/* === S Y N F I G ========================================================= */ /*! \file workarea.cpp ** \brief Template Header ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2006 Yue Shi Lai ** Copyright (c) 2007, 2008 Chris Moore ** Copyright (c) 2011 Nikita Kitaev ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include #include "workarea.h" #include "canvasview.h" #include "app.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "event_mouse.h" #include "event_layerclick.h" #include "event_keyboard.h" #include "widgets/widget_color.h" #include #include #include "workarearenderer/workarearenderer.h" #include "workarearenderer/renderer_background.h" #include "workarearenderer/renderer_canvas.h" #include "workarearenderer/renderer_grid.h" #include "workarearenderer/renderer_guides.h" #include "workarearenderer/renderer_timecode.h" #include "workarearenderer/renderer_bonesetup.h" #include "workarearenderer/renderer_ducks.h" #include "workarearenderer/renderer_dragbox.h" #include "workarearenderer/renderer_bbox.h" #include "asyncrenderer.h" #include #include #include "general.h" #endif /* === U S I N G =========================================================== */ using namespace std; using namespace etl; using namespace synfig; using namespace studio; /* === M A C R O S ========================================================= */ #ifndef stratof #define stratof(X) (atof((X).c_str())) #define stratoi(X) (atoi((X).c_str())) #endif /* === G L O B A L S ======================================================= */ /* === C L A S S E S ======================================================= */ class studio::WorkAreaTarget_Cairo_Tile : public synfig::Target_Cairo_Tile { public: WorkArea *workarea; bool low_res; int w,h; int real_tile_w,real_tile_h; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; std::list onion_skin_queue; synfig::Mutex mutex; void set_onion_skin(bool x, int *onions) { onionskin=x; Time time(rend_desc().get_time_start()); if(!onionskin) return; onion_skin_queue.push_back(time); try { Time thistime=time; for(int i=0; ikeyframe_list().find_prev(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } try { Time thistime=time; for(int i=0; ikeyframe_list().find_next(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget_Cairo_Tile(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), real_tile_w(workarea->tile_w), real_tile_h(workarea->tile_h), refresh_id(workarea->refreshes), onionskin(false), onion_first_tile(), onion_layers(0) { set_clipping(true); if(low_res) { int div = workarea->get_low_res_pixel_size(); set_tile_w(workarea->tile_w/div); set_tile_h(workarea->tile_h/div); } else { set_tile_w(workarea->tile_w); set_tile_h(workarea->tile_h); } set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget_Cairo_Tile() { workarea->queue_draw(); } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) { int div = workarea->get_low_res_pixel_size(); newdesc->set_wh(w/div,h/div); } else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); desc=*newdesc; workarea->full_frame=false; return true; } virtual int total_tiles()const { int tw(rend_desc().get_w()/get_tile_w()); int th(rend_desc().get_h()/get_tile_h()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; if(rend_desc().get_h()%get_tile_h()!=0)th++; return tw*th; } virtual int next_frame(Time& time) { synfig::Mutex::Lock lock(mutex); if(!onionskin) return synfig::Target_Cairo_Tile::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual int next_tile(int& x, int& y) { synfig::Mutex::Lock lock(mutex); int curr_tile(workarea->next_unrendered_tile(refresh_id-onion_skin_queue.size())); if(curr_tile<0) return 0; // Width of the image(in tiles) int tw(rend_desc().get_w()/get_tile_w()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; y=(curr_tile/tw)*get_tile_w(); x=(curr_tile%tw)*get_tile_h(); // Mark this tile as "up-to-date" if(onionskin) workarea->cairo_book[curr_tile].refreshes=refresh_id-onion_skin_queue.size(); else workarea->cairo_book[curr_tile].refreshes=refresh_id; return total_tiles()-curr_tile+1; } virtual bool start_frame(synfig::ProgressCallback */*cb*/) { synfig::Mutex::Lock lock(mutex); workarea->cairo_book.resize(total_tiles()); return true; } virtual bool add_tile(cairo_surface_t* tile_surface, int x, int y) { synfig::Mutex::Lock lock(mutex); if(cairo_surface_status(tile_surface)) return false; gamma_filter(tile_surface, App::gamma); x/=get_tile_w(); y/=get_tile_h(); int tw(rend_desc().get_w()/get_tile_w()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; unsigned int index=y*tw+x; // Sanity check if(index>workarea->cairo_book.size()) return false; if(!onionskin || onion_first_tile || !workarea->cairo_book[index].surface) { if(workarea->cairo_book[index].surface) cairo_surface_destroy(workarea->cairo_book[index].surface); workarea->cairo_book[index].surface=cairo_surface_reference(tile_surface); } else { cairo_t* cr=cairo_create(workarea->cairo_book[index].surface); cairo_set_source_surface(cr, tile_surface, 0, 0); cairo_paint_with_alpha(cr, 1.0/(onion_layers-onion_skin_queue.size()+1)); cairo_destroy(cr); } workarea->queue_draw(); assert(workarea->cairo_book[index].surface); cairo_surface_destroy(tile_surface); return true; } virtual void end_frame() { } }; class studio::WorkAreaTarget : public synfig::Target_Tile { public: WorkArea *workarea; bool low_res; int w,h; int real_tile_w,real_tile_h; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; std::list onion_skin_queue; synfig::Mutex mutex; void set_onion_skin(bool x, int *onions) { onionskin=x; Time time(rend_desc().get_time_start()); if(!onionskin) return; onion_skin_queue.push_back(time); try { Time thistime=time; for(int i=0; ikeyframe_list().find_prev(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } try { Time thistime=time; for(int i=0; ikeyframe_list().find_next(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), real_tile_w(workarea->tile_w), real_tile_h(workarea->tile_h), refresh_id(workarea->refreshes), onionskin(false), onion_first_tile(), onion_layers(0) { //set_remove_alpha(); //set_avoid_time_sync(); set_clipping(true); if(low_res) { int div = workarea->get_low_res_pixel_size(); set_tile_w(workarea->tile_w/div); set_tile_h(workarea->tile_h/div); } else { set_tile_w(workarea->tile_w); set_tile_h(workarea->tile_h); } set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget() { workarea->queue_draw(); } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) { int div = workarea->get_low_res_pixel_size(); newdesc->set_wh(w/div,h/div); } else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); workarea->full_frame=false; desc=*newdesc; return true; } virtual int total_tiles()const { int tw(rend_desc().get_w()/get_tile_w()); int th(rend_desc().get_h()/get_tile_h()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; if(rend_desc().get_h()%get_tile_h()!=0)th++; return tw*th; } virtual int next_frame(Time& time) { synfig::Mutex::Lock lock(mutex); if(!onionskin) return synfig::Target_Tile::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual int next_tile(int& x, int& y) { synfig::Mutex::Lock lock(mutex); //if(workarea->tile_queue.empty()) return 0; //int curr_tile(workarea->tile_queue.front()); //workarea->tile_queue.pop_front(); int curr_tile(workarea->next_unrendered_tile(refresh_id-onion_skin_queue.size())); if(curr_tile<0) return 0; // Width of the image(in tiles) int tw(rend_desc().get_w()/get_tile_w()); if(rend_desc().get_w()%get_tile_w()!=0)tw++; y=(curr_tile/tw)*get_tile_w(); x=(curr_tile%tw)*get_tile_h(); // Mark this tile as "up-to-date" if(onionskin) workarea->tile_book[curr_tile].second=refresh_id-onion_skin_queue.size(); else workarea->tile_book[curr_tile].second=refresh_id; return total_tiles()-curr_tile+1; } virtual bool start_frame(synfig::ProgressCallback */*cb*/) { synfig::Mutex::Lock lock(mutex); workarea->tile_book.resize(total_tiles()); return true; } static void free_buff(const guint8 *x) { free(const_cast(x)); } virtual bool add_tile(const synfig::Surface &surface, int x, int y) { synfig::Mutex::Lock lock(mutex); assert(surface); PixelFormat pf(PF_RGB|PF_A); const int total_bytes(get_tile_w()*get_tile_h()*synfig::channels(pf)); unsigned char *buffer((unsigned char*)malloc(total_bytes)); if(!surface || !buffer) return false; { unsigned char *dest(buffer); const Color *src(surface[0]); int w(surface.get_w()); int x(w*surface.get_h()); for(int i=0;iworkarea->tile_book.size()) return false; Glib::RefPtr pixbuf; pixbuf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace ((pf&PF_A)==PF_A), // has alpha? 8, // bits per sample surface.get_w(), // width surface.get_h(), // height surface.get_w()*synfig::channels(pf), // stride (pitch) sigc::ptr_fun(&WorkAreaTarget::free_buff) ); if(low_res) { // We need to scale up int div = workarea->get_low_res_pixel_size(); pixbuf=pixbuf->scale_simple( surface.get_w()*div, surface.get_h()*div, Gdk::INTERP_NEAREST ); } if(!onionskin || onion_first_tile || !workarea->tile_book[index].first) { workarea->tile_book[index].first=pixbuf; } else { pixbuf->composite( workarea->tile_book[index].first, // Dest 0,//int dest_x 0,//int dest_y pixbuf->get_width(), // dest width pixbuf->get_height(), // dest_height, 0, // double offset_x 0, // double offset_y 1, // double scale_x 1, // double scale_y Gdk::INTERP_NEAREST, // interp 255/(onion_layers-onion_skin_queue.size()+1) //int overall_alpha ); } //if(index%2) workarea->queue_draw(); assert(workarea->tile_book[index].first); return true; } virtual void end_frame() { //workarea->queue_draw(); } }; class studio::WorkAreaTarget_Cairo: public synfig::Target_Cairo { public: WorkArea *workarea; bool low_res; int w,h; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; std::list onion_skin_queue; void set_onion_skin(bool status, int *onions) { onionskin=status; Time time(rend_desc().get_time_start()); if(!onionskin) return; onion_skin_queue.push_back(time); try { Time thistime=time; for(int i=0; ikeyframe_list().find_prev(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } try { Time thistime=time; for(int i=0; ikeyframe_list().find_next(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget_Cairo(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), refresh_id(workarea->refreshes), onionskin(false), onion_first_tile(), onion_layers(0) { set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget_Cairo() { } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) { int div = workarea->get_low_res_pixel_size(); newdesc->set_wh(w/div,h/div); } else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); desc=*newdesc; workarea->full_frame=true; workarea->cairo_book.resize(1); return true; } virtual int next_frame(Time& time) { // Mark this tile as "up-to-date" if(onionskin) workarea->cairo_book[0].refreshes=refresh_id-onion_skin_queue.size(); else workarea->cairo_book[0].refreshes=refresh_id; if(!onionskin) return synfig::Target_Cairo::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual bool obtain_surface(cairo_surface_t*& surface) { int localw=desc.get_w(), localh=desc.get_h(); surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, localw, localh); return true; } bool put_surface(cairo_surface_t *surf, synfig::ProgressCallback *cb) { if(!workarea) return false; gamma_filter(surf, App::gamma); if(cairo_surface_status(surf)) { if(cb) cb->error(_("Cairo Surface bad status")); return false; } if(!onionskin || onion_first_tile || !workarea->cairo_book[0].surface) { workarea->cairo_book[0].surface=cairo_surface_reference(surf); } else { cairo_t* cr=cairo_create(workarea->cairo_book[0].surface); cairo_set_source_surface(cr, surf, 0, 0); cairo_paint_with_alpha(cr, 255/(onion_layers-onion_skin_queue.size()+1)); } workarea->queue_draw(); assert(workarea->cairo_book[0].surface); cairo_surface_destroy(surf); return true; } }; class studio::WorkAreaTarget_Full : public synfig::Target_Scanline { public: WorkArea *workarea; bool low_res; int w,h; int real_tile_w,real_tile_h; int refresh_id; bool onionskin; bool onion_first_tile; int onion_layers; Surface surface; std::list onion_skin_queue; void set_onion_skin(bool x, int *onions) { onionskin=x; Time time(rend_desc().get_time_start()); if(!onionskin) return; onion_skin_queue.push_back(time); //onion_skin_queue.push_back(time-1); //onion_skin_queue.push_back(time+1); try { Time thistime=time; for(int i=0; ikeyframe_list().find_prev(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } try { Time thistime=time; for(int i=0; ikeyframe_list().find_next(thistime)->get_time(); onion_skin_queue.push_back(keytime); thistime=keytime; } } catch(...) { } onion_layers=onion_skin_queue.size(); onion_first_tile=false; } public: WorkAreaTarget_Full(WorkArea *workarea,int w, int h): workarea(workarea), low_res(workarea->get_low_resolution_flag()), w(w), h(h), real_tile_w(), real_tile_h(), refresh_id(workarea->refreshes), onionskin(false), onion_first_tile(), onion_layers(0) { set_canvas(workarea->get_canvas()); set_quality(workarea->get_quality()); } ~WorkAreaTarget_Full() { } virtual bool set_rend_desc(synfig::RendDesc *newdesc) { assert(workarea); newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); if(low_res) { int div = workarea->get_low_res_pixel_size(); newdesc->set_wh(w/div,h/div); } else newdesc->set_wh(w,h); if( workarea->get_w()!=w || workarea->get_h()!=h ) workarea->set_wh(w,h,4); surface.set_wh(newdesc->get_w(),newdesc->get_h()); desc=*newdesc; workarea->full_frame=true; workarea->tile_book.resize(1); return true; } virtual int next_frame(Time& time) { // Mark this tile as "up-to-date" if(onionskin) workarea->tile_book[0].second=refresh_id-onion_skin_queue.size(); else workarea->tile_book[0].second=refresh_id; if(!onionskin) return synfig::Target_Scanline::next_frame(time); onion_first_tile=(onion_layers==(signed)onion_skin_queue.size()); if(!onion_skin_queue.empty()) { time=onion_skin_queue.front(); onion_skin_queue.pop_front(); } else return 0; return onion_skin_queue.size()+1; } virtual bool start_frame(synfig::ProgressCallback */*cb*/) { return true; } virtual Color * start_scanline(int scanline) { return surface[scanline]; } virtual bool end_scanline() { return true; } static void free_buff(const guint8 *x) { free(const_cast(x)); } virtual void end_frame() { assert(surface); PixelFormat pf(PF_RGB|PF_A); const int total_bytes(surface.get_w()*surface.get_h()*synfig::channels(pf)); unsigned char *buffer((unsigned char*)malloc(total_bytes)); if(!surface || !buffer) return; // Copy the content of surface to the buffer { unsigned char *dest(buffer); const Color *src(surface[0]); int w(surface.get_w()); int x(w*surface.get_h()); for(int i=0;i pixbuf; pixbuf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace ((pf&PF_A)==PF_A), // has alpha? 8, // bits per sample surface.get_w(), // width surface.get_h(), // height surface.get_w()*synfig::channels(pf), // stride (pitch) sigc::ptr_fun(&WorkAreaTarget::free_buff) ); if(low_res) { // We need to scale up int div = workarea->get_low_res_pixel_size(); pixbuf=pixbuf->scale_simple( surface.get_w()*div, surface.get_h()*div, Gdk::INTERP_NEAREST ); } int index=0; if(!onionskin || onion_first_tile || !workarea->tile_book[index].first) { workarea->tile_book[index].first=pixbuf; } else { pixbuf->composite( workarea->tile_book[index].first, // Dest 0,//int dest_x 0,//int dest_y pixbuf->get_width(), // dest width pixbuf->get_height(), // dest_height, 0, // double offset_x 0, // double offset_y 1, // double scale_x 1, // double scale_y Gdk::INTERP_NEAREST, // interp 255/(onion_layers-onion_skin_queue.size()+1) //int overall_alpha ); } workarea->queue_draw(); assert(workarea->tile_book[index].first); } }; /* === M E T H O D S ======================================================= */ WorkArea::WorkArea(etl::loose_handle canvas_interface): Gtk::Table(3, 3, false), /* 3 columns by 3 rows*/ Duckmatic(canvas_interface), canvas_interface(canvas_interface), canvas(canvas_interface->get_canvas()), scrollx_adjustment(Gtk::Adjustment::create(0,-4,4,0.01,0.1)), scrolly_adjustment(Gtk::Adjustment::create(0,-4,4,0.01,0.1)), w(TILE_SIZE), h(TILE_SIZE), last_event_time(0), progresscallback(0), dragging(DRAG_NONE), show_grid(false), background_size(15,15), background_first_color(0.88, 0.88, 0.88), /* light gray */ background_second_color(0.65, 0.65, 0.65), /* dark gray */ jack_offset(0), tile_w(TILE_SIZE), tile_h(TILE_SIZE), timecode_width(0), timecode_height(0), bonesetup_width(0), bonesetup_height(0) { show_guides=true; curr_input_device=0; full_frame=false; allow_duck_clicks=true; allow_bezier_clicks=true; allow_layer_clicks=true; render_idle_func_id=0; quality=10; low_res_pixel_size=2; rendering=false; canceled_=false; low_resolution=false; pw=0.001; ph=0.001; last_focus_point=Point(0,0); onion_skin=false; onion_skins[0]=1; onion_skins[1]=0; queued=false; dirty_trap_enabled=false; solid_lines=true; dirty_trap_queued=0; meta_data_lock=false; insert_renderer(new Renderer_Background,000); insert_renderer(new Renderer_Canvas, 010); insert_renderer(new Renderer_Grid, 100); insert_renderer(new Renderer_Guides, 200); insert_renderer(new Renderer_Ducks, 300); insert_renderer(new Renderer_BBox, 399); insert_renderer(new Renderer_Dragbox, 400); insert_renderer(new Renderer_Timecode, 500); insert_renderer(new Renderer_BoneSetup, 501); signal_duck_selection_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_strokes_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_grid_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::queue_draw)); signal_grid_changed().connect(sigc::mem_fun(*this,&studio::WorkArea::save_meta_data)); signal_sketch_saved().connect(sigc::mem_fun(*this,&studio::WorkArea::save_meta_data)); // Not that it really makes a difference... (setting this to zero, that is) refreshes=0; drawing_area=manage(new class Gtk::DrawingArea()); drawing_area->add_events(Gdk::SCROLL_MASK | Gdk::BUTTON3_MOTION_MASK); drawing_area->show(); drawing_frame=manage(new Gtk::Frame); drawing_frame->add(*drawing_area); //drawing_frame->set_shadow_type(Gtk::SHADOW_NONE); //drawing_frame->property_border_width()=5; //drawing_frame->modify_fg(Gtk::STATE_NORMAL,Gdk::Color("#00ffff")); //drawing_frame->modify_base(Gtk::STATE_NORMAL,Gdk::Color("#ff00ff")); /*drawing_frame->modify_fg(Gtk::STATE_ACTIVE,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_ACTIVE,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_ACTIVE,Gdk::Color("#00ff00")); drawing_frame->modify_fg(Gtk::STATE_INSENSITIVE,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_INSENSITIVE,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_INSENSITIVE,Gdk::Color("#00ff00")); drawing_frame->modify_fg(Gtk::STATE_SELECTED,Gdk::Color("#00ffff")); drawing_frame->modify_base(Gtk::STATE_SELECTED,Gdk::Color("#ff00ff")); drawing_frame->modify_bg(Gtk::STATE_SELECTED,Gdk::Color("#00ff00")); */ //drawing_frame->set_state(Gtk::STATE_NORMAL); drawing_frame->show(); attach(*drawing_frame, 1, 2, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); Gtk::IconSize iconsize=Gtk::IconSize::from_name("synfig-small_icon"); // Create the vertical and horizontal rulers vruler = manage(new Widget_Ruler(true)); hruler = manage(new Widget_Ruler(false)); vruler->show(); hruler->show(); attach(*vruler, 0, 1, 1, 2, Gtk::SHRINK|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); attach(*hruler, 1, 2, 0, 1, Gtk::EXPAND|Gtk::FILL, Gtk::SHRINK|Gtk::FILL, 0, 0); hruler->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_hruler_event)); vruler->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_vruler_event)); hruler->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK |Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); vruler->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK |Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK); // Create the menu button menubutton=manage(new class Gtk::Button()); //Gtk::Arrow *arrow1 = manage(new class Gtk::Arrow(Gtk::ARROW_RIGHT, Gtk::SHADOW_OUT)); //arrow1->set_size_request(3,3); //menubutton->add(*arrow1); menubutton->show_all(); menubutton->set_size_request(18, 18); menubutton->signal_pressed().connect(sigc::mem_fun(*this, &WorkArea::popup_menu)); attach(*menubutton, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0); Gtk::HBox *hbox = manage(new class Gtk::HBox(false, 0)); Gtk::VScrollbar *vscrollbar1 = manage(new class Gtk::VScrollbar(get_scrolly_adjustment())); Gtk::HScrollbar *hscrollbar1 = manage(new class Gtk::HScrollbar(get_scrollx_adjustment())); vscrollbar1->show(); attach(*vscrollbar1, 2, 3, 1, 2, Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0); ZoomDial *zoomdial=manage(new class ZoomDial(iconsize)); zoomdial->signal_zoom_in().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_in)); zoomdial->signal_zoom_out().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_out)); zoomdial->signal_zoom_fit().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_fit)); zoomdial->signal_zoom_norm().connect(sigc::mem_fun(*this, &studio::WorkArea::zoom_norm)); hbox->pack_end(*hscrollbar1, Gtk::PACK_EXPAND_WIDGET,0); hscrollbar1->show(); hbox->pack_start(*zoomdial, Gtk::PACK_SHRINK,0); zoomdial->show(); attach(*hbox, 0, 2, 2, 3, Gtk::EXPAND|Gtk::FILL, Gtk::SHRINK|Gtk::FILL, 0, 0); hbox->show(); add_events(Gdk::KEY_PRESS_MASK); drawing_area->add_events(Gdk::KEY_PRESS_MASK | Gdk::KEY_RELEASE_MASK); drawing_area->add_events(Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK); drawing_area->add_events(Gdk::BUTTON1_MOTION_MASK | Gdk::BUTTON2_MOTION_MASK | Gdk::BUTTON3_MOTION_MASK | Gdk::POINTER_MOTION_MASK); drawing_area->add_events(Gdk::SCROLL_MASK); // ----------------- Attach signals drawing_area->signal_draw().connect(sigc::mem_fun(*this, &WorkArea::refresh)); drawing_area->signal_event().connect(sigc::mem_fun(*this, &WorkArea::on_drawing_area_event)); drawing_area->signal_size_allocate().connect(sigc::hide(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info))); canvas_interface->signal_rend_desc_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); // When either of the scrolling adjustments change, then redraw. get_scrollx_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::queue_scroll)); get_scrolly_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::queue_scroll)); get_scrollx_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); get_scrolly_adjustment()->signal_value_changed().connect(sigc::mem_fun(*this, &WorkArea::refresh_dimension_info)); get_canvas()->signal_meta_data_changed("grid_size").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("grid_color").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("grid_snap").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("grid_show").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_show").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_x").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_y").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("onion_skin").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("onion_skin_past").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("onion_skin_future").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_snap").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("guide_color").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("sketch").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("solid_lines").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("background_size").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("background_first_color").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); get_canvas()->signal_meta_data_changed("background_second_color").connect(sigc::mem_fun(*this,&WorkArea::load_meta_data)); queued=false; meta_data_lock=false; set_focus_point(Point(0,0)); // If no meta data in canvas, assume it's new file and save default if (!have_meta_data()) save_meta_data(); load_meta_data(); // Load sketch { String data(canvas->get_meta_data("sketch")); if(!data.empty()) { if(!load_sketch(data)) load_sketch(dirname(canvas->get_file_name())+ETL_DIRECTORY_SEPARATOR+basename(data)); } } drawing_area->set_can_focus(true); } WorkArea::~WorkArea() { // delete [] buffer; // don't leave the render function queued if we are about to vanish; // that causes crashes if(render_idle_func_id) render_idle_func_id=0; } #ifdef SINGLE_THREADED bool WorkArea::get_updating()const { return App::single_threaded && async_renderer && async_renderer->updating; } #endif #ifdef SINGLE_THREADED void WorkArea::stop_updating(bool cancel) { async_renderer->stop(); if (cancel) canceled_=true; } #endif void WorkArea::save_meta_data() { ChangeLocale change_locale(LC_NUMERIC, "C"); if(meta_data_lock) return; meta_data_lock=true; Vector s(get_grid_size()); canvas_interface->set_meta_data("grid_size",strprintf("%f %f",s[0],s[1])); Color c(get_grid_color()); canvas_interface->set_meta_data("grid_color",strprintf("%f %f %f",c.get_r(),c.get_g(),c.get_b())); c = get_guides_color(); canvas_interface->set_meta_data("guide_color",strprintf("%f %f %f",c.get_r(),c.get_g(),c.get_b())); canvas_interface->set_meta_data("grid_snap",get_grid_snap()?"1":"0"); canvas_interface->set_meta_data("guide_snap",get_guide_snap()?"1":"0"); canvas_interface->set_meta_data("guide_show",get_show_guides()?"1":"0"); canvas_interface->set_meta_data("grid_show",show_grid?"1":"0"); canvas_interface->set_meta_data("jack_offset",strprintf("%f", (double)jack_offset)); canvas_interface->set_meta_data("onion_skin",onion_skin?"1":"0"); canvas_interface->set_meta_data("onion_skin_past", strprintf("%d", onion_skins[0])); canvas_interface->set_meta_data("onion_skin_future", strprintf("%d", onion_skins[1])); s = get_background_size(); canvas_interface->set_meta_data("background_size",strprintf("%f %f",s[0],s[1])); c = get_background_first_color(); canvas_interface->set_meta_data("background_first_color",strprintf("%f %f %f",c.get_r(),c.get_g(),c.get_b())); c = get_background_second_color(); canvas_interface->set_meta_data("background_second_color",strprintf("%f %f %f",c.get_r(),c.get_g(),c.get_b())); { String data; GuideList::const_iterator iter; for(iter=get_guide_list_x().begin();iter!=get_guide_list_x().end();++iter) { if(!data.empty()) data+=' '; data+=strprintf("%f",*iter); } if(!data.empty()) canvas_interface->set_meta_data("guide_x",data); else if (!canvas->get_meta_data("guide_x").empty()) canvas_interface->erase_meta_data("guide_x"); data.clear(); for(iter=get_guide_list_y().begin();iter!=get_guide_list_y().end();++iter) { if(!data.empty()) data+=' '; data+=strprintf("%f",*iter); } if(!data.empty()) canvas_interface->set_meta_data("guide_y",data); else if (!canvas->get_meta_data("guide_y").empty()) canvas_interface->erase_meta_data("guide_y"); } if(get_sketch_filename().size()) { if(dirname(canvas->get_file_name())==dirname(get_sketch_filename())) canvas_interface->set_meta_data("sketch",basename(get_sketch_filename())); else canvas_interface->set_meta_data("sketch",get_sketch_filename()); } meta_data_lock=false; } bool WorkArea::have_meta_data() { String data_size, data_show; data_size=canvas->get_meta_data("grid_size"); data_show=canvas->get_meta_data("grid_show"); if(data_size.empty() && !data_show.size()) return false; return true; } void WorkArea::load_meta_data() { // we need to set locale careful, without calling functions and signals, // otherwise it can affect strings in GUI // ChangeLocale change_locale(LC_NUMERIC, "C"); if(meta_data_lock) return; meta_data_lock=true; String data; data=canvas->get_meta_data("grid_size"); if(!data.empty()) { float gx(get_grid_size()[0]),gy(get_grid_size()[1]); String::iterator iter(find(data.begin(),data.end(),' ')); String tmp(data.begin(),iter); { ChangeLocale change_locale(LC_NUMERIC, "C"); if(!tmp.empty()) gx=stratof(tmp); else synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"grid_size\", which was \"%s\"",data.c_str()); if(iter==data.end()) tmp.clear(); else tmp=String(iter+1,data.end()); if(!tmp.empty()) gy=stratof(tmp); else synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"grid_size\", which was \"%s\"",data.c_str()); } set_grid_size(Vector(gx,gy)); } data=canvas->get_meta_data("grid_color"); if(!data.empty()) { float gr(get_grid_color().get_r()),gg(get_grid_color().get_g()),gb(get_grid_color().get_b()); String tmp; // Insert the string into a stream stringstream ss(data); // Create vector to hold our colors std::vector tokens; int imaxcolor = 0; while (ss >> tmp && imaxcolor++ < 3) tokens.push_back(tmp); if (tokens.size() != 3 || imaxcolor > 3) { synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"grid_color\", which was \"%s\". \"red green blue\" in [0,1] was expected",data.c_str()); canvas_interface->get_ui_interface()->warning(_("Unable to set \"grid_color\"")); } else { ChangeLocale change_locale(LC_NUMERIC, "C"); gr=atof(tokens.at(0).data()); gg=atof(tokens.at(1).data()); gb=atof(tokens.at(2).data()); } set_grid_color(synfig::Color(gr,gg,gb)); } data=canvas->get_meta_data("guide_color"); if(!data.empty()) { float gr(get_guides_color().get_r()),gg(get_guides_color().get_g()),gb(get_guides_color().get_b()); String tmp; // Insert the string into a stream stringstream ss(data); // Create vector to hold our colors std::vector tokens; int imaxcolor = 0; while (ss >> tmp && imaxcolor++ < 3) tokens.push_back(tmp); if (tokens.size() != 3 || imaxcolor > 3) { synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"guide_color\", which was \"%s\". \"red green blue\" in [0,1] was expected",data.c_str()); canvas_interface->get_ui_interface()->warning(_("Unable to set \"guide_color\"")); } else { ChangeLocale change_locale(LC_NUMERIC, "C"); gr=atof(tokens.at(0).data()); gg=atof(tokens.at(1).data()); gb=atof(tokens.at(2).data()); } set_guides_color(synfig::Color(gr,gg,gb)); } data=canvas->get_meta_data("grid_show"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) show_grid=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) show_grid=false; data=canvas->get_meta_data("solid_lines"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) solid_lines=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) solid_lines=false; data=canvas->get_meta_data("guide_show"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) show_guides=true; if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) show_guides=false; data=canvas->get_meta_data("grid_snap"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_grid_snap(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_grid_snap(false); data=canvas->get_meta_data("guide_snap"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_guide_snap(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_guide_snap(false); data=canvas->get_meta_data("onion_skin"); if(data.size() && (data=="1" || data[0]=='t' || data[0]=='T')) set_onion_skin(true); if(data.size() && (data=="0" || data[0]=='f' || data[0]=='F')) set_onion_skin(false); bool queue_render = false; data=canvas->get_meta_data("onion_skin_past"); if(data.size()) { int past_kf = stratoi(data); if (past_kf > ONION_SKIN_PAST) past_kf = ONION_SKIN_PAST; else if (past_kf < 0) past_kf = 0; if (past_kf != onion_skins[0]) { onion_skins[0] = past_kf; queue_render = true; } } data=canvas->get_meta_data("onion_skin_future"); if(data.size()) { int future_kf = stratoi(data); if (future_kf > ONION_SKIN_FUTURE) future_kf = ONION_SKIN_FUTURE; else if (future_kf < 0) future_kf = 0; if (future_kf != onion_skins[1]) { onion_skins[1] = future_kf; queue_render = true; } } // Update the canvas if(onion_skin && queue_render) queue_render_preview(); data=canvas->get_meta_data("guide_x"); get_guide_list_x().clear(); while(!data.empty()) { String::iterator iter(find(data.begin(),data.end(),' ')); String guide(data.begin(),iter); ChangeLocale change_locale(LC_NUMERIC, "C"); if(!guide.empty()) get_guide_list_x().push_back(stratof(guide)); if(iter==data.end()) data.clear(); else data=String(iter+1,data.end()); } //sort(get_guide_list_x()); data=canvas->get_meta_data("guide_y"); get_guide_list_y().clear(); while(!data.empty()) { String::iterator iter(find(data.begin(),data.end(),' ')); String guide(data.begin(),iter); ChangeLocale change_locale(LC_NUMERIC, "C"); if(!guide.empty()) get_guide_list_y().push_back(stratof(guide)); if(iter==data.end()) data.clear(); else data=String(iter+1,data.end()); } //sort(get_guide_list_y()); data = canvas->get_meta_data("jack_offset"); if (!data.empty()) jack_offset = stratof(data); data=canvas->get_meta_data("background_size"); if(!data.empty()) { float gx(get_background_size()[0]),gy(get_background_size()[1]); String::iterator iter(find(data.begin(),data.end(),' ')); String tmp(data.begin(),iter); { ChangeLocale change_locale(LC_NUMERIC, "C"); if(!tmp.empty()) gx=stratof(tmp); else synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"background_size\", which was \"%s\"",data.c_str()); if(iter==data.end()) tmp.clear(); else tmp=String(iter+1,data.end()); if(!tmp.empty()) gy=stratof(tmp); else synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"background_size\", which was \"%s\"",data.c_str()); } set_background_size(Vector(gx,gy)); } data=canvas->get_meta_data("background_first_color"); if(!data.empty()) { float gr(get_background_first_color().get_r()),gg(get_background_first_color().get_g()),gb(get_background_first_color().get_b()); String tmp; // Insert the string into a stream stringstream ss(data); // Create vector to hold our colors std::vector tokens; int imaxcolor = 0; while (ss >> tmp && imaxcolor++ < 3) tokens.push_back(tmp); if (tokens.size() != 3 || imaxcolor > 3) { synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"background_first_color\", which was \"%s\". \"red green blue\" in [0,1] was expected",data.c_str()); canvas_interface->get_ui_interface()->warning(_("Unable to set \"background_first_color\"")); } else { ChangeLocale change_locale(LC_NUMERIC, "C"); gr=atof(tokens.at(0).data()); gg=atof(tokens.at(1).data()); gb=atof(tokens.at(2).data()); } set_background_first_color(synfig::Color(gr,gg,gb)); } data=canvas->get_meta_data("background_second_color"); if(!data.empty()) { float gr(get_background_second_color().get_r()),gg(get_background_second_color().get_g()),gb(get_background_second_color().get_b()); String tmp; // Insert the string into a stream stringstream ss(data); // Create vector to hold our colors std::vector tokens; int imaxcolor = 0; while (ss >> tmp && imaxcolor++ < 3) tokens.push_back(tmp); if (tokens.size() != 3 || imaxcolor > 3) { synfig::error("WorkArea::load_meta_data(): Unable to parse data for \"background_second_color\", which was \"%s\". \"red green blue\" in [0,1] was expected",data.c_str()); canvas_interface->get_ui_interface()->warning(_("Unable to set \"background_second_color\"")); } else { ChangeLocale change_locale(LC_NUMERIC, "C"); gr=atof(tokens.at(0).data()); gg=atof(tokens.at(1).data()); gb=atof(tokens.at(2).data()); } set_background_second_color(synfig::Color(gr,gg,gb)); } meta_data_lock=false; queue_draw(); signal_meta_data_changed()(); } void WorkArea::set_onion_skin(bool x) { if(onion_skin==x) return; onion_skin=x; save_meta_data(); queue_render_preview(); } bool WorkArea::get_onion_skin()const { return onion_skin; } void WorkArea::set_onion_skins(int *onions) { onion_skins[0]=onions[0]; onion_skins[1]=onions[1]; if(onion_skin) queue_render_preview(); save_meta_data(); } int const * WorkArea::get_onion_skins()const { return onion_skins; } void WorkArea::enable_grid() { show_grid=true; save_meta_data(); queue_draw(); } void WorkArea::disable_grid() { show_grid=false; save_meta_data(); queue_draw(); } void WorkArea::toggle_grid() { show_grid=!show_grid; save_meta_data(); queue_draw(); } void WorkArea::toggle_grid_snap() { Duckmatic::toggle_grid_snap(); save_meta_data(); queue_draw(); } void WorkArea::set_show_guides(bool x) { show_guides=x; save_meta_data(); queue_draw(); } void WorkArea::toggle_guide_snap() { Duckmatic::toggle_guide_snap(); save_meta_data(); queue_draw(); } void WorkArea::set_guides_color(const synfig::Color &c) { Duckmatic::set_guides_color(c); save_meta_data(); queue_draw(); } void WorkArea::set_jack_offset(const synfig::Time &x) { if (jack_offset == x) return; jack_offset = x; save_meta_data(); } void WorkArea::set_low_resolution_flag(bool x) { if(x!=low_resolution) { low_resolution=x; queue_render_preview(); } } void WorkArea::toggle_low_resolution_flag() { set_low_resolution_flag(!get_low_resolution_flag()); } void WorkArea::popup_menu() { signal_popup_menu()(); } void WorkArea::set_grid_size(const synfig::Vector &s) { Duckmatic::set_grid_size(s); save_meta_data(); queue_draw(); } void WorkArea::set_grid_color(const synfig::Color &c) { Duckmatic::set_grid_color(c); save_meta_data(); queue_draw(); } void WorkArea::set_background_size(const synfig::Vector &s) { if (background_size != s) { background_size = s; save_meta_data(); } queue_draw(); } void WorkArea::set_background_first_color(const synfig::Color &c) { if(background_first_color != c) { background_first_color = c; save_meta_data(); } queue_draw(); } void WorkArea::set_background_second_color(const synfig::Color &c) { if(background_second_color != c) { background_second_color = c; save_meta_data(); } queue_draw(); } void WorkArea::set_focus_point(const synfig::Point &point) { // These next three lines try to ensure that we place the // focus on a pixel boundary /*Point adjusted(point[0]/abs(get_pw()),point[1]/abs(get_ph())); adjusted[0]=(abs(adjusted[0]-floor(adjusted[0]))<0.5)?floor(adjusted[0])*abs(get_pw()):ceil(adjusted[0])*abs(get_ph()); adjusted[1]=(abs(adjusted[1]-floor(adjusted[1]))<0.5)?floor(adjusted[1])*abs(get_ph()):ceil(adjusted[1])*abs(get_ph()); */ const synfig::Point& adjusted(point); synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); Real x_factor=(rend_desc.get_br()[0]-rend_desc.get_tl()[0]>0)?-1:1; Real y_factor=(rend_desc.get_br()[1]-rend_desc.get_tl()[1]>0)?-1:1; get_scrollx_adjustment()->set_value(adjusted[0]*x_factor); get_scrolly_adjustment()->set_value(adjusted[1]*y_factor); } synfig::Point WorkArea::get_focus_point()const { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); Real x_factor=(rend_desc.get_br()[0]-rend_desc.get_tl()[0]>0)?-1:1; Real y_factor=(rend_desc.get_br()[1]-rend_desc.get_tl()[1]>0)?-1:1; return synfig::Point(get_scrollx_adjustment()->get_value()*x_factor, get_scrolly_adjustment()->get_value()*y_factor); } bool WorkArea::set_wh(int W, int H,int CHAN) { // If our size is already set, don't set it again if(W==w && H==h && CHAN==bpp) { return true; } if(W<=0 || H<=0 || CHAN<=0) return false; assert(W>0); assert(H>0); assert(CHAN>0); // Set all of the parameters w=W; h=H; bpp=CHAN; refresh_dimension_info(); tile_book.clear(); cairo_book.clear(); return true; } bool WorkArea::on_key_press_event(GdkEventKey* event) { if (Smach::RESULT_OK == canvas_view->get_smach().process_event( EventKeyboard(EVENT_WORKAREA_KEY_DOWN, event->keyval, Gdk::ModifierType(event->state)))) return true; if(get_selected_ducks().empty()) return false; Real multiplier(1.0); if(Gdk::ModifierType(event->state)&GDK_SHIFT_MASK) multiplier=10.0; Vector nudge; switch(event->keyval) { case GDK_KEY_Left: nudge=Vector(-pw,0); break; case GDK_KEY_Right: nudge=Vector(pw,0); break; case GDK_KEY_Up: nudge=Vector(0,-ph); break; case GDK_KEY_Down: nudge=Vector(0,ph); break; default: return false; break; } synfigapp::Action::PassiveGrouper grouper(instance.get(),_("Nudge")); // Grid snap does not apply to nudging bool grid_snap_holder(get_grid_snap()); bool guide_snap_holder(get_guide_snap()); set_grid_snap(false); try { start_duck_drag(get_selected_duck()->get_trans_point()); translate_selected_ducks(get_selected_duck()->get_trans_point()+nudge*multiplier); end_duck_drag(); } catch(String) { canvas_view->duck_refresh_flag=true; canvas_view->queue_rebuild_ducks(); } set_grid_snap(grid_snap_holder); set_guide_snap(guide_snap_holder); return true; } bool WorkArea::on_key_release_event(GdkEventKey* event) { return Smach::RESULT_OK == canvas_view->get_smach().process_event( EventKeyboard(EVENT_WORKAREA_KEY_UP, event->keyval, Gdk::ModifierType(event->state)) ); } bool WorkArea::on_drawing_area_event(GdkEvent *event) { synfig::Point mouse_pos; float bezier_click_pos; const float radius((abs(pw)+abs(ph))*4); int button_pressed(0); float pressure(0); Gdk::ModifierType modifier(Gdk::ModifierType(0)); // Handle input stuff if (event->any.type==GDK_MOTION_NOTIFY) { GdkDevice *device = event->motion.device; modifier = Gdk::ModifierType(event->motion.state); // Make sure we recognize the device if(curr_input_device) { if(curr_input_device!=device) { assert(device); curr_input_device=device; signal_input_device_changed()(curr_input_device); } } else if(device) { curr_input_device=device; signal_input_device_changed()(curr_input_device); } assert(curr_input_device); // Calculate the position of the // input device in canvas coordinates double x = 0.0, y = 0.0, p = 0.0; int ox = 0, oy = 0; Gtk::Container *toplevel = drawing_frame->get_toplevel(); if (toplevel) drawing_frame->translate_coordinates(*toplevel, 0, 0, ox, oy); if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_X, &x)) x -= ox; else x = event->motion.x; if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_Y, &y)) y -= oy; else y = event->motion.y; if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_PRESSURE, &p)) p = std::max(0.0, (p - 0.04)/(1.0 - 0.04)); else p = 1.0; if(isnan(x) || isnan(y) || isnan(p)) return false; mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(x, y))); pressure = (float)p; } else if( event->any.type==GDK_BUTTON_PRESS || event->any.type==GDK_2BUTTON_PRESS || event->any.type==GDK_3BUTTON_PRESS || event->any.type==GDK_BUTTON_RELEASE ) { GdkDevice *device = event->button.device; modifier = Gdk::ModifierType(event->button.state); drawing_area->grab_focus(); // Make sure we recognize the device if(curr_input_device) { if(curr_input_device!=device) { assert(device); curr_input_device=device; signal_input_device_changed()(curr_input_device); } } else if(device) { curr_input_device=device; signal_input_device_changed()(curr_input_device); } assert(curr_input_device); // Calculate the position of the // input device in canvas coordinates // and the buttons double x = 0.0, y = 0.0, p = 0.0; int ox = 0, oy = 0; Gtk::Container *toplevel = drawing_frame->get_toplevel(); drawing_frame->translate_coordinates(*toplevel, 0, 0, ox, oy); if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_X, &x)) x -= ox; else x = event->motion.x; if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_Y, &y)) y -= oy; else y = event->motion.y; if (gdk_device_get_axis(device, event->motion.axes, GDK_AXIS_PRESSURE, &p)) p = std::max(0.0, (p - 0.04)/(1.0 - 0.04)); else p = 1.0; if(isnan(x) || isnan(y) || isnan(p)) return false; mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(x, y))); pressure = (float)p; button_pressed=event->button.button; if(button_pressed==1 && pressure<=0.f && (event->any.type!=GDK_BUTTON_RELEASE && event->any.type!=GDK_BUTTON_PRESS)) button_pressed=0; } else // GDK mouse scrolling events if(event->any.type==GDK_SCROLL) { // GDK information needed to properly interpret mouse // scrolling events are: scroll.state, scroll.x/scroll.y, and // scroll.direction. The value of scroll.direction will be // obtained later. modifier=Gdk::ModifierType(event->scroll.state); mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(event->scroll.x,event->scroll.y))); } // Handle the renderables { std::set >::iterator iter; for(iter=renderer_set_.begin();iter!=renderer_set_.end();++iter) { if((*iter)->get_enabled()) if((*iter)->event_vfunc(event)) { // Event handled. Return true. return true; } } } // Event hasn't been handled, pass it down switch(event->type) { case GDK_BUTTON_PRESS: { switch(button_pressed) { case 1: // Attempt to click on a duck { etl::handle duck; dragging=DRAG_NONE; if(allow_duck_clicks) { duck=find_duck(mouse_pos,radius); //!TODO Remove HARDCODE Ui Specification, make it config ready // Single click duck selection on WorkArea [Part I] (Part II lower in code) if(duck) { // make a note of whether the duck we click on was selected or not if(duck_is_selected(duck)) clicked_duck=duck; else { clicked_duck=0; // if CTRL or SHIFT isn't pressed, clicking an unselected duck will unselect all other ducks if(!(modifier&(GDK_CONTROL_MASK|GDK_SHIFT_MASK))) clear_selected_ducks(); select_duck(duck); } } } //else // clear_selected_ducks(); if(allow_bezier_clicks) { selected_bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); } else { selected_bezier=0; } if(duck) { if (!duck->get_editable(get_alternative_mode())) return true; //get_selected_duck()->signal_user_click(0)(); //if(clicked_duck)clicked_duck->signal_user_click(0)(); // if the user is holding shift while clicking on a tangent duck, consider splitting the tangent if ((event->button.state&GDK_SHIFT_MASK) && duck->get_type() == Duck::TYPE_TANGENT) { synfigapp::ValueDesc value_desc = duck->get_value_desc(); // we have the tangent, but need the vertex - that's the parent if (value_desc.is_value_node()) { ValueNode_Composite::Handle value_node = value_desc.get_value_node(); BLinePoint bp((*value_node)(get_time()).get(BLinePoint())); // if the tangent isn't split, then split it if (!bp.get_split_tangent_both()) { if (get_canvas_view()->canvas_interface()->change_value(synfigapp::ValueDesc( value_node, value_node->get_link_index_from_name("split_radius")), true) && get_canvas_view()->canvas_interface()->change_value(synfigapp::ValueDesc( value_node, value_node->get_link_index_from_name("split_angle")), true ) ) { // rebuild the ducks from scratch, so the tangents ducks aren't connected get_canvas_view()->rebuild_ducks(); // reprocess the mouse click return on_drawing_area_event(event); } else return true; } } else { // I don't know how to access the vertex from the tangent duck when originally drawing the bline in the bline tool // synfig::ValueNode::Handle vn = value_desc.get_value_node(); synfig::info("parent isn't value node? shift-drag-tangent doesn't work in bline tool yet..."); } } dragging=DRAG_DUCK; drag_point=mouse_pos; //drawing_area->queue_draw(); start_duck_drag(mouse_pos); get_canvas_view()->reset_cancel_status(); return true; } else if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_LEFT,mouse_pos,pressure,modifier))==Smach::RESULT_OK) { if (selected_bezier) { synfig::Point distance_1 = selected_bezier->p1->get_trans_point() - mouse_pos; synfig::Point distance_2 = selected_bezier->p2->get_trans_point() - mouse_pos; if( distance_1.mag() > radius*2 && distance_2.mag() > radius*2 ) // If we click a selected bezier // not too close to the endpoints { // We give the states first priority to process the // event so as not to interfere with the bline tool dragging=DRAG_BEZIER; drag_point=mouse_pos; start_bezier_drag(mouse_pos, bezier_click_pos); return true; } } // I commented out this section because // it was causing issues when rotoscoping. // At the moment, we don't need it, so // this was the easiest way to fix the problem. /* else if(selected_bezier) { selected_duck=0; selected_bezier->signal_user_click(0)(bezier_click_pos); } */ // Check for a guide click if (show_guides) { GuideList::iterator iter; iter=find_guide_x(mouse_pos,radius); if(iter==get_guide_list_x().end()) { curr_guide_is_x=false; iter=find_guide_y(mouse_pos,radius); } else curr_guide_is_x=true; if(iter!=get_guide_list_x().end() && iter!=get_guide_list_y().end()) { dragging=DRAG_GUIDE; curr_guide=iter; return true; } } // All else fails, try making a selection box dragging=DRAG_BOX; curr_point=drag_point=mouse_pos; return true; } selected_bezier=0; break; } case 2: // Attempt to drag and move the window { etl::handle duck=find_duck(mouse_pos,radius); etl::handle bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); if(duck) duck->signal_user_click(1)(); else if(bezier) bezier->signal_user_click(1)(bezier_click_pos); if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_MIDDLE,mouse_pos,pressure,modifier))==Smach::RESULT_OK) dragging=DRAG_WINDOW; drag_point=mouse_pos; signal_user_click(1)(mouse_pos); break; } case 3: // Attempt to either get info on a duck, or open the menu { etl::handle duck=find_duck(mouse_pos,radius); etl::handle bezier=find_bezier(mouse_pos,radius,&bezier_click_pos); Layer::Handle layer(get_canvas()->find_layer(get_canvas_view()->get_context_params(),mouse_pos)); if(duck) { if(get_selected_ducks().size()<=1) duck->signal_user_click(2)(); else canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MULTIPLE_DUCKS_CLICKED,BUTTON_RIGHT,mouse_pos,pressure,modifier,duck)); return true; } else if(bezier) { bezier->signal_user_click(2)(bezier_click_pos); return true; } else if (layer) { if(canvas_view->get_smach().process_event(EventLayerClick(layer,BUTTON_RIGHT,mouse_pos))==Smach::RESULT_OK) return false; return true; } else canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_RIGHT,mouse_pos,pressure,modifier)); /* if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_RIGHT,mouse_pos,pressure,modifier))==Smach::RESULT_OK) { //popup_menu(); return true; } */ break; } case 4: signal_user_click(3)(mouse_pos); break; case 5: signal_user_click(4)(mouse_pos); break; default: break; } } break; case GDK_MOTION_NOTIFY: curr_point=mouse_pos; if(event->motion.time-last_event_time<25) return true; else last_event_time=event->motion.time; signal_cursor_moved_(); // Guide/Duck highlights on hover switch(dragging) { case DRAG_NONE: { GuideList::iterator iter; iter=find_guide_x(mouse_pos,radius); if(iter==get_guide_list_x().end()) iter=find_guide_y(mouse_pos,radius); if(iter!=curr_guide) { curr_guide=iter; drawing_area->queue_draw(); } etl::handle duck; duck=find_duck(mouse_pos,radius); if(duck!=hover_duck) { hover_duck=duck; drawing_area->queue_draw(); } } break; case DRAG_DUCK : { if(canvas_view->get_cancel_status()) { dragging=DRAG_NONE; canvas_view->queue_rebuild_ducks(); return true; } /* Point point((mouse_pos-selected_duck->get_origin())/selected_duck->get_scalar()); if(get_grid_snap()) { point[0]=floor(point[0]/grid_size[0]+0.5)*grid_size[0]; point[1]=floor(point[1]/grid_size[1]+0.5)*grid_size[1]; } selected_duck->set_point(point); */ //Point p(mouse_pos); set_axis_lock(event->motion.state&GDK_SHIFT_MASK); translate_selected_ducks(mouse_pos); drawing_area->queue_draw(); } break; case DRAG_BEZIER : { if(canvas_view->get_cancel_status()) { dragging=DRAG_NONE; canvas_view->queue_rebuild_ducks(); return true; } translate_selected_bezier(mouse_pos); drawing_area->queue_draw(); } break; case DRAG_BOX: { curr_point=mouse_pos; drawing_area->queue_draw(); } break; case DRAG_GUIDE : { if(curr_guide_is_x) *curr_guide=mouse_pos[0]; else *curr_guide=mouse_pos[1]; drawing_area->queue_draw(); } break; default: { } }//end switch dragging if(dragging!=DRAG_WINDOW) { // Update those triangle things on the rulers const synfig::Point point(mouse_pos); hruler->set_position( Distance(point[0],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc()) ); vruler->set_position( Distance(point[1],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc()) ); } if(dragging == DRAG_WINDOW) set_focus_point(get_focus_point() + mouse_pos-drag_point); else if ((event->motion.state & GDK_BUTTON1_MASK) && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_LEFT, mouse_pos,pressure,modifier)) == Smach::RESULT_ACCEPT) return true; else if ((event->motion.state & GDK_BUTTON2_MASK) && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_MIDDLE, mouse_pos, pressure, modifier)) == Smach::RESULT_ACCEPT) return true; else if ((event->motion.state & GDK_BUTTON3_MASK) && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_RIGHT, mouse_pos, pressure, modifier)) == Smach::RESULT_ACCEPT) return true; else if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_MOTION, BUTTON_NONE, mouse_pos, pressure,modifier)) == Smach::RESULT_ACCEPT) return true; break; case GDK_BUTTON_RELEASE: { bool ret(false); switch(dragging) { case DRAG_GUIDE : { double y,x; if(*(event->button.axes)) { x=(event->button.axes[0]); y=(event->button.axes[1]); } else { x=event->button.x; y=event->button.y; } // Erase the guides if dragged into the rulers if(curr_guide_is_x && !isnan(x) && x<0.0 ) { get_guide_list_x().erase(curr_guide); } else if(!curr_guide_is_x && !isnan(y) && y<0.0 ) { get_guide_list_y().erase(curr_guide); } drawing_area->queue_draw(); dragging=DRAG_NONE; save_meta_data(); return true; } break; case DRAG_DUCK : { synfigapp::Action::PassiveGrouper grouper(instance.get(),_("Move")); dragging=DRAG_NONE; //translate_selected_ducks(mouse_pos); set_axis_lock(false); try{ get_canvas_view()->duck_refresh_flag=false; get_canvas_view()->duck_refresh_needed=false; const bool drag_did_anything(end_duck_drag()); get_canvas_view()->duck_refresh_flag=true; if(!drag_did_anything) { //!TODO Remove HARDCODED UI SPECIFICATION, make it config ready // Single click duck selection on WorkArea [Part II] // if we originally clicked on a selected duck ... if(clicked_duck) { // ... and CTRL is pressed, then just toggle the clicked duck // or not SHIFT is pressed, make the clicked duck the // only selected duck. (Nota : SHIFT just add to the selection) if(modifier&GDK_CONTROL_MASK) unselect_duck(clicked_duck); else if (!(modifier&GDK_SHIFT_MASK)) { clear_selected_ducks(); select_duck(clicked_duck); } clicked_duck->signal_user_click(0)(); } } else { if(canvas_view->duck_refresh_needed) canvas_view->queue_rebuild_ducks(); return true; } }catch(String) { canvas_view->duck_refresh_flag=true; canvas_view->queue_rebuild_ducks(); return true; } //queue_draw(); clicked_duck=0; ret=true; } break; case DRAG_BEZIER : { synfigapp::Action::PassiveGrouper grouper(instance.get(),_("Move")); dragging=DRAG_NONE; //translate_selected_ducks(mouse_pos); set_axis_lock(false); try{ get_canvas_view()->duck_refresh_flag=false; get_canvas_view()->duck_refresh_needed=false; const bool drag_did_anything(end_bezier_drag()); get_canvas_view()->duck_refresh_flag=true; if(!drag_did_anything) { // We didn't move the bezier, just clicked on it canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DOWN,BUTTON_LEFT,mouse_pos,pressure,modifier)); canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_UP,BUTTON_LEFT,mouse_pos,pressure,modifier)); } else { if(canvas_view->duck_refresh_needed) canvas_view->queue_rebuild_ducks(); return true; } }catch(String) { canvas_view->duck_refresh_flag=true; canvas_view->queue_rebuild_ducks(); return true; } //queue_draw(); clicked_duck=0; ret=true; } break; case DRAG_BOX: { dragging=DRAG_NONE; if((drag_point-mouse_pos).mag()>radius/2.0f) { if(canvas_view->get_smach().process_event(EventBox(drag_point,mouse_pos,MouseButton(event->button.button),modifier))==Smach::RESULT_ACCEPT) return true; /* * Commented out because now the work is * done in Renderer_Dragbox::event_vfunc * // when dragging a box around some ducks: // SHIFT selects; CTRL toggles; SHIFT+CTRL unselects; clears all then selects if(modifier&GDK_SHIFT_MASK) select_ducks_in_box(drag_point,mouse_pos); if(modifier&GDK_CONTROL_MASK) toggle_select_ducks_in_box(drag_point,mouse_pos); else if(!(modifier&GDK_SHIFT_MASK)) { clear_selected_ducks(); select_ducks_in_box(drag_point,mouse_pos); } * */ ret=true; } else { if(allow_layer_clicks) { Layer::Handle layer(get_canvas()->find_layer(get_canvas_view()->get_context_params(),drag_point)); //if(layer) { if(canvas_view->get_smach().process_event(EventLayerClick(layer,BUTTON_LEFT,mouse_pos,modifier))==Smach::RESULT_OK) signal_layer_selected_(layer); ret=true; } } else { signal_user_click(0)(mouse_pos); } } drawing_area->queue_draw(); } break; default: { } } //end switch dragging dragging=DRAG_NONE; if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_UP,MouseButton(event->button.button),mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT) ret=true; return ret; } break; case GDK_SCROLL: { // Handle a mouse scrolling event like Xara Xtreme and // Inkscape: //!TODO Remove HARDCODED UI SPECIFICATION, make it config ready // Scroll up/down: scroll up/down // Shift + scroll up/down: scroll left/right // Control + scroll up/down: zoom in/out if(modifier&GDK_CONTROL_MASK) { // The zoom is performed while preserving the pointer // position as a fixed point (similarly to Xara Xtreme and // Inkscape). // The strategy used below is to scroll to the updated // position, then zoom. This is easy to implement within // the present architecture, but has the disadvantage of // triggering multiple visible refreshes. Note: 1.25 is // the hard wired ratio in zoom_in()/zoom_out(). The // variable "drift" compensates additional inaccuracies in // the zoom. There is also an additional minus sign for // the inverted y coordinates. // FIXME: One might want to figure out where in the code // this empirical drift is been introduced. const synfig::Point scroll_point(get_scrollx_adjustment()->get_value(),get_scrolly_adjustment()->get_value()); const double drift = 0.052; switch(event->scroll.direction) { case GDK_SCROLL_UP: case GDK_SCROLL_RIGHT: get_scrollx_adjustment()->set_value(scroll_point[0]+(mouse_pos[0]-scroll_point[0])*(1.25-(1+drift))); get_scrolly_adjustment()->set_value(scroll_point[1]-(mouse_pos[1]+scroll_point[1])*(1.25-(1+drift))); zoom_in(); break; case GDK_SCROLL_DOWN: case GDK_SCROLL_LEFT: get_scrollx_adjustment()->set_value(scroll_point[0]+(mouse_pos[0]-scroll_point[0])*(1/1.25-(1+drift))); get_scrolly_adjustment()->set_value(scroll_point[1]-(mouse_pos[1]+scroll_point[1])*(1/1.25-(1+drift))); zoom_out(); break; default: break; } } else if(modifier&GDK_SHIFT_MASK) { // Scroll in either direction by 20 pixels. Ideally, the // amount of pixels per scrolling event should be // configurable. Xara Xtreme currently uses an (hard // wired) amount 20 pixel, Inkscape defaults to 40 pixels. const int scroll_pixel = 20; switch(event->scroll.direction) { case GDK_SCROLL_UP: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()-scroll_pixel*pw); break; case GDK_SCROLL_DOWN: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()+scroll_pixel*pw); break; case GDK_SCROLL_LEFT: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()+scroll_pixel*ph); break; case GDK_SCROLL_RIGHT: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()-scroll_pixel*ph); break; default: break; } } else { // Scroll in either direction by 20 pixels. Ideally, the // amount of pixels per scrolling event should be // configurable. Xara Xtreme currently uses an (hard // wired) amount 20 pixel, Inkscape defaults to 40 pixels. const int scroll_pixel = 20; switch(event->scroll.direction) { case GDK_SCROLL_UP: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()+scroll_pixel*ph); break; case GDK_SCROLL_DOWN: get_scrolly_adjustment()->set_value(get_scrolly_adjustment()->get_value()-scroll_pixel*ph); break; case GDK_SCROLL_LEFT: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()-scroll_pixel*pw); break; case GDK_SCROLL_RIGHT: get_scrollx_adjustment()->set_value(get_scrollx_adjustment()->get_value()+scroll_pixel*pw); break; default: break; } } } break; default: break; } return false; } bool WorkArea::on_hruler_event(GdkEvent *event) { switch(event->type) { case GDK_BUTTON_PRESS: if(dragging==DRAG_NONE && show_guides) { dragging=DRAG_GUIDE; curr_guide=get_guide_list_y().insert(get_guide_list_y().begin(), 0.0); curr_guide_is_x=false; } return true; break; case GDK_MOTION_NOTIFY: // Guide movement if(dragging==DRAG_GUIDE && curr_guide_is_x==false) { // Event is in the hruler, which has a slightly different // coordinate system from the canvas. gint exes_count = gdk_device_get_n_axes(event->motion.device); for(gint i = 0; i < exes_count; ++i) if (gdk_device_get_axis_use(event->motion.device, i) == GDK_AXIS_Y) event->motion.axes[i] -= hruler->get_height()+2; event->motion.y -= hruler->get_height()+2; // call the on drawing area event to refresh eveything. on_drawing_area_event(event); } return true; break; case GDK_BUTTON_RELEASE: if(dragging==DRAG_GUIDE && curr_guide_is_x==false) { dragging=DRAG_NONE; save_meta_data(); // get_guide_list_y().erase(curr_guide); } break; return true; default: break; } return false; } bool WorkArea::on_vruler_event(GdkEvent *event) { switch(event->type) { case GDK_BUTTON_PRESS: if(dragging==DRAG_NONE && show_guides) { dragging=DRAG_GUIDE; curr_guide=get_guide_list_x().insert(get_guide_list_x().begin(),0.0); curr_guide_is_x=true; } return true; break; case GDK_MOTION_NOTIFY: // Guide movement if(dragging==DRAG_GUIDE && curr_guide_is_x==true) { // Event is in the vruler, which has a slightly different // coordinate system from the canvas. gint exes_count = gdk_device_get_n_axes(event->motion.device); for(gint i = 0; i < exes_count; ++i) if (gdk_device_get_axis_use(event->motion.device, i) == GDK_AXIS_X) event->motion.axes[i] -= vruler->get_width()+2; event->motion.x -= vruler->get_width()+2; // call the on drawing area event to refresh eveything. on_drawing_area_event(event); } return true; break; case GDK_BUTTON_RELEASE: if(dragging==DRAG_GUIDE && curr_guide_is_x==true) { dragging=DRAG_NONE; save_meta_data(); // get_guide_list_x().erase(curr_guide); } break; return true; default: break; } return false; } void WorkArea::refresh_dimension_info() { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); canvaswidth=rend_desc.get_br()[0]-rend_desc.get_tl()[0]; canvasheight=rend_desc.get_br()[1]-rend_desc.get_tl()[1]; pw=canvaswidth/w; ph=canvasheight/h; scrollx_adjustment->set_page_increment(abs(get_grid_size()[0])); scrollx_adjustment->set_step_increment(abs(pw)); scrollx_adjustment->set_lower(-abs(canvaswidth)); scrollx_adjustment->set_upper(abs(canvaswidth)); scrolly_adjustment->set_lower(-abs(canvasheight)); scrolly_adjustment->set_upper(abs(canvasheight)); scrolly_adjustment->set_step_increment(abs(ph)); scrolly_adjustment->set_page_increment(abs(get_grid_size()[1])); if(drawing_area->get_width()<=0 || drawing_area->get_height()<=0 || w==0 || h==0) return; const synfig::Point focus_point(get_focus_point()); const synfig::Real x(focus_point[0]/pw+drawing_area->get_width()/2-w/2); const synfig::Real y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); window_tl[0]=rend_desc.get_tl()[0]-pw*x; window_br[0]=rend_desc.get_br()[0]+pw*(drawing_area->get_width()-x-w); window_tl[1]=rend_desc.get_tl()[1]-ph*y; window_br[1]=rend_desc.get_br()[1]+ph*(drawing_area->get_height()-y-h); hruler->set_min( Distance(window_tl[0],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc) ); hruler->set_max( Distance(window_br[0],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc) ); vruler->set_min( Distance(window_tl[1],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc) ); vruler->set_max( Distance(window_br[1],Distance::SYSTEM_UNITS).get(App::distance_system,rend_desc) ); view_window_changed(); } synfig::Point WorkArea::screen_to_comp_coords(synfig::Point pos)const { synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); //synfig::Vector::value_type canvaswidth=rend_desc.get_br()[0]-rend_desc.get_tl()[0]; //synfig::Vector::value_type canvasheight=rend_desc.get_br()[1]-rend_desc.get_tl()[1]; //synfig::Vector::value_type pw=canvaswidth/w; //synfig::Vector::value_type ph=canvasheight/h; Vector focus_point=get_focus_point(); synfig::Vector::value_type x=focus_point[0]/pw+drawing_area->get_width()/2-w/2; synfig::Vector::value_type y=focus_point[1]/ph+drawing_area->get_height()/2-h/2; return rend_desc.get_tl()-synfig::Point(pw*x,ph*y)+synfig::Point(pw*pos[0],ph*pos[1]); } synfig::Point WorkArea::comp_to_screen_coords(synfig::Point /*pos*/)const { synfig::warning("WorkArea::comp_to_screen_coords: Not yet implemented"); return synfig::Point(); } int WorkArea::next_unrendered_tile(int refreshes)const { bool uses_cairo=studio::App::workarea_uses_cairo; if(tile_book.empty() && !uses_cairo) return -1; else if (cairo_book.empty() && uses_cairo) return -1; //const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Vector focus_point(get_focus_point()); // Calculate the window coordinates of the top-left // corner of the canvas. const synfig::Vector::value_type x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); int div = low_res_pixel_size; const int width_in_tiles(w/tile_w+((low_resolution?((w/div)%(tile_w/div)):(w%tile_w))?1:0)); const int height_in_tiles(h/tile_h+(h%tile_h?1:0)); int u(0),v(0), u1(int(-x/tile_w)), v1(int(-y/tile_h)), u2(int((-x+drawing_area->get_width())/tile_w+1)), v2(int((-y+drawing_area->get_height())/tile_h+1)); if(u2>width_in_tiles)u2=width_in_tiles; if(v2>height_in_tiles)v2=height_in_tiles; if(u1<0)u1=0; if(v1<0)v1=0; int last_good_tile(-1); for(v=v1;v class handle2ptr_t : public std::unary_function,R> { private: F func; public: handle2ptr_t(const F &func):func(func) { }; R operator()(typename etl::handle x) { return func(*x); } }; template handle2ptr_t handle2ptr(F func) { return handle2ptr_t(func); } for_each( renderer_set_.begin(), renderer_set_.end(), handle2ptr( sigc::bind( sigc::bind( sigc::mem_fun( &WorkAreaRenderer::render_vfunc ), Gdk::Rectangle(event->area) ), drawing_area->get_window() ) ) ); */ #ifdef SINGLE_THREADED /* resize bug workaround */ gboolean WorkArea::__refresh_second_check(gpointer data) { WorkArea *work_area(static_cast(data)); work_area->refresh_second_check(); return 0; } void WorkArea::refresh_second_check() { //resize_timeout_connect.disconnect(); int width = canvas_view->get_width(); int height = canvas_view->get_height(); if (width==old_window_width && height==old_window_height ) { queue_draw(); //GdkEventExpose event; //refresh(&event); } } #endif bool WorkArea::refresh(const Cairo::RefPtr &cr) { #ifdef SINGLE_THREADED /* resize bug workaround */ if (App::single_threaded) { int width; int height; bool resize_in_progress; resize_in_progress = false; width = canvas_view->get_width(); height = canvas_view->get_height(); //synfig::info("Size: %i, %i",width,height); if (width!=old_window_width || height!=old_window_height ) { resize_in_progress = true; //queue second check int func_id; func_id=g_timeout_add_full( G_PRIORITY_DEFAULT, // priority - 200, // interval - the time between calls to the function, in milliseconds (1/1000ths of a second) __refresh_second_check, // function - function to call this, // data - data to pass to function NULL); // notify - function to call when the idle is removed, or NULL } old_window_width=width; old_window_height=height; if (resize_in_progress){ if (get_updating()) { stop_updating(); } return true; } } #endif assert(get_canvas()); //!Check if the window we want draw is ready Glib::RefPtr draw_area_window = drawing_area->get_window(); if(!draw_area_window) return false; //const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Vector focus_point(get_focus_point()); // Update the old focus point last_focus_point=focus_point; // Draw out the renderables { std::set >::iterator iter; for(iter=renderer_set_.begin();iter!=renderer_set_.end();++iter) { if((*iter)->get_enabled()) (*iter)->render_vfunc( draw_area_window, Gdk::Rectangle(0, 0, draw_area_window->get_width(), draw_area_window->get_height()) ); } } // Calculate the window coordinates of the top-left // corner of the canvas. //const synfig::Vector::value_type // x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), // y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); //const synfig::Vector::value_type window_startx(window_tl[0]); //const synfig::Vector::value_type window_endx(window_br[0]); //const synfig::Vector::value_type window_starty(window_tl[1]); //const synfig::Vector::value_type window_endy(window_br[1]); // If we are in animate mode, draw a red border around the screen if(canvas_interface->get_mode()&synfigapp::MODE_ANIMATE) { // #define USE_FRAME_BACKGROUND_TO_SHOW_EDIT_MODE #ifdef USE_FRAME_BACKGROUND_TO_SHOW_EDIT_MODE // This method of drawing the red border doesn't work on any // Gtk theme which uses the crux-engine, hcengine, industrial, // mist, or ubuntulooks engine, such as the default ubuntu // 'Human' theme. drawing_frame->modify_bg(Gtk::STATE_NORMAL,Gdk::Color("#FF0000")); #else // So let's do it in a more primitive fashion. Cairo::RefPtr cr = draw_area_window->create_cairo_context(); cr->save(); cr->set_source_rgb(1,0,0); cr->set_line_cap(Cairo::LINE_CAP_BUTT); cr->set_line_join(Cairo::LINE_JOIN_MITER); cr->set_antialias(Cairo::ANTIALIAS_NONE); cr->set_line_width(10); cr->rectangle( 0,0, // x,y drawing_area->get_width(),drawing_area->get_height() //w,h ); cr->stroke(); cr->restore(); #endif } #ifdef USE_FRAME_BACKGROUND_TO_SHOW_EDIT_MODE else drawing_frame->unset_bg(Gtk::STATE_NORMAL); #endif return true; } void WorkArea::done_rendering() { /* assert(buffer); assert(w>0); assert(h>0); pix_buf=Gdk::Pixbuf::create_from_data( buffer, // pointer to the data Gdk::COLORSPACE_RGB, // the colorspace true, // has alpha? 8, // bits per sample w, // width h, // height w*bpp); // stride (pitch) assert(pix_buf); */ } void WorkArea::set_quality(int x) { if(x==quality) return; quality=x; queue_render_preview(); } void WorkArea::set_low_res_pixel_size(int x) { if(x==low_res_pixel_size) return; low_res_pixel_size=x; queue_render_preview(); } namespace studio { class WorkAreaProgress : public synfig::ProgressCallback { WorkArea *work_area; ProgressCallback *cb; public: WorkAreaProgress(WorkArea *work_area,ProgressCallback *cb): work_area(work_area),cb(cb) { assert(cb); } virtual bool task(const std::string &str) { if(work_area->dirty) return false; return cb->task(str); } virtual bool error(const std::string &err) { if(work_area->dirty) return false; return cb->error(err); } virtual bool amount_complete(int current, int total) { if(work_area->dirty) return false; return cb->amount_complete(current,total); } }; } bool studio::WorkArea::async_update_preview() { #ifdef SINGLE_THREADED if (get_updating()) { stop_updating(); queue_render_preview(); return false; } #endif async_renderer=0; queued=false; canceled_=false; get_canvas_view()->reset_cancel_status(); // This object will mark us as busy until // we are done. //studio::App::Busy busy; //WorkAreaProgress callback(this,get_canvas_view()->get_ui_interface().get()); //synfig::ProgressCallback *cb=&callback; if(!get_visible())return false; /* // If we are queued to render the scene at the next idle // go ahead and de-queue it. if(render_idle_func_id) { g_source_remove(render_idle_func_id); //queued=false; render_idle_func_id=0; } */ dirty=false; get_canvas_view()->reset_cancel_status(); //bool ret=false; RendDesc desc=get_canvas()->rend_desc(); int w=(int)(desc.get_w()*zoom); int h=(int)(desc.get_h()*zoom); // ensure that the size we draw is at least one pixel in each dimension int min_size = low_resolution ? low_res_pixel_size : 1; if (w < min_size) w = min_size; if (h < min_size) h = min_size; // Setup the description parameters desc.set_antialias(1); desc.set_time(cur_time); desc.set_render_excluded_contexts(true); set_rend_desc(desc); // Create the render target handle target; // if we have lots of pixels to render and the tile renderer isn't disabled, use it int div; div = low_resolution ? low_res_pixel_size : 1; if(studio::App::workarea_uses_cairo) { if ((w*h > 240*div*135*div && !getenv("SYNFIG_DISABLE_TILE_RENDER")) || getenv("SYNFIG_FORCE_TILE_RENDER")) { handle trgt(new class WorkAreaTarget_Cairo_Tile(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin(), onion_skins); target=trgt; } else { handle trgt(new class WorkAreaTarget_Cairo(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin(), onion_skins); target=trgt; } } else if ((w*h > 240*div*135*div && !getenv("SYNFIG_DISABLE_TILE_RENDER")) || getenv("SYNFIG_FORCE_TILE_RENDER")) { // do a tile render handle trgt(new class WorkAreaTarget(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin(), onion_skins); target=trgt; } else { // do a scanline render handle trgt(new class WorkAreaTarget_Full(this,w,h)); trgt->set_rend_desc(&desc); trgt->set_onion_skin(get_onion_skin(), onion_skins); target=trgt; } // We can rest assured that our time has already // been set, so there is no need to have to // recalculate that over again. // UPDATE: This is kind of needless with // the way that time is handled now in SYNFIG. //target->set_avoid_time_sync(true); async_renderer=new AsyncRenderer(target); async_renderer->signal_finished().connect( sigc::mem_fun(this,&WorkArea::async_update_finished) ); rendering=true; async_renderer->start(); synfig::ProgressCallback *cb=get_canvas_view()->get_ui_interface().get(); rendering=true; cb->task(_("Rendering...")); rendering=true; return true; } void studio::WorkArea::async_update_finished() { synfig::ProgressCallback *cb=get_canvas_view()->get_ui_interface().get(); rendering=false; if(!async_renderer) return; // If we completed successfully, then // we aren't dirty anymore if(async_renderer->has_success()) { Real execution_time = async_renderer->get_execution_time(); if (execution_time > 0.0) { cb->task( strprintf("%s (%s %f %s)", _("Idle"), _("Last rendering time"), async_renderer->get_execution_time(), _("sec") )); } else { cb->task(_("Idle")); } } else { dirty=true; cb->task(_("Render Failed")); } //get_canvas_view()->reset_cancel_status(); done_rendering(); } bool studio::WorkArea::sync_update_preview() { // const Time &time(cur_time); canceled_=false; get_canvas_view()->reset_cancel_status(); async_renderer=0; again: // This object will mark us as busy until // we are done. studio::App::Busy busy; WorkAreaProgress callback(this,get_canvas_view()->get_ui_interface().get()); synfig::ProgressCallback *cb=&callback; // We don't want to render if we are already rendering if(rendering) { dirty=true; return false; } if(!get_visible())return false; get_canvas()->set_time(get_time()); get_canvas_view()->get_smach().process_event(EVENT_REFRESH_DUCKS); signal_rendering()(); // If we are queued to render the scene at the next idle // go ahead and de-queue it. if(render_idle_func_id) { g_source_remove(render_idle_func_id); //queued=false; render_idle_func_id=0; } // Start rendering rendering=true; dirty=false; get_canvas_view()->reset_cancel_status(); RendDesc desc=get_canvas()->rend_desc(); //newdesc->set_flags(RendDesc::PX_ASPECT|RendDesc::IM_SPAN); int w=(int)(desc.get_w()*zoom); int h=(int)(desc.get_h()*zoom); // Setup the description parameters desc.set_antialias(1); desc.set_time(cur_time); //desc.set_wh(w,h); set_rend_desc(desc); // Create the render target handle target; if(studio::App::workarea_uses_cairo) target=new class WorkAreaTarget_Cairo(this,w,h); else target=new class WorkAreaTarget(this, w, h); target->set_rend_desc(&desc); // We can rest assured that our time has already // been set, so there is no need to have to // recalculate that over again. target->set_avoid_time_sync(true); if(cb) cb->task(strprintf(_("Rendering canvas %s..."),get_canvas()->get_name().c_str())); bool ret = target->render(cb); if(!ret && !get_canvas_view()->get_cancel_status() && dirty) { rendering=false; //canceled_=true; goto again; } if(get_canvas_view()->get_cancel_status()) canceled_=true; if(cb) { if(ret) cb->task(_("Idle")); else cb->task(_("Render Failed")); cb->amount_complete(0,1); } // Refresh the work area to make sure that // it is being displayed correctly drawing_area->queue_draw(); // If we completed successfully, then // we aren't dirty anymore if(ret) { dirty=false; //queued=false; } else dirty=true; rendering=false; //get_canvas_view()->reset_cancel_status(); done_rendering(); return ret; } void studio::WorkArea::async_render_preview(synfig::Time time) { cur_time=time; //tile_book.clear(); refreshes+=5; if(!get_visible())return; get_canvas()->set_time(get_time()); get_canvas_view()->get_smach().process_event(EVENT_REFRESH_DUCKS); signal_rendering()(); async_update_preview(); } void WorkArea::async_render_preview() { return async_render_preview(get_canvas_view()->get_time()); } bool studio::WorkArea::sync_render_preview(synfig::Time time) { cur_time=time; //tile_book.clear(); refreshes+=5; if(!get_visible())return false; return sync_update_preview(); } bool WorkArea::sync_render_preview() { return sync_render_preview(get_canvas_view()->get_time()); } void WorkArea::sync_render_preview_hook() { sync_render_preview(get_canvas_view()->get_time()); } void WorkArea::queue_scroll() { //!Check if the window we want draw is ready Glib::RefPtr draw_area_window = drawing_area->get_window(); if(!draw_area_window) return; // const synfig::RendDesc &rend_desc(get_canvas()->rend_desc()); const synfig::Point focus_point(get_focus_point()); const synfig::Real new_x(focus_point[0]/pw+drawing_area->get_width()/2-w/2), new_y(focus_point[1]/ph+drawing_area->get_height()/2-h/2); const synfig::Real old_x(last_focus_point[0]/pw+drawing_area->get_width()/2-w/2), old_y(last_focus_point[1]/ph+drawing_area->get_height()/2-h/2); // If the coordinates didn't change, we shouldn't queue a draw if(old_x==new_x && old_y==new_y) return; const int dx(round_to_int(old_x)-round_to_int(new_x)), dy(round_to_int(old_y)-round_to_int(new_y)); draw_area_window->scroll(-dx,-dy); if (timecode_width && timecode_height) { drawing_area->queue_draw_area(timecode_x, timecode_y, timecode_x+timecode_width, timecode_y+timecode_height); drawing_area->queue_draw_area(timecode_x-dx, timecode_y-dy, timecode_x-dx+timecode_width, timecode_y-dy+timecode_height); } if (bonesetup_width && bonesetup_height) { drawing_area->queue_draw_area(bonesetup_x, bonesetup_y, bonesetup_x+bonesetup_width, bonesetup_y+bonesetup_height); drawing_area->queue_draw_area(bonesetup_x-dx, bonesetup_y-dy, bonesetup_x-dx+bonesetup_width, bonesetup_y-dy+bonesetup_height); } #ifndef USE_FRAME_BACKGROUND_TO_SHOW_EDIT_MODE if(canvas_interface->get_mode()&synfigapp::MODE_ANIMATE) { int maxx = drawing_area->get_width()-1; int maxy = drawing_area->get_height()-1; if (dx > 0) { drawing_area->queue_draw_area( 0, 0, 1, maxy); drawing_area->queue_draw_area(maxx-dx, 0, maxx-dx, maxy); } else if (dx < 0) { drawing_area->queue_draw_area( maxx, 0, maxx, maxy); drawing_area->queue_draw_area( -dx, 0, -dx, maxy); } if (dy > 0) { drawing_area->queue_draw_area(0, 0, maxx, 1); drawing_area->queue_draw_area(0, maxy-dy, maxx, maxy-dy); } else if (dy < 0) { drawing_area->queue_draw_area(0, maxy, maxx, maxy); drawing_area->queue_draw_area(0, -dy, maxx, -dy); } } #endif // USE_FRAME_BACKGROUND_TO_SHOW_EDIT_MODE last_focus_point=focus_point; } void studio::WorkArea::zoom_in() { set_zoom(zoom*1.25); } void studio::WorkArea::zoom_out() { set_zoom(zoom/1.25); } void studio::WorkArea::zoom_fit() { float new_zoom(min(drawing_area->get_width() * zoom / w, drawing_area->get_height() * zoom / h) * 0.995); if (zoom / new_zoom > 0.995 && new_zoom / zoom > 0.995) { set_zoom(prev_zoom); return set_focus_point(previous_focus); } previous_focus = get_focus_point(); prev_zoom = zoom; set_zoom(new_zoom); set_focus_point(Point(0,0)); } void studio::WorkArea::zoom_norm() { if (zoom == 1.0) return set_zoom(prev_zoom); prev_zoom = zoom; set_zoom(1.0f); } gboolean studio::WorkArea::__render_preview(gpointer data) { WorkArea *work_area(static_cast(data)); // there's no point anyone trying to cancel the timer now - it's gone off already work_area->render_idle_func_id = 0; work_area->queued=false; work_area->async_render_preview(work_area->get_canvas_view()->get_time()); return 0; } void studio::WorkArea::queue_render_preview() { //synfig::info("queue_render_preview(): called for %s", get_canvas_view()->get_time().get_string().c_str()); if(queued==true) { return; //synfig::info("queue_render_preview(): already queued, unqueuing"); /* if(render_idle_func_id) g_source_remove(render_idle_func_id); render_idle_func_id=0; queued=false; */ //async_renderer=0; } if(dirty_trap_enabled) { dirty_trap_queued++; return; } int queue_time=50; if(rendering) queue_time+=250; if(queued==false) { queued=true; //synfig::info("queue_render_preview(): (re)queuing..."); //render_idle_func_id=g_idle_add_full(G_PRIORITY_DEFAULT,__render_preview,this,NULL); render_idle_func_id=g_timeout_add_full( G_PRIORITY_DEFAULT, // priority - queue_time, // interval - the time between calls to the function, in milliseconds (1/1000ths of a second) __render_preview, // function - function to call this, // data - data to pass to function NULL); // notify - function to call when the idle is removed, or NULL } /* else if(rendering) { refreshes+=5; dirty=true; queue_draw(); } */ } DirtyTrap::DirtyTrap(WorkArea *work_area):work_area(work_area) { work_area->dirty_trap_enabled=true; work_area->dirty_trap_queued=0; } DirtyTrap::~DirtyTrap() { work_area->dirty_trap_enabled=false; if(work_area->dirty_trap_queued) work_area->queue_render_preview(); } void studio::WorkArea::queue_draw_preview() { drawing_area->queue_draw(); } void studio::WorkArea::set_cursor(const Glib::RefPtr &x) { //!Check if the window we want draw is ready Glib::RefPtr draw_area_window = drawing_area->get_window(); if(!draw_area_window) return; draw_area_window->set_cursor(x); } void studio::WorkArea::set_cursor(Gdk::CursorType x) { //!Check if the window we want draw is ready Glib::RefPtr draw_area_window = drawing_area->get_window(); if(!draw_area_window) return; draw_area_window->set_cursor(Gdk::Cursor::create(x)); } //#include "iconcontroller.h" void studio::WorkArea::refresh_cursor() { // set_cursor(IconController::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window())); } void studio::WorkArea::reset_cursor() { //!Check if the window we want draw is ready Glib::RefPtr draw_area_window = drawing_area->get_window(); if(!draw_area_window) return; draw_area_window->set_cursor(Gdk::Cursor::create(Gdk::TOP_LEFT_ARROW)); // set_cursor(Gdk::TOP_LEFT_ARROW); } void studio::WorkArea::set_zoom(float z) { z=max(1.0f/128.0f,min(128.0f,z)); if(z==zoom) return; zoom = z; refresh_dimension_info(); /*if(async_renderer) { async_renderer->stop(); async_renderer=0; }*/ refreshes+=5; async_update_preview(); //queue_render_preview(); // TODO: FIXME: QuickHack if (canvas_view->get_smach().get_state_name() != std::string("polygon") && canvas_view->get_smach().get_state_name() != std::string("bline")) canvas_view->queue_rebuild_ducks(); } void WorkArea::set_selected_value_node(etl::loose_handle x) { if(x!=selected_value_node_) { selected_value_node_=x; queue_draw(); } } void WorkArea::insert_renderer(const etl::handle &x) { renderer_set_.insert(x); x->set_work_area(this); queue_draw(); } void WorkArea::insert_renderer(const etl::handle &x, int priority) { x->set_priority(priority); insert_renderer(x); } void WorkArea::erase_renderer(const etl::handle &x) { x->set_work_area(0); renderer_set_.erase(x); queue_draw(); } void WorkArea::resort_render_set() { std::set > tmp( renderer_set_.begin(), renderer_set_.end() ); renderer_set_.swap(tmp); queue_draw(); } WorkArea::PushState::PushState(WorkArea *workarea_): workarea_(workarea_) { type_mask=workarea_->get_type_mask(); allow_duck_clicks=workarea_->get_allow_duck_clicks(); allow_bezier_clicks=workarea_->get_allow_bezier_clicks(); allow_layer_clicks=workarea_->get_allow_layer_clicks(); needs_restore=true; } WorkArea::PushState::~PushState() { if(needs_restore) restore(); } void WorkArea::PushState::restore() { workarea_->set_type_mask(type_mask); // update the toggle buttons for the duck types workarea_->get_canvas_view()->toggle_duck_mask(Duck::TYPE_NONE); workarea_->set_allow_duck_clicks(allow_duck_clicks); workarea_->set_allow_bezier_clicks(allow_bezier_clicks); workarea_->set_allow_layer_clicks(allow_layer_clicks); needs_restore=false; }