/* === S Y N F I G ========================================================= */ /*! \file sphere_distort.h ** \brief Header file for implementation of the "Spherize" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2008 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_SPHERE_DISTORT_H #define __SYNFIG_SPHERE_DISTORT_H /* === H E A D E R S ======================================================= */ #include #include #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ namespace synfig { class Spherize_Trans; class Layer_SphereDistort : public Layer { SYNFIG_LAYER_MODULE_EXT friend class Spherize_Trans; private: Vector center; double radius; double percent; int type; // static Point sphtrans(const Point &xoff, const Point ¢er, const Real &radius, const Real &percent, int type); // static double spherify(double xoff); // static double unspherify(double xoff); bool clip; synfig::Rect bounds; void sync(); public: Layer_SphereDistort(); virtual bool set_param(const String & param, const synfig::ValueBase &value); virtual ValueBase get_param(const String & param)const; virtual Color get_color(Context context, const Point &pos)const; virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const; synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const; virtual Rect get_bounding_rect()const; virtual Vocab get_param_vocab()const; virtual etl::handle get_transform()const; }; // END of class Layer_SphereDistort } /* === E N D =============================================================== */ #endif