import Box2D 2.0 /* This body places 32-pixel wide invisible static bodies around the screen, to avoid stuff getting out. */ Body { world: physicsWorld Box { y: screen.height width: screen.width height: 32 } Box { y: -32 height: 32 width: screen.width } Box { x: -32 width: 32 height: screen.height } Box { x: screen.width width: 32 height: screen.height } }