//======================================================================== // // CMap.h // // Copyright 2001-2003 Glyph & Cog, LLC // //======================================================================== #ifndef CMAP_H #define CMAP_H #include #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "gtypes.h" #include "CharTypes.h" #if MULTITHREADED #include "GMutex.h" #endif class GString; class Object; class Stream; struct CMapVectorEntry; class CMapCache; //------------------------------------------------------------------------ class CMap { public: // Parse a CMap from , which can be a name or a stream. Sets // the initial reference count to 1. Returns NULL on failure. static CMap *parse(CMapCache *cache, GString *collectionA, Object *obj); // Create the CMap specified by and . Sets // the initial reference count to 1. Returns NULL on failure. static CMap *parse(CMapCache *cache, GString *collectionA, GString *cMapNameA); // Parse a CMap from . Sets the initial reference count to 1. // Returns NULL on failure. static CMap *parse(CMapCache *cache, GString *collectionA, Stream *str); ~CMap(); void incRefCnt(); void decRefCnt(); // Return collection name (-). GString *getCollection() { return collection; } // Return true if this CMap matches the specified , and // . GBool match(GString *collectionA, GString *cMapNameA); // Return the CID corresponding to the character code starting at // , which contains bytes. Sets * to the char code, and // * to the number of bytes used by the char code. CID getCID(char *s, int len, CharCode *c, int *nUsed); // Return the writing mode (0=horizontal, 1=vertical). int getWMode() { return wMode; } private: void parse2(CMapCache *cache, int (*getCharFunc)(void *), void *data); CMap(GString *collectionA, GString *cMapNameA); CMap(GString *collectionA, GString *cMapNameA, int wModeA); void useCMap(CMapCache *cache, char *useName); void useCMap(CMapCache *cache, Object *obj); void copyVector(CMapVectorEntry *dest, CMapVectorEntry *src); void addCIDs(Guint start, Guint end, Guint nBytes, CID firstCID); void freeCMapVector(CMapVectorEntry *vec); GString *collection; GString *cMapName; GBool isIdent; // true if this CMap is an identity mapping, // or is based on one (via usecmap) int wMode; // writing mode (0=horizontal, 1=vertical) CMapVectorEntry *vector; // vector for first byte (NULL for // identity CMap) int refCnt; #if MULTITHREADED GMutex mutex; #endif }; //------------------------------------------------------------------------ #define cMapCacheSize 4 class CMapCache { public: CMapCache(); ~CMapCache(); // Get the CMap for the specified character collection. // Increments its reference count; there will be one reference for // the cache plus one for the caller of this function. Returns NULL // on failure. CMap *getCMap(GString *collection, GString *cMapName); private: CMap *cache[cMapCacheSize]; }; #endif