///////////////////////////////////////////////////////////////////////////// // Name: dwellaction.h // Purpose: // Author: Cesar Mauri Loba (cesar at crea-si dot com) // Modified by: // Created: // Copyright: (C) 2008 Cesar Mauri Loba - CREA Software Systems // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ///////////////////////////////////////////////////////////////////////////// #ifndef WAITTIME_H #define WAITTIME_H class CWaitTime { public: CWaitTime(unsigned long waitTimeMs= 1000); ~CWaitTime(void); inline const unsigned long GetWaitTimeMs () const; inline void SetWaitTimeMs (unsigned long val); void Reset (); // If countdown expired returns true once and false for all // subsequent calls until a Reset bool OneShootAction(); bool HasExpired() const; int PercentagePassed() const; private: unsigned long m_timeCountMs, m_waitTimeMs; bool m_actionDone; }; inline const unsigned long CWaitTime::GetWaitTimeMs () const { return m_waitTimeMs; } inline void CWaitTime::SetWaitTimeMs (unsigned long val) { m_waitTimeMs= val; } #endif