/********************************************************************** Audacity: A Digital Audio Editor PCMAliasBlockFile.h Joshua Haberman **********************************************************************/ #ifndef __AUDACITY_PCMALIASBLOCKFILE__ #define __AUDACITY_PCMALIASBLOCKFILE__ #include "../BlockFile.h" #include "../DirManager.h" /// An AliasBlockFile that references uncompressed data in an existing file class PCMAliasBlockFile : public AliasBlockFile { public: /// Constructs a PCMAliasBlockFile, writing the summary to disk PCMAliasBlockFile(wxFileName baseFileName, wxFileName aliasedFileName, sampleCount aliasStart, sampleCount aliasLen, int aliasChannel); ///Constructs a PCMAliasBlockFile with the option of not writing to disk PCMAliasBlockFile(wxFileName fileName, wxFileName aliasedFileName, sampleCount aliasStart, sampleCount aliasLen, int aliasChannel,bool writeSummary); PCMAliasBlockFile(wxFileName existingSummaryFileName, wxFileName aliasedFileName, sampleCount aliasStart, sampleCount aliasLen, int aliasChannel, float min, float max, float rms); virtual ~PCMAliasBlockFile(); /// Reads the specified data from the aliased file using libsndfile virtual int ReadData(samplePtr data, sampleFormat format, sampleCount start, sampleCount len); virtual void SaveXML(XMLWriter &xmlFile); virtual BlockFile *Copy(wxFileName fileName); virtual void Recover(); static BlockFile *BuildFromXML(DirManager &dm, const wxChar **attrs); }; #endif