///////////////////////////////////////////////////////////////////////////// // Name: crvcamera.h // Purpose: // Author: Cesar Mauri Loba (cesar at crea-si dot com) // Modified by: // Created: 30/05/2008 // Copyright: (C) 2008-10 Cesar Mauri Loba - CREA Software Systems // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// #ifndef CRVCAMERA_H_ #define CRVCAMERA_H_ #include // Forward declarations class CCameraControl; typedef struct _IplImage IplImage; class CIplImage; // Class to signal errors during camera object construction class camera_exception : public std::runtime_error { public: camera_exception (const char* msg) : std::runtime_error (msg) {} }; #if defined (_MSC_VER) #pragma warning(disable: 4290) #endif class CCamera { public: CCamera() throw (camera_exception); virtual ~CCamera (void); // // Open, close and capture operations. // bool Open(); void Close(); IplImage* QueryFrame(); // TODO: return const ptr bool QueryFrame (CIplImage& image); // // Capture information. Intended only for informational // purposes. Values returned here may not be accurate // (i.e. may change during capture). // int GetRealWidth () {return m_RealWidth; } int GetRealHeight () {return m_RealHeight; } float GetRealFrameRate () {return m_RealFrameRate; } // // Image flip control // bool GetHorizontalFlip () { return m_horizontalFlip; } void SetHorizontalFlip (bool value) { m_horizontalFlip= value; } // // Settings dialogue provided by the driver // virtual bool HasSettingsDialog() { return false; } virtual void ShowSettingsDialog () {} // // Settings directly supported by the camera class. // virtual bool HasCameraControls() { return false; } virtual unsigned int GetCameraControlsCount() { return 0; } virtual CCameraControl* GetCameraControl(unsigned int) { return 0; } protected: // Open, close and capture operations implemented using NVI idiom virtual bool DoOpen()= 0; virtual void DoClose()= 0; virtual IplImage* DoQueryFrame()= 0; virtual bool DoQueryFrame(CIplImage& image)= 0; private: // Make CCamera non-copyable CCamera( const CCamera& ); // not implemented CCamera& operator=( const CCamera& ); // not implemented void PostQueryFrame(IplImage* pImage); int m_RealWidth, m_RealHeight; float m_RealFrameRate, m_LastRealFrameRate; long long m_lastTimeStamp; bool m_horizontalFlip; }; // Class that models each camera control class CCameraControl { public: enum ECameraControlId { CAM_BRIGHTNESS= 0, CAM_CONTRAST, CAM_GAIN, CAM_SATURATION, CAM_HUE, CAM_GAMMA, CAM_SHARPNESS, CAM_WHITE_BALANCE_TEMPERATURE, // White balance color temperature CAM_AUTO_WHITE_BALANCE_TEMPERATURE, // Enable/disable automatic balance color CAM_WHITE_BALANCE_COMPONENT, // White balance color component control (red, blue) CAM_AUTO_WHITE_BALANCE_COMPONENT, // Enable/disable automatic white balance color component selection CAM_BACKLIGHT_COMPENSATION, CAM_POWER_LINE_FREQUENCY, // Local power line frequency for anti-flicker processing CAM_AUTO_HUE, // Enable/disable automatic hue control CAM_AUTO_EXPOSURE_MODE, // Mode for automatic exposure control CAM_AUTO_EXPOSURE_PRIORITY, // Constraints for automatic exposure control (e.g. adaptive vs. constant frame rate) CAM_EXPOSURE_TIME_ABSOLUTE, // Length of exposure (electronic shutter speed) CAM_EXPOSURE_TIME_RELATIVE, // Relative change to the current length of exposure // Optics control CAM_AUTO_FOCUS, // Enable/disable automatic focus CAM_FOCUS_ABSOLUTE, // Distance to the focused target CAM_FOCUS_RELATIVE, // Relative change in distance to currently focused target CAM_IRIS_ABSOLUTE, // Aperture setting CAM_IRIS_RELATIVE, // Relative change to the current aperture setting CAM_ZOOM_ABSOLUTE, // Objective lens focal length CAM_ZOOM_RELATIVE, // Relative change to the current objective lens focal length CAM_DIGITAL_ZOOM, // Digital zoom multiplier applied to the optical image // Motion control CAM_PAN_ABSOLUTE, // Pan angle (rotation on a vertical axis) CAM_PAN_RELATIVE, // Relative change to the current pan angle CAM_TILT_ABSOLUTE, // Tilt angle (rotation in a vertical plane) CAM_TILT_RELATIVE, // Relative change to the current tilt angle CAM_ROLL_ABSOLUTE, // Roll angle (rotation along the image viewing axis) CAM_ROLL_RELATIVE, // Relative change to the current roll angle CAM_PRIVACY, // Temporarily prevent image from being acquired CAM_PAN_RESET, // Reset pan angle to a safe default value. CAM_TILT_RESET, // Reset tilt angle to a safe default value. // Logitech custom contols CAM_LOGITECH_PANTILT_RELATIVE, // Relative change to the current pan and tilt angles. CAM_LOGITECH_PANTILT_RESET, // Reset pan and tilt angles to a safe default value. CAM_LOGITECH_LED1_MODE, // Illumination mode of the first LED. CAM_LOGITECH_LED1_FREQUENCY, // Blinking frequency of the first LED. CAM_LOGITECH_DISABLE_PROCESSING, // Disable video processing (enable raw mode) CAM_LOGITECH_RAW_BITS_PER_PIXEL, // Bits per pixel for raw (Bayer) mode CAM_LATEST_ENTRY, CAM_ERROR_ENTRY= CAM_LATEST_ENTRY }; // Types of controls enum ECameraControlType { CCTYPE_BOOLEAN, CCTYPE_CHOICE, CCTYPE_NUMBER, CCTYPE_BUTTON }; virtual ~CCameraControl() {}; virtual ECameraControlId GetId() const= 0; // Get the name of the control provided by the driver virtual const char* GetName() const= 0; virtual ECameraControlType GetType() const= 0; // Get/set the current value. For boolean controls 0 and 1 are the only // possible values. For choice controls 0 represents the first option. // Set method returns true on success, false otherwise virtual int GetValue() const= 0; virtual bool SetValue(int value)= 0; virtual int GetDefaultValue() const= 0; virtual int GetMinimumValue() const= 0; virtual int GetMaximumValue() const= 0; // For choices only virtual const char* GetChoiceName(unsigned int) const { return 0; } }; #endif