/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module gio.ActionGroupT; public import gio.c.functions; public import gio.c.types; public import glib.Str; public import glib.Variant; public import glib.VariantType; public import gobject.Signals; public import std.algorithm; /** * #GActionGroup represents a group of actions. Actions can be used to * expose functionality in a structured way, either from one part of a * program to another, or to the outside world. Action groups are often * used together with a #GMenuModel that provides additional * representation data for displaying the actions to the user, e.g. in * a menu. * * The main way to interact with the actions in a GActionGroup is to * activate them with g_action_group_activate_action(). Activating an * action may require a #GVariant parameter. The required type of the * parameter can be inquired with g_action_group_get_action_parameter_type(). * Actions may be disabled, see g_action_group_get_action_enabled(). * Activating a disabled action has no effect. * * Actions may optionally have a state in the form of a #GVariant. The * current state of an action can be inquired with * g_action_group_get_action_state(). Activating a stateful action may * change its state, but it is also possible to set the state by calling * g_action_group_change_action_state(). * * As typical example, consider a text editing application which has an * option to change the current font to 'bold'. A good way to represent * this would be a stateful action, with a boolean state. Activating the * action would toggle the state. * * Each action in the group has a unique name (which is a string). All * method calls, except g_action_group_list_actions() take the name of * an action as an argument. * * The #GActionGroup API is meant to be the 'public' API to the action * group. The calls here are exactly the interaction that 'external * forces' (eg: UI, incoming D-Bus messages, etc.) are supposed to have * with actions. 'Internal' APIs (ie: ones meant only to be accessed by * the action group implementation) are found on subclasses. This is * why you will find - for example - g_action_group_get_action_enabled() * but not an equivalent set() call. * * Signals are emitted on the action group in response to state changes * on individual actions. * * Implementations of #GActionGroup should provide implementations for * the virtual functions g_action_group_list_actions() and * g_action_group_query_action(). The other virtual functions should * not be implemented - their "wrappers" are actually implemented with * calls to g_action_group_query_action(). */ public template ActionGroupT(TStruct) { /** Get the main Gtk struct */ public GActionGroup* getActionGroupStruct(bool transferOwnership = false) { if (transferOwnership) ownedRef = false; return cast(GActionGroup*)getStruct(); } /** * Emits the #GActionGroup::action-added signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Params: * actionName = the name of an action in the group * * Since: 2.28 */ public void actionAdded(string actionName) { g_action_group_action_added(getActionGroupStruct(), Str.toStringz(actionName)); } /** * Emits the #GActionGroup::action-enabled-changed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Params: * actionName = the name of an action in the group * enabled = whether or not the action is now enabled * * Since: 2.28 */ public void actionEnabledChanged(string actionName, bool enabled) { g_action_group_action_enabled_changed(getActionGroupStruct(), Str.toStringz(actionName), enabled); } /** * Emits the #GActionGroup::action-removed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Params: * actionName = the name of an action in the group * * Since: 2.28 */ public void actionRemoved(string actionName) { g_action_group_action_removed(getActionGroupStruct(), Str.toStringz(actionName)); } /** * Emits the #GActionGroup::action-state-changed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Params: * actionName = the name of an action in the group * state = the new state of the named action * * Since: 2.28 */ public void actionStateChanged(string actionName, Variant state) { g_action_group_action_state_changed(getActionGroupStruct(), Str.toStringz(actionName), (state is null) ? null : state.getVariantStruct()); } /** * Activate the named action within @action_group. * * If the action is expecting a parameter, then the correct type of * parameter must be given as @parameter. If the action is expecting no * parameters then @parameter must be %NULL. See * g_action_group_get_action_parameter_type(). * * Params: * actionName = the name of the action to activate * parameter = parameters to the activation * * Since: 2.28 */ public void activateAction(string actionName, Variant parameter) { g_action_group_activate_action(getActionGroupStruct(), Str.toStringz(actionName), (parameter is null) ? null : parameter.getVariantStruct()); } /** * Request for the state of the named action within @action_group to be * changed to @value. * * The action must be stateful and @value must be of the correct type. * See g_action_group_get_action_state_type(). * * This call merely requests a change. The action may refuse to change * its state or may change its state to something other than @value. * See g_action_group_get_action_state_hint(). * * If the @value GVariant is floating, it is consumed. * * Params: * actionName = the name of the action to request the change on * value = the new state * * Since: 2.28 */ public void changeActionState(string actionName, Variant value) { g_action_group_change_action_state(getActionGroupStruct(), Str.toStringz(actionName), (value is null) ? null : value.getVariantStruct()); } /** * Checks if the named action within @action_group is currently enabled. * * An action must be enabled in order to be activated or in order to * have its state changed from outside callers. * * Params: * actionName = the name of the action to query * * Returns: whether or not the action is currently enabled * * Since: 2.28 */ public bool getActionEnabled(string actionName) { return g_action_group_get_action_enabled(getActionGroupStruct(), Str.toStringz(actionName)) != 0; } /** * Queries the type of the parameter that must be given when activating * the named action within @action_group. * * When activating the action using g_action_group_activate_action(), * the #GVariant given to that function must be of the type returned * by this function. * * In the case that this function returns %NULL, you must not give any * #GVariant, but %NULL instead. * * The parameter type of a particular action will never change but it is * possible for an action to be removed and for a new action to be added * with the same name but a different parameter type. * * Params: * actionName = the name of the action to query * * Returns: the parameter type * * Since: 2.28 */ public VariantType getActionParameterType(string actionName) { auto p = g_action_group_get_action_parameter_type(getActionGroupStruct(), Str.toStringz(actionName)); if(p is null) { return null; } return new VariantType(cast(GVariantType*) p); } /** * Queries the current state of the named action within @action_group. * * If the action is not stateful then %NULL will be returned. If the * action is stateful then the type of the return value is the type * given by g_action_group_get_action_state_type(). * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Params: * actionName = the name of the action to query * * Returns: the current state of the action * * Since: 2.28 */ public Variant getActionState(string actionName) { auto p = g_action_group_get_action_state(getActionGroupStruct(), Str.toStringz(actionName)); if(p is null) { return null; } return new Variant(cast(GVariant*) p, true); } /** * Requests a hint about the valid range of values for the state of the * named action within @action_group. * * If %NULL is returned it either means that the action is not stateful * or that there is no hint about the valid range of values for the * state of the action. * * If a #GVariant array is returned then each item in the array is a * possible value for the state. If a #GVariant pair (ie: two-tuple) is * returned then the tuple specifies the inclusive lower and upper bound * of valid values for the state. * * In any case, the information is merely a hint. It may be possible to * have a state value outside of the hinted range and setting a value * within the range may fail. * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Params: * actionName = the name of the action to query * * Returns: the state range hint * * Since: 2.28 */ public Variant getActionStateHint(string actionName) { auto p = g_action_group_get_action_state_hint(getActionGroupStruct(), Str.toStringz(actionName)); if(p is null) { return null; } return new Variant(cast(GVariant*) p, true); } /** * Queries the type of the state of the named action within * @action_group. * * If the action is stateful then this function returns the * #GVariantType of the state. All calls to * g_action_group_change_action_state() must give a #GVariant of this * type and g_action_group_get_action_state() will return a #GVariant * of the same type. * * If the action is not stateful then this function will return %NULL. * In that case, g_action_group_get_action_state() will return %NULL * and you must not call g_action_group_change_action_state(). * * The state type of a particular action will never change but it is * possible for an action to be removed and for a new action to be added * with the same name but a different state type. * * Params: * actionName = the name of the action to query * * Returns: the state type, if the action is stateful * * Since: 2.28 */ public VariantType getActionStateType(string actionName) { auto p = g_action_group_get_action_state_type(getActionGroupStruct(), Str.toStringz(actionName)); if(p is null) { return null; } return new VariantType(cast(GVariantType*) p); } /** * Checks if the named action exists within @action_group. * * Params: * actionName = the name of the action to check for * * Returns: whether the named action exists * * Since: 2.28 */ public bool hasAction(string actionName) { return g_action_group_has_action(getActionGroupStruct(), Str.toStringz(actionName)) != 0; } /** * Lists the actions contained within @action_group. * * The caller is responsible for freeing the list with g_strfreev() when * it is no longer required. * * Returns: a %NULL-terminated array of the names of the * actions in the groupb * * Since: 2.28 */ public string[] listActions() { auto retStr = g_action_group_list_actions(getActionGroupStruct()); scope(exit) Str.freeStringArray(retStr); return Str.toStringArray(retStr); } /** * Queries all aspects of the named action within an @action_group. * * This function acquires the information available from * g_action_group_has_action(), g_action_group_get_action_enabled(), * g_action_group_get_action_parameter_type(), * g_action_group_get_action_state_type(), * g_action_group_get_action_state_hint() and * g_action_group_get_action_state() with a single function call. * * This provides two main benefits. * * The first is the improvement in efficiency that comes with not having * to perform repeated lookups of the action in order to discover * different things about it. The second is that implementing * #GActionGroup can now be done by only overriding this one virtual * function. * * The interface provides a default implementation of this function that * calls the individual functions, as required, to fetch the * information. The interface also provides default implementations of * those functions that call this function. All implementations, * therefore, must override either this function or all of the others. * * If the action exists, %TRUE is returned and any of the requested * fields (as indicated by having a non-%NULL reference passed in) are * filled. If the action doesn't exist, %FALSE is returned and the * fields may or may not have been modified. * * Params: * actionName = the name of an action in the group * enabled = if the action is presently enabled * parameterType = the parameter type, or %NULL if none needed * stateType = the state type, or %NULL if stateless * stateHint = the state hint, or %NULL if none * state = the current state, or %NULL if stateless * * Returns: %TRUE if the action exists, else %FALSE * * Since: 2.32 */ public bool queryAction(string actionName, out bool enabled, out VariantType parameterType, out VariantType stateType, out Variant stateHint, out Variant state) { int outenabled; GVariantType* outparameterType = null; GVariantType* outstateType = null; GVariant* outstateHint = null; GVariant* outstate = null; auto p = g_action_group_query_action(getActionGroupStruct(), Str.toStringz(actionName), &outenabled, &outparameterType, &outstateType, &outstateHint, &outstate) != 0; enabled = (outenabled == 1); parameterType = new VariantType(outparameterType); stateType = new VariantType(outstateType); stateHint = new Variant(outstateHint); state = new Variant(outstate); return p; } protected class OnActionAddedDelegateWrapper { static OnActionAddedDelegateWrapper[] listeners; void delegate(string, ActionGroupIF) dlg; gulong handlerId; this(void delegate(string, ActionGroupIF) dlg) { this.dlg = dlg; this.listeners ~= this; } void remove(OnActionAddedDelegateWrapper source) { foreach(index, wrapper; listeners) { if (wrapper.handlerId == source.handlerId) { listeners[index] = null; listeners = std.algorithm.remove(listeners, index); break; } } } } /** * Signals that a new action was just added to the group. * This signal is emitted after the action has been added * and is now visible. * * Params: * actionName = the name of the action in @action_group * * Since: 2.28 */ gulong addOnActionAdded(void delegate(string, ActionGroupIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) { auto wrapper = new OnActionAddedDelegateWrapper(dlg); wrapper.handlerId = Signals.connectData( this, "action-added", cast(GCallback)&callBackActionAdded, cast(void*)wrapper, cast(GClosureNotify)&callBackActionAddedDestroy, connectFlags); return wrapper.handlerId; } extern(C) static void callBackActionAdded(GActionGroup* actiongroupStruct, char* actionName, OnActionAddedDelegateWrapper wrapper) { wrapper.dlg(Str.toString(actionName), wrapper.outer); } extern(C) static void callBackActionAddedDestroy(OnActionAddedDelegateWrapper wrapper, GClosure* closure) { wrapper.remove(wrapper); } protected class OnActionEnabledChangedDelegateWrapper { static OnActionEnabledChangedDelegateWrapper[] listeners; void delegate(string, bool, ActionGroupIF) dlg; gulong handlerId; this(void delegate(string, bool, ActionGroupIF) dlg) { this.dlg = dlg; this.listeners ~= this; } void remove(OnActionEnabledChangedDelegateWrapper source) { foreach(index, wrapper; listeners) { if (wrapper.handlerId == source.handlerId) { listeners[index] = null; listeners = std.algorithm.remove(listeners, index); break; } } } } /** * Signals that the enabled status of the named action has changed. * * Params: * actionName = the name of the action in @action_group * enabled = whether the action is enabled or not * * Since: 2.28 */ gulong addOnActionEnabledChanged(void delegate(string, bool, ActionGroupIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) { auto wrapper = new OnActionEnabledChangedDelegateWrapper(dlg); wrapper.handlerId = Signals.connectData( this, "action-enabled-changed", cast(GCallback)&callBackActionEnabledChanged, cast(void*)wrapper, cast(GClosureNotify)&callBackActionEnabledChangedDestroy, connectFlags); return wrapper.handlerId; } extern(C) static void callBackActionEnabledChanged(GActionGroup* actiongroupStruct, char* actionName, bool enabled, OnActionEnabledChangedDelegateWrapper wrapper) { wrapper.dlg(Str.toString(actionName), enabled, wrapper.outer); } extern(C) static void callBackActionEnabledChangedDestroy(OnActionEnabledChangedDelegateWrapper wrapper, GClosure* closure) { wrapper.remove(wrapper); } protected class OnActionRemovedDelegateWrapper { static OnActionRemovedDelegateWrapper[] listeners; void delegate(string, ActionGroupIF) dlg; gulong handlerId; this(void delegate(string, ActionGroupIF) dlg) { this.dlg = dlg; this.listeners ~= this; } void remove(OnActionRemovedDelegateWrapper source) { foreach(index, wrapper; listeners) { if (wrapper.handlerId == source.handlerId) { listeners[index] = null; listeners = std.algorithm.remove(listeners, index); break; } } } } /** * Signals that an action is just about to be removed from the group. * This signal is emitted before the action is removed, so the action * is still visible and can be queried from the signal handler. * * Params: * actionName = the name of the action in @action_group * * Since: 2.28 */ gulong addOnActionRemoved(void delegate(string, ActionGroupIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) { auto wrapper = new OnActionRemovedDelegateWrapper(dlg); wrapper.handlerId = Signals.connectData( this, "action-removed", cast(GCallback)&callBackActionRemoved, cast(void*)wrapper, cast(GClosureNotify)&callBackActionRemovedDestroy, connectFlags); return wrapper.handlerId; } extern(C) static void callBackActionRemoved(GActionGroup* actiongroupStruct, char* actionName, OnActionRemovedDelegateWrapper wrapper) { wrapper.dlg(Str.toString(actionName), wrapper.outer); } extern(C) static void callBackActionRemovedDestroy(OnActionRemovedDelegateWrapper wrapper, GClosure* closure) { wrapper.remove(wrapper); } protected class OnActionStateChangedDelegateWrapper { static OnActionStateChangedDelegateWrapper[] listeners; void delegate(string, Variant, ActionGroupIF) dlg; gulong handlerId; this(void delegate(string, Variant, ActionGroupIF) dlg) { this.dlg = dlg; this.listeners ~= this; } void remove(OnActionStateChangedDelegateWrapper source) { foreach(index, wrapper; listeners) { if (wrapper.handlerId == source.handlerId) { listeners[index] = null; listeners = std.algorithm.remove(listeners, index); break; } } } } /** * Signals that the state of the named action has changed. * * Params: * actionName = the name of the action in @action_group * value = the new value of the state * * Since: 2.28 */ gulong addOnActionStateChanged(void delegate(string, Variant, ActionGroupIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) { auto wrapper = new OnActionStateChangedDelegateWrapper(dlg); wrapper.handlerId = Signals.connectData( this, "action-state-changed", cast(GCallback)&callBackActionStateChanged, cast(void*)wrapper, cast(GClosureNotify)&callBackActionStateChangedDestroy, connectFlags); return wrapper.handlerId; } extern(C) static void callBackActionStateChanged(GActionGroup* actiongroupStruct, char* actionName, GVariant* value, OnActionStateChangedDelegateWrapper wrapper) { wrapper.dlg(Str.toString(actionName), new Variant(value), wrapper.outer); } extern(C) static void callBackActionStateChangedDestroy(OnActionStateChangedDelegateWrapper wrapper, GClosure* closure) { wrapper.remove(wrapper); } }