// Copyright 2017 Alejandro Sirgo Rica // // This file is part of Flameshot. // // Flameshot is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Flameshot is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Flameshot. If not, see . #include "screengrabber.h" #include #include #include #include #include ScreenGrabber::ScreenGrabber(QObject *parent) : QObject(parent) { } QPixmap ScreenGrabber::grabEntireDesktop() { QRect geometry; for (QScreen *const screen : QGuiApplication::screens()) { geometry = geometry.united(screen->geometry()); } QPixmap p(QApplication::primaryScreen()->grabWindow( QApplication::desktop()->winId(), geometry.x(), geometry.y(), geometry.width(), geometry.height()) ); p.setDevicePixelRatio(QApplication::desktop()->devicePixelRatio()); return p; }