/* === S Y N F I G ========================================================= */ /*! \file valuedescset.cpp ** \brief Template File ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2007, 2008 Chris Moore ** Copyright (c) 2011 Carlos López ** Copyright (c) 2013 Konstantin Dmitriev ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "layerparamset.h" #include "valuenodeconstset.h" #include "valuedescconnect.h" #include "waypointsetsmart.h" #include "waypointset.h" #include "valuedescset.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT_NO_GET_LOCAL_NAME(Action::ValueDescSet); ACTION_SET_NAME(Action::ValueDescSet,"ValueDescSet"); ACTION_SET_LOCAL_NAME(Action::ValueDescSet,N_("Set ValueDesc")); ACTION_SET_TASK(Action::ValueDescSet,"set"); ACTION_SET_CATEGORY(Action::ValueDescSet,Action::CATEGORY_VALUEDESC); ACTION_SET_PRIORITY(Action::ValueDescSet,0); ACTION_SET_VERSION(Action::ValueDescSet,"0.0"); ACTION_SET_CVS_ID(Action::ValueDescSet,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::ValueDescSet::ValueDescSet(): time(0), recursive(true), animate(false), lock_animation(false) { } synfig::String Action::ValueDescSet::get_local_name()const { return strprintf(_("Set %s"), value_desc ? value_desc.get_description().c_str() : _("ValueDesc")); } Action::ParamVocab Action::ValueDescSet::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("value_desc",Param::TYPE_VALUEDESC) .set_local_name(_("ValueDesc")) ); ret.push_back(ParamDesc("new_value",Param::TYPE_VALUE) .set_local_name(_("ValueBase")) ); ret.push_back(ParamDesc("time",Param::TYPE_TIME) .set_local_name(_("Time")) .set_optional() ); ret.push_back(ParamDesc("recursive", Param::TYPE_BOOL) .set_local_name(_("Recursive")) .set_optional() ); ret.push_back(ParamDesc("animate", Param::TYPE_BOOL) .set_local_name(_("Animate")) .set_optional() ); ret.push_back(ParamDesc("lock_animation", Param::TYPE_BOOL) .set_local_name(_("Lock animation")) .set_optional() ); return ret; } bool Action::ValueDescSet::is_candidate(const ParamList &x) { return candidate_check(get_param_vocab(),x); } bool Action::ValueDescSet::set_param(const synfig::String& name, const Action::Param ¶m) { if(name=="value_desc" && param.get_type()==Param::TYPE_VALUEDESC) { value_desc=param.get_value_desc(); return true; } if(name=="new_value" && param.get_type()==Param::TYPE_VALUE) { value=param.get_value(); return true; } if(name=="time" && param.get_type()==Param::TYPE_TIME) { time=param.get_time(); return true; } if(name=="recursive" && param.get_type()==Param::TYPE_BOOL) { recursive=param.get_bool(); return true; } if(name=="animate" && param.get_type()==Param::TYPE_BOOL) { animate=param.get_bool(); return true; } if(name=="lock_animation" && param.get_type()==Param::TYPE_BOOL) { lock_animation=param.get_bool(); return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::ValueDescSet::is_ready()const { if(!value_desc || !value.is_valid()) return false; return Action::CanvasSpecific::is_ready(); } void Action::ValueDescSet::prepare() { clear(); // If we are a reference value node, then // we need to distribute the changes to the // referenced value node if(value_desc.is_value_node() && ValueNode_Reference::Handle::cast_dynamic(value_desc.get_value_node())) { ValueDesc reference_value_desc(ValueNode_Reference::Handle::cast_dynamic(value_desc.get_value_node()),0); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",value); action->set_param("value_desc",reference_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // if we are a boneinfluence value node, then we need to distribute the changes to the linked value node // This is only valid for vector type converted to bone influence // Not valid for a whole blinepoint converted to bone influence if(value_desc.is_value_node() && value.get_type() == type_vector) { if (ValueNode_BoneInfluence::Handle bone_influence_value_node = ValueNode_BoneInfluence::Handle::cast_dynamic(value_desc.get_value_node())) { ValueDesc bone_influence_value_desc(bone_influence_value_node, bone_influence_value_node->get_link_index_from_name("link")); if (bone_influence_value_node->has_inverse_transform()) value = bone_influence_value_node->get_inverse_transform().get_transformed(value.get(Vector())); else throw Error(_("this node isn't editable - in the future it will be greyed to prevent editing")); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",value); action->set_param("value_desc",bone_influence_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } } // Set ValueNode_Average if(value_desc.is_value_node() && ValueNode_Average::check_type(value.get_type())) { if (ValueNode_Average::Handle bone_average_value_node = ValueNode_Average::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase::List values_list; values_list.reserve(bone_average_value_node->link_count()); for(int i = 0; i < bone_average_value_node->link_count(); ++i) values_list.push_back((*bone_average_value_node->get_link(i))(time)); ValueAverage::set_average_value_generic(values_list.begin(), values_list.end(), value); for(int i = 0; i < bone_average_value_node->link_count(); ++i) { Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",values_list[i]); action->set_param("value_desc",ValueDesc(value_desc.get_value_node(), i)); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } } // Set ValueNode_WeightedAverage if(value_desc.is_value_node() && ValueNode_WeightedAverage::check_type(value.get_type())) { if (ValueNode_WeightedAverage::Handle bone_weighted_average_value_node = ValueNode_WeightedAverage::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase::List values_list; values_list.reserve(bone_weighted_average_value_node->link_count()); for(int i = 0; i < bone_weighted_average_value_node->link_count(); ++i) values_list.push_back((*bone_weighted_average_value_node->get_link(i))(time)); ValueBase values_list_value(values_list); ValueAverage::set_average_value_weighted(values_list_value, value); const ValueBase::List &new_values_list = values_list_value.get_list(); for(int i = 0; i < bone_weighted_average_value_node->link_count(); ++i) { Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_values_list[i]); action->set_param("value_desc",ValueDesc(value_desc.get_value_node(), i)); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } } // If we are a bone link value node, then // we need to change the transformation part if(value_desc.is_value_node() && ValueNode_BoneLink::Handle::cast_dynamic(value_desc.get_value_node())) { ValueNode_BoneLink::Handle value_node = ValueNode_BoneLink::Handle::cast_dynamic(value_desc.get_value_node()); ValueDesc base_value_desc(value_node, value_node->get_link_index_from_name("base_value")); ValueBase new_base_value = ValueTransformation::back_transform( value_node->get_bone_transformation(time), value ); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_base_value); action->set_param("value_desc",base_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // If we are a composite value node, then // we need to distribute the changes to the // individual parts // except if we are TYPE WIDTHPOINT which is handled individually // except if we are TYPE BLINEPOINT which is handled individually if (value_desc.is_value_node() && ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()) && value_desc.get_value_node()->get_type()!=type_width_point && value_desc.get_value_node()->get_type()!=type_bline_point) { ValueNode_Composite::Handle composite_value_node = ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()); int index = value_desc.parent_is_value_desc() ? composite_value_node->get_link_index_from_name(value_desc.get_sub_name()) : -1; ValueBase components[8]; int n_components(0); Type &type(value.get_type()); if (type == type_vector) { components[0]=value.get(Vector())[0]; components[1]=value.get(Vector())[1]; n_components=2; } else if (type == type_color) { components[0]=value.get(Color()).get_r(); components[1]=value.get(Color()).get_g(); components[2]=value.get(Color()).get_b(); components[3]=value.get(Color()).get_a(); n_components=4; } else if (type == type_segment) { components[0]=value.get(Segment()).p1; components[1]=value.get(Segment()).t1; components[2]=value.get(Segment()).p2; components[3]=value.get(Segment()).t2; n_components=4; } else if (type == type_transformation) { components[0]=value.get(Transformation()).offset; components[1]=value.get(Transformation()).angle; components[2]=value.get(Transformation()).skew_angle; components[3]=value.get(Transformation()).scale; n_components=4; } else if (type == type_bline_point) { components[0]=value.get(BLinePoint()).get_vertex(); components[1]=value.get(BLinePoint()).get_width(); components[2]=value.get(BLinePoint()).get_origin(); components[3]=value.get(BLinePoint()).get_split_tangent_both(); components[4]=value.get(BLinePoint()).get_tangent1(); components[5]=value.get(BLinePoint()).get_tangent2(); components[6]=value.get(BLinePoint()).get_split_tangent_radius(); components[7]=value.get(BLinePoint()).get_split_tangent_angle(); n_components=8; } else if (dynamic_cast(&type) != NULL) { types_namespace::TypeWeightedValueBase *tp = dynamic_cast(&type); components[0]=tp->extract_weight(value); components[1]=tp->extract_value(value); n_components=2; } else if (dynamic_cast(&type) != NULL) { types_namespace::TypePairBase *tp = dynamic_cast(&type); components[0]=tp->extract_first(value); components[1]=tp->extract_second(value); n_components=2; } else throw Error(_("Bad type for composite (%s)"), type.description.local_name.c_str()); for(int i=0;iset_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",components[i]); action->set_param("value_desc",component_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } } return; } // If we are a composite value node type BLINEPOINT, then // we need to distribute the changes to the // individual parts in a proper way if(value_desc.is_value_node() && ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()) && value_desc.get_value_node()->get_type()==type_bline_point) { ValueNode_Composite::Handle composite_value_node = ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node()); int index1 = value_desc.parent_is_value_desc() ? composite_value_node->get_link_index_from_name(value_desc.get_sub_name()) : -1; int index2 = value_desc.parent_is_value_desc() && value_desc.get_sub_name() == "t2" && (!value.get(BLinePoint()).get_split_tangent_radius() || !value.get(BLinePoint()).get_split_tangent_angle()) ? composite_value_node->get_link_index_from_name("t1") : -1; ValueBase components[8]; int n_components(0); int order[8] = { 0,1,2,3,6,7,4,5 }; components[0]=value.get(BLinePoint()).get_vertex(); components[1]=value.get(BLinePoint()).get_width(); components[2]=value.get(BLinePoint()).get_origin(); components[3]=value.get(BLinePoint()).get_split_tangent_both(); components[4]=value.get(BLinePoint()).get_tangent1(); components[5]=value.get(BLinePoint()).get_tangent2(); components[6]=value.get(BLinePoint()).get_split_tangent_radius(); components[7]=value.get(BLinePoint()).get_split_tangent_angle(); n_components=8; for(int i=0;iset_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",components[order[i]]); action->set_param("value_desc",component_value_desc); action->set_param("recursive", false); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } } return; } // If we are a bone value node, then // we need to distribute the changes to the // individual parts except 'parent' and 'name' fields if (value.get_type() == type_bone_object && ValueNode_Bone::Handle::cast_dynamic(value_desc.get_value_node())) { ValueNode_Bone::Handle bone_value_node = ValueNode_Bone::Handle::cast_dynamic( value_desc.get_value_node() ); const Bone &bone = value.get(Bone()); typedef std::pair KeyValue; std::pair values[] = { KeyValue("origin", bone.get_origin()), KeyValue("angle", bone.get_angle()), KeyValue("scalelx", bone.get_scalelx()), KeyValue("width", bone.get_width()), KeyValue("scalex", bone.get_scalex()), KeyValue("tipwidth", bone.get_tipwidth()), KeyValue("bone_depth", bone.get_depth()), KeyValue("length", bone.get_length()) }; for(int i = 0; i < (int)(sizeof(values)/sizeof(values[0])); ++i) { ValueDesc component_value_desc( bone_value_node, bone_value_node->get_link_index_from_name(values[i].first)); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",values[i].second); action->set_param("value_desc",component_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } // If we are a RADIAL composite value node, then // we need to distribute the changes to the // individual parts if(value_desc.is_value_node() && ValueNode_RadialComposite::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase components[6]; int n_components(0); Type &type(value.get_type()); if (type == type_vector) { Angle old_angle = (*(ValueNode_RadialComposite::Handle::cast_dynamic( value_desc.get_value_node())->get_link("theta")))(time).get(Angle()); Vector vect(value.get(Vector())); components[0]=vect.mag(); Angle change = Angle(Angle::tan(vect[1],vect[0])) - old_angle; while (change < Angle::deg(-180)) change += Angle::deg(360); while (change > Angle::deg(180)) change -= Angle::deg(360); components[1]=old_angle + change; n_components=2; } else if (type == type_color) { components[0]=value.get(Color()).get_y(); components[1]=value.get(Color()).get_s(); components[2]=value.get(Color()).get_hue(); components[3]=value.get(Color()).get_a(); n_components=4; } else throw Error(_("Bad type for radial composite (%s)"), type.description.local_name.c_str()); for(int i=0;iset_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",components[i]); action->set_param("value_desc",component_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } // Perform reverse manipulations // If we are a scale value node, then edit the link // such that it will scale to our target value if (ValueNode_Scale::Handle scale_value_node = ValueNode_Scale::Handle::cast_dynamic(value_desc.get_value_node())) { if(! scale_value_node->is_invertible(time)) { synfig::warning(_("Attempt to edit scale ValueNode with a scale factor of zero.")); return; } ValueBase new_value; if (value.get_type() == type_angle) new_value = scale_value_node->get_inverse(time, value.get(Angle())); else if(value.get_type() == type_vector) new_value = scale_value_node->get_inverse(time, value.get(Vector())); else if(value.get_type() == type_real) new_value = scale_value_node->get_inverse(time, value.get(Real())); else throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str()); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_value); action->set_param("value_desc",ValueDesc(scale_value_node, scale_value_node->get_link_index_from_name("link"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // Range: disallow values outside the range if (ValueNode_Range::Handle range_value_node = ValueNode_Range::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase new_value; if (value.get_type() == type_angle) new_value = range_value_node->get_inverse(time, value.get(Angle())); else throw Error(_("Inverse manipulation of %s range values not implemented in core."), value.type_name().c_str()); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_value); action->set_param("value_desc",ValueDesc(range_value_node,range_value_node->get_link_index_from_name("link"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // Integer: integer values only if (ValueNode_Integer::Handle integer_value_node = ValueNode_Integer::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase new_value; if (value.get_type() == type_angle) new_value = integer_value_node->get_inverse(time, value.get(Angle())); else if(value.get_type() == type_real) new_value = integer_value_node->get_inverse(time, value.get(Real())); else throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str()); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_value); action->set_param("value_desc",ValueDesc(integer_value_node,integer_value_node->get_link_index_from_name("link"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // Add value node if (ValueNode_Add::Handle add_value_node = ValueNode_Add::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase new_value; if (value.get_type() == type_angle) new_value = add_value_node->get_inverse(time, value.get(Angle())); else if(value.get_type() == type_real) new_value = add_value_node->get_inverse(time, value.get(Real())); else throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str()); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_value); action->set_param("value_desc",ValueDesc(add_value_node,add_value_node->get_link_index_from_name("lhs"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // Real: Reverse manipulations for Real->Angle convert if (ValueNode_Real::Handle real_value_node = ValueNode_Real::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase new_value; if (value.get_type() == type_angle) new_value = real_value_node->get_inverse(time, value.get(Angle())); else throw Error(_("Inverse manipulation of %s scale values not implemented in core."), value.type_name().c_str()); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_value); action->set_param("value_desc",ValueDesc(real_value_node,real_value_node->get_link_index_from_name("link"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // BlineCalcWidth: modify the scale value node // so that the target width is achieved if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(value_desc.get_value_node())) { Real old_width((*bline_width)(time).get(Real())); Real scale((*(bline_width->get_link("scale")))(time).get(Real())); ValueBase new_width(value.get(Real()) * scale / old_width); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_width); action->set_param("value_desc",ValueDesc(bline_width, bline_width->get_link_index_from_name("scale"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // BLineCalcVertex: snap the point to the nearest // allowed position. if (ValueNode_BLineCalcVertex::Handle bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(value_desc.get_value_node())) { ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link("bline")); Real radius = 0.0; Real new_amount; if (((*(bline_vertex->get_link("loop")))(time).get(bool()))) { // The bline is looped. Animation may require an amount parameter // outside the range of 0-1, so make sure that the amount does // not change drastically. Real amount_old((*(bline_vertex->get_link("amount")))(time).get(Real())); Real amount_new = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, bline->get_loop()); Real difference = fmod( fmod(amount_new - amount_old, 1.0) + 1.0 , 1.0); //fmod is called twice to avoid negative values if (difference > 0.5) difference=difference-1.0; new_amount = amount_old+difference; } else new_amount = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, bline->get_loop()); bool homogeneous((*(bline_vertex->get_link("homogeneous")))(time).get(bool())); if(homogeneous) new_amount=std_to_hom((*bline)(time), new_amount, (*(bline_vertex->get_link("loop")))(time).get(bool()), bline->get_loop() ); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",ValueBase(new_amount)); action->set_param("value_desc",ValueDesc(bline_vertex, bline_vertex->get_link_index_from_name("amount"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } // BLineCalcTangent: adjust scale and offset // to achieve the desired tangent if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase new_scale(synfig::Real(0)); ValueDesc scale_value_desc(bline_tangent,bline_tangent->get_link_index_from_name("scale")); ValueDesc offset_value_desc(bline_tangent,bline_tangent->get_link_index_from_name("offset")); Type &type(value_desc.get_value_type()); if (type == type_real) { Real old_length = (*bline_tangent)(time).get(Real()); Real new_length = value.get(Vector()).mag(); Real scale((*(bline_tangent->get_link("scale")))(time).get(Real())); bool fixed_length((*(bline_tangent->get_link("fixed_length")))(time).get(bool())); if (fixed_length) { new_scale = new_length; } else { if (old_length == 0) return; new_scale = new_length * scale / old_length; } } else if (type == type_vector) { Vector old_tangent = (*bline_tangent)(time).get(Vector()); Angle old_angle = old_tangent.angle(); Real old_length = old_tangent.mag(); Angle new_angle = value.get(Vector()).angle(); Real new_length = value.get(Vector()).mag(); Angle old_offset((*(bline_tangent->get_link("offset")))(time).get(Angle())); Real scale((*(bline_tangent->get_link("scale")))(time).get(Real())); bool fixed_length((*(bline_tangent->get_link("fixed_length")))(time).get(bool())); if (fixed_length) { new_scale = new_length; } else if (old_length != 0) { new_scale = new_length * scale / old_length; Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value", ValueBase(old_offset + new_angle - old_angle)); action->set_param("value_desc",offset_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } } else if (type == type_angle) { Angle old_angle = (*bline_tangent)(time).get(Angle()); Angle new_angle = value.get(Angle()); Angle old_offset((*(bline_tangent->get_link("offset")))(time).get(Angle())); Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value", ValueBase(old_offset + new_angle - old_angle)); action->set_param("value_desc",offset_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } if (new_scale.get(synfig::Real()) != 0) { Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",new_scale); action->set_param("value_desc",scale_value_desc); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } // WidthPoint Composite: adjust the width point position // to achieve the desired point on bline // (Code copied from BLineCalcVertex above) if (value_desc.parent_is_linkable_value_node() && value_desc.get_parent_value_node()->get_type() == type_list) { if(ValueNode_DynamicList::Handle::cast_dynamic(value_desc.get_parent_value_node())->get_contained_type() == type_width_point) { ValueNode_WPList::Handle wplist=ValueNode_WPList::Handle::cast_dynamic(value_desc.get_parent_value_node()); if(wplist) { bool wplistloop(wplist->get_loop()); ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(wplist->get_bline())); ValueNode_Composite::Handle wpoint_composite(ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node())); if(bline && wpoint_composite) { bool blineloop(bline->get_loop()); // Retrieve the homogeneous layer parameter bool homogeneous=false; Layer::Handle layer_parent; std::set::iterator iter; for(iter=wplist->parent_set.begin();iter!=wplist->parent_set.end();++iter) { Layer::Handle layer; layer=Layer::Handle::cast_dynamic(*iter); if(layer && layer->get_name() == "advanced_outline") { homogeneous=layer->get_param("homogeneous").get(bool()); break; } } Real radius = 0.0; Real new_amount; WidthPoint wp((*wpoint_composite)(time).get(WidthPoint())); if (wplistloop) { // The wplist is looped. Animation may require a position parameter // outside the range of 0-1, so make sure that the position doesn't // change drastically. Real amount_old(wp.get_norm_position(wplistloop)); Real amount_old_b(wp.get_bound_position(wplistloop)); // If it is homogeneous then convert it to standard amount_old=homogeneous?hom_to_std((*bline)(time), amount_old, wplistloop, blineloop):amount_old; // grab a new position given by duck's position on the bline Real amount_new = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, blineloop); // calculate the difference between old and new amounts Real difference = fmod( fmod(amount_new - amount_old, 1.0) + 1.0 , 1.0); //fmod is called twice to avoid negative values if (difference > 0.5) difference=difference-1.0; // calculate a new value for the position new_amount=amount_old+difference; // restore the homogeneous value if needed new_amount = homogeneous ? std_to_hom((*bline)(time), new_amount, wplistloop, blineloop) : new_amount; // this is the difference between the new amount and the old amount inside the boundaries Real bound_diff((wp.get_lower_bound() + new_amount*(wp.get_upper_bound()-wp.get_lower_bound()))-amount_old_b); // add the new diff to the current amount new_amount = wp.get_position() + bound_diff; } else { // grab a new amount given by duck's position on the bline new_amount = synfig::find_closest_point((*bline)(time), value.get(Vector()), radius, blineloop); // if it is homogeneous then convert to it new_amount = homogeneous ? std_to_hom((*bline)(time), new_amount, wplistloop, blineloop) : new_amount; // convert the value inside the boundaries new_amount = wp.get_lower_bound()+new_amount*(wp.get_upper_bound()-wp.get_lower_bound()); } Action::Handle action(Action::create("ValueDescSet")); if(!action) throw Error(_("Unable to find action ValueDescSet (bug)")); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("time",time); action->set_param("new_value",ValueBase(new_amount)); action->set_param("value_desc",ValueDesc(wpoint_composite, wpoint_composite->get_link_index_from_name("position"))); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } } } } // end reverse manipulations // if value desc has parent value node and parent is composite widthpoint type and index is 4 or 5 // then we are changing the value of a widthpoint boundary. // It is needed to check that we aren't doing the boundary range zero if(value_desc.parent_is_value_node() && ValueNode_Composite::Handle::cast_dynamic(value_desc.get_parent_value_node())) { ValueNode_Composite::Handle parent_value_node; parent_value_node=parent_value_node.cast_dynamic(value_desc.get_parent_value_node()); assert(parent_value_node); int i=value_desc.get_index(); if(parent_value_node->get_type() == type_width_point && (i==4 || i==5)) { ValueNode::Handle low(parent_value_node->get_link("lower_bound")); ValueNode::Handle upp(parent_value_node->get_link("upper_bound")); Real new_value(value.get(Real())); Real lower = (*low)(Time(0.0)).get(Real()); Real upper = (*upp)(Time(0.0)).get(Real()); if( (i==4 && new_value > (upper- 0.00000001)) || (i==5 && new_value < (lower+ 0.00000001)) ) { throw Error(_("It is forbidden to set lower boundary equal or bigger than upper boundary")); return; } } } // If we are changing the z_depth range parameters // send a signal to the canvas interface to say that the layer has changed if(value_desc.parent_is_layer() && (value_desc.get_param_name() =="z_range" || value_desc.get_param_name() =="z_range_position" || value_desc.get_param_name() =="z_range_depth") ) { if (get_canvas_interface() && recursive) { get_canvas_interface()->signal_layer_z_range_changed()(value_desc.get_layer(),true); } } // If we are in animate editing mode // TODO: Can we replace local_value to value after all parameters will be converted into ValueBase type? if((animate || (get_edit_mode()&MODE_ANIMATE)) && !value_desc.get_static()) { ValueNode_Animated::Handle& value_node(value_node_animated); // If this value isn't a ValueNode_Animated, but // it is somewhat constant, then go ahead and convert // it to a ValueNode_Animated. if(!value_desc.is_value_node() || ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node())) { ValueBase value; if(value_desc.is_value_node()) value=ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node())->get_value(); else value=value_desc.get_value(); Interpolation interp=value.get_interpolation(); if(!value_node)value_node=ValueNode_Animated::create(value,time); // Be sure that the newly created waypoint is set with the default // interpolations. synfig::ValueNode_Animated::WaypointList::iterator iter(value_node->find(time)); iter->set_before(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp); iter->set_after(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp); value_node->set_interpolation(interp); Action::Handle action; if(!value_desc.is_value_node()) { action=(ValueDescConnect::create()); action->set_param("dest",value_desc); action->set_param("src",ValueNode::Handle(value_node)); } else { action=Action::create("ValueNodeReplace"); action->set_param("dest",value_desc.get_value_node()); action->set_param("src",ValueNode::Handle(value_node)); } action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); } else { value_node=value_node.cast_dynamic(value_desc.get_value_node()); } if(!value_node) throw Error(_("Direct manipulation of this ValueNode type is not yet supported")); synfig::ValueNode_Animated::WaypointList::iterator iter; Waypoint waypoint; Action::Handle action(WaypointSetSmart::create()); try { iter=value_node->find(time); // value_node->find throws an exception // when no waypoint is found at given time waypoint=*iter; }catch(Exception::NotFound) { waypoint=value_node->new_waypoint_at_time(time); Interpolation inter=value_node->get_interpolation(); waypoint.set_before(inter==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():inter); waypoint.set_after(inter==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():inter); } waypoint.set_value(value); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("value_node",ValueNode::Handle(value_node)); action->set_param("waypoint",waypoint); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); return; } else // We are not in animate editing mode { if(value_desc.is_value_node()) { if(ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node())) { Action::Handle action(ValueNodeConstSet::create()); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("value_node",value_desc.get_value_node()); action->set_param("new_value",value); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); return; } else if(ValueNode_Animated::Handle::cast_dynamic(value_desc.get_value_node())) { // If we are in not animate mode let's assume that the user wants to offset the // animated value node by the difference. // this is valid only for value types that allows it. ValueNode_Animated::Handle animated=ValueNode_Animated::Handle::cast_dynamic(value_desc.get_value_node()); Waypoint waypoint; Type &type=animated->get_type(); Type &value_type=value.get_type(); if(value_type==type && ( type == type_integer || type == type_angle || type == type_time || type == type_real || type == type_vector) ) { if (!lock_animation) { if ( !get_canvas_interface() || !get_canvas_interface()->get_ui_interface() || UIInterface::RESPONSE_OK != get_canvas_interface()->get_ui_interface()->confirmation( _("You are trying to edit animated parameter while Animation Mode is off.\n\nDo you want to apply offset to this animation?" ), _("Hint: You can hold Spacebar key while editing parameter to avoid this confirmation dialog."), _("No"), _("Yes"), synfigapp::UIInterface::RESPONSE_OK )) { throw Error(_("Cancelled by user")); } } synfig::ValueNode_Animated::WaypointList::const_iterator iter; for(iter=animated->waypoint_list().begin(); iterwaypoint_list().end(); iter++) { waypoint=*iter; ValueBase waypoint_value(waypoint.get_value()); if (type == type_integer) waypoint_value=ValueBase(waypoint_value.get(int())+value.get(int())-(*animated)(time).get(int())); else if (type == type_angle) waypoint_value=ValueBase(waypoint_value.get(Angle())+value.get(Angle())-(*animated)(time).get(Angle())); else if (type == type_time) waypoint_value=ValueBase(waypoint_value.get(Time())+value.get(Time())-(*animated)(time).get(Time())); else if (type == type_real) waypoint_value=ValueBase(waypoint_value.get(Real())+value.get(Real())-(*animated)(time).get(Real())); else if (type == type_vector) waypoint_value=ValueBase(waypoint_value.get(Vector())+value.get(Vector())-(*animated)(time).get(Vector())); waypoint.set_value(waypoint_value); Action::Handle action(WaypointSet::create()); action->set_param("canvas",get_canvas()); action->set_param("canvas_interface",get_canvas_interface()); action->set_param("value_node",ValueNode::Handle(animated)); action->set_param("waypoint",waypoint); if(!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action(action); } return; } else throw Error(_("You must be in Animate-Editing-Mode to directly manipulate this value")); } else throw Error(_("Direct manipulation of this ValueNode type is not yet supported")); } else if(value_desc.parent_is_layer() && !value_desc.is_value_node()) { Action::Handle layer_param_set(LayerParamSet::create()); layer_param_set->set_param("canvas",get_canvas()); layer_param_set->set_param("canvas_interface",get_canvas_interface()); layer_param_set->set_param("layer",value_desc.get_layer()); layer_param_set->set_param("param",value_desc.get_param_name()); layer_param_set->set_param("new_value",value); if(!layer_param_set->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(layer_param_set); return; } throw Error(_("Unsupported ValueDesc type")); } }