/* === S Y N F I G ========================================================= */ /*! \file mod_noise/random_noise.h ** \brief Template Header ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2007 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_RANDOM_H #define __SYNFIG_RANDOM_H /* === H E A D E R S ======================================================= */ /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ #define POOL_SIZE (256) class RandomNoise { int seed_; public: void set_seed(int x); int get_seed()const { return seed_; } enum SmoothType { SMOOTH_DEFAULT = 0, SMOOTH_LINEAR = 1, SMOOTH_COSINE = 2, SMOOTH_SPLINE = 3, SMOOTH_CUBIC = 4, SMOOTH_FAST_SPLINE = 5, }; float operator()(int subseed,int x,int y=0, int t=0)const; float operator()(SmoothType smooth,int subseed,float x,float y=0,float t=0,int loop=0)const; }; /* === E N D =============================================================== */ #endif