/* * Licensed under the GNU Lesser General Public License Version 3 * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the license, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ // generated automatically - do not change module glib.Cond; private import glib.Mutex; private import glib.c.functions; public import glib.c.types; /** * The #GCond struct is an opaque data structure that represents a * condition. Threads can block on a #GCond if they find a certain * condition to be false. If other threads change the state of this * condition they signal the #GCond, and that causes the waiting * threads to be woken up. * * Consider the following example of a shared variable. One or more * threads can wait for data to be published to the variable and when * another thread publishes the data, it can signal one of the waiting * threads to wake up to collect the data. * * Here is an example for using GCond to block a thread until a condition * is satisfied: * |[ * gpointer current_data = NULL; * GMutex data_mutex; * GCond data_cond; * * void * push_data (gpointer data) * { * g_mutex_lock (&data_mutex); * current_data = data; * g_cond_signal (&data_cond); * g_mutex_unlock (&data_mutex); * } * * gpointer * pop_data (void) * { * gpointer data; * * g_mutex_lock (&data_mutex); * while (!current_data) * g_cond_wait (&data_cond, &data_mutex); * data = current_data; * current_data = NULL; * g_mutex_unlock (&data_mutex); * * return data; * } * ]| * Whenever a thread calls pop_data() now, it will wait until * current_data is non-%NULL, i.e. until some other thread * has called push_data(). * * The example shows that use of a condition variable must always be * paired with a mutex. Without the use of a mutex, there would be a * race between the check of @current_data by the while loop in * pop_data() and waiting. Specifically, another thread could set * @current_data after the check, and signal the cond (with nobody * waiting on it) before the first thread goes to sleep. #GCond is * specifically useful for its ability to release the mutex and go * to sleep atomically. * * It is also important to use the g_cond_wait() and g_cond_wait_until() * functions only inside a loop which checks for the condition to be * true. See g_cond_wait() for an explanation of why the condition may * not be true even after it returns. * * If a #GCond is allocated in static storage then it can be used * without initialisation. Otherwise, you should call g_cond_init() * on it and g_cond_clear() when done. * * A #GCond should only be accessed via the g_cond_ functions. */ public class Cond { /** the main Gtk struct */ protected GCond* gCond; protected bool ownedRef; /** Get the main Gtk struct */ public GCond* getCondStruct(bool transferOwnership = false) { if (transferOwnership) ownedRef = false; return gCond; } /** the main Gtk struct as a void* */ protected void* getStruct() { return cast(void*)gCond; } /** * Sets our main struct and passes it to the parent class. */ public this (GCond* gCond, bool ownedRef = false) { this.gCond = gCond; this.ownedRef = ownedRef; } /** * If threads are waiting for @cond, all of them are unblocked. * If no threads are waiting for @cond, this function has no effect. * It is good practice to lock the same mutex as the waiting threads * while calling this function, though not required. */ public void broadcast() { g_cond_broadcast(gCond); } /** * Frees the resources allocated to a #GCond with g_cond_init(). * * This function should not be used with a #GCond that has been * statically allocated. * * Calling g_cond_clear() for a #GCond on which threads are * blocking leads to undefined behaviour. * * Since: 2.32 */ public void clear() { g_cond_clear(gCond); } /** * Initialises a #GCond so that it can be used. * * This function is useful to initialise a #GCond that has been * allocated as part of a larger structure. It is not necessary to * initialise a #GCond that has been statically allocated. * * To undo the effect of g_cond_init() when a #GCond is no longer * needed, use g_cond_clear(). * * Calling g_cond_init() on an already-initialised #GCond leads * to undefined behaviour. * * Since: 2.32 */ public void init() { g_cond_init(gCond); } /** * If threads are waiting for @cond, at least one of them is unblocked. * If no threads are waiting for @cond, this function has no effect. * It is good practice to hold the same lock as the waiting thread * while calling this function, though not required. */ public void signal() { g_cond_signal(gCond); } /** * Atomically releases @mutex and waits until @cond is signalled. * When this function returns, @mutex is locked again and owned by the * calling thread. * * When using condition variables, it is possible that a spurious wakeup * may occur (ie: g_cond_wait() returns even though g_cond_signal() was * not called). It's also possible that a stolen wakeup may occur. * This is when g_cond_signal() is called, but another thread acquires * @mutex before this thread and modifies the state of the program in * such a way that when g_cond_wait() is able to return, the expected * condition is no longer met. * * For this reason, g_cond_wait() must always be used in a loop. See * the documentation for #GCond for a complete example. * * Params: * mutex = a #GMutex that is currently locked */ public void wait(Mutex mutex) { g_cond_wait(gCond, (mutex is null) ? null : mutex.getMutexStruct()); } /** * Waits until either @cond is signalled or @end_time has passed. * * As with g_cond_wait() it is possible that a spurious or stolen wakeup * could occur. For that reason, waiting on a condition variable should * always be in a loop, based on an explicitly-checked predicate. * * %TRUE is returned if the condition variable was signalled (or in the * case of a spurious wakeup). %FALSE is returned if @end_time has * passed. * * The following code shows how to correctly perform a timed wait on a * condition variable (extending the example presented in the * documentation for #GCond): * * |[ * gpointer * pop_data_timed (void) * { * gint64 end_time; * gpointer data; * * g_mutex_lock (&data_mutex); * * end_time = g_get_monotonic_time () + 5 * G_TIME_SPAN_SECOND; * while (!current_data) * if (!g_cond_wait_until (&data_cond, &data_mutex, end_time)) * { * // timeout has passed. * g_mutex_unlock (&data_mutex); * return NULL; * } * * // there is data for us * data = current_data; * current_data = NULL; * * g_mutex_unlock (&data_mutex); * * return data; * } * ]| * * Notice that the end time is calculated once, before entering the * loop and reused. This is the motivation behind the use of absolute * time on this API -- if a relative time of 5 seconds were passed * directly to the call and a spurious wakeup occurred, the program would * have to start over waiting again (which would lead to a total wait * time of more than 5 seconds). * * Params: * mutex = a #GMutex that is currently locked * endTime = the monotonic time to wait until * * Returns: %TRUE on a signal, %FALSE on a timeout * * Since: 2.32 */ public bool waitUntil(Mutex mutex, long endTime) { return g_cond_wait_until(gCond, (mutex is null) ? null : mutex.getMutexStruct(), endTime) != 0; } }