/* === S Y N F I G ========================================================= */ /*! \file warp.h ** \brief Header file for implementation of the "Warp" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal ** ** === N O T E S =========================================================== ** ** ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_WARP_H #define __SYNFIG_WARP_H /* === H E A D E R S ======================================================= */ #include #include #include #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ using namespace synfig; using namespace std; using namespace etl; class Warp_Trans; class Warp : public Layer { SYNFIG_LAYER_MODULE_EXT friend class Warp_Trans; private: Point src_tl,src_br,dest_tl,dest_tr,dest_bl,dest_br; Real horizon; Real cache_a,cache_b,cache_c,cache_d,cache_e,cache_f,cache_i,cache_j; Real matrix[3][3]; Real inv_matrix[3][3]; Point transform_forward(const Point& p)const; Point transform_backward(const Point& p)const; Real transform_forward_z(const Point& p)const; Real transform_backward_z(const Point& p)const; bool clip; public: void sync(); Warp(); ~Warp(); virtual synfig::Rect get_full_bounding_rect(synfig::Context context)const; virtual synfig::Rect get_bounding_rect()const; virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value); virtual ValueBase get_param(const synfig::String & param)const; virtual Color get_color(Context context, const Point &pos)const; virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const; synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const; virtual Vocab get_param_vocab()const; virtual etl::handle get_transform()const; }; /* === E N D =============================================================== */ #endif