/* * box2dfrictionjoint.h * Copyright (c) 2011 Joonas Erkinheimo * * This file is part of the Box2D QML plugin. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #ifndef BOX2FRICTIONJOINT_H #define BOX2FRICTIONJOINT_H #include "box2djoint.h" #include class Box2DFrictionJoint : public Box2DJoint { Q_OBJECT Q_PROPERTY(QPointF localAnchorA READ localAnchorA WRITE setLocalAnchorA NOTIFY localAnchorAChanged) Q_PROPERTY(QPointF localAnchorB READ localAnchorB WRITE setLocalAnchorB NOTIFY localAnchorBChanged) Q_PROPERTY(float maxForce READ maxForce WRITE setMaxForce NOTIFY maxForceChanged) Q_PROPERTY(float maxTorque READ maxTorque WRITE setMaxTorque NOTIFY maxTorqueChanged) public: explicit Box2DFrictionJoint(QObject *parent = 0); QPointF localAnchorA() const; void setLocalAnchorA(const QPointF &localAnchorA); QPointF localAnchorB() const; void setLocalAnchorB(const QPointF &localAnchorB); float maxForce() const; void setMaxForce(float maxForce); float maxTorque() const; void setMaxTorque(float maxTorque); b2FrictionJoint *frictionJoint() const; Q_INVOKABLE QPointF getReactionForce(float32 inv_dt) const; Q_INVOKABLE float getReactionTorque(float32 inv_dt) const; signals: void localAnchorAChanged(); void localAnchorBChanged(); void maxForceChanged(); void maxTorqueChanged(); protected: b2Joint *createJoint(); private: QPointF m_localAnchorA; QPointF m_localAnchorB; float m_maxForce; float m_maxTorque; bool m_defaultLocalAnchorA; bool m_defaultLocalAnchorB; }; inline QPointF Box2DFrictionJoint::localAnchorA() const { return m_localAnchorA; } inline QPointF Box2DFrictionJoint::localAnchorB() const { return m_localAnchorB; } inline float Box2DFrictionJoint::maxForce() const { return m_maxForce; } inline float Box2DFrictionJoint::maxTorque() const { return m_maxTorque; } inline b2FrictionJoint *Box2DFrictionJoint::frictionJoint() const { return static_cast(joint()); } #endif // BOX2FRICTIONJOINT_H