/* * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the * License for the specific language governing rights and limitations * under the License. * * The Initial Developer of this code is David Baum. * Portions created by David Baum are Copyright (C) 1999 David Baum. * All Rights Reserved. * * Portions created by John Hansen are Copyright (C) 2005 John Hansen. * All Rights Reserved. * */ #ifndef __Conditional_h #define __Conditional_h #ifndef __PListS_h #include "PListS.h" #endif class Conditional { public: Conditional(); ~Conditional(); bool IsActive() { return (GetLevel()->fState == Level::kActive) ? true : false; } bool IsTopLevel() { return GetLevel()->fTopLevel; } void If(bool b); bool Elif(bool b); bool Else(); bool Endif(); private: class Level : public PLinkS { public: // states for a level enum State { kInactive, kActive, kPending }; State fState; // see above bool fElseAllowed; // true until else is done bool fTopLevel; // only true for the top level }; Level* GetLevel() { return fLevels.GetHead(); } PListSS fLevels; }; #endif