/********************************************************************** Audacity: A Digital Audio Editor FindClipping.h Dominic Mazzoni Vaughan Johnson (dialog) **********************************************************************/ #ifndef __AUDACITY_EFFECT_FINDCLIPPING__ #define __AUDACITY_EFFECT_FINDCLIPPING__ class wxString; #include #include "../LabelTrack.h" #include "../WaveTrack.h" #include "Effect.h" #define FINDCLIPPING_PLUGIN_SYMBOL XO("Find Clipping") class EffectFindClipping : public Effect { public: EffectFindClipping(); virtual ~EffectFindClipping(); // IdentInterface implementation virtual wxString GetSymbol(); virtual wxString GetDescription(); // EffectIdentInterface implementation virtual EffectType GetType(); // EffectClientInterface implementation virtual bool GetAutomationParameters(EffectAutomationParameters & parms); virtual bool SetAutomationParameters(EffectAutomationParameters & parms); // Effect implementation virtual bool Process(); virtual void PopulateOrExchange(ShuttleGui & S); virtual bool TransferDataToWindow(); virtual bool TransferDataFromWindow(); private: // EffectFindCliping implementation bool ProcessOne(LabelTrack *l, int count, WaveTrack * t, sampleCount start, sampleCount len); private: int mStart; ///< Using int rather than sampleCount because values are only ever small numbers int mStop; ///< Using int rather than sampleCount because values are only ever small numbers }; #endif // __AUDACITY_EFFECT_FINDCLIPPING__