/****************************************************************************** * Copyright (C) 2005-2015 by * * Ralf Lange (ralf.lange@longsoft.de) * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ******************************************************************************/ #include "undotakemove.h" #include #include UndoTakeMove::UndoTakeMove(DomainFacade *df, int fsi, int fti, int tsi, int tti) :UndoBase(df) { fromSceneIndex = fsi; fromTakeIndex = fti; toSceneIndex = tsi; toTakeIndex = tti; undoFlag = false; setText(QString(tr("Move take (%1,%2)")) .arg(toSceneIndex).arg(toTakeIndex)); } UndoTakeMove::~UndoTakeMove() { } void UndoTakeMove::undo() { qDebug() << "UndoTakeMove::undo --> Start"; facade->writeHistoryEntry(QLatin1String("undo")); undoFlag = true; qDebug() << "UndoTakeMove::undo --> Start"; } void UndoTakeMove::redo() { qDebug() << "UndoTakeMove::redo --> Start"; AnimationProject *animationProject = facade->getAnimationProject(); animationProject->moveTake(fromSceneIndex, fromTakeIndex, toSceneIndex, toTakeIndex); animationProject->incAnimationChanges(); if (undoFlag) { facade->writeHistoryEntry(QLatin1String("redo")); undoFlag = false; } else { facade->writeHistoryEntry(QString("%1|%2|%3|%4|%5") .arg(QLatin1String("redoTakeMove")) .arg(fromSceneIndex) .arg(fromTakeIndex) .arg(toSceneIndex) .arg(toTakeIndex)); } qDebug() << "UndoTakeMove::redo --> Start"; }