/* === S Y N F I G ========================================================= */ /*! \file valuedescskeletonlink.cpp ** \brief Template File ** ** $Id$ ** ** \legal ** ......... ... 2013 Ivan Mahonin ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "layerparamconnect.h" #include "valuenodelinkconnect.h" #include "valuenodereplace.h" #include "valuedescskeletonlink.h" #include "valuenodestaticlistinsert.h" #include #include #include #include #include #include #include #include #include #include #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT(Action::ValueDescSkeletonLink); ACTION_SET_NAME(Action::ValueDescSkeletonLink,"ValueDescSkeletonLink"); ACTION_SET_LOCAL_NAME(Action::ValueDescSkeletonLink,N_("Link to Skeleton")); ACTION_SET_TASK(Action::ValueDescSkeletonLink,"bone_link"); ACTION_SET_CATEGORY(Action::ValueDescSkeletonLink,Action::CATEGORY_VALUEDESC); ACTION_SET_PRIORITY(Action::ValueDescSkeletonLink,0); ACTION_SET_VERSION(Action::ValueDescSkeletonLink,"0.0"); ACTION_SET_CVS_ID(Action::ValueDescSkeletonLink,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::ValueDescSkeletonLink::ValueDescSkeletonLink(): time(0) { } Action::ParamVocab Action::ValueDescSkeletonLink::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("selected_value_desc",Param::TYPE_VALUEDESC) .set_local_name(_("ValueDesc to link")) .set_supports_multiple() ); ret.push_back(ParamDesc("value_desc",Param::TYPE_VALUEDESC) .set_local_name(_("ValueDesc of Skeleton's Bone")) ); ret.push_back(ParamDesc("time",Param::TYPE_TIME) .set_local_name(_("Time")) .set_optional() ); return ret; } bool Action::ValueDescSkeletonLink::is_candidate(const ParamList &x) { ParamList::const_iterator i; ValueDesc value_desc(x.find("value_desc")->second.get_value_desc()); if (!candidate_check(get_param_vocab(),x)) return false; return value_desc.parent_is_value_node() && ValueNode_Bone::Handle::cast_dynamic(value_desc.get_parent_value_node()); } bool Action::ValueDescSkeletonLink::set_param(const synfig::String& name, const Action::Param ¶m) { if (name == "value_desc" && param.get_type() == Param::TYPE_VALUEDESC && param.get_value_desc().parent_is_value_node() && ValueNode_Bone::Handle::cast_dynamic(param.get_value_desc().get_parent_value_node()) && param.get_value_desc().get_parent_desc().parent_is_value_node() && ValueNode_StaticList::Handle::cast_dynamic(param.get_value_desc().get_parent_desc().get_parent_value_node()) ) { value_desc = param.get_value_desc(); return true; } if (name == "selected_value_desc" && param.get_type() == Param::TYPE_VALUEDESC) { value_desc_list.push_back(param.get_value_desc()); return true; } if(name=="time" && param.get_type()==Param::TYPE_TIME) { time=param.get_time(); return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::ValueDescSkeletonLink::is_ready()const { if (value_desc_list.empty()) return false; if (!value_desc) return false; return Action::CanvasSpecific::is_ready(); } void Action::ValueDescSkeletonLink::prepare() { if (value_desc_list.empty()) throw Error(Error::TYPE_NOTREADY); clear(); // get bone ValueNode_Bone::Handle bone_value_node; if (value_desc.parent_is_value_node()) bone_value_node = ValueNode_Bone::Handle::cast_dynamic(value_desc.get_parent_value_node()); if (!bone_value_node) throw Error(Error::TYPE_NOTREADY); // get static list of bones (skeleton layer) const ValueDesc &parent = value_desc.get_parent_desc(); ValueNode_StaticList::Handle bone_list_value_node; if (parent.parent_is_value_node()) bone_list_value_node = ValueNode_StaticList::Handle::cast_dynamic(parent.get_parent_value_node()); if (!bone_list_value_node) throw Error(Error::TYPE_NOTREADY); // bones list typedef std::set Set; ValueBase::List value_bone_list = (*bone_list_value_node)(time).get_list(); Set list; for(int i = 0; i < bone_list_value_node->link_count(); ++i) { ValueNode_Bone::Handle bone_value_node = ValueNode_Bone::Handle::cast_dynamic(bone_list_value_node->get_link(i)); if (bone_value_node) list.insert(bone_value_node); } if (list.empty()) throw Error(Error::TYPE_NOTREADY); // process all selected ducks Set current_list; for(std::list::iterator iter = value_desc_list.begin(); iter != value_desc_list.end(); ++iter) { ValueDesc& value_desc(*iter); // skip region/outline origin if (value_desc.parent_is_layer() && value_desc.get_param_name() == "origin" && (value_desc.get_layer()->get_name() == "advanced_outline" || value_desc.get_layer()->get_name() == "outline" || value_desc.get_layer()->get_name() == "region")) continue; // check type Type &type(value_desc.get_value_type()); if (!ValueNode_BoneLink::check_type(type) || !ValueNode_WeightedAverage::check_type(type) || !ValueVector::check_type(type) ) continue; // don't link bones to bones if (value_desc.parent_is_value_node() && ValueNode_Bone::Handle::cast_dynamic(value_desc.get_parent_value_node()) ) continue; // List of bones influencing current item current_list.clear(); for(Set::iterator i = list.begin(); i != list.end(); ++i) if ((*i)->have_influence_on(time, ValueVector::get_vector(value_desc.get_value(time)))) current_list.insert(*i); if (current_list.empty()) continue; ValueNode::Handle node; if (current_list.size() > 1) { // make average node ValueNode_WeightedAverage::Handle average_node = new ValueNode_WeightedAverage(type, get_canvas()); // get type of weighted value types_namespace::TypeWeightedValueBase *wt = ValueAverage::get_weighted_type_for(type); assert(wt != NULL); // add each bone from influence_list to Average convert for(Set::iterator i = current_list.begin(); i != current_list.end(); ++i) { // make bone link ValueNode_BoneLink::Handle bone_link_node = ValueNode_BoneLink::create(value_desc.get_value(time)); bone_link_node->set_link("bone", ValueNode_Const::create(ValueBase(*i), get_canvas())); bone_link_node->set_link("base_value", ValueNode_Composite::create( ValueTransformation::back_transform( bone_link_node->get_bone_transformation(time), value_desc.get_value(time) ))); // make weighted value ValueNode_Composite::Handle weighted_node = ValueNode_Composite::create(wt->create_weighted_value(1, value_desc.get_value(time)), get_canvas()); weighted_node->set_link("value", bone_link_node); // add average_node->add(ValueNode::Handle(weighted_node)); } node = average_node; } else { // make bone link ValueNode_BoneLink::Handle bone_link_node = ValueNode_BoneLink::create(value_desc.get_value(time)); bone_link_node->set_link("bone", ValueNode_Const::create(ValueBase(*current_list.begin()), get_canvas())); bone_link_node->set_link("base_value", ValueNode_Composite::create( ValueTransformation::back_transform( bone_link_node->get_bone_transformation(time), value_desc.get_value(time) ))); node = bone_link_node; } if (!node) continue; // enqueue suitable action to assign node if (value_desc.parent_is_canvas()) { Action::Handle action = ValueNodeReplace::create(); action->set_param("canvas", get_canvas()); action->set_param("canvas_interface", get_canvas_interface()); action->set_param("src", node); action->set_param("dest", value_desc.get_value_node()); assert(action->is_ready()); if (!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); } else if (value_desc.parent_is_layer()) { Action::Handle action = LayerParamConnect::create(); action->set_param("layer", value_desc.get_layer()); action->set_param("param", value_desc.get_param_name()); action->set_param("canvas", get_canvas()); action->set_param("canvas_interface", get_canvas_interface()); action->set_param("value_node", node); assert(action->is_ready()); if (!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); } else if (value_desc.parent_is_value_node()) { Action::Handle action = ValueNodeLinkConnect::create(); action->set_param("canvas", get_canvas()); action->set_param("canvas_interface", get_canvas_interface()); action->set_param("parent_value_node", value_desc.get_parent_value_node()); action->set_param("index", value_desc.get_index()); action->set_param("value_node", node); assert(action->is_ready()); if (!action->is_ready()) throw Error(Error::TYPE_NOTREADY); add_action_front(action); } } }