/* === S Y N F I G ========================================================= */ /*! \file activepointsimpleadd.cpp ** \brief Simple add activepoint File ** ** $Id$ ** ** \legal ** Copyright (c) 2004 Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "activepointsimpleadd.h" #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT(Action::ActivepointSimpleAdd); ACTION_SET_NAME(Action::ActivepointSimpleAdd,"ActivepointSimpleAdd"); ACTION_SET_LOCAL_NAME(Action::ActivepointSimpleAdd,N_("Simply Add Waypoint")); ACTION_SET_TASK(Action::ActivepointSimpleAdd,"add"); ACTION_SET_CATEGORY(Action::ActivepointSimpleAdd,Action::CATEGORY_WAYPOINT); ACTION_SET_PRIORITY(Action::ActivepointSimpleAdd,0); ACTION_SET_VERSION(Action::ActivepointSimpleAdd,"0.0"); ACTION_SET_CVS_ID(Action::ActivepointSimpleAdd,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::ActivepointSimpleAdd::ActivepointSimpleAdd(): index(), time_overwrite() { set_dirty(true); activepoint.set_time(Time::begin()-1); } Action::ParamVocab Action::ActivepointSimpleAdd::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("value_desc",Param::TYPE_VALUEDESC) .set_local_name(_("Destination ValueNode (Animated)")) ); ret.push_back(ParamDesc("activepoint",Param::TYPE_ACTIVEPOINT) .set_local_name(_("Activepoint")) .set_desc(_("Activepoint to be added")) ); return ret; } bool Action::ActivepointSimpleAdd::is_candidate(const ParamList &x) { if(candidate_check(get_param_vocab(),x)) { ValueDesc value_desc(x.find("value_desc")->second.get_value_desc()); if(!value_desc.parent_is_value_node() || !ValueNode_DynamicList::Handle::cast_dynamic(value_desc.get_parent_value_node())) return false; return true; } return candidate_check(get_param_vocab(),x); } bool Action::ActivepointSimpleAdd::set_param(const synfig::String& name, const Action::Param ¶m) { if(name=="value_desc" && param.get_type()==Param::TYPE_VALUEDESC) { ValueDesc value_desc(param.get_value_desc()); if(!value_desc.parent_is_value_node()) return false; value_node=ValueNode_DynamicList::Handle::cast_dynamic(value_desc.get_parent_value_node()); if(!value_node) return false; index=value_desc.get_index(); return true; } if(name=="activepoint" && param.get_type()==Param::TYPE_ACTIVEPOINT) { activepoint = param.get_activepoint(); return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::ActivepointSimpleAdd::is_ready()const { if(!value_node && activepoint.get_time() != (Time::begin()-1)) return false; return Action::CanvasSpecific::is_ready(); } void Action::ActivepointSimpleAdd::perform() { //remove any pretenders that lie at our destination ValueNode_DynamicList::ListEntry::findresult iter = value_node->list[index] .find_time(activepoint.get_time()); time_overwrite = false; if(iter.second) { overwritten_ap = *iter.first; time_overwrite = true; value_node->list[index].erase(overwritten_ap); } //add the value node in since it's safe value_node->list[index].add(activepoint); //sort them... value_node->list[index].timing_info.sort(); // Signal that a valuenode has been changed value_node->changed(); } void Action::ActivepointSimpleAdd::undo() { //remove our old version... ValueNode_DynamicList::ListEntry::findresult iter = value_node->list[index].find_uid(activepoint); if(!iter.second) { throw Error(_("The activepoint to remove no longer exists")); } //remove the offending value value_node->list[index].erase(*iter.first); //could also just use waypoint if(time_overwrite) { value_node->list[index].add(overwritten_ap); } //sort them... value_node->list[index].timing_info.sort(); // Signal that a valuenode has been changed value_node->changed(); }