/* === S Y N F I G ========================================================= */ /*! \file dialogs/dialog_soundselect.h ** \brief Sound Select Header ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2008 David Roden ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === S T A R T =========================================================== */ #ifndef __SYNFIG_DIALOG_SOUNDSELECT_H #define __SYNFIG_DIALOG_SOUNDSELECT_H /* === H E A D E R S ======================================================= */ #include "docks/dockdialog.h" #include "widgets/widget_filename.h" #include "widgets/widget_time.h" #include /* === M A C R O S ========================================================= */ /* === T Y P E D E F S ===================================================== */ /* === C L A S S E S & S T R U C T S ======================================= */ namespace studio { struct AudioBaseInfo { std::string file; synfig::Time offset; }; class Dialog_SoundSelect : public Gtk::Dialog { Widget_Filename soundfile; Widget_Time offset; Gtk::Button *okbutton; etl::handle canvas_interface; sigc::signal signal_file_changed_; sigc::signal signal_offset_changed_; void on_file(); void on_offset(); void on_ok(); public: Dialog_SoundSelect(Gtk::Window &parent,etl::handle ci ); ~Dialog_SoundSelect(); //float get_global_fps() const { return globalfps; } void set_global_fps(float f); synfig::Time get_offset() const { return offset.get_value(); } void set_offset(const synfig::Time &t) {offset.set_value(t); } std::string get_file() const { return soundfile.get_value(); } void set_file(const std::string &f) {soundfile.set_value(f); } sigc::signal &signal_file_changed() { return signal_file_changed_; } sigc::signal &signal_offset_changed() { return signal_offset_changed_; } }; }; // END of namespace studio /* === E N D =============================================================== */ #endif