/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module glib.Module; private import gi.glib; public import gi.glibtypes; private import glib.Str; /** * The #GModule struct is an opaque data structure to represent a * [dynamically-loaded module][glib-Dynamic-Loading-of-Modules]. * It should only be accessed via the following functions. */ public class Module { /** the main Gtk struct */ protected GModule* gModule; protected bool ownedRef; /** Get the main Gtk struct */ public GModule* getModuleStruct() { return gModule; } /** the main Gtk struct as a void* */ protected void* getStruct() { return cast(void*)gModule; } /** * Sets our main struct and passes it to the parent class. */ public this (GModule* gModule, bool ownedRef = false) { this.gModule = gModule; this.ownedRef = ownedRef; } /** * Closes a module. * * Returns: %TRUE on success */ public bool close() { return g_module_close(gModule) != 0; } /** * Ensures that a module will never be unloaded. * Any future g_module_close() calls on the module will be ignored. */ public void makeResident() { g_module_make_resident(gModule); } /** * Returns the filename that the module was opened with. * * If @module refers to the application itself, "main" is returned. * * Returns: the filename of the module */ public string name() { return Str.toString(g_module_name(gModule)); } /** * Gets a symbol pointer from a module, such as one exported * by #G_MODULE_EXPORT. Note that a valid symbol can be %NULL. * * Params: * symbolName = the name of the symbol to find * symbol = returns the pointer to the symbol value * * Returns: %TRUE on success */ public bool symbol(string symbolName, void** symbol) { return g_module_symbol(gModule, Str.toStringz(symbolName), symbol) != 0; } /** * A portable way to build the filename of a module. The platform-specific * prefix and suffix are added to the filename, if needed, and the result * is added to the directory, using the correct separator character. * * The directory should specify the directory where the module can be found. * It can be %NULL or an empty string to indicate that the module is in a * standard platform-specific directory, though this is not recommended * since the wrong module may be found. * * For example, calling g_module_build_path() on a Linux system with a * @directory of `/lib` and a @module_name of "mylibrary" will return * `/lib/libmylibrary.so`. On a Windows system, using `\Windows` as the * directory it will return `\Windows\mylibrary.dll`. * * Params: * directory = the directory where the module is. This can be * %NULL or the empty string to indicate that the standard platform-specific * directories will be used, though that is not recommended * moduleName = the name of the module * * Returns: the complete path of the module, including the standard library * prefix and suffix. This should be freed when no longer needed */ public static string buildPath(string directory, string moduleName) { auto retStr = g_module_build_path(Str.toStringz(directory), Str.toStringz(moduleName)); scope(exit) Str.freeString(retStr); return Str.toString(retStr); } /** * Gets a string describing the last module error. * * Returns: a string describing the last module error */ public static string error() { return Str.toString(g_module_error()); } /** * Opens a module. If the module has already been opened, * its reference count is incremented. * * First of all g_module_open() tries to open @file_name as a module. * If that fails and @file_name has the ".la"-suffix (and is a libtool * archive) it tries to open the corresponding module. If that fails * and it doesn't have the proper module suffix for the platform * (#G_MODULE_SUFFIX), this suffix will be appended and the corresponding * module will be opended. If that fails and @file_name doesn't have the * ".la"-suffix, this suffix is appended and g_module_open() tries to open * the corresponding module. If eventually that fails as well, %NULL is * returned. * * Params: * fileName = the name of the file containing the module, or %NULL * to obtain a #GModule representing the main program itself * flags = the flags used for opening the module. This can be the * logical OR of any of the #GModuleFlags * * Returns: a #GModule on success, or %NULL on failure */ public static Module open(string fileName, GModuleFlags flags) { auto p = g_module_open(Str.toStringz(fileName), flags); if(p is null) { return null; } return new Module(cast(GModule*) p); } /** * Checks if modules are supported on the current platform. * * Returns: %TRUE if modules are supported */ public static bool supported() { return g_module_supported() != 0; } }