/****************************************************************************** * Copyright (C) 2005-2015 by * * Bjoern Erik Nilsen (bjoern.nilsen@bjoernen.com), * * Fredrik Berg Kjoelstad (fredrikbk@hotmail.com), * * Ralf Lange (ralf.lange@longsoft.de) * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ******************************************************************************/ #include "undosceneinsert.h" #include #include UndoSceneInsert::UndoSceneInsert(DomainFacade *df, const QString &description, int scIndex) :UndoBase(df) { sceneIndex = scIndex; sceneDescription.append(description); scene = NULL; setText(QString(tr("Insert scene (%1) '%2'")).arg(sceneIndex).arg(sceneDescription)); } UndoSceneInsert::~UndoSceneInsert() { if (NULL != scene) { delete scene; scene = NULL; } } void UndoSceneInsert::undo() { qDebug() << "UndoSceneInsert::undo --> Start"; AnimationProject *animationProject = facade->getAnimationProject(); scene = animationProject->removeScene(sceneIndex); facade->getView()->notifyRemoveScene(sceneIndex); animationProject->decAnimationChanges(); facade->writeHistoryEntry(QLatin1String("undo")); qDebug() << "UndoSceneInsert::undo --> End"; } void UndoSceneInsert::redo() { qDebug() << "UndoSceneInsert::redo --> Start"; AnimationProject *animationProject = facade->getAnimationProject(); if (NULL == scene) { // First call of the redo function after creation of the undo object animationProject->insertScene(sceneIndex, sceneDescription); facade->writeHistoryEntry(QString("%1|%2|%3") .arg(QLatin1String("redoSceneInsert")) .arg(sceneIndex) .arg(sceneDescription)); } else { // Call of the redo function after a undo call animationProject->insertScene(sceneIndex, scene); scene = NULL; facade->writeHistoryEntry(QLatin1String("redo")); } facade->getView()->notifyInsertScene(sceneIndex); animationProject->incAnimationChanges(); qDebug() << "UndoSceneInsert::redo --> End"; }