/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module gio.ActionGroup; private import gio.ActionGroupIF; private import gio.ActionGroupT; private import gio.c.functions; public import gio.c.types; private import gobject.ObjectG; /** */ public class ActionGroup : ObjectG, ActionGroupIF { /** the main Gtk struct */ protected GActionGroup* gActionGroup; /** Get the main Gtk struct */ public GActionGroup* getActionGroupStruct(bool transferOwnership = false) { if (transferOwnership) ownedRef = false; return gActionGroup; } /** the main Gtk struct as a void* */ protected override void* getStruct() { return cast(void*)gActionGroup; } protected override void setStruct(GObject* obj) { gActionGroup = cast(GActionGroup*)obj; super.setStruct(obj); } /** * Sets our main struct and passes it to the parent class. */ public this (GActionGroup* gActionGroup, bool ownedRef = false) { this.gActionGroup = gActionGroup; super(cast(GObject*)gActionGroup, ownedRef); } // add the ActionGroup capabilities mixin ActionGroupT!(GActionGroup); }