/********************************************************************** Audacity: A Digital Audio Editor DevicePrefs.cpp Joshua Haberman Dominic Mazzoni James Crook *******************************************************************//** \class DevicePrefs \brief A PrefsPanel used to select recording and playback devices and other settings. Presents interface for user to select the recording device and playback device, from the list of choices that PortAudio makes available. Also lets user decide how many channels to record. *//********************************************************************/ #include "../Audacity.h" #include #include #include #include #include "portaudio.h" #include "../AudioIO.h" #include "../Internat.h" #include "../Prefs.h" #include "../ShuttleGui.h" #include "../DeviceManager.h" #include "DevicePrefs.h" enum { HostID = 10000, PlayID, RecordID, ChannelsID }; BEGIN_EVENT_TABLE(DevicePrefs, PrefsPanel) EVT_CHOICE(HostID, DevicePrefs::OnHost) EVT_CHOICE(RecordID, DevicePrefs::OnDevice) END_EVENT_TABLE() DevicePrefs::DevicePrefs(wxWindow * parent) : PrefsPanel(parent, _("Devices")) { Populate(); } DevicePrefs::~DevicePrefs() { } void DevicePrefs::Populate() { // First any pre-processing for constructing the GUI. GetNamesAndLabels(); // Get current setting for devices mPlayDevice = gPrefs->Read(wxT("/AudioIO/PlaybackDevice"), wxT("")); mRecordDevice = gPrefs->Read(wxT("/AudioIO/RecordingDevice"), wxT("")); mRecordSource = gPrefs->Read(wxT("/AudioIO/RecordingSource"), wxT("")); mRecordChannels = gPrefs->Read(wxT("/AudioIO/RecordChannels"), 2L); //------------------------- Main section -------------------- // Now construct the GUI itself. // Use 'eIsCreatingFromPrefs' so that the GUI is // initialised with values from gPrefs. ShuttleGui S(this, eIsCreatingFromPrefs); PopulateOrExchange(S); // ----------------------- End of main section -------------- wxCommandEvent e; OnHost(e); } void DevicePrefs::GetNamesAndLabels() { // Gather list of hosts. Only added hosts that have devices attached. int nDevices = Pa_GetDeviceCount(); for (int i = 0; i < nDevices; i++) { const PaDeviceInfo *info = Pa_GetDeviceInfo(i); if (info->maxOutputChannels > 0 || info->maxInputChannels > 0) { wxString name = wxSafeConvertMB2WX(Pa_GetHostApiInfo(info->hostApi)->name); if (mHostNames.Index(name) == wxNOT_FOUND) { mHostNames.Add(name); mHostLabels.Add(name); } } } } void DevicePrefs::PopulateOrExchange(ShuttleGui & S) { wxArrayString empty; S.SetBorder(2); S.StartStatic(_("Interface")); { S.StartMultiColumn(2); { S.Id(HostID); mHost = S.TieChoice(_("&Host:"), wxT("/AudioIO/Host"), wxT(""), mHostNames, mHostLabels); S.SetSizeHints(mHostNames); S.AddPrompt(_("Using:")); S.AddFixedText(wxString(wxSafeConvertMB2WX(Pa_GetVersionText()))); } S.EndMultiColumn(); } S.EndStatic(); S.StartStatic(_("Playback")); { S.StartMultiColumn(2); { S.Id(PlayID); mPlay = S.AddChoice(_("&Device:"), wxEmptyString, &empty); } S.EndMultiColumn(); } S.EndStatic(); S.StartStatic(_("Recording")); { S.StartMultiColumn(2); { S.Id(RecordID); mRecord = S.AddChoice(_("De&vice:"), wxEmptyString, &empty); S.Id(ChannelsID); mChannels = S.AddChoice(_("Cha&nnels:"), wxEmptyString, &empty); } S.EndMultiColumn(); } S.EndStatic(); } void DevicePrefs::OnHost(wxCommandEvent & e) { // Bail if we have no hosts if (mHostNames.size() < 1) return; // Find the index for the host API selected int index = -1; wxString apiName = mHostNames[mHost->GetCurrentSelection()]; int nHosts = Pa_GetHostApiCount(); for (int i = 0; i < nHosts; ++i) { wxString name = wxSafeConvertMB2WX(Pa_GetHostApiInfo(i)->name); if (name == apiName) { index = i; break; } } // We should always find the host! if (index < 0) { wxLogDebug(wxT("DevicePrefs::OnHost(): API index not found")); return; } int nDevices = Pa_GetDeviceCount(); if (nDevices == 0) { mHost->Clear(); mHost->Append(_("No audio interfaces"), (void *) NULL); mHost->SetSelection(0); } const std::vector &inMaps = DeviceManager::Instance()->GetInputDeviceMaps(); const std::vector &outMaps = DeviceManager::Instance()->GetOutputDeviceMaps(); wxArrayString playnames; wxArrayString recordnames; size_t i; int devindex; /* temp variable to hold the numeric ID of each device in turn */ wxString device; wxString recDevice; recDevice = mRecordDevice; if (this->mRecordSource != wxT("")) recDevice += wxT(": ") + mRecordSource; mRecord->Clear(); for (i = 0; i < inMaps.size(); i++) { if (index == inMaps[i].hostIndex) { device = MakeDeviceSourceString(&inMaps[i]); devindex = mRecord->Append(device); // We need to const cast here because SetClientData is a wx function // It is okay beause the original variable is non-const. mRecord->SetClientData(devindex, const_cast(&inMaps[i])); if (device == recDevice) { /* if this is the default device, select it */ mRecord->SetSelection(devindex); } } } mPlay->Clear(); for (i = 0; i < outMaps.size(); i++) { if (index == outMaps[i].hostIndex) { device = MakeDeviceSourceString(&outMaps[i]); devindex = mPlay->Append(device); mPlay->SetClientData(devindex, const_cast(&outMaps[i])); if (device == mPlayDevice) { /* if this is the default device, select it */ mPlay->SetSelection(devindex); } } } /* deal with not having any devices at all */ if (mPlay->GetCount() == 0) { playnames.Add(_("No devices found")); mPlay->Append(playnames[0], (void *) NULL); mPlay->SetSelection(0); } if (mRecord->GetCount() == 0) { recordnames.Add(_("No devices found")); mRecord->Append(recordnames[0], (void *) NULL); mRecord->SetSelection(0); } /* what if we have no device selected? we should choose the default on * this API, as defined by PortAudio. We then fall back to using 0 only if * that fails */ if (mPlay->GetCount() && mPlay->GetSelection() == wxNOT_FOUND) { DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultOutputDevice(index); if (defaultMap) mPlay->SetStringSelection(MakeDeviceSourceString(defaultMap)); if (mPlay->GetSelection() == wxNOT_FOUND) { mPlay->SetSelection(0); } } if (mRecord->GetCount() && mRecord->GetSelection() == wxNOT_FOUND) { DeviceSourceMap *defaultMap = DeviceManager::Instance()->GetDefaultInputDevice(index); if (defaultMap) mRecord->SetStringSelection(MakeDeviceSourceString(defaultMap)); if (mPlay->GetSelection() == wxNOT_FOUND) { mPlay->SetSelection(0); } } ShuttleGui S(this, eIsCreating); S.SetSizeHints(mPlay, mPlay->GetStrings()); S.SetSizeHints(mRecord, mRecord->GetStrings()); OnDevice(e); } void DevicePrefs::OnDevice(wxCommandEvent & WXUNUSED(event)) { int ndx = mRecord->GetCurrentSelection(); if (ndx == wxNOT_FOUND) { ndx = 0; } int sel = mChannels->GetSelection(); int cnt = 0; DeviceSourceMap *inMap = (DeviceSourceMap *) mRecord->GetClientData(ndx); if (inMap != NULL) { cnt = inMap->numChannels; } if (sel != wxNOT_FOUND) { mRecordChannels = sel + 1; } mChannels->Clear(); // Mimic old behavior if (cnt <= 0) { cnt = 16; } // Place an artifical limit on the number of channels to prevent an // outrageous number. I don't know if this is really necessary, but // it doesn't hurt. if (cnt > 256) { cnt = 256; } wxArrayString channelnames; // Channel counts, mono, stereo etc... for (int i = 0; i < cnt; i++) { wxString name; if (i == 0) { name = _("1 (Mono)"); } else if (i == 1) { name = _("2 (Stereo)"); } else { name = wxString::Format(wxT("%d"), i + 1); } channelnames.Add(name); int index = mChannels->Append(name); if (i == mRecordChannels - 1) { mChannels->SetSelection(index); } } if (mChannels->GetCount() && mChannels->GetCurrentSelection() == wxNOT_FOUND) { mChannels->SetSelection(0); } ShuttleGui S(this, eIsCreating); S.SetSizeHints(mChannels, channelnames); Layout(); } bool DevicePrefs::Apply() { ShuttleGui S(this, eIsSavingToPrefs); PopulateOrExchange(S); DeviceSourceMap *map = NULL; if (mPlay->GetCount() > 0) { map = (DeviceSourceMap *) mPlay->GetClientData( mPlay->GetSelection()); } if (map) { gPrefs->Write(wxT("/AudioIO/PlaybackDevice"), map->deviceString); gPrefs->Flush(); } map = NULL; if (mRecord->GetCount() > 0) { map = (DeviceSourceMap *) mRecord->GetClientData(mRecord->GetSelection()); } if (map) { gPrefs->Write(wxT("/AudioIO/RecordingDevice"), map->deviceString); gPrefs->Write(wxT("/AudioIO/RecordingSourceIndex"), map->sourceIndex); if (map->totalSources >= 1) { gPrefs->Write(wxT("/AudioIO/RecordingSource"), map->sourceString); } else { gPrefs->Write(wxT("/AudioIO/RecordingSource"), wxT("")); } gPrefs->Write(wxT("/AudioIO/RecordChannels"), mChannels->GetSelection() + 1); return gPrefs->Flush(); } return true; }