/* === S Y N F I G ========================================================= */ /*! \file bevel.cpp ** \brief Implementation of the "Bevel" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "bevel.h" #include #include #include #include #include #include #include #include #include #include #include #include #endif using namespace synfig; using namespace etl; using namespace std; /*#define TYPE_BOX 0 #define TYPE_FASTGUASSIAN 1 #define TYPE_FASTGAUSSIAN 1 #define TYPE_CROSS 2 #define TYPE_GUASSIAN 3 #define TYPE_GAUSSIAN 3 #define TYPE_DISC 4 */ /* -- G L O B A L S --------------------------------------------------------- */ SYNFIG_LAYER_INIT(Layer_Bevel); SYNFIG_LAYER_SET_NAME(Layer_Bevel,"bevel"); SYNFIG_LAYER_SET_LOCAL_NAME(Layer_Bevel,N_("Bevel")); SYNFIG_LAYER_SET_CATEGORY(Layer_Bevel,N_("Stylize")); SYNFIG_LAYER_SET_VERSION(Layer_Bevel,"0.2"); SYNFIG_LAYER_SET_CVS_ID(Layer_Bevel,"$Id$"); /* -- F U N C T I O N S ----------------------------------------------------- */ inline void clamp(synfig::Vector &v) { if(v[0]<0.0)v[0]=0.0; if(v[1]<0.0)v[1]=0.0; } Layer_Bevel::Layer_Bevel(): Layer_Composite (0.75,Color::BLEND_ONTO), softness(0.1), type(Blur::FASTGAUSSIAN), color1(Color::white()), color2(Color::black()), depth(0.2) { angle=Angle::deg(135); calc_offset(); use_luma=false; solid=false; Layer::Vocab voc(get_param_vocab()); Layer::fill_static(voc); } void Layer_Bevel::calc_offset() { offset[0]=Angle::cos(angle).get()*depth; offset[1]=Angle::sin(angle).get()*depth; offset45[0]=Angle::cos(angle-Angle::deg(45)).get()*depth*0.707106781; offset45[1]=Angle::sin(angle-Angle::deg(45)).get()*depth*0.707106781; } bool Layer_Bevel::set_param(const String ¶m, const ValueBase &value) { IMPORT_PLUS(softness,softness=softness>0?softness:0); IMPORT(color1); IMPORT(color2); IMPORT_PLUS(depth,calc_offset()); IMPORT_PLUS(angle,calc_offset()); IMPORT(type); IMPORT(use_luma); IMPORT(solid); return Layer_Composite::set_param(param,value); } ValueBase Layer_Bevel::get_param(const String ¶m)const { EXPORT(type); EXPORT(softness); EXPORT(color1); EXPORT(color2); EXPORT(depth); EXPORT(angle); EXPORT(use_luma); EXPORT(solid); EXPORT_NAME(); EXPORT_VERSION(); return Layer_Composite::get_param(param); } Color Layer_Bevel::get_color(Context context, const Point &pos)const { const Vector size(softness,softness); Point blurpos = Blur(size,type)(pos); if(get_amount()==0.0) return context.get_color(pos); Color shade; Real hi_alpha(1.0f-context.get_color(blurpos+offset).get_a()); Real lo_alpha(1.0f-context.get_color(blurpos-offset).get_a()); Real shade_alpha(hi_alpha-lo_alpha); if(shade_alpha>0) shade=color1,shade.set_a(shade_alpha); else shade=color2,shade.set_a(-shade_alpha); return Color::blend(shade,context.get_color(pos),get_amount(),get_blend_method()); } bool Layer_Bevel::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const { int x,y; SuperCallback stageone(cb,0,5000,10000); SuperCallback stagetwo(cb,5000,10000,10000); const int w = renddesc.get_w(), h = renddesc.get_h(); const Real pw = renddesc.get_pw(), ph = renddesc.get_ph(); const Vector size(softness,softness); RendDesc workdesc(renddesc); Surface worksurface; etl::surface blurred; //callbacks depend on how long the blur takes if(size[0] || size[1]) { if(type == Blur::DISC) { stageone = SuperCallback(cb,0,5000,10000); stagetwo = SuperCallback(cb,5000,10000,10000); } else { stageone = SuperCallback(cb,0,9000,10000); stagetwo = SuperCallback(cb,9000,10000,10000); } } else { stageone = SuperCallback(cb,0,9999,10000); stagetwo = SuperCallback(cb,9999,10000,10000); } //expand the working surface to accommodate the blur //the expanded size = 1/2 the size in each direction rounded up int halfsizex = (int) (abs(size[0]*.5/pw) + 3), halfsizey = (int) (abs(size[1]*.5/ph) + 3); int offset_u(round_to_int(offset[0]/pw)),offset_v(round_to_int(offset[1]/ph)); int offset_w(w+abs(offset_u)*2),offset_h(h+abs(offset_v)*2); workdesc.set_subwindow( -abs(offset_u), -abs(offset_v), w+abs(offset_u), h+abs(offset_v) ); //expand by 1/2 size in each direction on either side switch(type) { case Blur::DISC: case Blur::BOX: case Blur::CROSS: { workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),offset_w+2*max(1,halfsizex),offset_h+2*max(1,halfsizey)); break; } case Blur::FASTGAUSSIAN: { if(quality < 4) { halfsizex*=2; halfsizey*=2; } workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),offset_w+2*max(1,halfsizex),offset_h+2*max(1,halfsizey)); break; } case Blur::GAUSSIAN: { #define GAUSSIAN_ADJUSTMENT (0.05) Real pw = (Real)workdesc.get_w()/(workdesc.get_br()[0]-workdesc.get_tl()[0]); Real ph = (Real)workdesc.get_h()/(workdesc.get_br()[1]-workdesc.get_tl()[1]); pw=pw*pw; ph=ph*ph; halfsizex = (int)(abs(pw)*size[0]*GAUSSIAN_ADJUSTMENT+0.5); halfsizey = (int)(abs(ph)*size[1]*GAUSSIAN_ADJUSTMENT+0.5); halfsizex = (halfsizex + 1)/2; halfsizey = (halfsizey + 1)/2; workdesc.set_subwindow( -halfsizex, -halfsizey, offset_w+2*halfsizex, offset_h+2*halfsizey ); break; } } //render the background onto the expanded surface if(!context.accelerated_render(&worksurface,quality,workdesc,&stageone)) return false; // Copy over the alpha blurred.set_wh(worksurface.get_w(),worksurface.get_h()); if(!use_luma) { for(int j=0;jset_wh(renddesc.get_w(),renddesc.get_h()); int u = halfsizex+abs(offset_u), v = halfsizey+abs(offset_v); for(y=0;y0) shade=color1,shade.set_a(shade.get_a()*alpha); else shade=color2,shade.set_a(shade.get_a()*-alpha); } if(shade.get_a()) { (*surface)[y][x]=Color::blend(shade,worksurface[v][u],get_amount(),get_blend_method()); } else (*surface)[y][x] = worksurface[v][u]; } } if(cb && !cb->amount_complete(10000,10000)) { //if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); return false; } return true; } Layer::Vocab Layer_Bevel::get_param_vocab(void)const { Layer::Vocab ret(Layer_Composite::get_param_vocab()); ret.push_back(ParamDesc("type") .set_local_name(_("Type")) .set_description(_("Type of blur to use")) .set_hint("enum") .add_enum_value(Blur::BOX,"box",_("Box Blur")) .add_enum_value(Blur::FASTGAUSSIAN,"fastgaussian",_("Fast Gaussian Blur")) .add_enum_value(Blur::CROSS,"cross",_("Cross-Hatch Blur")) .add_enum_value(Blur::GAUSSIAN,"gaussian",_("Gaussian Blur")) .add_enum_value(Blur::DISC,"disc",_("Disc Blur")) ); ret.push_back(ParamDesc("color1") .set_local_name(_("Hi-Color")) ); ret.push_back(ParamDesc("color2") .set_local_name(_("Lo-Color")) ); ret.push_back(ParamDesc("angle") .set_local_name(_("Light Angle")) ); ret.push_back(ParamDesc("depth") .set_is_distance() .set_local_name(_("Depth of Bevel")) ); ret.push_back(ParamDesc("softness") .set_is_distance() .set_local_name(_("Softness")) ); ret.push_back(ParamDesc("use_luma") .set_local_name(_("Use Luma")) ); ret.push_back(ParamDesc("solid") .set_local_name(_("Solid")) ); return ret; } Rect Layer_Bevel::get_full_bounding_rect(Context context)const { if(is_disabled()) return context.get_full_bounding_rect(); Rect under(context.get_full_bounding_rect()); if(Color::is_onto(get_blend_method())) return under; Rect bounds(under.expand(softness)); bounds.expand_x(abs(depth)); bounds.expand_y(abs(depth)); return bounds; }