/* GCompris - ActivityInfo.qml * * Copyright (C) 2016 Bruno Coudoin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import GCompris 1.0 ActivityInfo { name: "tangram/Tangram.qml" difficulty: 3 icon: "tangram/tangram.svg" author: "Bruno Coudoin <bruno.coudoin@gcompris.net>" demo: false title: qsTr("The tangram puzzle game") description: qsTr("The objective is to form a given shape") goal: qsTr("From Wikipedia, the free encyclopedia. Tangram (Chinese: literally 'seven boards of cunning') is a Chinese puzzle. While the tangram is often said to be ancient, its existence has only been verified as far back as 1800. It consists of 7 pieces, called tans, which fit together to form a square; Using the square side as 1 unit, the 7 pieces contains: 5 right isosceles triangles, including: - 2 small size ones (legs of 1) - 1 medium size (legs of square root of 2) - 2 large size (legs of 2) 1 square (side of 1) and 1 parallelogram (sides of 1 and square root of 2) ") prerequisite: qsTr("Mouse-manipulation") manual: qsTr("Select the tangram to form. Move a piece by dragging it. The symmetrical button appears on items that supports it. Click on the rotation button or drag around it to show the rotation you want. At first levels, simpler objects are used to introduce the tangram concept.") credit: qsTr("The original code was written by Philippe Banwarth in 1999. It was ported to GCompris by Yves Combe in 2005.") section: "puzzle" createdInVersion: 6000 }