/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module gio.ConverterT; public import gi.gio; public import gi.giotypes; public import glib.ErrorG; public import glib.GException; /** * #GConverter is implemented by objects that convert * binary data in various ways. The conversion can be * stateful and may fail at any place. * * Some example conversions are: character set conversion, * compression, decompression and regular expression * replace. * * Since: 2.24 */ public template ConverterT(TStruct) { /** Get the main Gtk struct */ public GConverter* getConverterStruct() { return cast(GConverter*)getStruct(); } /** * This is the main operation used when converting data. It is to be called * multiple times in a loop, and each time it will do some work, i.e. * producing some output (in @outbuf) or consuming some input (from @inbuf) or * both. If its not possible to do any work an error is returned. * * Note that a single call may not consume all input (or any input at all). * Also a call may produce output even if given no input, due to state stored * in the converter producing output. * * If any data was either produced or consumed, and then an error happens, then * only the successful conversion is reported and the error is returned on the * next call. * * A full conversion loop involves calling this method repeatedly, each time * giving it new input and space output space. When there is no more input * data after the data in @inbuf, the flag %G_CONVERTER_INPUT_AT_END must be set. * The loop will be (unless some error happens) returning %G_CONVERTER_CONVERTED * each time until all data is consumed and all output is produced, then * %G_CONVERTER_FINISHED is returned instead. Note, that %G_CONVERTER_FINISHED * may be returned even if %G_CONVERTER_INPUT_AT_END is not set, for instance * in a decompression converter where the end of data is detectable from the * data (and there might even be other data after the end of the compressed data). * * When some data has successfully been converted @bytes_read and is set to * the number of bytes read from @inbuf, and @bytes_written is set to indicate * how many bytes was written to @outbuf. If there are more data to output * or consume (i.e. unless the %G_CONVERTER_INPUT_AT_END is specified) then * %G_CONVERTER_CONVERTED is returned, and if no more data is to be output * then %G_CONVERTER_FINISHED is returned. * * On error %G_CONVERTER_ERROR is returned and @error is set accordingly. * Some errors need special handling: * * %G_IO_ERROR_NO_SPACE is returned if there is not enough space * to write the resulting converted data, the application should * call the function again with a larger @outbuf to continue. * * %G_IO_ERROR_PARTIAL_INPUT is returned if there is not enough * input to fully determine what the conversion should produce, * and the %G_CONVERTER_INPUT_AT_END flag is not set. This happens for * example with an incomplete multibyte sequence when converting text, * or when a regexp matches up to the end of the input (and may match * further input). It may also happen when @inbuf_size is zero and * there is no more data to produce. * * When this happens the application should read more input and then * call the function again. If further input shows that there is no * more data call the function again with the same data but with * the %G_CONVERTER_INPUT_AT_END flag set. This may cause the conversion * to finish as e.g. in the regexp match case (or, to fail again with * %G_IO_ERROR_PARTIAL_INPUT in e.g. a charset conversion where the * input is actually partial). * * After g_converter_convert() has returned %G_CONVERTER_FINISHED the * converter object is in an invalid state where its not allowed * to call g_converter_convert() anymore. At this time you can only * free the object or call g_converter_reset() to reset it to the * initial state. * * If the flag %G_CONVERTER_FLUSH is set then conversion is modified * to try to write out all internal state to the output. The application * has to call the function multiple times with the flag set, and when * the available input has been consumed and all internal state has * been produced then %G_CONVERTER_FLUSHED (or %G_CONVERTER_FINISHED if * really at the end) is returned instead of %G_CONVERTER_CONVERTED. * This is somewhat similar to what happens at the end of the input stream, * but done in the middle of the data. * * This has different meanings for different conversions. For instance * in a compression converter it would mean that we flush all the * compression state into output such that if you uncompress the * compressed data you get back all the input data. Doing this may * make the final file larger due to padding though. Another example * is a regexp conversion, where if you at the end of the flushed data * have a match, but there is also a potential longer match. In the * non-flushed case we would ask for more input, but when flushing we * treat this as the end of input and do the match. * * Flushing is not always possible (like if a charset converter flushes * at a partial multibyte sequence). Converters are supposed to try * to produce as much output as possible and then return an error * (typically %G_IO_ERROR_PARTIAL_INPUT). * * Params: * inbuf = the buffer * containing the data to convert. * inbufSize = the number of bytes in @inbuf * outbuf = a buffer to write converted data in. * outbufSize = the number of bytes in @outbuf, must be at least one * flags = a #GConverterFlags controlling the conversion details * bytesRead = will be set to the number of bytes read from @inbuf on success * bytesWritten = will be set to the number of bytes written to @outbuf on success * * Returns: a #GConverterResult, %G_CONVERTER_ERROR on error. * * Since: 2.24 * * Throws: GException on failure. */ public GConverterResult convert(ubyte[] inbuf, void* outbuf, size_t outbufSize, GConverterFlags flags, out size_t bytesRead, out size_t bytesWritten) { GError* err = null; auto p = g_converter_convert(getConverterStruct(), inbuf.ptr, cast(size_t)inbuf.length, outbuf, outbufSize, flags, &bytesRead, &bytesWritten, &err); if (err !is null) { throw new GException( new ErrorG(err) ); } return p; } /** * Resets all internal state in the converter, making it behave * as if it was just created. If the converter has any internal * state that would produce output then that output is lost. * * Since: 2.24 */ public void reset() { g_converter_reset(getConverterStruct()); } }