/* * box2dmotorjoint.h * Copyright (c) 2011 Joonas Erkinheimo * Copyright (c) 2011 Markus Kivioja * * This file is part of the Box2D QML plugin. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #ifndef BOX2DMOTORJOINT_H #define BOX2DMOTORJOINT_H #include "box2djoint.h" #include class Box2DMotorJoint : public Box2DJoint { Q_OBJECT Q_PROPERTY(QPointF linearOffset READ linearOffset WRITE setLinearOffset NOTIFY linearOffsetChanged) Q_PROPERTY(float angularOffset READ angularOffset WRITE setAngularOffset NOTIFY angularOffsetChanged) Q_PROPERTY(float maxForce READ maxForce WRITE setMaxForce NOTIFY maxForceChanged) Q_PROPERTY(float maxTorque READ maxTorque WRITE setMaxTorque NOTIFY maxTorqueChanged) Q_PROPERTY(float correctionFactor READ correctionFactor WRITE setCorrectionFactor NOTIFY correctionFactorChanged) public: explicit Box2DMotorJoint(QObject *parent = 0); QPointF linearOffset() const; void setLinearOffset(const QPointF & linearOffset); float angularOffset() const; void setAngularOffset(float angularOffset); float maxForce() const; void setMaxForce(float maxForce); float maxTorque() const; void setMaxTorque(float maxTorque); float correctionFactor() const; void setCorrectionFactor(float correctionFactor); b2MotorJoint *motorJoint() const; signals: void linearOffsetChanged(); void angularOffsetChanged(); void maxForceChanged(); void maxTorqueChanged(); void correctionFactorChanged(); protected: b2Joint *createJoint(); private: QPointF m_linearOffset; float m_angularOffset; float m_maxForce; float m_maxTorque; float m_correctionFactor; bool m_defaultLinearOffset; bool m_defaultAngularOffset; }; inline QPointF Box2DMotorJoint::linearOffset() const { return m_linearOffset; } inline float Box2DMotorJoint::angularOffset() const { return m_angularOffset; } inline float Box2DMotorJoint::maxForce() const { return m_maxForce; } inline float Box2DMotorJoint::maxTorque() const { return m_maxTorque; } inline float Box2DMotorJoint::correctionFactor() const { return m_correctionFactor; } inline b2MotorJoint *Box2DMotorJoint::motorJoint() const { return static_cast(joint()); } #endif // BOX2DMOTORJOINT_H