/* === S Y N F I G ========================================================= */ /*! \file shade.cpp ** \brief Implementation of the "Shade" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2008 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "shade.h" #include #include #include #include #include #include #include #include #include #include #include #include #endif using namespace synfig; using namespace etl; using namespace std; /*#define TYPE_BOX 0 #define TYPE_FASTGUASSIAN 1 #define TYPE_CROSS 2 #define TYPE_GAUSSIAN 3 #define TYPE_DISC 4 */ /* -- G L O B A L S --------------------------------------------------------- */ SYNFIG_LAYER_INIT(Layer_Shade); SYNFIG_LAYER_SET_NAME(Layer_Shade,"shade"); SYNFIG_LAYER_SET_LOCAL_NAME(Layer_Shade,N_("Shade")); SYNFIG_LAYER_SET_CATEGORY(Layer_Shade,N_("Stylize")); SYNFIG_LAYER_SET_VERSION(Layer_Shade,"0.2"); SYNFIG_LAYER_SET_CVS_ID(Layer_Shade,"$Id$"); /* -- F U N C T I O N S ----------------------------------------------------- */ inline void clamp(synfig::Vector &v) { if(v[0]<0.0)v[0]=0.0; if(v[1]<0.0)v[1]=0.0; } Layer_Shade::Layer_Shade(): Layer_Composite (0.75,Color::BLEND_BEHIND), size(0.1,0.1), type(Blur::FASTGAUSSIAN), color(Color::black()), origin(0.2,-0.2), invert(false) { Layer::Vocab voc(get_param_vocab()); Layer::fill_static(voc); } bool Layer_Shade::set_param(const String ¶m, const ValueBase &value) { IMPORT_PLUS(size,clamp(size)); IMPORT(type); IMPORT_PLUS(color, { if (color.get_a() == 0) { if (converted_blend_) { set_blend_method(Color::BLEND_ALPHA_OVER); color.set_a(1); } else transparent_color_ = true; } }); IMPORT(origin); IMPORT(invert); IMPORT_AS(origin,"offset"); return Layer_Composite::set_param(param,value); } ValueBase Layer_Shade::get_param(const String ¶m)const { EXPORT(size); EXPORT(type); EXPORT(color); EXPORT(origin); EXPORT(invert); EXPORT_NAME(); EXPORT_VERSION(); return Layer_Composite::get_param(param); } Color Layer_Shade::get_color(Context context, const Point &pos)const { Point blurpos = Blur(size,type)(pos); if(get_amount()==0.0) return context.get_color(pos); Color shade(color); if(!invert) shade.set_a(context.get_color(blurpos-origin).get_a()); else shade.set_a(1.0f-context.get_color(blurpos-origin).get_a()); return Color::blend(shade,context.get_color(pos),get_amount(),get_blend_method()); } bool Layer_Shade::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const { int x,y; const int w = renddesc.get_w(), h = renddesc.get_h(); const Real pw = renddesc.get_pw(), ph = renddesc.get_ph(); RendDesc workdesc(renddesc); Surface worksurface; etl::surface blurred; //expand the working surface to accommodate the blur //the expanded size = 1/2 the size in each direction rounded up int halfsizex = (int) (abs(size[0]*.5/pw) + 3), halfsizey = (int) (abs(size[1]*.5/ph) + 3); int origin_u(-round_to_int(origin[0]/pw)),origin_v(-round_to_int(origin[1]/ph)); int origin_w(w+abs(origin_u)),origin_h(h+abs(origin_v)); workdesc.set_subwindow( origin_u<0?origin_u:0, origin_v<0?origin_v:0, (origin_u>0?origin_u:0)+w, (origin_v>0?origin_v:0)+h ); if(quality >= 10) { halfsizex=1; halfsizey=1; } else if (quality == 9) { halfsizex/=4; halfsizey/=4; } //expand by 1/2 size in each direction on either side switch(type) { case Blur::DISC: case Blur::BOX: case Blur::CROSS: { workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),origin_w+2*max(1,halfsizex),origin_h+2*max(1,halfsizey)); break; } case Blur::FASTGAUSSIAN: { if(quality < 4) { halfsizex*=2; halfsizey*=2; } workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),origin_w+2*max(1,halfsizex),origin_h+2*max(1,halfsizey)); break; } case Blur::GAUSSIAN: { #define GAUSSIAN_ADJUSTMENT (0.05) Real pw = (Real)workdesc.get_w()/(workdesc.get_br()[0]-workdesc.get_tl()[0]); Real ph = (Real)workdesc.get_h()/(workdesc.get_br()[1]-workdesc.get_tl()[1]); pw=pw*pw; ph=ph*ph; halfsizex = (int)(abs(pw)*size[0]*GAUSSIAN_ADJUSTMENT+0.5); halfsizey = (int)(abs(ph)*size[1]*GAUSSIAN_ADJUSTMENT+0.5); halfsizex = (halfsizex + 1)/2; halfsizey = (halfsizey + 1)/2; workdesc.set_subwindow( -halfsizex, -halfsizey, origin_w+2*halfsizex, origin_h+2*halfsizey ); break; } } #define SCALE_FACTOR (64.0) if(/*quality>9 || */size[0]<=pw*SCALE_FACTOR) { SuperCallback stageone(cb,0,5000,10000); SuperCallback stagetwo(cb,5000,10000,10000); //callbacks depend on how long the blur takes if(size[0] || size[1]) { if(type == Blur::DISC) { stageone = SuperCallback(cb,0,5000,10000); stagetwo = SuperCallback(cb,5000,10000,10000); } else { stageone = SuperCallback(cb,0,9000,10000); stagetwo = SuperCallback(cb,9000,10000,10000); } } else { stageone = SuperCallback(cb,0,9999,10000); stagetwo = SuperCallback(cb,9999,10000,10000); } //render the background onto the expanded surface if(!context.accelerated_render(&worksurface,quality,workdesc,&stageone)) return false; // Copy over the alpha blurred.set_wh(worksurface.get_w(),worksurface.get_h()); for(int j=0;jset_wh(renddesc.get_w(),renddesc.get_h()); int u = halfsizex-(origin_u<0?origin_u:0), v = halfsizey-(origin_v<0?origin_v:0); for(y=0;yamount_complete(10000,10000)) { //if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); return false; } return true; } Layer::Vocab Layer_Shade::get_param_vocab(void)const { Layer::Vocab ret(Layer_Composite::get_param_vocab()); ret.push_back(ParamDesc("color") .set_local_name(_("Color")) ); ret.push_back(ParamDesc("origin") .set_local_name(_("Origin")) ); ret.push_back(ParamDesc("size") .set_local_name(_("Size")) .set_description(_("Size of Shade")) .set_is_distance() .set_origin("origin") ); ret.push_back(ParamDesc("type") .set_local_name(_("Type")) .set_description(_("Type of blur to use")) .set_hint("enum") .add_enum_value(Blur::BOX,"box",_("Box Blur")) .add_enum_value(Blur::FASTGAUSSIAN,"fastgaussian",_("Fast Gaussian Blur")) .add_enum_value(Blur::CROSS,"cross",_("Cross-Hatch Blur")) .add_enum_value(Blur::GAUSSIAN,"gaussian",_("Gaussian Blur")) .add_enum_value(Blur::DISC,"disc",_("Disc Blur")) ); ret.push_back(ParamDesc("invert") .set_local_name(_("Invert")) ); return ret; } Rect Layer_Shade::get_full_bounding_rect(Context context)const { if(is_disabled()) return context.get_full_bounding_rect(); if(invert) return Rect::full_plane(); Rect under(context.get_full_bounding_rect()); if(Color::is_onto(get_blend_method())) return under; Rect bounds((under+origin).expand_x(size[0]).expand_y(size[1])); if(is_solid_color()) return bounds; return bounds|under; }