/* === S Y N F I G ========================================================= */ /*! \file groupactionmanager.h ** \brief Template Header ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_GROUP_ACTION_MANAGER_H #define __SYNFIG_GROUP_ACTION_MANAGER_H /* === H E A D E R S ======================================================= */ #include #include #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ namespace studio { class LayerGroupTree; class GroupActionManager { Glib::RefPtr ui_manager_; LayerGroupTree* group_tree_; etl::handle canvas_interface_; Glib::RefPtr action_group_; Gtk::UIManager::ui_merge_id popup_id_; sigc::connection selection_changed_connection; bool queued; sigc::connection queue_refresh_connection; private: void on_action_add(); public: void queue_refresh(); GroupActionManager(); ~GroupActionManager(); void set_ui_manager(const Glib::RefPtr &x); Glib::RefPtr get_ui_manager()const { return ui_manager_; } void set_group_tree(LayerGroupTree* x); LayerGroupTree* get_group_tree()const { return group_tree_; } void set_canvas_interface(const etl::handle &x); etl::handle get_canvas_interface()const { return canvas_interface_; } void refresh(); void clear(); }; // END of GroupActionManager }; // END of namespace studio /* === E N D =============================================================== */ #endif