/* * box2dfrictionjoint.cpp * Copyright (c) 2011 Joonas Erkinheimo * * This file is part of the Box2D QML plugin. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #include "box2dfrictionjoint.h" #include "box2dworld.h" #include "box2dbody.h" Box2DFrictionJoint::Box2DFrictionJoint(QObject *parent) : Box2DJoint(FrictionJoint, parent) , m_maxForce(0.0f) , m_maxTorque(0.0f) , m_defaultLocalAnchorA(true) , m_defaultLocalAnchorB(true) { } void Box2DFrictionJoint::setLocalAnchorA(const QPointF &localAnchorA) { m_defaultLocalAnchorA = false; if (m_localAnchorA == localAnchorA) return; m_localAnchorA = localAnchorA; emit localAnchorAChanged(); } void Box2DFrictionJoint::setLocalAnchorB(const QPointF &localAnchorB) { m_defaultLocalAnchorB = false; if (m_localAnchorB == localAnchorB) return; m_localAnchorB = localAnchorB; emit localAnchorBChanged(); } void Box2DFrictionJoint::setMaxForce(float maxForce) { if (!(b2IsValid(maxForce) && maxForce >= 0.0f)) { qWarning() << "FrictionJoint: Invalid maxForce:" << maxForce; return; } if (m_maxForce == maxForce) return; m_maxForce = maxForce; if (frictionJoint()) frictionJoint()->SetMaxForce(maxForce); emit maxForceChanged(); } void Box2DFrictionJoint::setMaxTorque(float maxTorque) { if (!(b2IsValid(maxTorque) && maxTorque >= 0.0f)) { qWarning() << "FrictionJoint: Invalid maxTorque:" << maxTorque; return; } if (m_maxTorque == maxTorque) return; m_maxTorque = maxTorque; if (frictionJoint()) frictionJoint()->SetMaxTorque(maxTorque); emit maxTorqueChanged(); } b2Joint *Box2DFrictionJoint::createJoint() { b2FrictionJointDef jointDef; initializeJointDef(jointDef); // Default localAnchorA to bodyA center if (m_defaultLocalAnchorA) jointDef.localAnchorA = jointDef.bodyA->GetLocalCenter(); else jointDef.localAnchorA = world()->toMeters(m_localAnchorA); // Default localAnchorB to the same world position as localAnchorA if (m_defaultLocalAnchorB) { b2Vec2 anchorA = jointDef.bodyA->GetWorldPoint(jointDef.localAnchorA); jointDef.localAnchorB = jointDef.bodyB->GetLocalPoint(anchorA); } else { jointDef.localAnchorB = world()->toMeters(m_localAnchorB); } jointDef.maxForce = m_maxForce; jointDef.maxTorque = m_maxTorque; return world()->world().CreateJoint(&jointDef); } QPointF Box2DFrictionJoint::getReactionForce(float32 inv_dt) const { if (frictionJoint()) return invertY(frictionJoint()->GetReactionForce(inv_dt)); return QPointF(); } float Box2DFrictionJoint::getReactionTorque(float32 inv_dt) const { if (frictionJoint()) return frictionJoint()->GetReactionTorque(inv_dt); return 0.0f; }