/********************************************************************** Audacity: A Digital Audio Editor Audacity(R) is copyright (c) 1999-2009 Audacity Team. File License: wxwidgets PreferenceCommands.h Dan Horgan ******************************************************************//** \class SetPreferenceCommand \brief Command for setting a preference to a given value \class GetPreferenceCommand \brief Command for getting the value of a preference *//*******************************************************************/ #ifndef __PREFERENCECOMMANDS__ #define __PREFERENCECOMMANDS__ #include "Command.h" #include "CommandType.h" // GetPreference class GetPreferenceCommandType : public CommandType { public: virtual wxString BuildName(); virtual void BuildSignature(CommandSignature &signature); virtual Command *Create(CommandOutputTarget *target); }; class GetPreferenceCommand : public CommandImplementation { public: GetPreferenceCommand(CommandType &type, CommandOutputTarget *target) : CommandImplementation(type, target) { } virtual ~GetPreferenceCommand(); virtual bool Apply(CommandExecutionContext context); }; // SetPreference class SetPreferenceCommandType : public CommandType { public: virtual wxString BuildName(); virtual void BuildSignature(CommandSignature &signature); virtual Command *Create(CommandOutputTarget *target); }; class SetPreferenceCommand : public CommandImplementation { public: SetPreferenceCommand(CommandType &type, CommandOutputTarget *target) : CommandImplementation(type, target) { } virtual ~SetPreferenceCommand(); virtual bool Apply(CommandExecutionContext context); }; #endif /* End of include guard: __PREFERENCECOMMANDS__ */