_per_EM; // transform the four corners of the font bounding box -- the min // and max values form the bounding box of the transformed font x = (int)(mat[0] * (scale * (face->bbox.xMin / div)) + mat[2] * (scale * (face->bbox.yMin / div))); xMin = xMax = x; y = (int)(mat[1] * (scale * (face->bbox.xMin / div)) + mat[3] * (scale * (face->bbox.yMin / div))); yMin = yMax = y; x = (int)(mat[0] * (scale * (face->bbox.xMin / div)) + mat[2] * (scale * (face->bbox.yMax / div))); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)(mat[1] * (scale * (face->bbox.xMin / div)) + mat[3] * (scale * (face->bbox.yMax / div))); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } x = (int)(mat[0] * (scale * (face->bbox.xMax / div)) + mat[2] * (scale * (face->bbox.yMin / div))); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)(mat[1] * (scale * (face->bbox.xMax / div)) + mat[3] * (scale * (face->bbox.yMin / div))); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } x = (int)(mat[0] * (scale * (face->bbox.xMax / div)) + mat[2] * (scale * (face->bbox.yMax / div))); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)(mat[1] * (scale * (face->bbox.xMax / div)) + mat[3] * (scale * (face->bbox.yMax / div))); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } #else // USE_FIXEDPOINT // transform the four corners of the font bounding box -- the min // and max values form the bounding box of the transformed font x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMin) / (div * face->units_per_EM)); xMin = xMax = x; y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMin) / (div * face->units_per_EM)); yMin = yMax = y; x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMax) / (div * face->units_per_EM)); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMax) / (div * face->units_per_EM)); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMin) / (div * face->units_per_EM)); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMin) / (div * face->units_per_EM)); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMax) / (div * face->units_per_EM)); if (x < xMin) { xMin = x; } else if (x > xMax) { xMax = x; } y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMax) / (div * face->units_per_EM)); if (y < yMin) { yMin = y; } else if (y > yMax) { yMax = y; } #endif // USE_FIXEDPOINT // This is a kludge: some buggy PDF generators embed fonts with // zero bounding boxes. if (xMax == xMin) { xMin = 0; xMax = size; } if (yMax == yMin) { yMin = 0; yMax = (int)((SplashCoord)1.2 * size); } // compute the transform matrix #if USE_FIXEDPOINT matrix.xx = (FT_Fixed)((mat[0] / size).get16Dot16()); matrix.yx = (FT_Fixed)((mat[1] / size).get16Dot16()); matrix.xy = (FT_Fixed)((mat[2] / size).get16Dot16()); matrix.yy = (FT_Fixed)((mat[3] / size).get16Dot16()); textMatrix.xx = (FT_Fixed)((textMat[0] / (textScale * size)).get16Dot16()); textMatrix.yx = (FT_Fixed)((textMat[1] / (textScale * size)).get16Dot16()); textMatrix.xy = (FT_Fixed)((textMat[2] / (textScale * size)).get16Dot16()); textMatrix.yy = (FT_Fixed)((textMat[3] / (textScale * size)).get16Dot16()); #else matrix.xx = (FT_Fixed)((mat[0] / size) * 65536); matrix.yx = (FT_Fixed)((mat[1] / size) * 65536); matrix.xy = (FT_Fixed)((mat[2] / size) * 65536); matrix.yy = (FT_Fixed)((mat[3] / size) * 65536); textMatrix.xx = (FT_Fixed)((textMat[0] / (textScale * size)) * 65536); textMatrix.yx = (FT_Fixed)((textMat[1] / (textScale * size)) * 65536); textMatrix.xy = (FT_Fixed)((textMat[2] / (textScale * size)) * 65536); textMatrix.yy = (FT_Fixed)((textMat[3] / (textScale * size)) * 65536); #endif } SplashFTFont::~SplashFTFont() { } GBool SplashFTFont::getGlyph(int c, int xFrac, int yFrac, SplashGlyphBitmap *bitmap) { return SplashFont::getGlyph(c, xFrac, 0, bitmap); } GBool SplashFTFont::makeGlyph(int c, int xFrac, int yFrac, SplashGlyphBitmap *bitmap) { SplashFTFontFile *ff; FT_Vector offset; FT_GlyphSlot slot; FT_UInt gid; FT_Int32 flags; int rowSize; Guchar *p, *q; int i; ff = (SplashFTFontFile *)fontFile; ff->face->size = sizeObj; offset.x = (FT_Pos)(int)((SplashCoord)xFrac * splashFontFractionMul * 64); offset.y = 0; FT_Set_Transform(ff->face, &matrix, &offset); slot = ff->face->glyph; if (ff->codeToGID && c < ff->codeToGIDLen) { gid = (FT_UInt)ff->codeToGID[c]; } else { gid = (FT_UInt)c; } if (ff->trueType && gid < 0) { // skip the TrueType notdef glyph return gFalse; } flags = 0; if (aa) { flags |= FT_LOAD_NO_BITMAP; } if (ff->engine->flags & splashFTNoHinting) { flags |= FT_LOAD_NO_HINTING; } else if (ff->trueType) { // FT2's autohinting doesn't always work very well (especially with // font subsets), so turn it off if anti-aliasing is enabled; if // anti-aliasing is disabled, this seems to be a tossup - some fonts // look better with hinting, some without, so leave hinting on if (aa) { flags |= FT_LOAD_NO_AUTOHINT; } } else if (ff->type1) { // Type 1 fonts seem to look better with 'light' hinting mode flags |= FT_LOAD_TARGET_LIGHT; } if (FT_Load_Glyph(ff->face, gid, flags)) { return gFalse; } if (FT_Render_Glyph(slot, aa ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO)) { return gFalse; } if (slot->bitmap.width == 0 || slot->bitmap.rows == 0) { // this can happen if (a) the glyph is really tiny or (b) the // metrics in the TrueType file are broken return gFalse; } bitmap->x = -slot->bitmap_left; bitmap->y = slot->bitmap_top; bitmap->w = slot->bitmap.width; bitmap->h = slot->bitmap.rows; bitmap->aa = aa; if (aa) { rowSize = bitmap->w; } else { rowSize = (bitmap->w + 7) >> 3; } bitmap->data = (Guchar *)gmallocn(bitmap->h, rowSize); bitmap->freeData = gTrue; for (i = 0, p = bitmap->data, q = slot->bitmap.buffer; i < bitmap->h; ++i, p += rowSize, q += slot->bitmap.pitch) { memcpy(p, q, rowSize); } return gTrue; } struct SplashFTFontPath { SplashPath *path; SplashCoord textScale; GBool needClose; }; SplashPath *SplashFTFont::getGlyphPath(int c) { static FT_Outline_Funcs outlineFuncs = { #if FREETYPE_MINOR <= 1 (int (*)(FT_Vector *, void *))&glyphPathMoveTo, (int (*)(FT_Vector *, void *))&glyphPathLineTo, (int (*)(FT_Vector *, FT_Vector *, void *))&glyphPathConicTo, (int (*)(FT_Vector *, FT_Vector *, FT_Vector *, void *))&glyphPathCubicTo, #else &glyphPathMoveTo, &glyphPathLineTo, &glyphPathConicTo, &glyphPathCubicTo, #endif 0, 0 }; SplashFTFontFile *ff; SplashFTFontPath path; FT_GlyphSlot slot; FT_UInt gid; FT_Glyph glyph; ff = (SplashFTFontFile *)fontFile; ff->face->size = sizeObj; FT_Set_Transform(ff->face, &textMatrix, NULL); slot = ff->face->glyph; if (ff->codeToGID && c < ff->codeToGIDLen) { gid = ff->codeToGID[c]; } else { gid = (FT_UInt)c; } if (ff->trueType && gid < 0) { // skip the TrueType notdef glyph return NULL; } if (FT_Load_Glyph(ff->face, gid, FT_LOAD_NO_BITMAP)) { return NULL; } if (FT_Get_Glyph(slot, &glyph)) { return NULL; } path.path = new SplashPath(); path.textScale = textScale; path.needClose = gFalse; FT_Outline_Decompose(&((FT_OutlineGlyph)glyph)->outline, &outlineFuncs, &path); if (path.needClose) { path.path->close(); } FT_Done_Glyph(glyph); return path.path; } static int glyphPathMoveTo(const FT_Vector *pt, void *path) { SplashFTFontPath *p = (SplashFTFontPath *)path; if (p->needClose) { p->path->close(); p->needClose = gFalse; } p->path->moveTo((SplashCoord)pt->x * p->textScale / 64.0, (SplashCoord)pt->y * p->textScale / 64.0); return 0; } static int glyphPathLineTo(const FT_Vector *pt, void *path) { SplashFTFontPath *p = (SplashFTFontPath *)path; p->path->lineTo((SplashCoord)pt->x * p->textScale / 64.0, (SplashCoord)pt->y * p->textScale / 64.0); p->needClose = gTrue; return 0; } static int glyphPathConicTo(const FT_Vector *ctrl, const FT_Vector *pt, void *path) { SplashFTFontPath *p = (SplashFTFontPath *)path; SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xc, yc; if (!p->path->getCurPt(&x0, &y0)) { return 0; } xc = (SplashCoord)ctrl->x * p->textScale / 64.0; yc = (SplashCoord)ctrl->y * p->textScale / 64.0; x3 = (SplashCoord)pt->x * p->textScale / 64.0; y3 = (SplashCoord)pt->y * p->textScale / 64.0; // A second-order Bezier curve is defined by two endpoints, p0 and // p3, and one control point, pc: // // p(t) = (1-t)^2*p0 + t*(1-t)*pc + t^2*p3 // // A third-order Bezier curve is defined by the same two endpoints, // p0 and p3, and two control points, p1 and p2: // // p(t) = (1-t)^3*p0 + 3t*(1-t)^2*p1 + 3t^2*(1-t)*p2 + t^3*p3 // // Applying some algebra, we can convert a second-order curve to a // third-order curve: // // p1 = (1/3) * (p0 + 2pc) // p2 = (1/3) * (2pc + p3) x1 = (SplashCoord)(1.0 / 3.0) * (x0 + (SplashCoord)2 * xc); y1 = (SplashCoord)(1.0 / 3.0) * (y0 + (SplashCoord)2 * yc); x2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * xc + x3); y2 = (SplashCoord)(1.0 / 3.0) * ((SplashCoord)2 * yc + y3); p->path->curveTo(x1, y1, x2, y2, x3, y3); p->needClose = gTrue; return 0; } static int glyphPathCubicTo(const FT_Vector *ctrl1, const FT_Vector *ctrl2, const FT_Vector *pt, void *path) { SplashFTFontPath *p = (SplashFTFontPath *)path; p->path->curveTo((SplashCoord)ctrl1->x * p->textScale / 64.0, (SplashCoord)ctrl1->y * p->textScale / 64.0, (SplashCoord)ctrl2->x * p->textScale / 64.0, (SplashCoord)ctrl2->y * p->textScale / 64.0, (SplashCoord)pt->x * p->textScale / 64.0, (SplashCoord)pt->y * p->textScale / 64.0); p->needClose = gTrue; return 0; } #endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H