/* === S Y N F I G ========================================================= */ /*! \file timepointsmove.cpp ** \brief Move the Time Points File ** ** $Id$ ** ** \legal ** Copyright (c) 2004 Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "timepointsmove.h" #include #include #include #include #include "activepointset.h" #include "waypointset.h" #include #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT(Action::TimepointsMove); ACTION_SET_NAME(Action::TimepointsMove,"TimepointsMove"); ACTION_SET_LOCAL_NAME(Action::TimepointsMove,N_("Move Time Points")); ACTION_SET_TASK(Action::TimepointsMove,"move"); ACTION_SET_CATEGORY(Action::TimepointsMove,Action::CATEGORY_WAYPOINT|Action::CATEGORY_ACTIVEPOINT); ACTION_SET_PRIORITY(Action::TimepointsMove,0); ACTION_SET_VERSION(Action::TimepointsMove,"0.0"); ACTION_SET_CVS_ID(Action::TimepointsMove,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::TimepointsMove::TimepointsMove() { timemove = 0; set_dirty(false); } Action::ParamVocab Action::TimepointsMove::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("addlayer",Param::TYPE_VALUE) .set_local_name(_("New Selected Layer")) .set_desc(_("A layer to add to our selected list")) .set_supports_multiple() .set_optional() ); ret.push_back(ParamDesc("addcanvas",Param::TYPE_CANVAS) .set_local_name(_("New Selected Canvas")) .set_desc(_("A canvas to add to our selected list")) .set_supports_multiple() .set_optional() ); ret.push_back(ParamDesc("addvaluedesc",Param::TYPE_VALUEDESC) .set_local_name(_("New Selected ValueBase")) .set_desc(_("A valuenode's description to add to our selected list")) .set_supports_multiple() .set_optional() ); ret.push_back(ParamDesc("addtime",Param::TYPE_TIME) .set_local_name(_("New Selected Time Point")) .set_desc(_("A time point to add to our selected list")) .set_supports_multiple() ); ret.push_back(ParamDesc("deltatime",Param::TYPE_TIME) .set_local_name(_("Time adjustment")) .set_desc(_("The amount of time to adjust all the selected points")) ); return ret; } bool Action::TimepointsMove::is_candidate(const ParamList &x) { if(!candidate_check(get_param_vocab(),x)) return false; if( x.find("addlayer") == x.end() && x.find("addcanvas") == x.end() && x.find("addvaluedesc") == x.end()) return false; return true; } bool Action::TimepointsMove::set_param(const synfig::String& name, const Action::Param ¶m) { if(name=="addlayer" && param.get_type()==Param::TYPE_LAYER) { //add a layer to the list sel_layers.push_back(param.get_layer()); //synfig::info("action got layer"); return true; } if(name=="addcanvas" && param.get_type()==Param::TYPE_CANVAS) { //add a layer to the list sel_canvases.push_back(param.get_canvas()); //synfig::info("action got canvas"); return true; } if(name=="addvaluedesc" && param.get_type()==Param::TYPE_VALUEDESC) { //add a layer to the list sel_values.push_back(param.get_value_desc()); //synfig::info("action got valuedesc"); return true; } if(name=="addtime" && param.get_type()==Param::TYPE_TIME) { //add a layer to the list sel_times.insert(param.get_time()); //synfig::info("action got time"); return true; } if(name=="deltatime" && param.get_type()==Param::TYPE_TIME) { timemove = param.get_time(); //synfig::info("action got time to move"); return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::TimepointsMove::is_ready()const { if((sel_layers.empty() && sel_canvases.empty() && sel_values.empty()) || sel_times.empty()) return false; return Action::CanvasSpecific::is_ready(); } void Action::TimepointsMove::prepare() { clear(); //synfig::info("Preparing TimepointsMove by %f secs",(float)timemove); if(sel_times.empty()) return; //all our lists should be set correctly... /*{ std::set::iterator i = sel_times.begin(), end = sel_times.end(); for(; i != end; ++i) { synfig::info("Time %f", (float)*i); } }*/ //build our sub-action list // and yes we do need to store it temporarily so we don't duplicate // an operation on a specific valuenode, etc.... timepoints_ref match; Time fps = get_canvas()->rend_desc().get_frame_rate(); //std::vector //synfig::info("Layers %d", sel_layers.size()); { std::vector::iterator i = sel_layers.begin(), end = sel_layers.end(); for(; i != end; ++i) { //synfig::info("Recurse through a layer"); recurse_layer(*i,sel_times,match); } } //std::vector sel_canvases; //synfig::info("Canvases %d", sel_canvases.size()); { std::vector::iterator i = sel_canvases.begin(), end = sel_canvases.end(); for(; i != end; ++i) { //synfig::info("Recurse through a canvas"); recurse_canvas(*i,sel_times,match); } } //std::vector //synfig::info("ValueBasedescs %d", sel_values.size()); { std::vector::iterator i = sel_values.begin(), end = sel_values.end(); for(; i != end; ++i) { //synfig::info("Recurse through a valuedesc"); recurse_valuedesc(*i,sel_times,match); } } //synfig::info("built list of waypoints/activepoints to modify"); //synfig::info("\t There are %d waypoint sets and %d activepointsets", // match.waypointbiglist.size(), match.actpointbiglist.size()); //process them... { //must build from both lists timepoints_ref::waytracker::const_iterator i = match.waypointbiglist.begin(), end = match.waypointbiglist.end(); for(; i != end; ++i) { Action::Handle action(WaypointSet::create()); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("value_node",ValueNode::Handle(i->val)); synfig::Time dilated_timemove(timemove * i->time_dilation); //iterate through each waypoint for this specific valuenode std::set::const_iterator j = i->waypoints.begin(), end = i->waypoints.end(); for(; j != end; ++j) { //synfig::info("add waypoint mod..."); //NOTE: We may want to store the old time for undoing the action... Waypoint w = *j; w.set_time((w.get_time() + dilated_timemove).round(fps)); action->set_param("waypoint",w); } //run the action now that we've added everything assert(action->is_ready()); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); } } { //must build from both lists timepoints_ref::acttracker::const_iterator i = match.actpointbiglist.begin(), end = match.actpointbiglist.end(); for(; i != end; ++i) { Action::Handle action(ActivepointSet::create()); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("value_desc",i->val); synfig::Time dilated_timemove(timemove * i->time_dilation); //iterate through each activepoint for this specific valuenode std::set::const_iterator j = i->activepoints.begin(), jend = i->activepoints.end(); for(; j != jend; ++j) { //synfig::info("add activepoint mod..."); //NOTE: We may want to store the old time for undoing the action... Activepoint a = *j; a.set_time((a.get_time() + dilated_timemove).round(fps)); action->set_param("activepoint",a); } assert(action->is_ready()); if(!action->is_ready()) { throw Error(Error::TYPE_NOTREADY); } add_action_front(action); } } } void Action::TimepointsMove::perform() { Action::Super::perform(); }