// Copyright 2017 Alejandro Sirgo Rica
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see .
#include "screengrabber.h"
#include
#include
#include
#include
#include
ScreenGrabber::ScreenGrabber(QObject *parent) : QObject(parent) {
}
QPixmap ScreenGrabber::grabEntireDesktop() {
QRect geometry;
for (QScreen *const screen : QGuiApplication::screens()) {
geometry = geometry.united(screen->geometry());
}
QPixmap p(QApplication::primaryScreen()->grabWindow(
QApplication::desktop()->winId(),
geometry.x(),
geometry.y(),
geometry.width(),
geometry.height())
);
p.setDevicePixelRatio(QApplication::desktop()->devicePixelRatio());
return p;
}