/* * box2dmousejoint.cpp * Copyright (c) 2011 Joonas Erkinheimo * * This file is part of the Box2D QML plugin. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #include "box2dmousejoint.h" #include "box2dworld.h" #include "box2dbody.h" Box2DMouseJoint::Box2DMouseJoint(QObject *parent) : Box2DJoint(MouseJoint, parent) , m_maxForce(0.0f) , m_frequencyHz(5.0f) , m_dampingRatio(0.7f) { } void Box2DMouseJoint::setDampingRatio(float dampingRatio) { if (m_dampingRatio == dampingRatio) return; m_dampingRatio = dampingRatio; if (mouseJoint()) mouseJoint()->SetDampingRatio(dampingRatio); emit dampingRatioChanged(); } void Box2DMouseJoint::setFrequencyHz(float frequencyHz) { if (m_frequencyHz == frequencyHz) return; m_frequencyHz = frequencyHz; if (mouseJoint()) mouseJoint()->SetFrequency(frequencyHz); emit frequencyHzChanged(); } void Box2DMouseJoint::setMaxForce(float maxForce) { if (m_maxForce == maxForce) return; m_maxForce = maxForce; if (mouseJoint()) mouseJoint()->SetMaxForce(maxForce); emit maxForceChanged(); } void Box2DMouseJoint::setTarget(const QPointF &target) { if (m_target == target) return; m_target = target; if (mouseJoint()) mouseJoint()->SetTarget(world()->toMeters(target)); emit targetChanged(); } b2Joint *Box2DMouseJoint::createJoint() { b2MouseJointDef jointDef; initializeJointDef(jointDef); jointDef.target = world()->toMeters(m_target); jointDef.maxForce = m_maxForce; jointDef.frequencyHz = m_frequencyHz; jointDef.dampingRatio = m_dampingRatio; return world()->world().CreateJoint(&jointDef); } QPointF Box2DMouseJoint::getReactionForce(float32 inv_dt) const { if (mouseJoint()) return invertY(mouseJoint()->GetReactionForce(inv_dt)); return QPointF(); } float Box2DMouseJoint::getReactionTorque(float32 inv_dt) const { if (mouseJoint()) return mouseJoint()->GetReactionTorque(inv_dt); return 0.0f; }