/* === S Y N F I G ========================================================= */ /*! \file state_eyedrop.cpp ** \brief Template File ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "state_eyedrop.h" #include "state_normal.h" #include "workarea.h" #include #include "app.h" #include "dialogs/dialog_color.h" #include "event_mouse.h" #include "event_layerclick.h" #include "docks/dock_toolbox.h" #include "canvasview.h" #include #include "general.h" #endif /* === U S I N G =========================================================== */ using namespace std; using namespace etl; using namespace synfig; using namespace studio; /* === M A C R O S ========================================================= */ /* === C L A S S E S & S T R U C T S ======================================= */ class studio::StateEyedrop_Context { CanvasView *canvas_view; CanvasView::IsWorking is_working; public: StateEyedrop_Context(CanvasView *canvas_view); ~StateEyedrop_Context(); Smach::event_result event_stop_handler(const Smach::event& x); Smach::event_result event_refresh_handler(const Smach::event& x); Smach::event_result event_workarea_mouse_button_down_handler(const Smach::event& x); }; // END of class StateEyedrop_Context /* === G L O B A L S ======================================================= */ StateEyedrop studio::state_eyedrop; /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ StateEyedrop::StateEyedrop(): Smach::state("eyedrop") { insert(event_def(EVENT_LAYER_SELECTION_CHANGED,&StateEyedrop_Context::event_stop_handler)); insert(event_def(EVENT_STOP,&StateEyedrop_Context::event_stop_handler)); insert(event_def(EVENT_REFRESH,&StateEyedrop_Context::event_refresh_handler)); insert(event_def(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,&StateEyedrop_Context::event_workarea_mouse_button_down_handler)); } StateEyedrop::~StateEyedrop() { } StateEyedrop_Context::StateEyedrop_Context(CanvasView *canvas_view): canvas_view(canvas_view), is_working(*canvas_view) { synfig::info("Entered Eyedrop State"); canvas_view->work_area->set_cursor(Gdk::Cursor::create(Gdk::CROSSHAIR)); App::dock_toolbox->refresh(); } StateEyedrop_Context::~StateEyedrop_Context() { synfig::info("Left Eyedrop State"); canvas_view->work_area->reset_cursor(); App::dock_toolbox->refresh(); } Smach::event_result StateEyedrop_Context::event_stop_handler(const Smach::event& /*x*/) { //synfig::info("STATE EYEDROP: Received Stop Event"); //throw Smach::egress_exception(); throw &state_normal; return Smach::RESULT_OK; // canvas_view->get_smach().pop_state(); // return Smach::RESULT_ACCEPT; } Smach::event_result StateEyedrop_Context::event_refresh_handler(const Smach::event& /*x*/) { synfig::info("STATE EYEDROP: Received Refresh Event"); canvas_view->work_area->queue_render_preview(); return Smach::RESULT_ACCEPT; } Smach::event_result StateEyedrop_Context::event_workarea_mouse_button_down_handler(const Smach::event& x) { synfig::info("STATE EYEDROP: Received mouse button down Event"); const EventMouse& event(*reinterpret_cast(&x)); if(event.button==BUTTON_LEFT) { Color color(canvas_view->get_canvas()->get_context(canvas_view->get_context_params()).get_color(event.pos)); synfigapp::Main::set_outline_color(color); studio::App::dialog_color->set_color(color); return Smach::RESULT_ACCEPT; } return Smach::RESULT_OK; }