/* === S Y N F I G ========================================================= */ /*! \file mandelbrot.h ** \brief Header file for implementation of the "Mandelbrot Set" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal ** ** === N O T E S =========================================================== ** ** ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_MANDELBROT_H #define __SYNFIG_MANDELBROT_H /* === H E A D E R S ======================================================= */ #include #include #include #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ using namespace synfig; using namespace std; using namespace etl; class Mandelbrot : public Layer { SYNFIG_LAYER_MODULE_EXT private: Real bailout; Real lp; int iterations; bool smooth_outside; bool broken; bool distort_inside; bool distort_outside; bool solid_inside; bool solid_outside; bool invert_inside; bool invert_outside; bool shade_outside; bool shade_inside; Real gradient_offset_inside; Real gradient_offset_outside; bool gradient_loop_inside; Real gradient_scale_outside; Gradient gradient_inside; Gradient gradient_outside; public: Mandelbrot(); virtual bool set_param(const String ¶m, const ValueBase &value); virtual ValueBase get_param(const String ¶m)const; virtual Color get_color(Context context, const Point &pos)const; virtual Vocab get_param_vocab()const; }; /* === E N D =============================================================== */ #endif