/********************************************************************** Audacity - A Digital Audio Editor Copyright 1999-2009 Audacity Team License: wxwidgets Dan Horgan ******************************************************************//** \file SelectCommand.cpp \brief Definitions for SelectCommand and SelectCommandType classes \class SelectCommand \brief Command for changing the selection *//*******************************************************************/ #include "SelectCommand.h" #include #include "../Project.h" wxString SelectCommandType::BuildName() { return wxT("Select"); } void SelectCommandType::BuildSignature(CommandSignature &signature) { OptionValidator *modeValidator = new OptionValidator(); modeValidator->AddOption(wxT("None")); modeValidator->AddOption(wxT("All")); modeValidator->AddOption(wxT("Range")); modeValidator->AddOption(wxT("Name")); signature.AddParameter(wxT("Mode"), wxT("All"), modeValidator); DoubleValidator *startTimeValidator = new DoubleValidator(); signature.AddParameter(wxT("StartTime"), 0.0, startTimeValidator); DoubleValidator *endTimeValidator = new DoubleValidator(); signature.AddParameter(wxT("EndTime"), 0.0, endTimeValidator); IntValidator *firstTrackValidator = new IntValidator(); signature.AddParameter(wxT("FirstTrack"), 0, firstTrackValidator); IntValidator *lastTrackValidator = new IntValidator(); signature.AddParameter(wxT("LastTrack"), 0, lastTrackValidator); Validator *trackNameValidator = new Validator(); signature.AddParameter(wxT("TrackName"), 0, trackNameValidator); } Command *SelectCommandType::Create(CommandOutputTarget *target) { return new SelectCommand(*this, target); } bool SelectCommand::Apply(CommandExecutionContext context) { wxString mode = GetString(wxT("Mode")); if (mode.IsSameAs(wxT("None"))) { // select none context.GetProject()->OnSelectNone(); } else if (mode.IsSameAs(wxT("All"))) { // select all context.GetProject()->OnSelectAll(); } else if (mode.IsSameAs(wxT("Range"))) { // select range double t0 = GetDouble(wxT("StartTime")); double t1 = GetDouble(wxT("EndTime")); TrackList *tracks = context.GetProject()->GetTracks(); if (t0 < context.GetProject()->GetTracks()->GetMinOffset()) { Error(wxT("Start time is before start of track!")); return false; } if (t1 > context.GetProject()->GetTracks()->GetEndTime()) { Error(wxT("End time is after end of track!")); return false; } // PRL: to do: only setting time boundaries of current selection. // Should other fields be left alone, or rather // defaulted, as in the second branch? // Or should this command take more parameters? #if 1 context.GetProject()->mViewInfo.selectedRegion.setTimes(t0, t1); #else context.GetProject()->mViewInfo.selectedRegion = SelectedRegion(t0, t1); #endif // select specified tracks long firstTrack = GetLong(wxT("FirstTrack")); long lastTrack = GetLong(wxT("LastTrack")); if (firstTrack < 0) { Error(wxT("Trying to select a negatively numbered track!")); return false; } if (lastTrack >= tracks->GetCount()) { Error(wxT("Trying to select higher number track than exists!")); return false; } int index = 0; TrackListIterator iter(tracks); Track *t = iter.First(); while (t) { bool sel = firstTrack <= index && index <= lastTrack; t->SetSelected(sel); if (sel) Status(wxT("Selected track '") + t->GetName() + wxT("'")); t = iter.Next(); ++index; } wxASSERT(index >= lastTrack); } else if (mode.IsSameAs(wxT("Name"))) { wxString name = GetString(wxT("TrackName")); TrackList *tracks = context.GetProject()->GetTracks(); TrackListIterator iter(tracks); Track *t = iter.First(); while (t) { bool sel = t->GetName().IsSameAs(name); t->SetSelected(sel); if (sel) Status(wxT("Selected track '") + t->GetName() + wxT("'")); t = iter.Next(); } } else { Error(wxT("Invalid selection mode!")); return false; } return true; }