/* * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the * License for the specific language governing rights and limitations * under the License. * * The Initial Developer of this code is David Baum. * Portions created by David Baum are Copyright (C) 2000 David Baum. * All Rights Reserved. * * Portions created by John Hansen are Copyright (C) 2005 John Hansen. * All Rights Reserved. * */ #include "ScopeStmt.h" #include "VarTranslator.h" #include "Bytecode.h" ScopeStmt::ScopeStmt(Stmt *s) : ChainStmt(s) { } ScopeStmt::~ScopeStmt() { } void ScopeStmt::EmitActual(Bytecode &b) { GetBody()->EmitActual(b); // release vars in the reverse order they were allocated for(int i=fVariables.size()-1; i>=0; --i) b.GetVarAllocator().Release(fVariables[i]); } Stmt* ScopeStmt::CloneActual(Mapping *b) const { return new ScopeStmt(GetBody()->Clone(b)); } void ScopeStmt::RemapVar(int from, int to, int count) { VarTranslator vt(from, to); Apply(this, vt); while(count--) fVariables.push_back(to++); }