/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module glib.Memory; private import gi.glib; public import gi.glibtypes; /** */ public struct Memory { /** * Clears a reference to a variable. * * @pp must not be %NULL. * * If the reference is %NULL then this function does nothing. * Otherwise, the variable is destroyed using @destroy and the * pointer is set to %NULL. * * A macro is also included that allows this function to be used without * pointer casts. * * Params: * pp = a pointer to a variable, struct member etc. holding a pointer * destroy = a function to which a gpointer can be passed, to destroy *@pp * * Since: 2.34 */ public static void clearPointer(void** pp, GDestroyNotify destroy) { g_clear_pointer(pp, destroy); } /** * Frees the memory pointed to by @mem. * * If @mem is %NULL it simply returns, so there is no need to check @mem * against %NULL before calling this function. * * Params: * mem = the memory to free */ public static void free(void* mem) { g_free(mem); } /** * Allocates @n_bytes bytes of memory. * If @n_bytes is 0 it returns %NULL. * * Params: * nBytes = the number of bytes to allocate * * Returns: a pointer to the allocated memory */ public static void* malloc(size_t nBytes) { return g_malloc(nBytes); } /** * Allocates @n_bytes bytes of memory, initialized to 0's. * If @n_bytes is 0 it returns %NULL. * * Params: * nBytes = the number of bytes to allocate * * Returns: a pointer to the allocated memory */ public static void* malloc0(size_t nBytes) { return g_malloc0(nBytes); } /** * This function is similar to g_malloc0(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: a pointer to the allocated memory * * Since: 2.24 */ public static void* malloc0N(size_t nBlocks, size_t nBlockBytes) { return g_malloc0_n(nBlocks, nBlockBytes); } /** * This function is similar to g_malloc(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: a pointer to the allocated memory * * Since: 2.24 */ public static void* mallocN(size_t nBlocks, size_t nBlockBytes) { return g_malloc_n(nBlocks, nBlockBytes); } /** * Checks whether the allocator used by g_malloc() is the system's * malloc implementation. If it returns %TRUE memory allocated with * malloc() can be used interchangeable with memory allocated using g_malloc(). * This function is useful for avoiding an extra copy of allocated memory returned * by a non-GLib-based API. * * Deprecated: GLib always uses the system malloc, so this function always * returns %TRUE. * * Returns: if %TRUE, malloc() and g_malloc() can be mixed. */ public static bool memIsSystemMalloc() { return g_mem_is_system_malloc() != 0; } /** * GLib used to support some tools for memory profiling, but this * no longer works. There are many other useful tools for memory * profiling these days which can be used instead. * * Deprecated: Use other memory profiling tools instead */ public static void memProfile() { g_mem_profile(); } /** * This function used to let you override the memory allocation function. * However, its use was incompatible with the use of global constructors * in GLib and GIO, because those use the GLib allocators before main is * reached. Therefore this function is now deprecated and is just a stub. * * Deprecated: Use other memory profiling tools instead * * Params: * vtable = table of memory allocation routines. */ public static void memSetVtable(GMemVTable* vtable) { g_mem_set_vtable(vtable); } /** * Allocates @byte_size bytes of memory, and copies @byte_size bytes into it * from @mem. If @mem is %NULL it returns %NULL. * * Params: * mem = the memory to copy. * byteSize = the number of bytes to copy. * * Returns: a pointer to the newly-allocated copy of the memory, or %NULL if @mem * is %NULL. */ public static void* memdup(void* mem, uint byteSize) { return g_memdup(mem, byteSize); } /** * Reallocates the memory pointed to by @mem, so that it now has space for * @n_bytes bytes of memory. It returns the new address of the memory, which may * have been moved. @mem may be %NULL, in which case it's considered to * have zero-length. @n_bytes may be 0, in which case %NULL will be returned * and @mem will be freed unless it is %NULL. * * Params: * mem = the memory to reallocate * nBytes = new size of the memory in bytes * * Returns: the new address of the allocated memory */ public static void* realloc(void* mem, size_t nBytes) { return g_realloc(mem, nBytes); } /** * This function is similar to g_realloc(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * mem = the memory to reallocate * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: the new address of the allocated memory * * Since: 2.24 */ public static void* reallocN(void* mem, size_t nBlocks, size_t nBlockBytes) { return g_realloc_n(mem, nBlocks, nBlockBytes); } /** * Attempts to allocate @n_bytes, and returns %NULL on failure. * Contrast with g_malloc(), which aborts the program on failure. * * Params: * nBytes = number of bytes to allocate. * * Returns: the allocated memory, or %NULL. */ public static void* tryMalloc(size_t nBytes) { return g_try_malloc(nBytes); } /** * Attempts to allocate @n_bytes, initialized to 0's, and returns %NULL on * failure. Contrast with g_malloc0(), which aborts the program on failure. * * Params: * nBytes = number of bytes to allocate * * Returns: the allocated memory, or %NULL * * Since: 2.8 */ public static void* tryMalloc0(size_t nBytes) { return g_try_malloc0(nBytes); } /** * This function is similar to g_try_malloc0(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: the allocated memory, or %NULL * * Since: 2.24 */ public static void* tryMalloc0N(size_t nBlocks, size_t nBlockBytes) { return g_try_malloc0_n(nBlocks, nBlockBytes); } /** * This function is similar to g_try_malloc(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: the allocated memory, or %NULL. * * Since: 2.24 */ public static void* tryMallocN(size_t nBlocks, size_t nBlockBytes) { return g_try_malloc_n(nBlocks, nBlockBytes); } /** * Attempts to realloc @mem to a new size, @n_bytes, and returns %NULL * on failure. Contrast with g_realloc(), which aborts the program * on failure. * * If @mem is %NULL, behaves the same as g_try_malloc(). * * Params: * mem = previously-allocated memory, or %NULL. * nBytes = number of bytes to allocate. * * Returns: the allocated memory, or %NULL. */ public static void* tryRealloc(void* mem, size_t nBytes) { return g_try_realloc(mem, nBytes); } /** * This function is similar to g_try_realloc(), allocating (@n_blocks * @n_block_bytes) bytes, * but care is taken to detect possible overflow during multiplication. * * Params: * mem = previously-allocated memory, or %NULL. * nBlocks = the number of blocks to allocate * nBlockBytes = the size of each block in bytes * * Returns: the allocated memory, or %NULL. * * Since: 2.24 */ public static void* tryReallocN(void* mem, size_t nBlocks, size_t nBlockBytes) { return g_try_realloc_n(mem, nBlocks, nBlockBytes); } }