// example sketch to turn your circuit playground into a picoboard // potentiometer is 'simulated' by tilting the cplay (accelerometer Z is reported) // pin #13 red LED is lit when data is sent to Scratch! #include #include #include #define SCRATCH_DATA_REQUEST 0x01 #define SCRATCH_FW_VER 0x04 void setup() { while (!Serial); Serial.begin(38400); //Serial.println("Start!"); CircuitPlayground.begin(); pinMode(13, OUTPUT); } void loop() { if (!Serial.available()) return; char c = Serial.read(); if (c != SCRATCH_DATA_REQUEST) return; digitalWrite(13, HIGH); // data is a request! sendPacket(0xF, SCRATCH_FW_VER); sendPacket(0x0, analogRead(A0)); sendPacket(0x1, analogRead(A1)); sendPacket(0x2, analogRead(A2)); if (CircuitPlayground.leftButton() || CircuitPlayground.rightButton()) { sendPacket(0x3, 0x0); } else { sendPacket(0x3, 0xFFFF); } sendPacket(0x4, CircuitPlayground.temperature() * 10); sendPacket(0x5, 1023 - CircuitPlayground.lightSensor()); float s = CircuitPlayground.soundSensor(); s -= 340; s = abs(s * 1.5); sendPacket(0x6, s); float z = CircuitPlayground.motionZ(); z *= -50; // reverse direction z += 512; sendPacket(0x7, z); digitalWrite(13, LOW); } void sendPacket(uint8_t channel, uint16_t data) { uint8_t packet0, packet1; channel &= 0xF; if (data >= 1024) data = 1023; packet0 = 0x80 | (channel << 3) | ((data >> 7) & 0x7); packet1 = data & 0x7F; Serial.write(packet0); //delay(1); Serial.write(packet1); //delay(1); }