/* === S Y N F I G ========================================================= */ /*! \file rectangle.h ** \brief Header file for implementation of the "Rectangle" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_FILLEDRECT_H #define __SYNFIG_FILLEDRECT_H /* === H E A D E R S ======================================================= */ #include #include #include #include #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ class Rectangle : public synfig::Layer_Composite, public synfig::Layer_NoDeform { SYNFIG_LAYER_MODULE_EXT private: synfig::Color color; synfig::Point point1; synfig::Point point2; synfig::Real expand; bool invert; public: Rectangle(); virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value); virtual synfig::ValueBase get_param(const synfig::String & param)const; virtual bool is_solid_color()const; virtual synfig::Color get_color(synfig::Context context, const synfig::Point &pos)const; virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const; synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const; virtual synfig::Rect get_bounding_rect()const; virtual synfig::Rect get_full_bounding_rect(synfig::Context context)const; virtual Vocab get_param_vocab()const; }; // END of class FilledRect /* === E N D =============================================================== */ #endif