/* * box2dmousejoint.h * Copyright (c) 2011 Joonas Erkinheimo * * This file is part of the Box2D QML plugin. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #ifndef BOX2DMOUSEJOINT_H #define BOX2DMOUSEJOINT_H #include "box2djoint.h" #include class Box2DMouseJoint : public Box2DJoint { Q_OBJECT Q_PROPERTY(QPointF target READ target WRITE setTarget NOTIFY targetChanged) Q_PROPERTY(float maxForce READ maxForce WRITE setMaxForce NOTIFY maxForceChanged) Q_PROPERTY(float frequencyHz READ frequencyHz WRITE setFrequencyHz NOTIFY frequencyHzChanged) Q_PROPERTY(float dampingRatio READ dampingRatio WRITE setDampingRatio NOTIFY dampingRatioChanged) public: explicit Box2DMouseJoint(QObject *parent = 0); float dampingRatio() const; void setDampingRatio(float dampingRatio); float frequencyHz() const; void setFrequencyHz(float frequencyHz); float maxForce() const; void setMaxForce(float maxForce); QPointF target() const; void setTarget(const QPointF &target); Q_INVOKABLE QPointF getReactionForce(float32 inv_dt) const; Q_INVOKABLE float getReactionTorque(float32 inv_dt) const; b2MouseJoint *mouseJoint() const; signals: void targetChanged(); void maxForceChanged(); void frequencyHzChanged(); void dampingRatioChanged(); protected: b2Joint *createJoint(); private: QPointF m_target; float m_maxForce; float m_frequencyHz; float m_dampingRatio; }; inline float Box2DMouseJoint::dampingRatio() const { return m_dampingRatio; } inline float Box2DMouseJoint::frequencyHz() const { return m_frequencyHz; } inline float Box2DMouseJoint::maxForce() const { return m_maxForce; } inline QPointF Box2DMouseJoint::target() const { return m_target; } inline b2MouseJoint *Box2DMouseJoint::mouseJoint() const { return static_cast(joint()); } #endif // BOX2DMOUSEJOINT_H