// Squawk Soft-Synthesizer Library for Arduino // // Davey Taylor 2013 // d.taylor@arduino.cc #include "Squawk.h" // Period range, used for clamping #define PERIOD_MIN 28 #define PERIOD_MAX 3424 // Convenience macros #define LO4(V) ((V) & 0x0F) #define HI4(V) (((V) & 0xF0) >> 4) #define MIN(A, B) ((A) < (B) ? (A) : (B)) #define MAX(A, B) ((A) > (B) ? (A) : (B)) #define FREQ(PERIOD) (tuning_long / (PERIOD)) // SquawkStream class for PROGMEM data class StreamROM : public SquawkStream { private: uint8_t *p_start; uint8_t *p_cursor; public: StreamROM(const uint8_t *p_rom = NULL) { p_start = p_cursor = (uint8_t*)p_rom; } uint8_t read() { return pgm_read_byte(p_cursor++); } void seek(size_t offset) { p_cursor = p_start + offset; } }; // Oscillator memory typedef struct { uint8_t fxp; uint8_t offset; uint8_t mode; } pto_t; // Deconstructed cell typedef struct { uint8_t fxc, fxp, ixp; } cel_t; // Effect memory typedef struct { int8_t volume; uint8_t port_speed; uint16_t port_target; bool glissando; pto_t vibr; pto_t trem; uint16_t period; uint8_t param; } fxm_t; // Locals static uint8_t order_count; static uint8_t order[64]; static uint8_t speed; static uint8_t tick; static uint8_t ix_row; static uint8_t ix_order; static uint8_t ix_nextrow; static uint8_t ix_nextorder; static uint8_t row_delay; static fxm_t fxm[4]; static cel_t cel[4]; static uint32_t tuning_long; static uint16_t sample_rate; static float tuning = 1.0; static uint16_t tick_rate = 50; static SquawkStream *stream; static uint16_t stream_base; static StreamROM rom; // Imports extern intptr_t squawk_register; extern uint16_t cia; // Exports __attribute__((used)) osc_t osc[4]; __attribute__((used)) uint8_t pcm = 128; // ProTracker period tables const uint16_t period_tbl[84] PROGMEM = { 3424, 3232, 3048, 2880, 2712, 2560, 2416, 2280, 2152, 2032, 1920, 1814, 1712, 1616, 1524, 1440, 1356, 1280, 1208, 1140, 1076, 1016, 960, 907, 856, 808, 762, 720, 678, 640, 604, 570, 538, 508, 480, 453, 428, 404, 381, 360, 339, 320, 302, 285, 269, 254, 240, 226, 214, 202, 190, 180, 170, 160, 151, 143, 135, 127, 120, 113, 107, 101, 95, 90, 85, 80, 75, 71, 67, 63, 60, 56, 53, 50, 47, 45, 42, 40, 37, 35, 33, 31, 30, 28, }; // ProTracker sine table const int8_t sine_tbl[32] PROGMEM = { 0x00, 0x0C, 0x18, 0x25, 0x30, 0x3C, 0x47, 0x51, 0x5A, 0x62, 0x6A, 0x70, 0x76, 0x7A, 0x7D, 0x7F, 0x7F, 0x7F, 0x7D, 0x7A, 0x76, 0x70, 0x6A, 0x62, 0x5A, 0x51, 0x47, 0x3C, 0x30, 0x25, 0x18, 0x0C, }; // Squawk object SquawkSynth Squawk; // Look up or generate waveform for ProTracker vibrato/tremolo oscillator static int8_t do_osc(pto_t *p_osc) { int8_t sample = 0; int16_t mul; switch(p_osc->mode & 0x03) { case 0: // Sine sample = pgm_read_byte(&sine_tbl[(p_osc->offset) & 0x1F]); if(p_osc->offset & 0x20) sample = -sample; break; case 1: // Square sample = (p_osc->offset & 0x20) ? 127 : -128; break; case 2: // Saw sample = -(p_osc->offset << 2); break; case 3: // Noise (random) sample = rand(); break; } mul = sample * LO4(p_osc->fxp); p_osc->offset = (p_osc->offset + HI4(p_osc->fxp)); return mul >> 6; } // Calculates and returns arpeggio period // Essentially finds period of current note + halftones static inline uint16_t arpeggio(uint8_t ch, uint8_t halftones) { uint8_t n; for(n = 0; n != 47; n++) { if(fxm[ch].period >= pgm_read_word(&period_tbl[n])) break; } return pgm_read_word(&period_tbl[MIN(n + halftones, 47)]); } // Calculates and returns glissando period // Essentially snaps a sliding frequency to the closest note static inline uint16_t glissando(uint8_t ch) { uint8_t n; uint16_t period_h, period_l; for(n = 0; n != 47; n++) { period_l = pgm_read_word(&period_tbl[n]); period_h = pgm_read_word(&period_tbl[n + 1]); if(fxm[ch].period < period_l && fxm[ch].period >= period_h) { if(period_l - fxm[ch].period <= fxm[ch].period - period_h) { period_h = period_l; } break; } } return period_h; } // Tunes Squawk to a different frequency void SquawkSynth::tune(float new_tuning) { tuning = new_tuning; tuning_long = (long)(((double)3669213184.0 / (double)sample_rate) * (double)tuning); } // Sets tempo void SquawkSynth::tempo(uint16_t new_tempo) { tick_rate = new_tempo; cia = sample_rate / tick_rate; // not atomic? } // Initializes Squawk // Sets up the selected port, and the sample grinding ISR void SquawkSynth::begin(uint16_t hz) { word isr_rr; sample_rate = hz; tuning_long = (long)(((double)3669213184.0 / (double)sample_rate) * (double)tuning); cia = sample_rate / tick_rate; if(squawk_register == (intptr_t)&OCR0A) { // Squawk uses PWM on OCR0A/PD5(ATMega328/168)/PB7(ATMega32U4) #ifdef __AVR_ATmega32U4__ DDRB |= 0b10000000; // TODO: FAIL on 32U4 #else DDRD |= 0b01000000; #endif TCCR0A = 0b10000011; // Fast-PWM 8-bit TCCR0B = 0b00000001; // 62500Hz OCR0A = 0x7F; } else if(squawk_register == (intptr_t)&OCR0B) { // Squawk uses PWM on OCR0B/PC5(ATMega328/168)/PD0(ATMega32U4) #ifdef __AVR_ATmega32U4__ DDRD |= 0b00000001; #else DDRD |= 0b00100000; #endif // Set timer mode to TCCR0A = 0b00100011; // Fast-PWM 8-bit TCCR0B = 0b00000001; // 62500Hz OCR0B = 0x7F; #ifdef OCR2A } else if(squawk_register == (intptr_t)&OCR2A) { // Squawk uses PWM on OCR2A/PB3 DDRB |= 0b00001000; // Set timer mode to TCCR2A = 0b10000011; // Fast-PWM 8-bit TCCR2B = 0b00000001; // 62500Hz OCR2A = 0x7F; #endif #ifdef OCR2B } else if(squawk_register == (intptr_t)&OCR2B) { // Squawk uses PWM on OCR2B/PD3 DDRD |= 0b00001000; // Set timer mode to TCCR2A = 0b00100011; // Fast-PWM 8-bit TCCR2B = 0b00000001; // 62500Hz OCR2B = 0x7F; #endif #ifdef OCR3AL } else if(squawk_register == (intptr_t)&OCR3AL) { // Squawk uses PWM on OCR3AL/PC6 DDRC |= 0b01000000; // Set timer mode to TCCR3A = 0b10000001; // Fast-PWM 8-bit TCCR3B = 0b00001001; // 62500Hz OCR3AH = 0x00; OCR3AL = 0x7F; #endif } else if(squawk_register == (intptr_t)&SPDR) { // NOT YET SUPPORTED // Squawk uses external DAC via SPI // TODO: Configure SPI // TODO: Needs SS toggle in sample grinder } else if(squawk_register == (intptr_t)&PORTB) { // NOT YET SUPPORTED // Squawk uses resistor ladder on PORTB // TODO: Needs shift right in sample grinder DDRB = 0b11111111; } else if(squawk_register == (intptr_t)&PORTC) { // NOT YET SUPPORTED // Squawk uses resistor ladder on PORTC // TODO: Needs shift right in sample grinder DDRC = 0b11111111; } // Seed LFSR (needed for noise) osc[3].freq = 0x2000; // Set up ISR to run at sample_rate (may not be exact) isr_rr = F_CPU / sample_rate; TCCR1A = 0b00000000; // Set timer mode TCCR1B = 0b00001001; OCR1AH = isr_rr >> 8; // Set freq OCR1AL = isr_rr & 0xFF; } // Decrunches a 9 byte row into a useful data static void decrunch_row() { uint8_t data; // Initial decrunch stream->seek(stream_base + ((order[ix_order] << 6) + ix_row) * 9); data = stream->read(); cel[0].fxc = data << 0x04; cel[1].fxc = data & 0xF0; data = stream->read(); cel[0].fxp = data; data = stream->read(); cel[1].fxp = data; data = stream->read(); cel[2].fxc = data << 0x04; cel[3].fxc = data >> 0x04; data = stream->read(); cel[2].fxp = data; data = stream->read(); cel[3].fxp = data; data = stream->read(); cel[0].ixp = data; data = stream->read(); cel[1].ixp = data; data = stream->read(); cel[2].ixp = data; // Decrunch extended effects if(cel[0].fxc == 0xE0) { cel[0].fxc |= cel[0].fxp >> 4; cel[0].fxp &= 0x0F; } if(cel[1].fxc == 0xE0) { cel[1].fxc |= cel[1].fxp >> 4; cel[1].fxp &= 0x0F; } if(cel[2].fxc == 0xE0) { cel[2].fxc |= cel[2].fxp >> 4; cel[2].fxp &= 0x0F; } // Decrunch cell 3 ghetto-style cel[3].ixp = ((cel[3].fxp & 0x80) ? 0x00 : 0x7F) | ((cel[3].fxp & 0x40) ? 0x80 : 0x00); cel[3].fxp &= 0x3F; switch(cel[3].fxc) { case 0x02: case 0x03: if(cel[3].fxc & 0x01) cel[3].fxp |= 0x40; cel[3].fxp = (cel[3].fxp >> 4) | (cel[3].fxp << 4); cel[3].fxc = 0x70; break; case 0x01: if(cel[3].fxp & 0x08) cel[3].fxp = (cel[3].fxp & 0x07) << 4; cel[3].fxc = 0xA0; break; case 0x04: cel[3].fxc = 0xC0; break; case 0x05: cel[3].fxc = 0xB0; break; case 0x06: cel[3].fxc = 0xD0; break; case 0x07: cel[3].fxc = 0xF0; break; case 0x08: cel[3].fxc = 0xE7; break; case 0x09: cel[3].fxc = 0xE9; break; case 0x0A: cel[3].fxc = (cel[3].fxp & 0x08) ? 0xEA : 0xEB; cel[3].fxp &= 0x07; break; case 0x0B: cel[3].fxc = (cel[3].fxp & 0x10) ? 0xED : 0xEC; cel[3].fxp &= 0x0F; break; case 0x0C: cel[3].fxc = 0xEE; break; } // Apply generic effect parameter memory uint8_t ch; cel_t *p_cel = cel; fxm_t *p_fxm = fxm; for(ch = 0; ch != 4; ch++) { uint8_t fx = p_cel->fxc; if(fx == 0x10 || fx == 0x20 || fx == 0xE1 || fx == 0xE2 || fx == 0x50 || fx == 0x60 || fx == 0xA0) { if(p_cel->fxp) { p_fxm->param = p_cel->fxp; } else { p_cel->fxp = p_fxm->param; } } p_cel++; p_fxm++; } } // Resets playback static void playroutine_reset() { memset(fxm, 0, sizeof(fxm)); tick = 0; ix_row = 0; ix_order = 0; ix_nextrow = 0xFF; ix_nextorder = 0xFF; row_delay = 0; speed = 6; decrunch_row(); } // Start grinding samples void SquawkSynth::play() { TIMSK1 = 1 << OCIE1A; // Enable interrupt } // Load a melody stream and start grinding samples void SquawkSynth::play(SquawkStream *melody) { uint8_t n; pause(); stream = melody; stream->seek(0); n = stream->read(); if(n == 'S') { // Squawk SD file stream->seek(4); stream_base = stream->read() << 8; stream_base |= stream->read(); stream_base += 6; } else { // Squawk ROM array stream_base = 1; } stream->seek(stream_base); order_count = stream->read(); if(order_count <= 64) { stream_base += order_count + 1; for(n = 0; n < order_count; n++) order[n] = stream->read(); playroutine_reset(); play(); } else { order_count = 0; } } // Load a melody in PROGMEM and start grinding samples void SquawkSynth::play(const uint8_t *melody) { pause(); rom = StreamROM(melody); play(&rom); } // Pause playback void SquawkSynth::pause() { TIMSK1 = 0; // Disable interrupt } // Stop playing, unload melody void SquawkSynth::stop() { pause(); order_count = 0; // Unload melody } // Progress module by one tick __attribute__((used)) void squawk_playroutine() { static bool lockout = false; if(!order_count) return; // Protect from re-entry via ISR cli(); if(lockout) { sei(); return; } lockout = true; sei(); // Handle row delay if(row_delay) { if(tick == 0) row_delay--; // Advance tick if(++tick == speed) tick = 0; } else { // Quick pointer access fxm_t *p_fxm = fxm; osc_t *p_osc = osc; cel_t *p_cel = cel; // Temps uint8_t ch, fx, fxp; bool pattern_jump = false; uint8_t ix_period; for(ch = 0; ch != 4; ch++) { uint8_t temp; // Local register copy fx = p_cel->fxc; fxp = p_cel->fxp; ix_period = p_cel->ixp; // If first tick if(tick == (fx == 0xED ? fxp : 0)) { // Reset volume if(ix_period & 0x80) p_osc->vol = p_fxm->volume = 0x20; if((ix_period & 0x7F) != 0x7F) { // Reset oscillators (unless continous flag set) if((p_fxm->vibr.mode & 0x4) == 0x0) p_fxm->vibr.offset = 0; if((p_fxm->trem.mode & 0x4) == 0x0) p_fxm->trem.offset = 0; // Cell has note if(fx == 0x30 || fx == 0x50) { // Tone-portamento effect setup p_fxm->port_target = pgm_read_word(&period_tbl[ix_period & 0x7F]); } else { // Set required effect memory parameters p_fxm->period = pgm_read_word(&period_tbl[ix_period & 0x7F]); // Start note if(ch != 3) p_osc->freq = FREQ(p_fxm->period); } } // Effects processed when tick = 0 switch(fx) { case 0x30: // Portamento if(fxp) p_fxm->port_speed = fxp; break; case 0xB0: // Jump to pattern ix_nextorder = (fxp >= order_count ? 0x00 : fxp); ix_nextrow = 0; pattern_jump = true; break; case 0xC0: // Set volume p_osc->vol = p_fxm->volume = MIN(fxp, 0x20); break; case 0xD0: // Jump to row if(!pattern_jump) ix_nextorder = ((ix_order + 1) >= order_count ? 0x00 : ix_order + 1); pattern_jump = true; ix_nextrow = (fxp > 63 ? 0 : fxp); break; case 0xF0: // Set speed, BPM(CIA) not supported if(fxp <= 0x20) speed = fxp; break; case 0x40: // Vibrato if(fxp) p_fxm->vibr.fxp = fxp; break; case 0x70: // Tremolo if(fxp) p_fxm->trem.fxp = fxp; break; case 0xE1: // Fine slide up if(ch != 3) { p_fxm->period = MAX(p_fxm->period - fxp, PERIOD_MIN); p_osc->freq = FREQ(p_fxm->period); } break; case 0xE2: // Fine slide down if(ch != 3) { p_fxm->period = MIN(p_fxm->period + fxp, PERIOD_MAX); p_osc->freq = FREQ(p_fxm->period); } break; case 0xE3: // Glissando control p_fxm->glissando = (fxp != 0); break; case 0xE4: // Set vibrato waveform p_fxm->vibr.mode = fxp; break; case 0xE7: // Set tremolo waveform p_fxm->trem.mode = fxp; break; case 0xEA: // Fine volume slide up p_osc->vol = p_fxm->volume = MIN(p_fxm->volume + fxp, 0x20); break; case 0xEB: // Fine volume slide down p_osc->vol = p_fxm->volume = MAX(p_fxm->volume - fxp, 0); break; case 0xEE: // Delay row_delay = fxp; break; } } else { // Effects processed when tick > 0 switch(fx) { case 0x10: // Slide up if(ch != 3) { p_fxm->period = MAX(p_fxm->period - fxp, PERIOD_MIN); p_osc->freq = FREQ(p_fxm->period); } break; case 0x20: // Slide down if(ch != 3) { p_fxm->period = MIN(p_fxm->period + fxp, PERIOD_MAX); p_osc->freq = FREQ(p_fxm->period); } break; /* // Just feels... ugly case 0xE9: // Retrigger note temp = tick; while(temp >= fxp) temp -= fxp; if(!temp) { if(ch == 3) { p_osc->freq = p_osc->phase = 0x2000; } else { p_osc->phase = 0; } } break; */ case 0xEC: // Note cut if(fxp == tick) p_osc->vol = 0x00; break; default: // Multi-effect processing // Portamento if(ch != 3 && (fx == 0x30 || fx == 0x50)) { if(p_fxm->period < p_fxm->port_target) p_fxm->period = MIN(p_fxm->period + p_fxm->port_speed, p_fxm->port_target); else p_fxm->period = MAX(p_fxm->period - p_fxm->port_speed, p_fxm->port_target); if(p_fxm->glissando) p_osc->freq = FREQ(glissando(ch)); else p_osc->freq = FREQ(p_fxm->period); } // Volume slide if(fx == 0x50 || fx == 0x60 || fx == 0xA0) { if((fxp & 0xF0) == 0) p_fxm->volume -= (LO4(fxp)); if((fxp & 0x0F) == 0) p_fxm->volume += (HI4(fxp)); p_osc->vol = p_fxm->volume = MAX(MIN(p_fxm->volume, 0x20), 0); } } } // Normal play and arpeggio if(fx == 0x00) { if(ch != 3) { temp = tick; while(temp > 2) temp -= 2; if(temp == 0) { // Reset p_osc->freq = FREQ(p_fxm->period); } else if(fxp) { // Arpeggio p_osc->freq = FREQ(arpeggio(ch, (temp == 1 ? HI4(fxp) : LO4(fxp)))); } } } else if(fx == 0x40 || fx == 0x60) { // Vibrato if(ch != 3) p_osc->freq = FREQ((p_fxm->period + do_osc(&p_fxm->vibr))); } else if(fx == 0x70) { int8_t trem = p_fxm->volume + do_osc(&p_fxm->trem); p_osc->vol = MAX(MIN(trem, 0x20), 0); } // Next channel p_fxm++; p_cel++; p_osc++; } // Advance tick if(++tick == speed) tick = 0; // Advance playback if(tick == 0) { if(++ix_row == 64) { ix_row = 0; if(++ix_order >= order_count) ix_order = 0; } // Forced order/row if( ix_nextorder != 0xFF ) { ix_order = ix_nextorder; ix_nextorder = 0xFF; } if( ix_nextrow != 0xFF ) { ix_row = ix_nextrow; ix_nextrow = 0xFF; } decrunch_row(); } } lockout = false; }