* The API for Google Play Game Services. *
* ** For more information about this service, see the API * Documentation *
* * @author Google, Inc. */ class Google_Service_Games extends Google_Service { /** View and manage its own configuration data in your Google Drive. */ const DRIVE_APPDATA = "https://www.googleapis.com/auth/drive.appdata"; /** Share your Google+ profile information and view and manage your game activity. */ const GAMES = "https://www.googleapis.com/auth/games"; /** Know your basic profile info and list of people in your circles.. */ const PLUS_LOGIN = "https://www.googleapis.com/auth/plus.login"; public $achievementDefinitions; public $achievements; public $applications; public $events; public $leaderboards; public $metagame; public $players; public $pushtokens; public $questMilestones; public $quests; public $revisions; public $rooms; public $scores; public $snapshots; public $turnBasedMatches; /** * Constructs the internal representation of the Games service. * * @param Google_Client $client */ public function __construct(Google_Client $client) { parent::__construct($client); $this->servicePath = 'games/v1/'; $this->version = 'v1'; $this->serviceName = 'games'; $this->achievementDefinitions = new Google_Service_Games_AchievementDefinitions_Resource( $this, $this->serviceName, 'achievementDefinitions', array( 'methods' => array( 'list' => array( 'path' => 'achievements', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->achievements = new Google_Service_Games_Achievements_Resource( $this, $this->serviceName, 'achievements', array( 'methods' => array( 'increment' => array( 'path' => 'achievements/{achievementId}/increment', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'stepsToIncrement' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/achievements', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'state' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'reveal' => array( 'path' => 'achievements/{achievementId}/reveal', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'setStepsAtLeast' => array( 'path' => 'achievements/{achievementId}/setStepsAtLeast', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'steps' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), ), ),'unlock' => array( 'path' => 'achievements/{achievementId}/unlock', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'updateMultiple' => array( 'path' => 'achievements/updateMultiple', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->applications = new Google_Service_Games_Applications_Resource( $this, $this->serviceName, 'applications', array( 'methods' => array( 'get' => array( 'path' => 'applications/{applicationId}', 'httpMethod' => 'GET', 'parameters' => array( 'applicationId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'platformType' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'played' => array( 'path' => 'applications/played', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->events = new Google_Service_Games_Events_Resource( $this, $this->serviceName, 'events', array( 'methods' => array( 'listByPlayer' => array( 'path' => 'events', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'listDefinitions' => array( 'path' => 'eventDefinitions', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'record' => array( 'path' => 'events', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->leaderboards = new Google_Service_Games_Leaderboards_Resource( $this, $this->serviceName, 'leaderboards', array( 'methods' => array( 'get' => array( 'path' => 'leaderboards/{leaderboardId}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'leaderboards', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->metagame = new Google_Service_Games_Metagame_Resource( $this, $this->serviceName, 'metagame', array( 'methods' => array( 'getMetagameConfig' => array( 'path' => 'metagameConfig', 'httpMethod' => 'GET', 'parameters' => array(), ),'listCategoriesByPlayer' => array( 'path' => 'players/{playerId}/categories/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->players = new Google_Service_Games_Players_Resource( $this, $this->serviceName, 'players', array( 'methods' => array( 'get' => array( 'path' => 'players/{playerId}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/me/players/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->pushtokens = new Google_Service_Games_Pushtokens_Resource( $this, $this->serviceName, 'pushtokens', array( 'methods' => array( 'remove' => array( 'path' => 'pushtokens/remove', 'httpMethod' => 'POST', 'parameters' => array(), ),'update' => array( 'path' => 'pushtokens', 'httpMethod' => 'PUT', 'parameters' => array(), ), ) ) ); $this->questMilestones = new Google_Service_Games_QuestMilestones_Resource( $this, $this->serviceName, 'questMilestones', array( 'methods' => array( 'claim' => array( 'path' => 'quests/{questId}/milestones/{milestoneId}/claim', 'httpMethod' => 'PUT', 'parameters' => array( 'questId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'milestoneId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), ), ), ) ) ); $this->quests = new Google_Service_Games_Quests_Resource( $this, $this->serviceName, 'quests', array( 'methods' => array( 'accept' => array( 'path' => 'quests/{questId}/accept', 'httpMethod' => 'POST', 'parameters' => array( 'questId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/quests', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->revisions = new Google_Service_Games_Revisions_Resource( $this, $this->serviceName, 'revisions', array( 'methods' => array( 'check' => array( 'path' => 'revisions/check', 'httpMethod' => 'GET', 'parameters' => array( 'clientRevision' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), ), ), ) ) ); $this->rooms = new Google_Service_Games_Rooms_Resource( $this, $this->serviceName, 'rooms', array( 'methods' => array( 'create' => array( 'path' => 'rooms/create', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'decline' => array( 'path' => 'rooms/{roomId}/decline', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'dismiss' => array( 'path' => 'rooms/{roomId}/dismiss', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'get' => array( 'path' => 'rooms/{roomId}', 'httpMethod' => 'GET', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'join' => array( 'path' => 'rooms/{roomId}/join', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leave' => array( 'path' => 'rooms/{roomId}/leave', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'rooms', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'reportStatus' => array( 'path' => 'rooms/{roomId}/reportstatus', 'httpMethod' => 'POST', 'parameters' => array( 'roomId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->scores = new Google_Service_Games_Scores_Resource( $this, $this->serviceName, 'scores', array( 'methods' => array( 'get' => array( 'path' => 'players/{playerId}/leaderboards/{leaderboardId}/scores/{timeSpan}', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'includeRankType' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'leaderboards/{leaderboardId}/scores/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'listWindow' => array( 'path' => 'leaderboards/{leaderboardId}/window/{collection}', 'httpMethod' => 'GET', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'collection' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'timeSpan' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'returnTopIfAbsent' => array( 'location' => 'query', 'type' => 'boolean', ), 'resultsAbove' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ),'submit' => array( 'path' => 'leaderboards/{leaderboardId}/scores', 'httpMethod' => 'POST', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'score' => array( 'location' => 'query', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'scoreTag' => array( 'location' => 'query', 'type' => 'string', ), ), ),'submitMultiple' => array( 'path' => 'leaderboards/scores', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->snapshots = new Google_Service_Games_Snapshots_Resource( $this, $this->serviceName, 'snapshots', array( 'methods' => array( 'get' => array( 'path' => 'snapshots/{snapshotId}', 'httpMethod' => 'GET', 'parameters' => array( 'snapshotId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'players/{playerId}/snapshots', 'httpMethod' => 'GET', 'parameters' => array( 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->turnBasedMatches = new Google_Service_Games_TurnBasedMatches_Resource( $this, $this->serviceName, 'turnBasedMatches', array( 'methods' => array( 'cancel' => array( 'path' => 'turnbasedmatches/{matchId}/cancel', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'create' => array( 'path' => 'turnbasedmatches/create', 'httpMethod' => 'POST', 'parameters' => array( 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'decline' => array( 'path' => 'turnbasedmatches/{matchId}/decline', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'dismiss' => array( 'path' => 'turnbasedmatches/{matchId}/dismiss', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'finish' => array( 'path' => 'turnbasedmatches/{matchId}/finish', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'get' => array( 'path' => 'turnbasedmatches/{matchId}', 'httpMethod' => 'GET', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'join' => array( 'path' => 'turnbasedmatches/{matchId}/join', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leave' => array( 'path' => 'turnbasedmatches/{matchId}/leave', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'leaveTurn' => array( 'path' => 'turnbasedmatches/{matchId}/leaveTurn', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'matchVersion' => array( 'location' => 'query', 'type' => 'integer', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'pendingParticipantId' => array( 'location' => 'query', 'type' => 'string', ), ), ),'list' => array( 'path' => 'turnbasedmatches', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxCompletedMatches' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'rematch' => array( 'path' => 'turnbasedmatches/{matchId}/rematch', 'httpMethod' => 'POST', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'requestId' => array( 'location' => 'query', 'type' => 'string', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ),'sync' => array( 'path' => 'turnbasedmatches/sync', 'httpMethod' => 'GET', 'parameters' => array( 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), 'maxCompletedMatches' => array( 'location' => 'query', 'type' => 'integer', ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'language' => array( 'location' => 'query', 'type' => 'string', ), 'includeMatchData' => array( 'location' => 'query', 'type' => 'boolean', ), ), ),'takeTurn' => array( 'path' => 'turnbasedmatches/{matchId}/turn', 'httpMethod' => 'PUT', 'parameters' => array( 'matchId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'language' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); } } /** * The "achievementDefinitions" collection of methods. * Typical usage is: *
* $gamesService = new Google_Service_Games(...);
* $achievementDefinitions = $gamesService->achievementDefinitions;
*
*/
class Google_Service_Games_AchievementDefinitions_Resource extends Google_Service_Resource
{
/**
* Lists all the achievement definitions for your application.
* (achievementDefinitions.listAchievementDefinitions)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of achievement resources to return in the response, used for paging. For any
* response, the actual number of achievement resources returned may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_AchievementDefinitionsListResponse
*/
public function listAchievementDefinitions($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_AchievementDefinitionsListResponse");
}
}
/**
* The "achievements" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $achievements = $gamesService->achievements;
*
*/
class Google_Service_Games_Achievements_Resource extends Google_Service_Resource
{
/**
* Increments the steps of the achievement with the given ID for the currently
* authenticated player. (achievements.increment)
*
* @param string $achievementId
* The ID of the achievement used by this method.
* @param int $stepsToIncrement
* The number of steps to increment.
* @param array $optParams Optional parameters.
*
* @opt_param string requestId
* A randomly generated numeric ID for each request specified by the caller. This number is used at
* the server to ensure that the request is handled correctly across retries.
* @return Google_Service_Games_AchievementIncrementResponse
*/
public function increment($achievementId, $stepsToIncrement, $optParams = array())
{
$params = array('achievementId' => $achievementId, 'stepsToIncrement' => $stepsToIncrement);
$params = array_merge($params, $optParams);
return $this->call('increment', array($params), "Google_Service_Games_AchievementIncrementResponse");
}
/**
* Lists the progress for all your application's achievements for the currently
* authenticated player. (achievements.listAchievements)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param string state
* Tells the server to return only achievements with the specified state. If this parameter isn't
* specified, all achievements are returned.
* @opt_param int maxResults
* The maximum number of achievement resources to return in the response, used for paging. For any
* response, the actual number of achievement resources returned may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_PlayerAchievementListResponse
*/
public function listAchievements($playerId, $optParams = array())
{
$params = array('playerId' => $playerId);
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_PlayerAchievementListResponse");
}
/**
* Sets the state of the achievement with the given ID to REVEALED for the
* currently authenticated player. (achievements.reveal)
*
* @param string $achievementId
* The ID of the achievement used by this method.
* @param array $optParams Optional parameters.
* @return Google_Service_Games_AchievementRevealResponse
*/
public function reveal($achievementId, $optParams = array())
{
$params = array('achievementId' => $achievementId);
$params = array_merge($params, $optParams);
return $this->call('reveal', array($params), "Google_Service_Games_AchievementRevealResponse");
}
/**
* Sets the steps for the currently authenticated player towards unlocking an
* achievement. If the steps parameter is less than the current number of steps
* that the player already gained for the achievement, the achievement is not
* modified. (achievements.setStepsAtLeast)
*
* @param string $achievementId
* The ID of the achievement used by this method.
* @param int $steps
* The minimum value to set the steps to.
* @param array $optParams Optional parameters.
* @return Google_Service_Games_AchievementSetStepsAtLeastResponse
*/
public function setStepsAtLeast($achievementId, $steps, $optParams = array())
{
$params = array('achievementId' => $achievementId, 'steps' => $steps);
$params = array_merge($params, $optParams);
return $this->call('setStepsAtLeast', array($params), "Google_Service_Games_AchievementSetStepsAtLeastResponse");
}
/**
* Unlocks this achievement for the currently authenticated player.
* (achievements.unlock)
*
* @param string $achievementId
* The ID of the achievement used by this method.
* @param array $optParams Optional parameters.
* @return Google_Service_Games_AchievementUnlockResponse
*/
public function unlock($achievementId, $optParams = array())
{
$params = array('achievementId' => $achievementId);
$params = array_merge($params, $optParams);
return $this->call('unlock', array($params), "Google_Service_Games_AchievementUnlockResponse");
}
/**
* Updates multiple achievements for the currently authenticated player.
* (achievements.updateMultiple)
*
* @param Google_AchievementUpdateMultipleRequest $postBody
* @param array $optParams Optional parameters.
* @return Google_Service_Games_AchievementUpdateMultipleResponse
*/
public function updateMultiple(Google_Service_Games_AchievementUpdateMultipleRequest $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('updateMultiple', array($params), "Google_Service_Games_AchievementUpdateMultipleResponse");
}
}
/**
* The "applications" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $applications = $gamesService->applications;
*
*/
class Google_Service_Games_Applications_Resource extends Google_Service_Resource
{
/**
* Retrieves the metadata of the application with the given ID. If the requested
* application is not available for the specified platformType, the returned
* response will not include any instance data. (applications.get)
*
* @param string $applicationId
* The application being requested.
* @param array $optParams Optional parameters.
*
* @opt_param string platformType
* Restrict application details returned to the specific platform.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Application
*/
public function get($applicationId, $optParams = array())
{
$params = array('applicationId' => $applicationId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_Application");
}
/**
* Indicate that the the currently authenticated user is playing your
* application. (applications.played)
*
* @param array $optParams Optional parameters.
*/
public function played($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('played', array($params));
}
}
/**
* The "events" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $events = $gamesService->events;
*
*/
class Google_Service_Games_Events_Resource extends Google_Service_Resource
{
/**
* Returns a list showing the current progress on events in this application for
* the currently authenticated user. (events.listByPlayer)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of events to return in the response, used for paging. For any response, the
* actual number of events to return may be less than the specified maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_PlayerEventListResponse
*/
public function listByPlayer($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('listByPlayer', array($params), "Google_Service_Games_PlayerEventListResponse");
}
/**
* Returns a list of the event definitions in this application.
* (events.listDefinitions)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of event definitions to return in the response, used for paging. For any
* response, the actual number of event definitions to return may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_EventDefinitionListResponse
*/
public function listDefinitions($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('listDefinitions', array($params), "Google_Service_Games_EventDefinitionListResponse");
}
/**
* Records a batch of changes to the number of times events have occurred for
* the currently authenticated user of this application. (events.record)
*
* @param Google_EventRecordRequest $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_EventUpdateResponse
*/
public function record(Google_Service_Games_EventRecordRequest $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('record', array($params), "Google_Service_Games_EventUpdateResponse");
}
}
/**
* The "leaderboards" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $leaderboards = $gamesService->leaderboards;
*
*/
class Google_Service_Games_Leaderboards_Resource extends Google_Service_Resource
{
/**
* Retrieves the metadata of the leaderboard with the given ID.
* (leaderboards.get)
*
* @param string $leaderboardId
* The ID of the leaderboard.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Leaderboard
*/
public function get($leaderboardId, $optParams = array())
{
$params = array('leaderboardId' => $leaderboardId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_Leaderboard");
}
/**
* Lists all the leaderboard metadata for your application.
* (leaderboards.listLeaderboards)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of leaderboards to return in the response. For any response, the actual
* number of leaderboards returned may be less than the specified maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_LeaderboardListResponse
*/
public function listLeaderboards($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_LeaderboardListResponse");
}
}
/**
* The "metagame" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $metagame = $gamesService->metagame;
*
*/
class Google_Service_Games_Metagame_Resource extends Google_Service_Resource
{
/**
* Return the metagame configuration data for the calling application.
* (metagame.getMetagameConfig)
*
* @param array $optParams Optional parameters.
* @return Google_Service_Games_MetagameConfig
*/
public function getMetagameConfig($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('getMetagameConfig', array($params), "Google_Service_Games_MetagameConfig");
}
/**
* List play data aggregated per category for the player corresponding to
* playerId. (metagame.listCategoriesByPlayer)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param string $collection
* The collection of categories for which data will be returned.
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of category resources to return in the response, used for paging. For any
* response, the actual number of category resources returned may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_CategoryListResponse
*/
public function listCategoriesByPlayer($playerId, $collection, $optParams = array())
{
$params = array('playerId' => $playerId, 'collection' => $collection);
$params = array_merge($params, $optParams);
return $this->call('listCategoriesByPlayer', array($params), "Google_Service_Games_CategoryListResponse");
}
}
/**
* The "players" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $players = $gamesService->players;
*
*/
class Google_Service_Games_Players_Resource extends Google_Service_Resource
{
/**
* Retrieves the Player resource with the given ID. To retrieve the player for
* the currently authenticated user, set playerId to me. (players.get)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Player
*/
public function get($playerId, $optParams = array())
{
$params = array('playerId' => $playerId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_Player");
}
/**
* Get the collection of players for the currently authenticated user.
* (players.listPlayers)
*
* @param string $collection
* Collection of players being retrieved
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of player resources to return in the response, used for paging. For any
* response, the actual number of player resources returned may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_PlayerListResponse
*/
public function listPlayers($collection, $optParams = array())
{
$params = array('collection' => $collection);
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_PlayerListResponse");
}
}
/**
* The "pushtokens" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $pushtokens = $gamesService->pushtokens;
*
*/
class Google_Service_Games_Pushtokens_Resource extends Google_Service_Resource
{
/**
* Removes a push token for the current user and application. Removing a non-
* existent push token will report success. (pushtokens.remove)
*
* @param Google_PushTokenId $postBody
* @param array $optParams Optional parameters.
*/
public function remove(Google_Service_Games_PushTokenId $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('remove', array($params));
}
/**
* Registers a push token for the current user and application.
* (pushtokens.update)
*
* @param Google_PushToken $postBody
* @param array $optParams Optional parameters.
*/
public function update(Google_Service_Games_PushToken $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('update', array($params));
}
}
/**
* The "questMilestones" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $questMilestones = $gamesService->questMilestones;
*
*/
class Google_Service_Games_QuestMilestones_Resource extends Google_Service_Resource
{
/**
* Report that a reward for the milestone corresponding to milestoneId for the
* quest corresponding to questId has been claimed by the currently authorized
* user. (questMilestones.claim)
*
* @param string $questId
* The ID of the quest.
* @param string $milestoneId
* The ID of the milestone.
* @param string $requestId
* A numeric ID to ensure that the request is handled correctly across retries. Your client
* application must generate this ID randomly.
* @param array $optParams Optional parameters.
*/
public function claim($questId, $milestoneId, $requestId, $optParams = array())
{
$params = array('questId' => $questId, 'milestoneId' => $milestoneId, 'requestId' => $requestId);
$params = array_merge($params, $optParams);
return $this->call('claim', array($params));
}
}
/**
* The "quests" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $quests = $gamesService->quests;
*
*/
class Google_Service_Games_Quests_Resource extends Google_Service_Resource
{
/**
* Indicates that the currently authorized user will participate in the quest.
* (quests.accept)
*
* @param string $questId
* The ID of the quest.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Quest
*/
public function accept($questId, $optParams = array())
{
$params = array('questId' => $questId);
$params = array_merge($params, $optParams);
return $this->call('accept', array($params), "Google_Service_Games_Quest");
}
/**
* Get a list of quests for your application and the currently authenticated
* player. (quests.listQuests)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of quest resources to return in the response, used for paging. For any
* response, the actual number of quest resources returned may be less than the specified
* maxResults. Acceptable values are 1 to 50, inclusive. (Default: 50).
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_QuestListResponse
*/
public function listQuests($playerId, $optParams = array())
{
$params = array('playerId' => $playerId);
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_QuestListResponse");
}
}
/**
* The "revisions" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $revisions = $gamesService->revisions;
*
*/
class Google_Service_Games_Revisions_Resource extends Google_Service_Resource
{
/**
* Checks whether the games client is out of date. (revisions.check)
*
* @param string $clientRevision
* The revision of the client SDK used by your application. Format:
* [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are:
- "ANDROID" - Client
* is running the Android SDK.
- "IOS" - Client is running the iOS SDK.
- "WEB_APP" - Client is
* running as a Web App.
* @param array $optParams Optional parameters.
* @return Google_Service_Games_RevisionCheckResponse
*/
public function check($clientRevision, $optParams = array())
{
$params = array('clientRevision' => $clientRevision);
$params = array_merge($params, $optParams);
return $this->call('check', array($params), "Google_Service_Games_RevisionCheckResponse");
}
}
/**
* The "rooms" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $rooms = $gamesService->rooms;
*
*/
class Google_Service_Games_Rooms_Resource extends Google_Service_Resource
{
/**
* Create a room. For internal use by the Games SDK only. Calling this method
* directly is unsupported. (rooms.create)
*
* @param Google_RoomCreateRequest $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Room
*/
public function create(Google_Service_Games_RoomCreateRequest $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('create', array($params), "Google_Service_Games_Room");
}
/**
* Decline an invitation to join a room. For internal use by the Games SDK only.
* Calling this method directly is unsupported. (rooms.decline)
*
* @param string $roomId
* The ID of the room.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Room
*/
public function decline($roomId, $optParams = array())
{
$params = array('roomId' => $roomId);
$params = array_merge($params, $optParams);
return $this->call('decline', array($params), "Google_Service_Games_Room");
}
/**
* Dismiss an invitation to join a room. For internal use by the Games SDK only.
* Calling this method directly is unsupported. (rooms.dismiss)
*
* @param string $roomId
* The ID of the room.
* @param array $optParams Optional parameters.
*/
public function dismiss($roomId, $optParams = array())
{
$params = array('roomId' => $roomId);
$params = array_merge($params, $optParams);
return $this->call('dismiss', array($params));
}
/**
* Get the data for a room. (rooms.get)
*
* @param string $roomId
* The ID of the room.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Room
*/
public function get($roomId, $optParams = array())
{
$params = array('roomId' => $roomId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_Room");
}
/**
* Join a room. For internal use by the Games SDK only. Calling this method
* directly is unsupported. (rooms.join)
*
* @param string $roomId
* The ID of the room.
* @param Google_RoomJoinRequest $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Room
*/
public function join($roomId, Google_Service_Games_RoomJoinRequest $postBody, $optParams = array())
{
$params = array('roomId' => $roomId, 'postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('join', array($params), "Google_Service_Games_Room");
}
/**
* Leave a room. For internal use by the Games SDK only. Calling this method
* directly is unsupported. (rooms.leave)
*
* @param string $roomId
* The ID of the room.
* @param Google_RoomLeaveRequest $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Room
*/
public function leave($roomId, Google_Service_Games_RoomLeaveRequest $postBody, $optParams = array())
{
$params = array('roomId' => $roomId, 'postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('leave', array($params), "Google_Service_Games_Room");
}
/**
* Returns invitations to join rooms. (rooms.listRooms)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of rooms to return in the response, used for paging. For any response, the
* actual number of rooms to return may be less than the specified maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_RoomList
*/
public function listRooms($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_RoomList");
}
/**
* Updates sent by a client reporting the status of peers in a room. For
* internal use by the Games SDK only. Calling this method directly is
* unsupported. (rooms.reportStatus)
*
* @param string $roomId
* The ID of the room.
* @param Google_RoomP2PStatuses $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_RoomStatus
*/
public function reportStatus($roomId, Google_Service_Games_RoomP2PStatuses $postBody, $optParams = array())
{
$params = array('roomId' => $roomId, 'postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('reportStatus', array($params), "Google_Service_Games_RoomStatus");
}
}
/**
* The "scores" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $scores = $gamesService->scores;
*
*/
class Google_Service_Games_Scores_Resource extends Google_Service_Resource
{
/**
* Get high scores, and optionally ranks, in leaderboards for the currently
* authenticated player. For a specific time span, leaderboardId can be set to
* ALL to retrieve data for all leaderboards in a given time span. NOTE: You
* cannot ask for 'ALL' leaderboards and 'ALL' timeSpans in the same request;
* only one parameter may be set to 'ALL'. (scores.get)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param string $leaderboardId
* The ID of the leaderboard. Can be set to 'ALL' to retrieve data for all leaderboards for this
* application.
* @param string $timeSpan
* The time span for the scores and ranks you're requesting.
* @param array $optParams Optional parameters.
*
* @opt_param string includeRankType
* The types of ranks to return. If the parameter is omitted, no ranks will be returned.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param int maxResults
* The maximum number of leaderboard scores to return in the response. For any response, the actual
* number of leaderboard scores returned may be less than the specified maxResults.
* @opt_param string pageToken
* The token returned by the previous request.
* @return Google_Service_Games_PlayerLeaderboardScoreListResponse
*/
public function get($playerId, $leaderboardId, $timeSpan, $optParams = array())
{
$params = array('playerId' => $playerId, 'leaderboardId' => $leaderboardId, 'timeSpan' => $timeSpan);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_PlayerLeaderboardScoreListResponse");
}
/**
* Lists the scores in a leaderboard, starting from the top. (scores.listScores)
*
* @param string $leaderboardId
* The ID of the leaderboard.
* @param string $collection
* The collection of scores you're requesting.
* @param string $timeSpan
* The time span for the scores and ranks you're requesting.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param int maxResults
* The maximum number of leaderboard scores to return in the response. For any response, the actual
* number of leaderboard scores returned may be less than the specified maxResults.
* @opt_param string pageToken
* The token returned by the previous request.
* @return Google_Service_Games_LeaderboardScores
*/
public function listScores($leaderboardId, $collection, $timeSpan, $optParams = array())
{
$params = array('leaderboardId' => $leaderboardId, 'collection' => $collection, 'timeSpan' => $timeSpan);
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_LeaderboardScores");
}
/**
* Lists the scores in a leaderboard around (and including) a player's score.
* (scores.listWindow)
*
* @param string $leaderboardId
* The ID of the leaderboard.
* @param string $collection
* The collection of scores you're requesting.
* @param string $timeSpan
* The time span for the scores and ranks you're requesting.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param bool returnTopIfAbsent
* True if the top scores should be returned when the player is not in the leaderboard. Defaults to
* true.
* @opt_param int resultsAbove
* The preferred number of scores to return above the player's score. More scores may be returned
* if the player is at the bottom of the leaderboard; fewer may be returned if the player is at the
* top. Must be less than or equal to maxResults.
* @opt_param int maxResults
* The maximum number of leaderboard scores to return in the response. For any response, the actual
* number of leaderboard scores returned may be less than the specified maxResults.
* @opt_param string pageToken
* The token returned by the previous request.
* @return Google_Service_Games_LeaderboardScores
*/
public function listWindow($leaderboardId, $collection, $timeSpan, $optParams = array())
{
$params = array('leaderboardId' => $leaderboardId, 'collection' => $collection, 'timeSpan' => $timeSpan);
$params = array_merge($params, $optParams);
return $this->call('listWindow', array($params), "Google_Service_Games_LeaderboardScores");
}
/**
* Submits a score to the specified leaderboard. (scores.submit)
*
* @param string $leaderboardId
* The ID of the leaderboard.
* @param string $score
* The score you're submitting. The submitted score is ignored if it is worse than a previously
* submitted score, where worse depends on the leaderboard sort order. The meaning of the score
* value depends on the leaderboard format type. For fixed-point, the score represents the raw
* value. For time, the score represents elapsed time in milliseconds. For currency, the score
* represents a value in micro units.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param string scoreTag
* Additional information about the score you're submitting. Values must contain no more than 64
* URI-safe characters as defined by section 2.3 of RFC 3986.
* @return Google_Service_Games_PlayerScoreResponse
*/
public function submit($leaderboardId, $score, $optParams = array())
{
$params = array('leaderboardId' => $leaderboardId, 'score' => $score);
$params = array_merge($params, $optParams);
return $this->call('submit', array($params), "Google_Service_Games_PlayerScoreResponse");
}
/**
* Submits multiple scores to leaderboards. (scores.submitMultiple)
*
* @param Google_PlayerScoreSubmissionList $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_PlayerScoreListResponse
*/
public function submitMultiple(Google_Service_Games_PlayerScoreSubmissionList $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('submitMultiple', array($params), "Google_Service_Games_PlayerScoreListResponse");
}
}
/**
* The "snapshots" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $snapshots = $gamesService->snapshots;
*
*/
class Google_Service_Games_Snapshots_Resource extends Google_Service_Resource
{
/**
* Retrieves the metadata for a given snapshot ID. (snapshots.get)
*
* @param string $snapshotId
* The ID of the snapshot.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_Snapshot
*/
public function get($snapshotId, $optParams = array())
{
$params = array('snapshotId' => $snapshotId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_Snapshot");
}
/**
* Retrieves a list of snapshots created by your application for the player
* corresponding to the player ID. (snapshots.listSnapshots)
*
* @param string $playerId
* A player ID. A value of me may be used in place of the authenticated player's ID.
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxResults
* The maximum number of snapshot resources to return in the response, used for paging. For any
* response, the actual number of snapshot resources returned may be less than the specified
* maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_SnapshotListResponse
*/
public function listSnapshots($playerId, $optParams = array())
{
$params = array('playerId' => $playerId);
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_SnapshotListResponse");
}
}
/**
* The "turnBasedMatches" collection of methods.
* Typical usage is:
*
* $gamesService = new Google_Service_Games(...);
* $turnBasedMatches = $gamesService->turnBasedMatches;
*
*/
class Google_Service_Games_TurnBasedMatches_Resource extends Google_Service_Resource
{
/**
* Cancel a turn-based match. (turnBasedMatches.cancel)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*/
public function cancel($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('cancel', array($params));
}
/**
* Create a turn-based match. (turnBasedMatches.create)
*
* @param Google_TurnBasedMatchCreateRequest $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function create(Google_Service_Games_TurnBasedMatchCreateRequest $postBody, $optParams = array())
{
$params = array('postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('create', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Decline an invitation to play a turn-based match. (turnBasedMatches.decline)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function decline($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('decline', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Dismiss a turn-based match from the match list. The match will no longer show
* up in the list and will not generate notifications.
* (turnBasedMatches.dismiss)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*/
public function dismiss($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('dismiss', array($params));
}
/**
* Finish a turn-based match. Each player should make this call once, after all
* results are in. Only the player whose turn it is may make the first call to
* Finish, and can pass in the final match state. (turnBasedMatches.finish)
*
* @param string $matchId
* The ID of the match.
* @param Google_TurnBasedMatchResults $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function finish($matchId, Google_Service_Games_TurnBasedMatchResults $postBody, $optParams = array())
{
$params = array('matchId' => $matchId, 'postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('finish', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Get the data for a turn-based match. (turnBasedMatches.get)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param bool includeMatchData
* Get match data along with metadata.
* @return Google_Service_Games_TurnBasedMatch
*/
public function get($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('get', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Join a turn-based match. (turnBasedMatches.join)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function join($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('join', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Leave a turn-based match when it is not the current player's turn, without
* canceling the match. (turnBasedMatches.leave)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function leave($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('leave', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Leave a turn-based match during the current player's turn, without canceling
* the match. (turnBasedMatches.leaveTurn)
*
* @param string $matchId
* The ID of the match.
* @param int $matchVersion
* The version of the match being updated.
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param string pendingParticipantId
* The ID of another participant who should take their turn next. If not set, the match will wait
* for other player(s) to join via automatching; this is only valid if automatch criteria is set on
* the match with remaining slots for automatched players.
* @return Google_Service_Games_TurnBasedMatch
*/
public function leaveTurn($matchId, $matchVersion, $optParams = array())
{
$params = array('matchId' => $matchId, 'matchVersion' => $matchVersion);
$params = array_merge($params, $optParams);
return $this->call('leaveTurn', array($params), "Google_Service_Games_TurnBasedMatch");
}
/**
* Returns turn-based matches the player is or was involved in.
* (turnBasedMatches.listTurnBasedMatches)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxCompletedMatches
* The maximum number of completed or canceled matches to return in the response. If not set, all
* matches returned could be completed or canceled.
* @opt_param int maxResults
* The maximum number of matches to return in the response, used for paging. For any response, the
* actual number of matches to return may be less than the specified maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param bool includeMatchData
* True if match data should be returned in the response. Note that not all data will necessarily
* be returned if include_match_data is true; the server may decide to only return data for some of
* the matches to limit download size for the client. The remainder of the data for these matches
* will be retrievable on request.
* @return Google_Service_Games_TurnBasedMatchList
*/
public function listTurnBasedMatches($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('list', array($params), "Google_Service_Games_TurnBasedMatchList");
}
/**
* Create a rematch of a match that was previously completed, with the same
* participants. This can be called by only one player on a match still in their
* list; the player must have called Finish first. Returns the newly created
* match; it will be the caller's turn. (turnBasedMatches.rematch)
*
* @param string $matchId
* The ID of the match.
* @param array $optParams Optional parameters.
*
* @opt_param string requestId
* A randomly generated numeric ID for each request specified by the caller. This number is used at
* the server to ensure that the request is handled correctly across retries.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatchRematch
*/
public function rematch($matchId, $optParams = array())
{
$params = array('matchId' => $matchId);
$params = array_merge($params, $optParams);
return $this->call('rematch', array($params), "Google_Service_Games_TurnBasedMatchRematch");
}
/**
* Returns turn-based matches the player is or was involved in that changed
* since the last sync call, with the least recent changes coming first. Matches
* that should be removed from the local cache will have a status of
* MATCH_DELETED. (turnBasedMatches.sync)
*
* @param array $optParams Optional parameters.
*
* @opt_param string pageToken
* The token returned by the previous request.
* @opt_param int maxCompletedMatches
* The maximum number of completed or canceled matches to return in the response. If not set, all
* matches returned could be completed or canceled.
* @opt_param int maxResults
* The maximum number of matches to return in the response, used for paging. For any response, the
* actual number of matches to return may be less than the specified maxResults.
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @opt_param bool includeMatchData
* True if match data should be returned in the response. Note that not all data will necessarily
* be returned if include_match_data is true; the server may decide to only return data for some of
* the matches to limit download size for the client. The remainder of the data for these matches
* will be retrievable on request.
* @return Google_Service_Games_TurnBasedMatchSync
*/
public function sync($optParams = array())
{
$params = array();
$params = array_merge($params, $optParams);
return $this->call('sync', array($params), "Google_Service_Games_TurnBasedMatchSync");
}
/**
* Commit the results of a player turn. (turnBasedMatches.takeTurn)
*
* @param string $matchId
* The ID of the match.
* @param Google_TurnBasedMatchTurn $postBody
* @param array $optParams Optional parameters.
*
* @opt_param string language
* The preferred language to use for strings returned by this method.
* @return Google_Service_Games_TurnBasedMatch
*/
public function takeTurn($matchId, Google_Service_Games_TurnBasedMatchTurn $postBody, $optParams = array())
{
$params = array('matchId' => $matchId, 'postBody' => $postBody);
$params = array_merge($params, $optParams);
return $this->call('takeTurn', array($params), "Google_Service_Games_TurnBasedMatch");
}
}
class Google_Service_Games_AchievementDefinition extends Google_Model
{
public $achievementType;
public $description;
public $experiencePoints;
public $formattedTotalSteps;
public $id;
public $initialState;
public $isRevealedIconUrlDefault;
public $isUnlockedIconUrlDefault;
public $kind;
public $name;
public $revealedIconUrl;
public $totalSteps;
public $unlockedIconUrl;
public function setAchievementType($achievementType)
{
$this->achievementType = $achievementType;
}
public function getAchievementType()
{
return $this->achievementType;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setExperiencePoints($experiencePoints)
{
$this->experiencePoints = $experiencePoints;
}
public function getExperiencePoints()
{
return $this->experiencePoints;
}
public function setFormattedTotalSteps($formattedTotalSteps)
{
$this->formattedTotalSteps = $formattedTotalSteps;
}
public function getFormattedTotalSteps()
{
return $this->formattedTotalSteps;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setInitialState($initialState)
{
$this->initialState = $initialState;
}
public function getInitialState()
{
return $this->initialState;
}
public function setIsRevealedIconUrlDefault($isRevealedIconUrlDefault)
{
$this->isRevealedIconUrlDefault = $isRevealedIconUrlDefault;
}
public function getIsRevealedIconUrlDefault()
{
return $this->isRevealedIconUrlDefault;
}
public function setIsUnlockedIconUrlDefault($isUnlockedIconUrlDefault)
{
$this->isUnlockedIconUrlDefault = $isUnlockedIconUrlDefault;
}
public function getIsUnlockedIconUrlDefault()
{
return $this->isUnlockedIconUrlDefault;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setRevealedIconUrl($revealedIconUrl)
{
$this->revealedIconUrl = $revealedIconUrl;
}
public function getRevealedIconUrl()
{
return $this->revealedIconUrl;
}
public function setTotalSteps($totalSteps)
{
$this->totalSteps = $totalSteps;
}
public function getTotalSteps()
{
return $this->totalSteps;
}
public function setUnlockedIconUrl($unlockedIconUrl)
{
$this->unlockedIconUrl = $unlockedIconUrl;
}
public function getUnlockedIconUrl()
{
return $this->unlockedIconUrl;
}
}
class Google_Service_Games_AchievementDefinitionsListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_AchievementDefinition';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_AchievementIncrementResponse extends Google_Model
{
public $currentSteps;
public $kind;
public $newlyUnlocked;
public function setCurrentSteps($currentSteps)
{
$this->currentSteps = $currentSteps;
}
public function getCurrentSteps()
{
return $this->currentSteps;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNewlyUnlocked($newlyUnlocked)
{
$this->newlyUnlocked = $newlyUnlocked;
}
public function getNewlyUnlocked()
{
return $this->newlyUnlocked;
}
}
class Google_Service_Games_AchievementRevealResponse extends Google_Model
{
public $currentState;
public $kind;
public function setCurrentState($currentState)
{
$this->currentState = $currentState;
}
public function getCurrentState()
{
return $this->currentState;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_AchievementSetStepsAtLeastResponse extends Google_Model
{
public $currentSteps;
public $kind;
public $newlyUnlocked;
public function setCurrentSteps($currentSteps)
{
$this->currentSteps = $currentSteps;
}
public function getCurrentSteps()
{
return $this->currentSteps;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNewlyUnlocked($newlyUnlocked)
{
$this->newlyUnlocked = $newlyUnlocked;
}
public function getNewlyUnlocked()
{
return $this->newlyUnlocked;
}
}
class Google_Service_Games_AchievementUnlockResponse extends Google_Model
{
public $kind;
public $newlyUnlocked;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNewlyUnlocked($newlyUnlocked)
{
$this->newlyUnlocked = $newlyUnlocked;
}
public function getNewlyUnlocked()
{
return $this->newlyUnlocked;
}
}
class Google_Service_Games_AchievementUpdateMultipleRequest extends Google_Collection
{
protected $collection_key = 'updates';
public $kind;
protected $updatesType = 'Google_Service_Games_AchievementUpdateRequest';
protected $updatesDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setUpdates($updates)
{
$this->updates = $updates;
}
public function getUpdates()
{
return $this->updates;
}
}
class Google_Service_Games_AchievementUpdateMultipleResponse extends Google_Collection
{
protected $collection_key = 'updatedAchievements';
public $kind;
protected $updatedAchievementsType = 'Google_Service_Games_AchievementUpdateResponse';
protected $updatedAchievementsDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setUpdatedAchievements($updatedAchievements)
{
$this->updatedAchievements = $updatedAchievements;
}
public function getUpdatedAchievements()
{
return $this->updatedAchievements;
}
}
class Google_Service_Games_AchievementUpdateRequest extends Google_Model
{
public $achievementId;
protected $incrementPayloadType = 'Google_Service_Games_GamesAchievementIncrement';
protected $incrementPayloadDataType = '';
public $kind;
protected $setStepsAtLeastPayloadType = 'Google_Service_Games_GamesAchievementSetStepsAtLeast';
protected $setStepsAtLeastPayloadDataType = '';
public $updateType;
public function setAchievementId($achievementId)
{
$this->achievementId = $achievementId;
}
public function getAchievementId()
{
return $this->achievementId;
}
public function setIncrementPayload(Google_Service_Games_GamesAchievementIncrement $incrementPayload)
{
$this->incrementPayload = $incrementPayload;
}
public function getIncrementPayload()
{
return $this->incrementPayload;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setSetStepsAtLeastPayload(Google_Service_Games_GamesAchievementSetStepsAtLeast $setStepsAtLeastPayload)
{
$this->setStepsAtLeastPayload = $setStepsAtLeastPayload;
}
public function getSetStepsAtLeastPayload()
{
return $this->setStepsAtLeastPayload;
}
public function setUpdateType($updateType)
{
$this->updateType = $updateType;
}
public function getUpdateType()
{
return $this->updateType;
}
}
class Google_Service_Games_AchievementUpdateResponse extends Google_Model
{
public $achievementId;
public $currentState;
public $currentSteps;
public $kind;
public $newlyUnlocked;
public $updateOccurred;
public function setAchievementId($achievementId)
{
$this->achievementId = $achievementId;
}
public function getAchievementId()
{
return $this->achievementId;
}
public function setCurrentState($currentState)
{
$this->currentState = $currentState;
}
public function getCurrentState()
{
return $this->currentState;
}
public function setCurrentSteps($currentSteps)
{
$this->currentSteps = $currentSteps;
}
public function getCurrentSteps()
{
return $this->currentSteps;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNewlyUnlocked($newlyUnlocked)
{
$this->newlyUnlocked = $newlyUnlocked;
}
public function getNewlyUnlocked()
{
return $this->newlyUnlocked;
}
public function setUpdateOccurred($updateOccurred)
{
$this->updateOccurred = $updateOccurred;
}
public function getUpdateOccurred()
{
return $this->updateOccurred;
}
}
class Google_Service_Games_AggregateStats extends Google_Model
{
public $count;
public $kind;
public $max;
public $min;
public $sum;
public function setCount($count)
{
$this->count = $count;
}
public function getCount()
{
return $this->count;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMax($max)
{
$this->max = $max;
}
public function getMax()
{
return $this->max;
}
public function setMin($min)
{
$this->min = $min;
}
public function getMin()
{
return $this->min;
}
public function setSum($sum)
{
$this->sum = $sum;
}
public function getSum()
{
return $this->sum;
}
}
class Google_Service_Games_AnonymousPlayer extends Google_Model
{
public $avatarImageUrl;
public $displayName;
public $kind;
public function setAvatarImageUrl($avatarImageUrl)
{
$this->avatarImageUrl = $avatarImageUrl;
}
public function getAvatarImageUrl()
{
return $this->avatarImageUrl;
}
public function setDisplayName($displayName)
{
$this->displayName = $displayName;
}
public function getDisplayName()
{
return $this->displayName;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_Application extends Google_Collection
{
protected $collection_key = 'instances';
public $achievementCount;
protected $assetsType = 'Google_Service_Games_ImageAsset';
protected $assetsDataType = 'array';
public $author;
protected $categoryType = 'Google_Service_Games_ApplicationCategory';
protected $categoryDataType = '';
public $description;
public $enabledFeatures;
public $id;
protected $instancesType = 'Google_Service_Games_Instance';
protected $instancesDataType = 'array';
public $kind;
public $lastUpdatedTimestamp;
public $leaderboardCount;
public $name;
public function setAchievementCount($achievementCount)
{
$this->achievementCount = $achievementCount;
}
public function getAchievementCount()
{
return $this->achievementCount;
}
public function setAssets($assets)
{
$this->assets = $assets;
}
public function getAssets()
{
return $this->assets;
}
public function setAuthor($author)
{
$this->author = $author;
}
public function getAuthor()
{
return $this->author;
}
public function setCategory(Google_Service_Games_ApplicationCategory $category)
{
$this->category = $category;
}
public function getCategory()
{
return $this->category;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setEnabledFeatures($enabledFeatures)
{
$this->enabledFeatures = $enabledFeatures;
}
public function getEnabledFeatures()
{
return $this->enabledFeatures;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setInstances($instances)
{
$this->instances = $instances;
}
public function getInstances()
{
return $this->instances;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastUpdatedTimestamp($lastUpdatedTimestamp)
{
$this->lastUpdatedTimestamp = $lastUpdatedTimestamp;
}
public function getLastUpdatedTimestamp()
{
return $this->lastUpdatedTimestamp;
}
public function setLeaderboardCount($leaderboardCount)
{
$this->leaderboardCount = $leaderboardCount;
}
public function getLeaderboardCount()
{
return $this->leaderboardCount;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
}
class Google_Service_Games_ApplicationCategory extends Google_Model
{
public $kind;
public $primary;
public $secondary;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPrimary($primary)
{
$this->primary = $primary;
}
public function getPrimary()
{
return $this->primary;
}
public function setSecondary($secondary)
{
$this->secondary = $secondary;
}
public function getSecondary()
{
return $this->secondary;
}
}
class Google_Service_Games_Category extends Google_Model
{
public $category;
public $experiencePoints;
public $kind;
public function setCategory($category)
{
$this->category = $category;
}
public function getCategory()
{
return $this->category;
}
public function setExperiencePoints($experiencePoints)
{
$this->experiencePoints = $experiencePoints;
}
public function getExperiencePoints()
{
return $this->experiencePoints;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_CategoryListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Category';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_EventBatchRecordFailure extends Google_Model
{
public $failureCause;
public $kind;
protected $rangeType = 'Google_Service_Games_EventPeriodRange';
protected $rangeDataType = '';
public function setFailureCause($failureCause)
{
$this->failureCause = $failureCause;
}
public function getFailureCause()
{
return $this->failureCause;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setRange(Google_Service_Games_EventPeriodRange $range)
{
$this->range = $range;
}
public function getRange()
{
return $this->range;
}
}
class Google_Service_Games_EventChild extends Google_Model
{
public $childId;
public $kind;
public function setChildId($childId)
{
$this->childId = $childId;
}
public function getChildId()
{
return $this->childId;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_EventDefinition extends Google_Collection
{
protected $collection_key = 'childEvents';
protected $childEventsType = 'Google_Service_Games_EventChild';
protected $childEventsDataType = 'array';
public $description;
public $displayName;
public $id;
public $imageUrl;
public $isDefaultImageUrl;
public $kind;
public $visibility;
public function setChildEvents($childEvents)
{
$this->childEvents = $childEvents;
}
public function getChildEvents()
{
return $this->childEvents;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setDisplayName($displayName)
{
$this->displayName = $displayName;
}
public function getDisplayName()
{
return $this->displayName;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setImageUrl($imageUrl)
{
$this->imageUrl = $imageUrl;
}
public function getImageUrl()
{
return $this->imageUrl;
}
public function setIsDefaultImageUrl($isDefaultImageUrl)
{
$this->isDefaultImageUrl = $isDefaultImageUrl;
}
public function getIsDefaultImageUrl()
{
return $this->isDefaultImageUrl;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setVisibility($visibility)
{
$this->visibility = $visibility;
}
public function getVisibility()
{
return $this->visibility;
}
}
class Google_Service_Games_EventDefinitionListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_EventDefinition';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_EventPeriodRange extends Google_Model
{
public $kind;
public $periodEndMillis;
public $periodStartMillis;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPeriodEndMillis($periodEndMillis)
{
$this->periodEndMillis = $periodEndMillis;
}
public function getPeriodEndMillis()
{
return $this->periodEndMillis;
}
public function setPeriodStartMillis($periodStartMillis)
{
$this->periodStartMillis = $periodStartMillis;
}
public function getPeriodStartMillis()
{
return $this->periodStartMillis;
}
}
class Google_Service_Games_EventPeriodUpdate extends Google_Collection
{
protected $collection_key = 'updates';
public $kind;
protected $timePeriodType = 'Google_Service_Games_EventPeriodRange';
protected $timePeriodDataType = '';
protected $updatesType = 'Google_Service_Games_EventUpdateRequest';
protected $updatesDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setTimePeriod(Google_Service_Games_EventPeriodRange $timePeriod)
{
$this->timePeriod = $timePeriod;
}
public function getTimePeriod()
{
return $this->timePeriod;
}
public function setUpdates($updates)
{
$this->updates = $updates;
}
public function getUpdates()
{
return $this->updates;
}
}
class Google_Service_Games_EventRecordFailure extends Google_Model
{
public $eventId;
public $failureCause;
public $kind;
public function setEventId($eventId)
{
$this->eventId = $eventId;
}
public function getEventId()
{
return $this->eventId;
}
public function setFailureCause($failureCause)
{
$this->failureCause = $failureCause;
}
public function getFailureCause()
{
return $this->failureCause;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_EventRecordRequest extends Google_Collection
{
protected $collection_key = 'timePeriods';
public $currentTimeMillis;
public $kind;
public $requestId;
protected $timePeriodsType = 'Google_Service_Games_EventPeriodUpdate';
protected $timePeriodsDataType = 'array';
public function setCurrentTimeMillis($currentTimeMillis)
{
$this->currentTimeMillis = $currentTimeMillis;
}
public function getCurrentTimeMillis()
{
return $this->currentTimeMillis;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setRequestId($requestId)
{
$this->requestId = $requestId;
}
public function getRequestId()
{
return $this->requestId;
}
public function setTimePeriods($timePeriods)
{
$this->timePeriods = $timePeriods;
}
public function getTimePeriods()
{
return $this->timePeriods;
}
}
class Google_Service_Games_EventUpdateRequest extends Google_Model
{
public $definitionId;
public $kind;
public $updateCount;
public function setDefinitionId($definitionId)
{
$this->definitionId = $definitionId;
}
public function getDefinitionId()
{
return $this->definitionId;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setUpdateCount($updateCount)
{
$this->updateCount = $updateCount;
}
public function getUpdateCount()
{
return $this->updateCount;
}
}
class Google_Service_Games_EventUpdateResponse extends Google_Collection
{
protected $collection_key = 'playerEvents';
protected $batchFailuresType = 'Google_Service_Games_EventBatchRecordFailure';
protected $batchFailuresDataType = 'array';
protected $eventFailuresType = 'Google_Service_Games_EventRecordFailure';
protected $eventFailuresDataType = 'array';
public $kind;
protected $playerEventsType = 'Google_Service_Games_PlayerEvent';
protected $playerEventsDataType = 'array';
public function setBatchFailures($batchFailures)
{
$this->batchFailures = $batchFailures;
}
public function getBatchFailures()
{
return $this->batchFailures;
}
public function setEventFailures($eventFailures)
{
$this->eventFailures = $eventFailures;
}
public function getEventFailures()
{
return $this->eventFailures;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPlayerEvents($playerEvents)
{
$this->playerEvents = $playerEvents;
}
public function getPlayerEvents()
{
return $this->playerEvents;
}
}
class Google_Service_Games_GamesAchievementIncrement extends Google_Model
{
public $kind;
public $requestId;
public $steps;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setRequestId($requestId)
{
$this->requestId = $requestId;
}
public function getRequestId()
{
return $this->requestId;
}
public function setSteps($steps)
{
$this->steps = $steps;
}
public function getSteps()
{
return $this->steps;
}
}
class Google_Service_Games_GamesAchievementSetStepsAtLeast extends Google_Model
{
public $kind;
public $steps;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setSteps($steps)
{
$this->steps = $steps;
}
public function getSteps()
{
return $this->steps;
}
}
class Google_Service_Games_ImageAsset extends Google_Model
{
public $height;
public $kind;
public $name;
public $url;
public $width;
public function setHeight($height)
{
$this->height = $height;
}
public function getHeight()
{
return $this->height;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setUrl($url)
{
$this->url = $url;
}
public function getUrl()
{
return $this->url;
}
public function setWidth($width)
{
$this->width = $width;
}
public function getWidth()
{
return $this->width;
}
}
class Google_Service_Games_Instance extends Google_Model
{
public $acquisitionUri;
protected $androidInstanceType = 'Google_Service_Games_InstanceAndroidDetails';
protected $androidInstanceDataType = '';
protected $iosInstanceType = 'Google_Service_Games_InstanceIosDetails';
protected $iosInstanceDataType = '';
public $kind;
public $name;
public $platformType;
public $realtimePlay;
public $turnBasedPlay;
protected $webInstanceType = 'Google_Service_Games_InstanceWebDetails';
protected $webInstanceDataType = '';
public function setAcquisitionUri($acquisitionUri)
{
$this->acquisitionUri = $acquisitionUri;
}
public function getAcquisitionUri()
{
return $this->acquisitionUri;
}
public function setAndroidInstance(Google_Service_Games_InstanceAndroidDetails $androidInstance)
{
$this->androidInstance = $androidInstance;
}
public function getAndroidInstance()
{
return $this->androidInstance;
}
public function setIosInstance(Google_Service_Games_InstanceIosDetails $iosInstance)
{
$this->iosInstance = $iosInstance;
}
public function getIosInstance()
{
return $this->iosInstance;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setPlatformType($platformType)
{
$this->platformType = $platformType;
}
public function getPlatformType()
{
return $this->platformType;
}
public function setRealtimePlay($realtimePlay)
{
$this->realtimePlay = $realtimePlay;
}
public function getRealtimePlay()
{
return $this->realtimePlay;
}
public function setTurnBasedPlay($turnBasedPlay)
{
$this->turnBasedPlay = $turnBasedPlay;
}
public function getTurnBasedPlay()
{
return $this->turnBasedPlay;
}
public function setWebInstance(Google_Service_Games_InstanceWebDetails $webInstance)
{
$this->webInstance = $webInstance;
}
public function getWebInstance()
{
return $this->webInstance;
}
}
class Google_Service_Games_InstanceAndroidDetails extends Google_Model
{
public $enablePiracyCheck;
public $kind;
public $packageName;
public $preferred;
public function setEnablePiracyCheck($enablePiracyCheck)
{
$this->enablePiracyCheck = $enablePiracyCheck;
}
public function getEnablePiracyCheck()
{
return $this->enablePiracyCheck;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPackageName($packageName)
{
$this->packageName = $packageName;
}
public function getPackageName()
{
return $this->packageName;
}
public function setPreferred($preferred)
{
$this->preferred = $preferred;
}
public function getPreferred()
{
return $this->preferred;
}
}
class Google_Service_Games_InstanceIosDetails extends Google_Model
{
public $bundleIdentifier;
public $itunesAppId;
public $kind;
public $preferredForIpad;
public $preferredForIphone;
public $supportIpad;
public $supportIphone;
public function setBundleIdentifier($bundleIdentifier)
{
$this->bundleIdentifier = $bundleIdentifier;
}
public function getBundleIdentifier()
{
return $this->bundleIdentifier;
}
public function setItunesAppId($itunesAppId)
{
$this->itunesAppId = $itunesAppId;
}
public function getItunesAppId()
{
return $this->itunesAppId;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPreferredForIpad($preferredForIpad)
{
$this->preferredForIpad = $preferredForIpad;
}
public function getPreferredForIpad()
{
return $this->preferredForIpad;
}
public function setPreferredForIphone($preferredForIphone)
{
$this->preferredForIphone = $preferredForIphone;
}
public function getPreferredForIphone()
{
return $this->preferredForIphone;
}
public function setSupportIpad($supportIpad)
{
$this->supportIpad = $supportIpad;
}
public function getSupportIpad()
{
return $this->supportIpad;
}
public function setSupportIphone($supportIphone)
{
$this->supportIphone = $supportIphone;
}
public function getSupportIphone()
{
return $this->supportIphone;
}
}
class Google_Service_Games_InstanceWebDetails extends Google_Model
{
public $kind;
public $launchUrl;
public $preferred;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLaunchUrl($launchUrl)
{
$this->launchUrl = $launchUrl;
}
public function getLaunchUrl()
{
return $this->launchUrl;
}
public function setPreferred($preferred)
{
$this->preferred = $preferred;
}
public function getPreferred()
{
return $this->preferred;
}
}
class Google_Service_Games_Leaderboard extends Google_Model
{
public $iconUrl;
public $id;
public $isIconUrlDefault;
public $kind;
public $name;
public $order;
public function setIconUrl($iconUrl)
{
$this->iconUrl = $iconUrl;
}
public function getIconUrl()
{
return $this->iconUrl;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setIsIconUrlDefault($isIconUrlDefault)
{
$this->isIconUrlDefault = $isIconUrlDefault;
}
public function getIsIconUrlDefault()
{
return $this->isIconUrlDefault;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setOrder($order)
{
$this->order = $order;
}
public function getOrder()
{
return $this->order;
}
}
class Google_Service_Games_LeaderboardEntry extends Google_Model
{
public $formattedScore;
public $formattedScoreRank;
public $kind;
protected $playerType = 'Google_Service_Games_Player';
protected $playerDataType = '';
public $scoreRank;
public $scoreTag;
public $scoreValue;
public $timeSpan;
public $writeTimestampMillis;
public function setFormattedScore($formattedScore)
{
$this->formattedScore = $formattedScore;
}
public function getFormattedScore()
{
return $this->formattedScore;
}
public function setFormattedScoreRank($formattedScoreRank)
{
$this->formattedScoreRank = $formattedScoreRank;
}
public function getFormattedScoreRank()
{
return $this->formattedScoreRank;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPlayer(Google_Service_Games_Player $player)
{
$this->player = $player;
}
public function getPlayer()
{
return $this->player;
}
public function setScoreRank($scoreRank)
{
$this->scoreRank = $scoreRank;
}
public function getScoreRank()
{
return $this->scoreRank;
}
public function setScoreTag($scoreTag)
{
$this->scoreTag = $scoreTag;
}
public function getScoreTag()
{
return $this->scoreTag;
}
public function setScoreValue($scoreValue)
{
$this->scoreValue = $scoreValue;
}
public function getScoreValue()
{
return $this->scoreValue;
}
public function setTimeSpan($timeSpan)
{
$this->timeSpan = $timeSpan;
}
public function getTimeSpan()
{
return $this->timeSpan;
}
public function setWriteTimestampMillis($writeTimestampMillis)
{
$this->writeTimestampMillis = $writeTimestampMillis;
}
public function getWriteTimestampMillis()
{
return $this->writeTimestampMillis;
}
}
class Google_Service_Games_LeaderboardListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Leaderboard';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_LeaderboardScoreRank extends Google_Model
{
public $formattedNumScores;
public $formattedRank;
public $kind;
public $numScores;
public $rank;
public function setFormattedNumScores($formattedNumScores)
{
$this->formattedNumScores = $formattedNumScores;
}
public function getFormattedNumScores()
{
return $this->formattedNumScores;
}
public function setFormattedRank($formattedRank)
{
$this->formattedRank = $formattedRank;
}
public function getFormattedRank()
{
return $this->formattedRank;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNumScores($numScores)
{
$this->numScores = $numScores;
}
public function getNumScores()
{
return $this->numScores;
}
public function setRank($rank)
{
$this->rank = $rank;
}
public function getRank()
{
return $this->rank;
}
}
class Google_Service_Games_LeaderboardScores extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_LeaderboardEntry';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public $numScores;
protected $playerScoreType = 'Google_Service_Games_LeaderboardEntry';
protected $playerScoreDataType = '';
public $prevPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
public function setNumScores($numScores)
{
$this->numScores = $numScores;
}
public function getNumScores()
{
return $this->numScores;
}
public function setPlayerScore(Google_Service_Games_LeaderboardEntry $playerScore)
{
$this->playerScore = $playerScore;
}
public function getPlayerScore()
{
return $this->playerScore;
}
public function setPrevPageToken($prevPageToken)
{
$this->prevPageToken = $prevPageToken;
}
public function getPrevPageToken()
{
return $this->prevPageToken;
}
}
class Google_Service_Games_MetagameConfig extends Google_Collection
{
protected $collection_key = 'playerLevels';
public $currentVersion;
public $kind;
protected $playerLevelsType = 'Google_Service_Games_PlayerLevel';
protected $playerLevelsDataType = 'array';
public function setCurrentVersion($currentVersion)
{
$this->currentVersion = $currentVersion;
}
public function getCurrentVersion()
{
return $this->currentVersion;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPlayerLevels($playerLevels)
{
$this->playerLevels = $playerLevels;
}
public function getPlayerLevels()
{
return $this->playerLevels;
}
}
class Google_Service_Games_NetworkDiagnostics extends Google_Model
{
public $androidNetworkSubtype;
public $androidNetworkType;
public $iosNetworkType;
public $kind;
public $networkOperatorCode;
public $networkOperatorName;
public $registrationLatencyMillis;
public function setAndroidNetworkSubtype($androidNetworkSubtype)
{
$this->androidNetworkSubtype = $androidNetworkSubtype;
}
public function getAndroidNetworkSubtype()
{
return $this->androidNetworkSubtype;
}
public function setAndroidNetworkType($androidNetworkType)
{
$this->androidNetworkType = $androidNetworkType;
}
public function getAndroidNetworkType()
{
return $this->androidNetworkType;
}
public function setIosNetworkType($iosNetworkType)
{
$this->iosNetworkType = $iosNetworkType;
}
public function getIosNetworkType()
{
return $this->iosNetworkType;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNetworkOperatorCode($networkOperatorCode)
{
$this->networkOperatorCode = $networkOperatorCode;
}
public function getNetworkOperatorCode()
{
return $this->networkOperatorCode;
}
public function setNetworkOperatorName($networkOperatorName)
{
$this->networkOperatorName = $networkOperatorName;
}
public function getNetworkOperatorName()
{
return $this->networkOperatorName;
}
public function setRegistrationLatencyMillis($registrationLatencyMillis)
{
$this->registrationLatencyMillis = $registrationLatencyMillis;
}
public function getRegistrationLatencyMillis()
{
return $this->registrationLatencyMillis;
}
}
class Google_Service_Games_ParticipantResult extends Google_Model
{
public $kind;
public $participantId;
public $placing;
public $result;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setParticipantId($participantId)
{
$this->participantId = $participantId;
}
public function getParticipantId()
{
return $this->participantId;
}
public function setPlacing($placing)
{
$this->placing = $placing;
}
public function getPlacing()
{
return $this->placing;
}
public function setResult($result)
{
$this->result = $result;
}
public function getResult()
{
return $this->result;
}
}
class Google_Service_Games_PeerChannelDiagnostics extends Google_Model
{
protected $bytesReceivedType = 'Google_Service_Games_AggregateStats';
protected $bytesReceivedDataType = '';
protected $bytesSentType = 'Google_Service_Games_AggregateStats';
protected $bytesSentDataType = '';
public $kind;
public $numMessagesLost;
public $numMessagesReceived;
public $numMessagesSent;
public $numSendFailures;
protected $roundtripLatencyMillisType = 'Google_Service_Games_AggregateStats';
protected $roundtripLatencyMillisDataType = '';
public function setBytesReceived(Google_Service_Games_AggregateStats $bytesReceived)
{
$this->bytesReceived = $bytesReceived;
}
public function getBytesReceived()
{
return $this->bytesReceived;
}
public function setBytesSent(Google_Service_Games_AggregateStats $bytesSent)
{
$this->bytesSent = $bytesSent;
}
public function getBytesSent()
{
return $this->bytesSent;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNumMessagesLost($numMessagesLost)
{
$this->numMessagesLost = $numMessagesLost;
}
public function getNumMessagesLost()
{
return $this->numMessagesLost;
}
public function setNumMessagesReceived($numMessagesReceived)
{
$this->numMessagesReceived = $numMessagesReceived;
}
public function getNumMessagesReceived()
{
return $this->numMessagesReceived;
}
public function setNumMessagesSent($numMessagesSent)
{
$this->numMessagesSent = $numMessagesSent;
}
public function getNumMessagesSent()
{
return $this->numMessagesSent;
}
public function setNumSendFailures($numSendFailures)
{
$this->numSendFailures = $numSendFailures;
}
public function getNumSendFailures()
{
return $this->numSendFailures;
}
public function setRoundtripLatencyMillis(Google_Service_Games_AggregateStats $roundtripLatencyMillis)
{
$this->roundtripLatencyMillis = $roundtripLatencyMillis;
}
public function getRoundtripLatencyMillis()
{
return $this->roundtripLatencyMillis;
}
}
class Google_Service_Games_PeerSessionDiagnostics extends Google_Model
{
public $connectedTimestampMillis;
public $kind;
public $participantId;
protected $reliableChannelType = 'Google_Service_Games_PeerChannelDiagnostics';
protected $reliableChannelDataType = '';
protected $unreliableChannelType = 'Google_Service_Games_PeerChannelDiagnostics';
protected $unreliableChannelDataType = '';
public function setConnectedTimestampMillis($connectedTimestampMillis)
{
$this->connectedTimestampMillis = $connectedTimestampMillis;
}
public function getConnectedTimestampMillis()
{
return $this->connectedTimestampMillis;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setParticipantId($participantId)
{
$this->participantId = $participantId;
}
public function getParticipantId()
{
return $this->participantId;
}
public function setReliableChannel(Google_Service_Games_PeerChannelDiagnostics $reliableChannel)
{
$this->reliableChannel = $reliableChannel;
}
public function getReliableChannel()
{
return $this->reliableChannel;
}
public function setUnreliableChannel(Google_Service_Games_PeerChannelDiagnostics $unreliableChannel)
{
$this->unreliableChannel = $unreliableChannel;
}
public function getUnreliableChannel()
{
return $this->unreliableChannel;
}
}
class Google_Service_Games_Played extends Google_Model
{
public $autoMatched;
public $kind;
public $timeMillis;
public function setAutoMatched($autoMatched)
{
$this->autoMatched = $autoMatched;
}
public function getAutoMatched()
{
return $this->autoMatched;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setTimeMillis($timeMillis)
{
$this->timeMillis = $timeMillis;
}
public function getTimeMillis()
{
return $this->timeMillis;
}
}
class Google_Service_Games_Player extends Google_Model
{
public $avatarImageUrl;
public $displayName;
protected $experienceInfoType = 'Google_Service_Games_PlayerExperienceInfo';
protected $experienceInfoDataType = '';
public $kind;
protected $lastPlayedWithType = 'Google_Service_Games_Played';
protected $lastPlayedWithDataType = '';
protected $nameType = 'Google_Service_Games_PlayerName';
protected $nameDataType = '';
public $playerId;
public $title;
public function setAvatarImageUrl($avatarImageUrl)
{
$this->avatarImageUrl = $avatarImageUrl;
}
public function getAvatarImageUrl()
{
return $this->avatarImageUrl;
}
public function setDisplayName($displayName)
{
$this->displayName = $displayName;
}
public function getDisplayName()
{
return $this->displayName;
}
public function setExperienceInfo(Google_Service_Games_PlayerExperienceInfo $experienceInfo)
{
$this->experienceInfo = $experienceInfo;
}
public function getExperienceInfo()
{
return $this->experienceInfo;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastPlayedWith(Google_Service_Games_Played $lastPlayedWith)
{
$this->lastPlayedWith = $lastPlayedWith;
}
public function getLastPlayedWith()
{
return $this->lastPlayedWith;
}
public function setName(Google_Service_Games_PlayerName $name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setPlayerId($playerId)
{
$this->playerId = $playerId;
}
public function getPlayerId()
{
return $this->playerId;
}
public function setTitle($title)
{
$this->title = $title;
}
public function getTitle()
{
return $this->title;
}
}
class Google_Service_Games_PlayerAchievement extends Google_Model
{
public $achievementState;
public $currentSteps;
public $experiencePoints;
public $formattedCurrentStepsString;
public $id;
public $kind;
public $lastUpdatedTimestamp;
public function setAchievementState($achievementState)
{
$this->achievementState = $achievementState;
}
public function getAchievementState()
{
return $this->achievementState;
}
public function setCurrentSteps($currentSteps)
{
$this->currentSteps = $currentSteps;
}
public function getCurrentSteps()
{
return $this->currentSteps;
}
public function setExperiencePoints($experiencePoints)
{
$this->experiencePoints = $experiencePoints;
}
public function getExperiencePoints()
{
return $this->experiencePoints;
}
public function setFormattedCurrentStepsString($formattedCurrentStepsString)
{
$this->formattedCurrentStepsString = $formattedCurrentStepsString;
}
public function getFormattedCurrentStepsString()
{
return $this->formattedCurrentStepsString;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastUpdatedTimestamp($lastUpdatedTimestamp)
{
$this->lastUpdatedTimestamp = $lastUpdatedTimestamp;
}
public function getLastUpdatedTimestamp()
{
return $this->lastUpdatedTimestamp;
}
}
class Google_Service_Games_PlayerAchievementListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_PlayerAchievement';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_PlayerEvent extends Google_Model
{
public $definitionId;
public $formattedNumEvents;
public $kind;
public $numEvents;
public $playerId;
public function setDefinitionId($definitionId)
{
$this->definitionId = $definitionId;
}
public function getDefinitionId()
{
return $this->definitionId;
}
public function setFormattedNumEvents($formattedNumEvents)
{
$this->formattedNumEvents = $formattedNumEvents;
}
public function getFormattedNumEvents()
{
return $this->formattedNumEvents;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNumEvents($numEvents)
{
$this->numEvents = $numEvents;
}
public function getNumEvents()
{
return $this->numEvents;
}
public function setPlayerId($playerId)
{
$this->playerId = $playerId;
}
public function getPlayerId()
{
return $this->playerId;
}
}
class Google_Service_Games_PlayerEventListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_PlayerEvent';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_PlayerExperienceInfo extends Google_Model
{
public $currentExperiencePoints;
protected $currentLevelType = 'Google_Service_Games_PlayerLevel';
protected $currentLevelDataType = '';
public $kind;
public $lastLevelUpTimestampMillis;
protected $nextLevelType = 'Google_Service_Games_PlayerLevel';
protected $nextLevelDataType = '';
public function setCurrentExperiencePoints($currentExperiencePoints)
{
$this->currentExperiencePoints = $currentExperiencePoints;
}
public function getCurrentExperiencePoints()
{
return $this->currentExperiencePoints;
}
public function setCurrentLevel(Google_Service_Games_PlayerLevel $currentLevel)
{
$this->currentLevel = $currentLevel;
}
public function getCurrentLevel()
{
return $this->currentLevel;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastLevelUpTimestampMillis($lastLevelUpTimestampMillis)
{
$this->lastLevelUpTimestampMillis = $lastLevelUpTimestampMillis;
}
public function getLastLevelUpTimestampMillis()
{
return $this->lastLevelUpTimestampMillis;
}
public function setNextLevel(Google_Service_Games_PlayerLevel $nextLevel)
{
$this->nextLevel = $nextLevel;
}
public function getNextLevel()
{
return $this->nextLevel;
}
}
class Google_Service_Games_PlayerLeaderboardScore extends Google_Model
{
public $kind;
public $leaderboardId;
protected $publicRankType = 'Google_Service_Games_LeaderboardScoreRank';
protected $publicRankDataType = '';
public $scoreString;
public $scoreTag;
public $scoreValue;
protected $socialRankType = 'Google_Service_Games_LeaderboardScoreRank';
protected $socialRankDataType = '';
public $timeSpan;
public $writeTimestamp;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLeaderboardId($leaderboardId)
{
$this->leaderboardId = $leaderboardId;
}
public function getLeaderboardId()
{
return $this->leaderboardId;
}
public function setPublicRank(Google_Service_Games_LeaderboardScoreRank $publicRank)
{
$this->publicRank = $publicRank;
}
public function getPublicRank()
{
return $this->publicRank;
}
public function setScoreString($scoreString)
{
$this->scoreString = $scoreString;
}
public function getScoreString()
{
return $this->scoreString;
}
public function setScoreTag($scoreTag)
{
$this->scoreTag = $scoreTag;
}
public function getScoreTag()
{
return $this->scoreTag;
}
public function setScoreValue($scoreValue)
{
$this->scoreValue = $scoreValue;
}
public function getScoreValue()
{
return $this->scoreValue;
}
public function setSocialRank(Google_Service_Games_LeaderboardScoreRank $socialRank)
{
$this->socialRank = $socialRank;
}
public function getSocialRank()
{
return $this->socialRank;
}
public function setTimeSpan($timeSpan)
{
$this->timeSpan = $timeSpan;
}
public function getTimeSpan()
{
return $this->timeSpan;
}
public function setWriteTimestamp($writeTimestamp)
{
$this->writeTimestamp = $writeTimestamp;
}
public function getWriteTimestamp()
{
return $this->writeTimestamp;
}
}
class Google_Service_Games_PlayerLeaderboardScoreListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_PlayerLeaderboardScore';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
protected $playerType = 'Google_Service_Games_Player';
protected $playerDataType = '';
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
public function setPlayer(Google_Service_Games_Player $player)
{
$this->player = $player;
}
public function getPlayer()
{
return $this->player;
}
}
class Google_Service_Games_PlayerLevel extends Google_Model
{
public $kind;
public $level;
public $maxExperiencePoints;
public $minExperiencePoints;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLevel($level)
{
$this->level = $level;
}
public function getLevel()
{
return $this->level;
}
public function setMaxExperiencePoints($maxExperiencePoints)
{
$this->maxExperiencePoints = $maxExperiencePoints;
}
public function getMaxExperiencePoints()
{
return $this->maxExperiencePoints;
}
public function setMinExperiencePoints($minExperiencePoints)
{
$this->minExperiencePoints = $minExperiencePoints;
}
public function getMinExperiencePoints()
{
return $this->minExperiencePoints;
}
}
class Google_Service_Games_PlayerListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Player';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_PlayerName extends Google_Model
{
public $familyName;
public $givenName;
public function setFamilyName($familyName)
{
$this->familyName = $familyName;
}
public function getFamilyName()
{
return $this->familyName;
}
public function setGivenName($givenName)
{
$this->givenName = $givenName;
}
public function getGivenName()
{
return $this->givenName;
}
}
class Google_Service_Games_PlayerScore extends Google_Model
{
public $formattedScore;
public $kind;
public $score;
public $scoreTag;
public $timeSpan;
public function setFormattedScore($formattedScore)
{
$this->formattedScore = $formattedScore;
}
public function getFormattedScore()
{
return $this->formattedScore;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setScore($score)
{
$this->score = $score;
}
public function getScore()
{
return $this->score;
}
public function setScoreTag($scoreTag)
{
$this->scoreTag = $scoreTag;
}
public function getScoreTag()
{
return $this->scoreTag;
}
public function setTimeSpan($timeSpan)
{
$this->timeSpan = $timeSpan;
}
public function getTimeSpan()
{
return $this->timeSpan;
}
}
class Google_Service_Games_PlayerScoreListResponse extends Google_Collection
{
protected $collection_key = 'submittedScores';
public $kind;
protected $submittedScoresType = 'Google_Service_Games_PlayerScoreResponse';
protected $submittedScoresDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setSubmittedScores($submittedScores)
{
$this->submittedScores = $submittedScores;
}
public function getSubmittedScores()
{
return $this->submittedScores;
}
}
class Google_Service_Games_PlayerScoreResponse extends Google_Collection
{
protected $collection_key = 'unbeatenScores';
public $beatenScoreTimeSpans;
public $formattedScore;
public $kind;
public $leaderboardId;
public $scoreTag;
protected $unbeatenScoresType = 'Google_Service_Games_PlayerScore';
protected $unbeatenScoresDataType = 'array';
public function setBeatenScoreTimeSpans($beatenScoreTimeSpans)
{
$this->beatenScoreTimeSpans = $beatenScoreTimeSpans;
}
public function getBeatenScoreTimeSpans()
{
return $this->beatenScoreTimeSpans;
}
public function setFormattedScore($formattedScore)
{
$this->formattedScore = $formattedScore;
}
public function getFormattedScore()
{
return $this->formattedScore;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLeaderboardId($leaderboardId)
{
$this->leaderboardId = $leaderboardId;
}
public function getLeaderboardId()
{
return $this->leaderboardId;
}
public function setScoreTag($scoreTag)
{
$this->scoreTag = $scoreTag;
}
public function getScoreTag()
{
return $this->scoreTag;
}
public function setUnbeatenScores($unbeatenScores)
{
$this->unbeatenScores = $unbeatenScores;
}
public function getUnbeatenScores()
{
return $this->unbeatenScores;
}
}
class Google_Service_Games_PlayerScoreSubmissionList extends Google_Collection
{
protected $collection_key = 'scores';
public $kind;
protected $scoresType = 'Google_Service_Games_ScoreSubmission';
protected $scoresDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setScores($scores)
{
$this->scores = $scores;
}
public function getScores()
{
return $this->scores;
}
}
class Google_Service_Games_PushToken extends Google_Model
{
public $clientRevision;
protected $idType = 'Google_Service_Games_PushTokenId';
protected $idDataType = '';
public $kind;
public $language;
public function setClientRevision($clientRevision)
{
$this->clientRevision = $clientRevision;
}
public function getClientRevision()
{
return $this->clientRevision;
}
public function setId(Google_Service_Games_PushTokenId $id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLanguage($language)
{
$this->language = $language;
}
public function getLanguage()
{
return $this->language;
}
}
class Google_Service_Games_PushTokenId extends Google_Model
{
protected $iosType = 'Google_Service_Games_PushTokenIdIos';
protected $iosDataType = '';
public $kind;
public function setIos(Google_Service_Games_PushTokenIdIos $ios)
{
$this->ios = $ios;
}
public function getIos()
{
return $this->ios;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_PushTokenIdIos extends Google_Model
{
public $apnsDeviceToken;
public $apnsEnvironment;
public function setApnsDeviceToken($apnsDeviceToken)
{
$this->apnsDeviceToken = $apnsDeviceToken;
}
public function getApnsDeviceToken()
{
return $this->apnsDeviceToken;
}
public function setApnsEnvironment($apnsEnvironment)
{
$this->apnsEnvironment = $apnsEnvironment;
}
public function getApnsEnvironment()
{
return $this->apnsEnvironment;
}
}
class Google_Service_Games_Quest extends Google_Collection
{
protected $collection_key = 'milestones';
public $acceptedTimestampMillis;
public $applicationId;
public $bannerUrl;
public $description;
public $endTimestampMillis;
public $iconUrl;
public $id;
public $isDefaultBannerUrl;
public $isDefaultIconUrl;
public $kind;
public $lastUpdatedTimestampMillis;
protected $milestonesType = 'Google_Service_Games_QuestMilestone';
protected $milestonesDataType = 'array';
public $name;
public $notifyTimestampMillis;
public $startTimestampMillis;
public $state;
public function setAcceptedTimestampMillis($acceptedTimestampMillis)
{
$this->acceptedTimestampMillis = $acceptedTimestampMillis;
}
public function getAcceptedTimestampMillis()
{
return $this->acceptedTimestampMillis;
}
public function setApplicationId($applicationId)
{
$this->applicationId = $applicationId;
}
public function getApplicationId()
{
return $this->applicationId;
}
public function setBannerUrl($bannerUrl)
{
$this->bannerUrl = $bannerUrl;
}
public function getBannerUrl()
{
return $this->bannerUrl;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setEndTimestampMillis($endTimestampMillis)
{
$this->endTimestampMillis = $endTimestampMillis;
}
public function getEndTimestampMillis()
{
return $this->endTimestampMillis;
}
public function setIconUrl($iconUrl)
{
$this->iconUrl = $iconUrl;
}
public function getIconUrl()
{
return $this->iconUrl;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setIsDefaultBannerUrl($isDefaultBannerUrl)
{
$this->isDefaultBannerUrl = $isDefaultBannerUrl;
}
public function getIsDefaultBannerUrl()
{
return $this->isDefaultBannerUrl;
}
public function setIsDefaultIconUrl($isDefaultIconUrl)
{
$this->isDefaultIconUrl = $isDefaultIconUrl;
}
public function getIsDefaultIconUrl()
{
return $this->isDefaultIconUrl;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastUpdatedTimestampMillis($lastUpdatedTimestampMillis)
{
$this->lastUpdatedTimestampMillis = $lastUpdatedTimestampMillis;
}
public function getLastUpdatedTimestampMillis()
{
return $this->lastUpdatedTimestampMillis;
}
public function setMilestones($milestones)
{
$this->milestones = $milestones;
}
public function getMilestones()
{
return $this->milestones;
}
public function setName($name)
{
$this->name = $name;
}
public function getName()
{
return $this->name;
}
public function setNotifyTimestampMillis($notifyTimestampMillis)
{
$this->notifyTimestampMillis = $notifyTimestampMillis;
}
public function getNotifyTimestampMillis()
{
return $this->notifyTimestampMillis;
}
public function setStartTimestampMillis($startTimestampMillis)
{
$this->startTimestampMillis = $startTimestampMillis;
}
public function getStartTimestampMillis()
{
return $this->startTimestampMillis;
}
public function setState($state)
{
$this->state = $state;
}
public function getState()
{
return $this->state;
}
}
class Google_Service_Games_QuestContribution extends Google_Model
{
public $formattedValue;
public $kind;
public $value;
public function setFormattedValue($formattedValue)
{
$this->formattedValue = $formattedValue;
}
public function getFormattedValue()
{
return $this->formattedValue;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setValue($value)
{
$this->value = $value;
}
public function getValue()
{
return $this->value;
}
}
class Google_Service_Games_QuestCriterion extends Google_Model
{
protected $completionContributionType = 'Google_Service_Games_QuestContribution';
protected $completionContributionDataType = '';
protected $currentContributionType = 'Google_Service_Games_QuestContribution';
protected $currentContributionDataType = '';
public $eventId;
protected $initialPlayerProgressType = 'Google_Service_Games_QuestContribution';
protected $initialPlayerProgressDataType = '';
public $kind;
public function setCompletionContribution(Google_Service_Games_QuestContribution $completionContribution)
{
$this->completionContribution = $completionContribution;
}
public function getCompletionContribution()
{
return $this->completionContribution;
}
public function setCurrentContribution(Google_Service_Games_QuestContribution $currentContribution)
{
$this->currentContribution = $currentContribution;
}
public function getCurrentContribution()
{
return $this->currentContribution;
}
public function setEventId($eventId)
{
$this->eventId = $eventId;
}
public function getEventId()
{
return $this->eventId;
}
public function setInitialPlayerProgress(Google_Service_Games_QuestContribution $initialPlayerProgress)
{
$this->initialPlayerProgress = $initialPlayerProgress;
}
public function getInitialPlayerProgress()
{
return $this->initialPlayerProgress;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_QuestListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Quest';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_QuestMilestone extends Google_Collection
{
protected $collection_key = 'criteria';
public $completionRewardData;
protected $criteriaType = 'Google_Service_Games_QuestCriterion';
protected $criteriaDataType = 'array';
public $id;
public $kind;
public $state;
public function setCompletionRewardData($completionRewardData)
{
$this->completionRewardData = $completionRewardData;
}
public function getCompletionRewardData()
{
return $this->completionRewardData;
}
public function setCriteria($criteria)
{
$this->criteria = $criteria;
}
public function getCriteria()
{
return $this->criteria;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setState($state)
{
$this->state = $state;
}
public function getState()
{
return $this->state;
}
}
class Google_Service_Games_RevisionCheckResponse extends Google_Model
{
public $apiVersion;
public $kind;
public $revisionStatus;
public function setApiVersion($apiVersion)
{
$this->apiVersion = $apiVersion;
}
public function getApiVersion()
{
return $this->apiVersion;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setRevisionStatus($revisionStatus)
{
$this->revisionStatus = $revisionStatus;
}
public function getRevisionStatus()
{
return $this->revisionStatus;
}
}
class Google_Service_Games_Room extends Google_Collection
{
protected $collection_key = 'participants';
public $applicationId;
protected $autoMatchingCriteriaType = 'Google_Service_Games_RoomAutoMatchingCriteria';
protected $autoMatchingCriteriaDataType = '';
protected $autoMatchingStatusType = 'Google_Service_Games_RoomAutoMatchStatus';
protected $autoMatchingStatusDataType = '';
protected $creationDetailsType = 'Google_Service_Games_RoomModification';
protected $creationDetailsDataType = '';
public $description;
public $inviterId;
public $kind;
protected $lastUpdateDetailsType = 'Google_Service_Games_RoomModification';
protected $lastUpdateDetailsDataType = '';
protected $participantsType = 'Google_Service_Games_RoomParticipant';
protected $participantsDataType = 'array';
public $roomId;
public $roomStatusVersion;
public $status;
public $variant;
public function setApplicationId($applicationId)
{
$this->applicationId = $applicationId;
}
public function getApplicationId()
{
return $this->applicationId;
}
public function setAutoMatchingCriteria(Google_Service_Games_RoomAutoMatchingCriteria $autoMatchingCriteria)
{
$this->autoMatchingCriteria = $autoMatchingCriteria;
}
public function getAutoMatchingCriteria()
{
return $this->autoMatchingCriteria;
}
public function setAutoMatchingStatus(Google_Service_Games_RoomAutoMatchStatus $autoMatchingStatus)
{
$this->autoMatchingStatus = $autoMatchingStatus;
}
public function getAutoMatchingStatus()
{
return $this->autoMatchingStatus;
}
public function setCreationDetails(Google_Service_Games_RoomModification $creationDetails)
{
$this->creationDetails = $creationDetails;
}
public function getCreationDetails()
{
return $this->creationDetails;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setInviterId($inviterId)
{
$this->inviterId = $inviterId;
}
public function getInviterId()
{
return $this->inviterId;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastUpdateDetails(Google_Service_Games_RoomModification $lastUpdateDetails)
{
$this->lastUpdateDetails = $lastUpdateDetails;
}
public function getLastUpdateDetails()
{
return $this->lastUpdateDetails;
}
public function setParticipants($participants)
{
$this->participants = $participants;
}
public function getParticipants()
{
return $this->participants;
}
public function setRoomId($roomId)
{
$this->roomId = $roomId;
}
public function getRoomId()
{
return $this->roomId;
}
public function setRoomStatusVersion($roomStatusVersion)
{
$this->roomStatusVersion = $roomStatusVersion;
}
public function getRoomStatusVersion()
{
return $this->roomStatusVersion;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
public function setVariant($variant)
{
$this->variant = $variant;
}
public function getVariant()
{
return $this->variant;
}
}
class Google_Service_Games_RoomAutoMatchStatus extends Google_Model
{
public $kind;
public $waitEstimateSeconds;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setWaitEstimateSeconds($waitEstimateSeconds)
{
$this->waitEstimateSeconds = $waitEstimateSeconds;
}
public function getWaitEstimateSeconds()
{
return $this->waitEstimateSeconds;
}
}
class Google_Service_Games_RoomAutoMatchingCriteria extends Google_Model
{
public $exclusiveBitmask;
public $kind;
public $maxAutoMatchingPlayers;
public $minAutoMatchingPlayers;
public function setExclusiveBitmask($exclusiveBitmask)
{
$this->exclusiveBitmask = $exclusiveBitmask;
}
public function getExclusiveBitmask()
{
return $this->exclusiveBitmask;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMaxAutoMatchingPlayers($maxAutoMatchingPlayers)
{
$this->maxAutoMatchingPlayers = $maxAutoMatchingPlayers;
}
public function getMaxAutoMatchingPlayers()
{
return $this->maxAutoMatchingPlayers;
}
public function setMinAutoMatchingPlayers($minAutoMatchingPlayers)
{
$this->minAutoMatchingPlayers = $minAutoMatchingPlayers;
}
public function getMinAutoMatchingPlayers()
{
return $this->minAutoMatchingPlayers;
}
}
class Google_Service_Games_RoomClientAddress extends Google_Model
{
public $kind;
public $xmppAddress;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setXmppAddress($xmppAddress)
{
$this->xmppAddress = $xmppAddress;
}
public function getXmppAddress()
{
return $this->xmppAddress;
}
}
class Google_Service_Games_RoomCreateRequest extends Google_Collection
{
protected $collection_key = 'invitedPlayerIds';
protected $autoMatchingCriteriaType = 'Google_Service_Games_RoomAutoMatchingCriteria';
protected $autoMatchingCriteriaDataType = '';
public $capabilities;
protected $clientAddressType = 'Google_Service_Games_RoomClientAddress';
protected $clientAddressDataType = '';
public $invitedPlayerIds;
public $kind;
protected $networkDiagnosticsType = 'Google_Service_Games_NetworkDiagnostics';
protected $networkDiagnosticsDataType = '';
public $requestId;
public $variant;
public function setAutoMatchingCriteria(Google_Service_Games_RoomAutoMatchingCriteria $autoMatchingCriteria)
{
$this->autoMatchingCriteria = $autoMatchingCriteria;
}
public function getAutoMatchingCriteria()
{
return $this->autoMatchingCriteria;
}
public function setCapabilities($capabilities)
{
$this->capabilities = $capabilities;
}
public function getCapabilities()
{
return $this->capabilities;
}
public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress)
{
$this->clientAddress = $clientAddress;
}
public function getClientAddress()
{
return $this->clientAddress;
}
public function setInvitedPlayerIds($invitedPlayerIds)
{
$this->invitedPlayerIds = $invitedPlayerIds;
}
public function getInvitedPlayerIds()
{
return $this->invitedPlayerIds;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNetworkDiagnostics(Google_Service_Games_NetworkDiagnostics $networkDiagnostics)
{
$this->networkDiagnostics = $networkDiagnostics;
}
public function getNetworkDiagnostics()
{
return $this->networkDiagnostics;
}
public function setRequestId($requestId)
{
$this->requestId = $requestId;
}
public function getRequestId()
{
return $this->requestId;
}
public function setVariant($variant)
{
$this->variant = $variant;
}
public function getVariant()
{
return $this->variant;
}
}
class Google_Service_Games_RoomJoinRequest extends Google_Collection
{
protected $collection_key = 'capabilities';
public $capabilities;
protected $clientAddressType = 'Google_Service_Games_RoomClientAddress';
protected $clientAddressDataType = '';
public $kind;
protected $networkDiagnosticsType = 'Google_Service_Games_NetworkDiagnostics';
protected $networkDiagnosticsDataType = '';
public function setCapabilities($capabilities)
{
$this->capabilities = $capabilities;
}
public function getCapabilities()
{
return $this->capabilities;
}
public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress)
{
$this->clientAddress = $clientAddress;
}
public function getClientAddress()
{
return $this->clientAddress;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNetworkDiagnostics(Google_Service_Games_NetworkDiagnostics $networkDiagnostics)
{
$this->networkDiagnostics = $networkDiagnostics;
}
public function getNetworkDiagnostics()
{
return $this->networkDiagnostics;
}
}
class Google_Service_Games_RoomLeaveDiagnostics extends Google_Collection
{
protected $collection_key = 'peerSession';
public $androidNetworkSubtype;
public $androidNetworkType;
public $iosNetworkType;
public $kind;
public $networkOperatorCode;
public $networkOperatorName;
protected $peerSessionType = 'Google_Service_Games_PeerSessionDiagnostics';
protected $peerSessionDataType = 'array';
public $socketsUsed;
public function setAndroidNetworkSubtype($androidNetworkSubtype)
{
$this->androidNetworkSubtype = $androidNetworkSubtype;
}
public function getAndroidNetworkSubtype()
{
return $this->androidNetworkSubtype;
}
public function setAndroidNetworkType($androidNetworkType)
{
$this->androidNetworkType = $androidNetworkType;
}
public function getAndroidNetworkType()
{
return $this->androidNetworkType;
}
public function setIosNetworkType($iosNetworkType)
{
$this->iosNetworkType = $iosNetworkType;
}
public function getIosNetworkType()
{
return $this->iosNetworkType;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNetworkOperatorCode($networkOperatorCode)
{
$this->networkOperatorCode = $networkOperatorCode;
}
public function getNetworkOperatorCode()
{
return $this->networkOperatorCode;
}
public function setNetworkOperatorName($networkOperatorName)
{
$this->networkOperatorName = $networkOperatorName;
}
public function getNetworkOperatorName()
{
return $this->networkOperatorName;
}
public function setPeerSession($peerSession)
{
$this->peerSession = $peerSession;
}
public function getPeerSession()
{
return $this->peerSession;
}
public function setSocketsUsed($socketsUsed)
{
$this->socketsUsed = $socketsUsed;
}
public function getSocketsUsed()
{
return $this->socketsUsed;
}
}
class Google_Service_Games_RoomLeaveRequest extends Google_Model
{
public $kind;
protected $leaveDiagnosticsType = 'Google_Service_Games_RoomLeaveDiagnostics';
protected $leaveDiagnosticsDataType = '';
public $reason;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLeaveDiagnostics(Google_Service_Games_RoomLeaveDiagnostics $leaveDiagnostics)
{
$this->leaveDiagnostics = $leaveDiagnostics;
}
public function getLeaveDiagnostics()
{
return $this->leaveDiagnostics;
}
public function setReason($reason)
{
$this->reason = $reason;
}
public function getReason()
{
return $this->reason;
}
}
class Google_Service_Games_RoomList extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Room';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_RoomModification extends Google_Model
{
public $kind;
public $modifiedTimestampMillis;
public $participantId;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setModifiedTimestampMillis($modifiedTimestampMillis)
{
$this->modifiedTimestampMillis = $modifiedTimestampMillis;
}
public function getModifiedTimestampMillis()
{
return $this->modifiedTimestampMillis;
}
public function setParticipantId($participantId)
{
$this->participantId = $participantId;
}
public function getParticipantId()
{
return $this->participantId;
}
}
class Google_Service_Games_RoomP2PStatus extends Google_Model
{
public $connectionSetupLatencyMillis;
public $error;
public $errorReason;
public $kind;
public $participantId;
public $status;
public $unreliableRoundtripLatencyMillis;
public function setConnectionSetupLatencyMillis($connectionSetupLatencyMillis)
{
$this->connectionSetupLatencyMillis = $connectionSetupLatencyMillis;
}
public function getConnectionSetupLatencyMillis()
{
return $this->connectionSetupLatencyMillis;
}
public function setError($error)
{
$this->error = $error;
}
public function getError()
{
return $this->error;
}
public function setErrorReason($errorReason)
{
$this->errorReason = $errorReason;
}
public function getErrorReason()
{
return $this->errorReason;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setParticipantId($participantId)
{
$this->participantId = $participantId;
}
public function getParticipantId()
{
return $this->participantId;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
public function setUnreliableRoundtripLatencyMillis($unreliableRoundtripLatencyMillis)
{
$this->unreliableRoundtripLatencyMillis = $unreliableRoundtripLatencyMillis;
}
public function getUnreliableRoundtripLatencyMillis()
{
return $this->unreliableRoundtripLatencyMillis;
}
}
class Google_Service_Games_RoomP2PStatuses extends Google_Collection
{
protected $collection_key = 'updates';
public $kind;
protected $updatesType = 'Google_Service_Games_RoomP2PStatus';
protected $updatesDataType = 'array';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setUpdates($updates)
{
$this->updates = $updates;
}
public function getUpdates()
{
return $this->updates;
}
}
class Google_Service_Games_RoomParticipant extends Google_Collection
{
protected $collection_key = 'capabilities';
public $autoMatched;
protected $autoMatchedPlayerType = 'Google_Service_Games_AnonymousPlayer';
protected $autoMatchedPlayerDataType = '';
public $capabilities;
protected $clientAddressType = 'Google_Service_Games_RoomClientAddress';
protected $clientAddressDataType = '';
public $connected;
public $id;
public $kind;
public $leaveReason;
protected $playerType = 'Google_Service_Games_Player';
protected $playerDataType = '';
public $status;
public function setAutoMatched($autoMatched)
{
$this->autoMatched = $autoMatched;
}
public function getAutoMatched()
{
return $this->autoMatched;
}
public function setAutoMatchedPlayer(Google_Service_Games_AnonymousPlayer $autoMatchedPlayer)
{
$this->autoMatchedPlayer = $autoMatchedPlayer;
}
public function getAutoMatchedPlayer()
{
return $this->autoMatchedPlayer;
}
public function setCapabilities($capabilities)
{
$this->capabilities = $capabilities;
}
public function getCapabilities()
{
return $this->capabilities;
}
public function setClientAddress(Google_Service_Games_RoomClientAddress $clientAddress)
{
$this->clientAddress = $clientAddress;
}
public function getClientAddress()
{
return $this->clientAddress;
}
public function setConnected($connected)
{
$this->connected = $connected;
}
public function getConnected()
{
return $this->connected;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLeaveReason($leaveReason)
{
$this->leaveReason = $leaveReason;
}
public function getLeaveReason()
{
return $this->leaveReason;
}
public function setPlayer(Google_Service_Games_Player $player)
{
$this->player = $player;
}
public function getPlayer()
{
return $this->player;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
}
class Google_Service_Games_RoomStatus extends Google_Collection
{
protected $collection_key = 'participants';
protected $autoMatchingStatusType = 'Google_Service_Games_RoomAutoMatchStatus';
protected $autoMatchingStatusDataType = '';
public $kind;
protected $participantsType = 'Google_Service_Games_RoomParticipant';
protected $participantsDataType = 'array';
public $roomId;
public $status;
public $statusVersion;
public function setAutoMatchingStatus(Google_Service_Games_RoomAutoMatchStatus $autoMatchingStatus)
{
$this->autoMatchingStatus = $autoMatchingStatus;
}
public function getAutoMatchingStatus()
{
return $this->autoMatchingStatus;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setParticipants($participants)
{
$this->participants = $participants;
}
public function getParticipants()
{
return $this->participants;
}
public function setRoomId($roomId)
{
$this->roomId = $roomId;
}
public function getRoomId()
{
return $this->roomId;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
public function setStatusVersion($statusVersion)
{
$this->statusVersion = $statusVersion;
}
public function getStatusVersion()
{
return $this->statusVersion;
}
}
class Google_Service_Games_ScoreSubmission extends Google_Model
{
public $kind;
public $leaderboardId;
public $score;
public $scoreTag;
public $signature;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLeaderboardId($leaderboardId)
{
$this->leaderboardId = $leaderboardId;
}
public function getLeaderboardId()
{
return $this->leaderboardId;
}
public function setScore($score)
{
$this->score = $score;
}
public function getScore()
{
return $this->score;
}
public function setScoreTag($scoreTag)
{
$this->scoreTag = $scoreTag;
}
public function getScoreTag()
{
return $this->scoreTag;
}
public function setSignature($signature)
{
$this->signature = $signature;
}
public function getSignature()
{
return $this->signature;
}
}
class Google_Service_Games_Snapshot extends Google_Model
{
protected $coverImageType = 'Google_Service_Games_SnapshotImage';
protected $coverImageDataType = '';
public $description;
public $driveId;
public $durationMillis;
public $id;
public $kind;
public $lastModifiedMillis;
public $title;
public $type;
public $uniqueName;
public function setCoverImage(Google_Service_Games_SnapshotImage $coverImage)
{
$this->coverImage = $coverImage;
}
public function getCoverImage()
{
return $this->coverImage;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setDriveId($driveId)
{
$this->driveId = $driveId;
}
public function getDriveId()
{
return $this->driveId;
}
public function setDurationMillis($durationMillis)
{
$this->durationMillis = $durationMillis;
}
public function getDurationMillis()
{
return $this->durationMillis;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastModifiedMillis($lastModifiedMillis)
{
$this->lastModifiedMillis = $lastModifiedMillis;
}
public function getLastModifiedMillis()
{
return $this->lastModifiedMillis;
}
public function setTitle($title)
{
$this->title = $title;
}
public function getTitle()
{
return $this->title;
}
public function setType($type)
{
$this->type = $type;
}
public function getType()
{
return $this->type;
}
public function setUniqueName($uniqueName)
{
$this->uniqueName = $uniqueName;
}
public function getUniqueName()
{
return $this->uniqueName;
}
}
class Google_Service_Games_SnapshotImage extends Google_Model
{
public $height;
public $kind;
public $mimeType;
public $url;
public $width;
public function setHeight($height)
{
$this->height = $height;
}
public function getHeight()
{
return $this->height;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMimeType($mimeType)
{
$this->mimeType = $mimeType;
}
public function getMimeType()
{
return $this->mimeType;
}
public function setUrl($url)
{
$this->url = $url;
}
public function getUrl()
{
return $this->url;
}
public function setWidth($width)
{
$this->width = $width;
}
public function getWidth()
{
return $this->width;
}
}
class Google_Service_Games_SnapshotListResponse extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_Snapshot';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_TurnBasedAutoMatchingCriteria extends Google_Model
{
public $exclusiveBitmask;
public $kind;
public $maxAutoMatchingPlayers;
public $minAutoMatchingPlayers;
public function setExclusiveBitmask($exclusiveBitmask)
{
$this->exclusiveBitmask = $exclusiveBitmask;
}
public function getExclusiveBitmask()
{
return $this->exclusiveBitmask;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMaxAutoMatchingPlayers($maxAutoMatchingPlayers)
{
$this->maxAutoMatchingPlayers = $maxAutoMatchingPlayers;
}
public function getMaxAutoMatchingPlayers()
{
return $this->maxAutoMatchingPlayers;
}
public function setMinAutoMatchingPlayers($minAutoMatchingPlayers)
{
$this->minAutoMatchingPlayers = $minAutoMatchingPlayers;
}
public function getMinAutoMatchingPlayers()
{
return $this->minAutoMatchingPlayers;
}
}
class Google_Service_Games_TurnBasedMatch extends Google_Collection
{
protected $collection_key = 'results';
public $applicationId;
protected $autoMatchingCriteriaType = 'Google_Service_Games_TurnBasedAutoMatchingCriteria';
protected $autoMatchingCriteriaDataType = '';
protected $creationDetailsType = 'Google_Service_Games_TurnBasedMatchModification';
protected $creationDetailsDataType = '';
protected $dataType = 'Google_Service_Games_TurnBasedMatchData';
protected $dataDataType = '';
public $description;
public $inviterId;
public $kind;
protected $lastUpdateDetailsType = 'Google_Service_Games_TurnBasedMatchModification';
protected $lastUpdateDetailsDataType = '';
public $matchId;
public $matchNumber;
public $matchVersion;
protected $participantsType = 'Google_Service_Games_TurnBasedMatchParticipant';
protected $participantsDataType = 'array';
public $pendingParticipantId;
protected $previousMatchDataType = 'Google_Service_Games_TurnBasedMatchData';
protected $previousMatchDataDataType = '';
public $rematchId;
protected $resultsType = 'Google_Service_Games_ParticipantResult';
protected $resultsDataType = 'array';
public $status;
public $userMatchStatus;
public $variant;
public $withParticipantId;
public function setApplicationId($applicationId)
{
$this->applicationId = $applicationId;
}
public function getApplicationId()
{
return $this->applicationId;
}
public function setAutoMatchingCriteria(Google_Service_Games_TurnBasedAutoMatchingCriteria $autoMatchingCriteria)
{
$this->autoMatchingCriteria = $autoMatchingCriteria;
}
public function getAutoMatchingCriteria()
{
return $this->autoMatchingCriteria;
}
public function setCreationDetails(Google_Service_Games_TurnBasedMatchModification $creationDetails)
{
$this->creationDetails = $creationDetails;
}
public function getCreationDetails()
{
return $this->creationDetails;
}
public function setData(Google_Service_Games_TurnBasedMatchData $data)
{
$this->data = $data;
}
public function getData()
{
return $this->data;
}
public function setDescription($description)
{
$this->description = $description;
}
public function getDescription()
{
return $this->description;
}
public function setInviterId($inviterId)
{
$this->inviterId = $inviterId;
}
public function getInviterId()
{
return $this->inviterId;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setLastUpdateDetails(Google_Service_Games_TurnBasedMatchModification $lastUpdateDetails)
{
$this->lastUpdateDetails = $lastUpdateDetails;
}
public function getLastUpdateDetails()
{
return $this->lastUpdateDetails;
}
public function setMatchId($matchId)
{
$this->matchId = $matchId;
}
public function getMatchId()
{
return $this->matchId;
}
public function setMatchNumber($matchNumber)
{
$this->matchNumber = $matchNumber;
}
public function getMatchNumber()
{
return $this->matchNumber;
}
public function setMatchVersion($matchVersion)
{
$this->matchVersion = $matchVersion;
}
public function getMatchVersion()
{
return $this->matchVersion;
}
public function setParticipants($participants)
{
$this->participants = $participants;
}
public function getParticipants()
{
return $this->participants;
}
public function setPendingParticipantId($pendingParticipantId)
{
$this->pendingParticipantId = $pendingParticipantId;
}
public function getPendingParticipantId()
{
return $this->pendingParticipantId;
}
public function setPreviousMatchData(Google_Service_Games_TurnBasedMatchData $previousMatchData)
{
$this->previousMatchData = $previousMatchData;
}
public function getPreviousMatchData()
{
return $this->previousMatchData;
}
public function setRematchId($rematchId)
{
$this->rematchId = $rematchId;
}
public function getRematchId()
{
return $this->rematchId;
}
public function setResults($results)
{
$this->results = $results;
}
public function getResults()
{
return $this->results;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
public function setUserMatchStatus($userMatchStatus)
{
$this->userMatchStatus = $userMatchStatus;
}
public function getUserMatchStatus()
{
return $this->userMatchStatus;
}
public function setVariant($variant)
{
$this->variant = $variant;
}
public function getVariant()
{
return $this->variant;
}
public function setWithParticipantId($withParticipantId)
{
$this->withParticipantId = $withParticipantId;
}
public function getWithParticipantId()
{
return $this->withParticipantId;
}
}
class Google_Service_Games_TurnBasedMatchCreateRequest extends Google_Collection
{
protected $collection_key = 'invitedPlayerIds';
protected $autoMatchingCriteriaType = 'Google_Service_Games_TurnBasedAutoMatchingCriteria';
protected $autoMatchingCriteriaDataType = '';
public $invitedPlayerIds;
public $kind;
public $requestId;
public $variant;
public function setAutoMatchingCriteria(Google_Service_Games_TurnBasedAutoMatchingCriteria $autoMatchingCriteria)
{
$this->autoMatchingCriteria = $autoMatchingCriteria;
}
public function getAutoMatchingCriteria()
{
return $this->autoMatchingCriteria;
}
public function setInvitedPlayerIds($invitedPlayerIds)
{
$this->invitedPlayerIds = $invitedPlayerIds;
}
public function getInvitedPlayerIds()
{
return $this->invitedPlayerIds;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setRequestId($requestId)
{
$this->requestId = $requestId;
}
public function getRequestId()
{
return $this->requestId;
}
public function setVariant($variant)
{
$this->variant = $variant;
}
public function getVariant()
{
return $this->variant;
}
}
class Google_Service_Games_TurnBasedMatchData extends Google_Model
{
public $data;
public $dataAvailable;
public $kind;
public function setData($data)
{
$this->data = $data;
}
public function getData()
{
return $this->data;
}
public function setDataAvailable($dataAvailable)
{
$this->dataAvailable = $dataAvailable;
}
public function getDataAvailable()
{
return $this->dataAvailable;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_TurnBasedMatchDataRequest extends Google_Model
{
public $data;
public $kind;
public function setData($data)
{
$this->data = $data;
}
public function getData()
{
return $this->data;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
}
class Google_Service_Games_TurnBasedMatchList extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_TurnBasedMatch';
protected $itemsDataType = 'array';
public $kind;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_TurnBasedMatchModification extends Google_Model
{
public $kind;
public $modifiedTimestampMillis;
public $participantId;
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setModifiedTimestampMillis($modifiedTimestampMillis)
{
$this->modifiedTimestampMillis = $modifiedTimestampMillis;
}
public function getModifiedTimestampMillis()
{
return $this->modifiedTimestampMillis;
}
public function setParticipantId($participantId)
{
$this->participantId = $participantId;
}
public function getParticipantId()
{
return $this->participantId;
}
}
class Google_Service_Games_TurnBasedMatchParticipant extends Google_Model
{
public $autoMatched;
protected $autoMatchedPlayerType = 'Google_Service_Games_AnonymousPlayer';
protected $autoMatchedPlayerDataType = '';
public $id;
public $kind;
protected $playerType = 'Google_Service_Games_Player';
protected $playerDataType = '';
public $status;
public function setAutoMatched($autoMatched)
{
$this->autoMatched = $autoMatched;
}
public function getAutoMatched()
{
return $this->autoMatched;
}
public function setAutoMatchedPlayer(Google_Service_Games_AnonymousPlayer $autoMatchedPlayer)
{
$this->autoMatchedPlayer = $autoMatchedPlayer;
}
public function getAutoMatchedPlayer()
{
return $this->autoMatchedPlayer;
}
public function setId($id)
{
$this->id = $id;
}
public function getId()
{
return $this->id;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPlayer(Google_Service_Games_Player $player)
{
$this->player = $player;
}
public function getPlayer()
{
return $this->player;
}
public function setStatus($status)
{
$this->status = $status;
}
public function getStatus()
{
return $this->status;
}
}
class Google_Service_Games_TurnBasedMatchRematch extends Google_Model
{
public $kind;
protected $previousMatchType = 'Google_Service_Games_TurnBasedMatch';
protected $previousMatchDataType = '';
protected $rematchType = 'Google_Service_Games_TurnBasedMatch';
protected $rematchDataType = '';
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setPreviousMatch(Google_Service_Games_TurnBasedMatch $previousMatch)
{
$this->previousMatch = $previousMatch;
}
public function getPreviousMatch()
{
return $this->previousMatch;
}
public function setRematch(Google_Service_Games_TurnBasedMatch $rematch)
{
$this->rematch = $rematch;
}
public function getRematch()
{
return $this->rematch;
}
}
class Google_Service_Games_TurnBasedMatchResults extends Google_Collection
{
protected $collection_key = 'results';
protected $dataType = 'Google_Service_Games_TurnBasedMatchDataRequest';
protected $dataDataType = '';
public $kind;
public $matchVersion;
protected $resultsType = 'Google_Service_Games_ParticipantResult';
protected $resultsDataType = 'array';
public function setData(Google_Service_Games_TurnBasedMatchDataRequest $data)
{
$this->data = $data;
}
public function getData()
{
return $this->data;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMatchVersion($matchVersion)
{
$this->matchVersion = $matchVersion;
}
public function getMatchVersion()
{
return $this->matchVersion;
}
public function setResults($results)
{
$this->results = $results;
}
public function getResults()
{
return $this->results;
}
}
class Google_Service_Games_TurnBasedMatchSync extends Google_Collection
{
protected $collection_key = 'items';
protected $itemsType = 'Google_Service_Games_TurnBasedMatch';
protected $itemsDataType = 'array';
public $kind;
public $moreAvailable;
public $nextPageToken;
public function setItems($items)
{
$this->items = $items;
}
public function getItems()
{
return $this->items;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMoreAvailable($moreAvailable)
{
$this->moreAvailable = $moreAvailable;
}
public function getMoreAvailable()
{
return $this->moreAvailable;
}
public function setNextPageToken($nextPageToken)
{
$this->nextPageToken = $nextPageToken;
}
public function getNextPageToken()
{
return $this->nextPageToken;
}
}
class Google_Service_Games_TurnBasedMatchTurn extends Google_Collection
{
protected $collection_key = 'results';
protected $dataType = 'Google_Service_Games_TurnBasedMatchDataRequest';
protected $dataDataType = '';
public $kind;
public $matchVersion;
public $pendingParticipantId;
protected $resultsType = 'Google_Service_Games_ParticipantResult';
protected $resultsDataType = 'array';
public function setData(Google_Service_Games_TurnBasedMatchDataRequest $data)
{
$this->data = $data;
}
public function getData()
{
return $this->data;
}
public function setKind($kind)
{
$this->kind = $kind;
}
public function getKind()
{
return $this->kind;
}
public function setMatchVersion($matchVersion)
{
$this->matchVersion = $matchVersion;
}
public function getMatchVersion()
{
return $this->matchVersion;
}
public function setPendingParticipantId($pendingParticipantId)
{
$this->pendingParticipantId = $pendingParticipantId;
}
public function getPendingParticipantId()
{
return $this->pendingParticipantId;
}
public function setResults($results)
{
$this->results = $results;
}
public function getResults()
{
return $this->results;
}
}